Fujitsu MB86R02 Jade-D Hardware Manual page 372

Graphics controller
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MB86R02 'Jade-D' Hardware Manual V1.64
Texture / Tile Pattern
It is possible to use a pattern in direct color mode (16 bits / pixel) or indirect color mode (8 bits /
pixel).
1) Direct color mode (16 bits / pixel)
This data format describes an RGB using 5 bits for each element. Bit15 is used as the alpha bit
for stencil or stencil blending (texture mapping only).
15
14
A
2) Indirect color mode (8 bits / pixel)
This data format is a color index code into the lookup table (palette).
7
6
Cursor Pattern
This data format is a color index code into the lookup table (palette).
7
6
Video Capture data
This data format is Y:Cb:Cr=4:2:2 and 32 bits per 2 pixels.
15
14
31
30
Direct Color (32 bits / pixel)
This data format describes an RGB value with 8 bits for each element. Bit31 is used as an alpha
bit of layer blending.
MB86R02 'Jade-D' does not support this color mode for drawing. Therefore please draw this
layer using CPU writes.
15
14
31
30
A
18-14
13
12
11
10
R
5
4
3
2
Color Code
5
4
3
2
Color Code
13
12
11
10
Y0
29
28
27
26
Y1
13
12
11
10
G
29
28
27
26
Reserved
9
8
7
6
G
1
0
1
0
9
8
7
6
25
24
23
22
21
9
8
7
6
25
24
23
22
21
5
4
3
2
1
B
5
4
3
2
1
Cb
20
19
18
17
Cr
5
4
3
2
1
B
20
19
18
17
R
0
0
16
0
16

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