Executing Effects
By means of the [RUN] button in the keyframe control block, you can play an
effect as a continuously varying image. This is referred to as effect execution.
See also "Effect Execution" in Chapter 1 (Volume 1).
It is also possible to execute an effect from the device control block or the
standard type Flexi Pad control block (see Chapter 2 (Volume 1)).
Executing Effects in the Keyframe Control Block
REWIND button
Effect execution section
STOP
EFF
NEXT
LOOP
KF
NORM
REV
NORM
FF
/REV
RE
WIND
RUN
FF button
RUN button
Keyframe control block
EDIT
ENBL
KF
EFF
TURN
KF
PAUSE
DUR
DUR
OVER
LOOP
CONST
AUTO
GO TO
GO TO
DELAY
DUR
INS
TC
KF
FROM
COPY
PASTE
ALL
TO
DEL
MOD
UNDO
PREV
NEXT
SHIFT
INS
KF
KF
Executing Effects
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