2 Channel Effects
30
Gate (Gate)
Forcibly cuts the input after a given
time has elapsed. You can make your
own gated reverb by adding this effect
to a reverb effect.
Parameters
No.
Name
–
FxA(B) On/Off
1
GateTime
2
Threshold
3
Attack
4
Release
5
PreDelay
6
MaskTime
7
Source
34
CH1
Pre Delay
(CH3)
CH2
Pre Delay
(CH4)
Range
Comments
On, Off
Turns the effect on or off.
0 ~ 1000 ms
Determines how long the gate will remain open (outputting sound).
0 ~ 100
Determines the input signal level necessary to open the gate. (Signal levels
surpassing the Threshold open the gate.)
0 ~ 100
Determines how long it will take for the gate to open completely once the input signal
surpasses the Threshold.
0 ~ 100
Determines how long it will take for the gate to close completely once the input signal
goes below the Threshold.
0 ~ 500 ms
Determines how long it will take for the signal to enter the gate circuitry.
0 ~ 100 (0 ~1.0 s)
Determines how long the gate will remain closed before opening again (mask time).
Output is muted and the gate will not open during the mask time, even if the signal
surpasses the Threshold.
Lch, L+Rch, Rch
Determines which source will trigger the gate.
Gate
Control
Unit
Gate
CH1
(CH3)
CH2
(CH4)