Sony G363-ZR0-LAX1 User Manual page 129

Production switcher system
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• Test sphere function
• Adjusting the bumpiness of the image surface
• Coordinate axis on surface of image
• Texture deformations
128
Digital Multi Effects (DME)
A test sphere is a translucent sphere virtually embedded in the center of the
input picture to provide an intuitive way for you to check the position and
direction of the spotlight. When you change the position or direction of a
light source, the side of the sphere closest to the light source grows brighter.
You can easily check the position and direction of the light source by
viewing the test sphere.
For more information about test sphere, see "Relation between test spheres
and parallel rays" (page 131).
Specify where to apply the texture or test sphere on the image surface.
Move: The texture moves together with the DME image.
Image before movement
Fix: The texture does not move, even if the DME image moves.
Image before movement
You can change the texture pattern, position, and size, and use the repetition
function.
The following figure shows examples of a texture pattern repeated in the X
and Y directions.
Coordinate axis = Move
Texture moves together
with DME image.
Coordinate axis = Fix
Texture does not move, even
if DME image moves.

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