Creating Waypoints - NorthStar 941X Reference Manual

Northstar 941x: user manual
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Creating
Waypoints
Rev. D
4. String these waypoints together to form routes
5. Follow these routes
6. Edit or erase waypoints or routes
7. Plot waypoints or routes
8. Transfer waypoints and routes from the 941X to a personal com-
puter, and back again.
To enter waypoints, press the WAYPTS/ROUTES key. Press the
WAYPT LIST menu key and then the ADD menu key. A screen similar
to the following is displayed:
To store a waypoint permanently in the 941X's memory, first assign it a
name. The name can be from 1 to 6 characters long, and it must differ by
at least one character from any other waypoint name in the unit's mem-
ory.
Enter the desired waypoint name. If you wish, you may also enter up to
16 characters of descriptive information for the waypoint on the line be-
low the name (the description is optional).
If the name you chose is already in use in the unit's memory, a
message is displayed, indicating you cannot use that name.
You can either erase the old waypoint, if it is no longer needed,
or choose a different name for the new waypoint. The name of
the new waypoint need only be different from the existing
waypoint by one character in order to be accepted as a valid
name.
4 — Creating Waypoints and Routes
4 — Creating Waypoints and Routes
4 — Creating Waypoints and Routes
4 — Creating Waypoints and Routes
Page 37

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