Chapter 8 - Understanding Waypoint/Route Navigation
Restarting the course line
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If you want to navigate to a different waypoint before joining
the route, press the &85625 3$' to select that waypoint and
then press the *2 72 :$<37 menu key, and the (17(5 key.
If you begin by navigating directly to a waypoint in the route,
the unit calculates a new track line from your position to that
waypoint. Your cross-track error starts at zero, because you're
exactly on this new line.
If you want to begin navigating along an existing leg of the
route, rather than directly to a waypoint, select that leg by
moving the cursor onto the leg, and pressing the )2//2:
/(* menu key, and then the (17(5 key. In this case, your
cross-track error starts at a number that's your distance from
that leg. The leg you're currently navigating along is displayed
as a black line (green in the night palette) with arrows indicat-
ing your direction of travel; other legs are displayed in gray.
When navigating from one waypoint to another, you may find
you've wandered off the intended course line. Perhaps you
avoided an obstacle or drifted slightly off-course. Whenever
you're off-course for any reason, you may choose either of two
methods for getting back on course.
•
After passing the obstacle, you can steer the boat back to
the original course line using the cross-track error display,
and continue to the waypoint (Course 1 below).
Figure 4: Restarting the course line
951/952 Operator's Manual Rev. B