Key Mode; Change Timing - Yamaha MODX7 Reference Manual

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Reference
Performance

Key Mode

Determines how the Arpeggio plays back when playing the keyboard.
Settings:
Sort, Thru, Direct, Sort+Drct, Thru+Drct
Sort:
When you play specific notes (for example, the notes of a chord), the same sequence plays, no matter what
order you play the notes.
Thru:
When you play specific notes (for example, the notes of a chord), the resulting sequence differs depending on
the order of the notes.
Direct:
Note events of the Arpeggio sequence do not play; only the notes you play on the keyboard are heard. When
the Arpeggio plays back, events such as Pan and Brightness are applied to the sound of your keyboard
performance. Use this setting when the Arpeggio types include non-note data or when you set the Arpeggio
Category to Control.
Sort+Drct:
The Arpeggio plays back according to the Sort setting, and the notes played are also sounded.
Thru+Drct:
The Arpeggio plays back according to the Thru setting, and the notes played are also sounded.
Velocity (Velocity Rate)
Determines how much the velocity of Arpeggio playback is offset from the original value. If the resulting
Velocity value is 0, it will be set to 1. If the resulting Velocity value is greater than 128 it will be set to 127.
Settings:
0%–200%
Gate Time (Gate Time Rate)
Determines how much the Gate Time (length) of the Arpeggio notes is offset from the original value. If the
resulting Gate Time value is 0, it will be set to 1.
Settings:
0%–200%

Change Timing

Determines the actual timing at which the Arpeggio type is switched when you select another type during
Arpeggio playback. When set to "Real-time," the Arpeggio type is switched immediately. When set to
"Measure," the Arpeggio type is switched at the top of the next measure.
Settings:
Real-time, Measure
Loop
Determines whether the Arpeggio plays through a single time or continuously, while notes are held.
Settings:
Off, On
Arp Play Only (Arpeggio Play Only)
Determines whether or not the current Part plays only the note events of the Arpeggio playback. When this
parameter is set to on, only the note events of the Arpeggio playback affect the tone generator block.
Settings:
Off, On
Arp/MS Grid (Arpeggio/Motion Sequencer Grid)
Determines the type of note that serves as the basis for the Quantize or Swing. The parameter value is
displayed in clocks.
For Motion Sequencer, this parameter value is one step length.
Settings:
60 (32nd note), 80 (16th note triplet), 120 (16th note), 160 (8th note triplet), 240 (8th note), 320 (1/4 note triplet),
480 (1/4 note)
Qntz Strength (Quantize Strength)
This parameter sets the "strength" by which note events are pulled toward the quantize beat set in "Arp/MS
Grid." A setting of 100% produces exact timing set in "Arp/MS Grid." A setting of 0% results in no
quantization.
Settings:
0%–100%
Unit (Part Unit Multiply)
Adjusts the Arpeggio playback time. By using this parameter, you can create a different Arpeggio from the
original one.
Settings:
50%, 66%, 75%, 100%, 133%, 150%, 200%, 266%, 300%, 400%, Common
200%:
The playback time will be doubled and the tempo is halved.
100%:
The normal playback time.
50%:
The playback time will be halved and the tempo doubled.
Common:
The value set in the Unit Multiply common to the all Parts will be applied.
MODX Reference Manual
Edit
Normal Part (AWM2)
Drum Part
Search
Utility
Normal Part (FM-X)
Live Set
Common/Audio
Normal Part (AWM2) Edit
Common
Part Settings
General
Pitch
Zone Settings
Zone Transmit
Effect
Routing
Ins A
Ins B
EQ
Ins Assign
Arpeggio
Common
Individual
Advanced
Motion Seq
Common
Lane
Mod / Control
Part LFO
Control Assign
Receive SW
Element
Osc / Tune
Pitch EG
Filter
Type
Filter EG
Scale
Amplitude
Level / Pan
Amp EG
Scale
Element LFO
Element EQ
All Element
Osc
Balance
Copy or Exchange
Elements
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