Yamaha 006IPTO-F0 Owner's Manual page 202

Digital production console version 2
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202
Chapter 16—Automix
The following table shows how faders move in each Edit Out mode. You can set the
Return Time (time required by Input and Output Channel faders to return to the pre-
viously-recorded position) on the Fader1 or 2 page (see page 205).
Off
At the punch out point, the fader
remains at the same position until the
next fader event in the existing data
occurs.
Existing data
Fader edit
Punch in
Punch out
H
FADER EDIT
This parameter determines how fader moves are rerecorded (it has no effect during the
first recording pass). You can select ABSOLUTE or RELATIVE.
In Absolute mode, fader moves are rerecorded as absolute values (existing fader data is
erased). In Relative mode, fader moves are rerecorded relative to the existing fader data.
Fader data includes Input Channel level, Bus Out master levels, Aux Out master levels,
the Stereo Out level, Remote layer faders.
The following table explains Fader Edit mode operation (TO END: off. Edit Out: off).
Fader edits are recorded as absolute values and
existing fader data between the punch in and out
points is erased.
I
TOUCH SENSE
If you set this parameter to TOUCH, you can punch in and out the parameters selected
in the OVERWRITE section by just touching the fader knobs. If you set this parameter
to LATCH, you can only punch in the parameters (punch-out is disabled). If the Fader
Touch Sense parameter is set to "DISABLED," on the Setup | Prefer2 page, this section is
grayed out.
DM1000 Version 2—Owner's Manual
Return
At the punch out point, the fader
returns to the position specified by the
existing fader data, at the speed speci-
fied by the Time parameter on the
Fader1 or 2 page.
Existing data
Fader edit
Time
Punch in
Absolute
Existing data
Fader edit
Punch in
Punch out
At the punch out point, recording con-
tinues until the fader position intersects
the existing fader data. If you are still
touching the fader knob at the actual
punch out point, the fader is disabled
until you release it.
Return time
Time
Punch out
In this example, punch out was per-
formed by pressing the [AUTO] button,
and the fader was moved manually
between the specified punch out point
and actual punch out point.
Fader edits are rerecorded relative to the existing
fader data.
Time
Punch in
Takeover
Existing data
Fader edit
Time
Punch in
Punch out
Actual punch out
Relative
Existing data
Fader edit
Time
Punch out

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