Introducing Routes - NorthStar 951X Operator's Manual

Gps chart navigators
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Chapter 7 - Creating Routes

Introducing routes

Route/waypoint
capacity
Page 98
A route is a group of two or more waypoints that form a con-
nected path to and/or from specific locations. You can form
routes as you travel, or by placing new or existing waypoints
into the order you want.
Routes can be used as:
guidance for sailing through a channel or harbor
a quick and efficient path to good fishing spots
the most effective way to get around a permanent obsta-
cle (such as an island)
guidance for a single long voyage with various "legs" to
food and fuel stops along the way, or to other temporary
destinations
The straight line between any two waypoints in a route is
called a leg. The unit can follow route legs in a forward or
reverse direction. You can start following a route in either of
two ways:
go directly to any waypoint in the route (cross-track dis-
tance starts at zero, because you're on the course line to
the waypoint)
along any leg of the route (cross-track distance starts at
your distance from the leg)
A route can have a maximum of 35 waypoints.
Each route takes up memory space that would otherwise be
occupied by one or two waypoints. You can store as many as
500 routes in the unit's memory, but the total number
depends on how many waypoints are stored. For example, if
you've stored 700 waypoints, there would be room for about
200 routes.
You can create a route using three methods:
constructing a route from waypoints and points on the
CHART screen
constructing a route from a list of existing waypoints
saving a route as you travel it
951/952 Operator's Manual Rev. B

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