Toshiba LICSTAR-IV SE Instruction Manual page 246

Lighting control console
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Troubleshooting: Recovering Procedures
Troubleshooting: Recovering Procedures
Recovery Procedure A: Restarting the CONSOLE
(1) When actual lights need to be held during actual performance or on other occasions, turn ON the
LEVEL HOLD button on the LIGHTING SYSTEM OPERATION PANEL.
The lighting controlled by the DIMMER CABINET is held.
(2) After checking how CUEs, SMs, EFFECTs, etc. are played back, press the OFF (POWER) button on
the CONTROL PANEL to turn the power OFF.
When the LEVEL HOLD button is turned ON, the lighting controlled by the DIMMER CABINET is held
and stays lit.
When an error occurs in the MAIN CPU, it takes approx. 3 minutes and 30 seconds before the power
of the CONSOLE goes OFF.
This is normal. Wait until the power turns OFF.
(3) Press the ON (POWER) button on the CONTROL PANEL to turn the power ON.
(4) When the LEVEL HOLD is switched ON after the CONSOLE is started, adjust the playback state on
the CONSOLE to the levels maintained by the LEVEL HOLD, and then release the LEVEL HOLD.
Crossfade occurs from the lighting held by the LEVEL HOLD to the CONSOLE output.
Recovery Procedure B: Switching the HUB in the CONNECTION RACK
(1) When actual lights need to be held during actual performance or on other occasions, turn ON the
LEVEL HOLD button on the LIGHTING SYSTEM OPERATION PANEL.
The lighting controlled by the DIMMER CABINET is held.
(2) After checking how CUEs, SMs, EFFECTs, etc. are played back, press the OFF (POWER) button on
the CONTROL PANEL to turn the power OFF.
When the LEVEL HOLD button is turned ON, the lighting is held and stays lit.
(3) Switch the connections of all the Ethernet cables between the two HUBs.
(4) Press the ON (POWER) button on the CONTROL PANEL to turn the power ON.
(5) When the LEVEL HOLD is switched ON after the CONSOLE is started, adjust the playback state on
the CONSOLE to the levels maintained by the LEVEL HOLD, and then release the LEVEL HOLD.
Crossfade occurs from the lighting held by the LEVEL HOLD to the CONSOLE output.
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