Copying And Pasting; Log Off Engineer; Resetting The Engineers Code (User 00) - Texecom Premier 48 Installation Manual

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Premier 48, 88 & 168 Installation Manual
Programming Text
Text is programmed in a similar way to mobile phones.
Characters are selected by pressing the corresponding key
the appropriate number of times (to select a character on the
same key, press
to move the cursor along).
&
The table below shows the keys to use and the characters
that are assigned to them:
Key
',
_
0
#,
.
,
?
!
1
@ "
$,
A B C 2
a
b
%,
D E F
3
d
e
",
G H I
4
g
h
(,
J
K L
5
j
k
),
M N O 6
m n
*,
P Q R S 7
p
+,
T
U V
8
t
u
.,
W X
Y
Z
9
w x
&,
Move Cursor
-,
Backspace (delete)
2,
Copy Text
/,
Paste Text
1,
Predictive Text
3,
Upper/Lowercase, Predictive text and Clear Screen
The control panel also features Predictive text. This can be
used to make inserting words easier, i.e. when spelling the
word PIR, instead of typing 7444777, all that you need to do
is type 747 and the word is automatically selected.
!
This feature can be turned on and off as required by
pressing the
key and can also be automatically
1
selected every time text mode is entered (see page 50
for details).

Copying and Pasting

When programming any items i.e. Zones, Timers, Options
etc. pressing CHIME at any point will 'Copy' the information
that has just been programmed into memory. To program
another item using the information in memory, select the item
and press PART to 'Paste' the information.
!
Copying and Pasting can only be performed whilst in the
same option i.e. if a zone has just been programmed as
Guard
1/Omit/Access/Areas-ABC,
information can be copied into memory so that when
another zone is selected, the same information can then
be quickly pasted to the other zone.
The information held in memory after programming an item
can only be pasted into an item of the same type and cannot
be used once another option is selected i.e. Zone
programming information cannot be pasted into Timers etc.
INS176
Character
-
& % /
+ = $
c
f
i
l
o
q
r
s
V
y
z
ALL
of

Log Off Engineer

Whenever the Engineer Programming menu is exited by
pressing
-
!.-()/!78958$$)
F0)G589!H8!35:$1
This message will remain on the display until the Engineer
logs out of the Programming menu.
4
To log out of Engineer Programming menu, proceed as
follows:
:
;
Enter an Engineer code
should look like this:
Press
or
'
Press
0
something like this:
The Engineer is now logged out of the Programming menu.
!
The Engineer will be automatically logged out when the
Engineer Logoff Delay Timer Expires (See Page 48)

Resetting the Engineers Code (User 00)

If the Engineer code (User 00) has been lost or forgotten, it
can normally be reset back to the factory default of
#$%"
NVM has not been locked (see page 49 for details).
To Reset the Engineer code (User 00):
ENSURE THAT THE LID TAMPER IS CLOSED
Hold down the 'Factory Default' button for 6 seconds (with
the control panel still powered), after 6 seconds, the
sounders/keypads will bleep to indicate that the Engineer
code has been reset.
!
NO other codes/programming will be affected, it is just
the User 00 Engineer code that will be reset.
The Engineer (User 00) code can only be reset, if the NVM
has not been locked (see page 49 for details).
that
Other Things to Know
The
!
key will always return to the previous menu level.
This is often the only way to exit an option after programming
it. Pressing
!
level menu and the logout screen.
The
,
6
1
extended functions, refer to individual programming options
for details.
Programming the Control Panel
twice, the display will look like this:
!!!!
!"#$!%&!'()!*%%+
5555
>73!:0!3$-$6:Z[
^08$!3$:#O
, the display should look like this:
-
>73!:0!3$-$6:Z[
?09!0BB!7LV_L77;
to return to normal, the display will look
!!!!
!"#$!%&!'()!*%%+
. However, this can only be done if the
several times will always return to the top
and
keys often provide shortcuts or
-
, the display
33

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