Edit Parameters; Voice Scene Setup - Yamaha AN1x Owner's Manual

Control synthesizer analog physical modeling
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5. Select another parameter and set the value
for it.
Repeat steps 3 and 4, above, to select and set other
parameters in the same menu.
6. Execute a Store operation.
When you've finished editing the data, you can store
the voice to a user voice memory (1 - 128) using the
Voice Store operation. You can also store Scene-related
parameters for the voice to Scene 1 or Scene 2 at any
time using a Scene Store operation. For information
about storing voices, see page 98. For information
about storing Scenes, see page 99.
Edited voice data will be retained in memory even if you switch off the power
before storing the voice. When you turn the power back on, you can continue
editing the voice.
Be sure to store your edited voice before selecting a different voice, or you could
lose your edited data (see page 98). If you forget to store your edited data
before selecting another voice, use the Voice Recall function (see page 96).
During the editing process, you can confirm the name and number of the current
voice at any time by pressing [-] or [+] once to display the information in the
LCD. You can then continue editing by selecting an Edit menu and pressing an
[UP/DOWN] switch.
Edit Mark
The first time a voice parameter is changed, the Edit mark
will display in reverse type in the LCD. The Edit mark
indicates that voice data has been changed from the original
but has not yet been stored.
Indicates a
voice has been
edited but not
stored
Voice Recall
If you select a different voice before storing important voice
data, you can use the Voice Recall function to retrieve the
edited voice data. For details, see page 96.

Edit Parameters

Following is a description of each parameter in
each of the six Edit menus, along with a listing
of available settings.
Mode
Ctrl Matrix
Poly
Port
LFO Rst
Set No
Param
Vari EF/ EQ
Vari EF
Tempo
Split Pnt
Param
Data
Dry:Wet
Track Common
Track
Trigger
LoopType
Length
Key Track
Track No
Common
Arp /SEQ
Type/No
KbdMode
Hold
SceneSw
Knob
Pattern
Event
1-8 / 9 -16
Step Hold
Bank
No
System
MIDI
Mstr Tune
Kbd Trans
Kbd Vel
Tx Ch
Rx Ch

VOICE SCENE SETUP

This menu includes Mode, Control Matrix and Layer
parameters, which can be set and stored as voice data.
Mode and Control Matrix parameters can be stored as
Scene data for each voice.
Mode
Ctrl Matrix
Poly
Port
LFO Rst
Set No
A Scene memory is simply a "snapshot" of the parameters as set by the eight
CONTROL knobs. There are two Scene memories which you can store in each
voice, and easily recall by pressing the [SCENE 1] or [SCENE 2] switch as you
play. For more information about Scenes, see page 19.
Mode
Mode settings determine the way the AN1x's tone
generator responds as you play the keyboard. There
are three groups of parameters, including Poly mode
setting, Portamento characteristics, and LFO Reset
setting.
Poly
The Poly mode setting determines the polyphony, or
number of notes the tone generator will sound when
notes are played on the keyboard or Note On
messages are received at the MIDI [IN] terminal. There
are three Poly mode settings.
72
Layer
Unison
VOICE
SCENE SETUP
Source
Depth
Pan
Separate
Detune
Dly/Rev EF
EF
Name
VOICE
Param
Data
Bypass
Cursor
Char
COMMON
VOICE
Track Job
Param
Scene Sw
Rec
Copy
Undo
FREE EG
VOICE
MIDI
Arpeggio
Play EF
Ptn Tx Ch
Subdivide
Swing
Velocity
GateTime
ARPEGGIO / SEQ
SEQ
SEQ
Base Unit
Length
LoopType
Ctrl No
Store
EDIT /SETUP
Ctrl
UTILITY
SETUP
DeviceNo
Local
BulkDump
Device
Ctrl No
Stored as System data
Stored in each voice
Stored in Scenes
VOICE
Layer
Unison
SCENE SETUP
Param
Source
Depth
Pan
Separate
Detune

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