Mitsubishi Electric GOT2000 Series User Manual page 72

Graphic operation terminal
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2.7 Utility Call Key
POINT
POINT
POINT
(1) When the utility call key is not specified
The followings are the method for displaying the utility without using the utility call key.
(a) Changing the project data in GT Designer3
Step 1.
Read the project data in GT Designer3.
Step 2.
Set either of the followings in GT Designer3.
• Set the utility call key in the [Display/Operation] tab of the [Environmental
Setting] dialog.
• Set a special function switch to display the utility at the user-created screen.
Step 3.
Write the project data whose setting is changed to the GOT.
(b) Operating the forced start-up of the utility with the GOT
After powering on the GOT, pressing the S.MODE switch during [Booting] displayed on
the upper left displays the utility in the screen.
When restricting the display of the utility, set a password in GT Designer3.
GT Designer3 (GOT2000) Screen Design Manual
(2) Precautions on using the alarm popup display
When [Display Position Switching] is set to [Switch] in the alarm popup display setting, set
either of the following for the utility call key.
• Setting the position of the utility call key to the upper-right or lower-left corner
• Setting [Pressing Time] of the utility call key to 1 or more seconds
When [Pressing Time] is set to 0 and the key position is set to the lower-left corner, the
operation is as described below. If the positions of the key and the alarm popup display
overlap, the utility screen appears by switching the display position of the alarm popup
display.
For the alarm popup display, refer to the following.
GT Designer3 (GOT2000) Screen Design Manual

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