Zoom R8 Operation Manual

Zoom R8 Operation Manual

Recorder: sampler, interface: controller
Hide thumbs Also See for R8:
Table of Contents

Advertisement

OPERATION MANUAL
© ZOOM Corporation
Reproduction of this manual, in whole or in part, by any means, is prohibited.

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the R8 and is the answer not in the manual?

Questions and answers

Summary of Contents for Zoom R8

  • Page 1 OPERATION MANUAL © ZOOM Corporation Reproduction of this manual, in whole or in part, by any means, is prohibited.
  • Page 2: Usage And Safety Precautions

    Operation using an AC adapter In consideration of safety, the has been designed to Use only a ZOOM AD-17 AC adapter with this unit. minimize the emission of electromagnetic radiation from the device and to minimize external electromagnetic interfer- Do not use in ways that exceed the ratings of an outlet ence.
  • Page 3: Introduction

    After reading through this manual, please keep it along with the warranty in a safe place. Please note that some details might be changed without notice in order to improve the product. Thank you very much for purchasing the ZOOM , which we will refer to as the in this manual.
  • Page 4: Table Of Contents

    Contents ......40 Mixing ..2 Usage and safety precautions Mixing overview ....40 .
  • Page 5 ....60 Using the sampler Working with projects and Using the sampler to make songs ..60 ......90 audio files Using the sampler .
  • Page 6: Panel Layout And Functions

    Panel layout and functions Input section Display section Control section Built-in mic Fader section Transport section Built-in mic Rear panel PHONES control INPUT jacks POWER switch OUTPUT control PHONES jack CONTROL IN OUTPUT jack jack Right side panel Bottom panel (not shown) Battery compartment SD card slot...
  • Page 7 Input section Display section Display PEAK indicator METRONOME switch Input selection Input selection PHANTOM switch 1 switch 2 switch Soft keys Control section EFFECT TOOL PROJECT GAIN controls 1 & 2 BALANCE control ON/OFF ON/OFF key 1 key 2 ON/OFF indicator TEMPO TRACK...
  • Page 8: Switch And Key Overview

    Switch and key overview Here we explain how to use the keys and switches of the Transport section Control section • Set the insert and send- return EFFECT Functions only when tracks are in effects recording standby. • Stopped: starts recording standby •...
  • Page 9: Display Information

    Display information The display shows, for example, project data, connection and operation status as a recorder or a computer audio-interface, available functions and various menus. Display and screen information Icon display and settings Top Screen: Shows the current project Insert effect icon (P.23, 45, 46, 80) Shown when insert effect enabled.
  • Page 10: Operation Overview

    Operation overview 1. Recording preparations 2. Recording Record an instrument, vocal or other sound Do the following before starting recording. source to each track. You can also assign audio file loops using the sampler function and rhythm Preparing to record P.17 Recording the irst track P.21...
  • Page 11 3. Mixing and mix down After recording and preparing tracks, you patterns using the rhythm machine function to can mix them and then make a stereo tracks, and arrange them in performance order master track. using the track sequencer function. On the Playback P.27...
  • Page 12: Connections

    ❽ Computer USB port connections ❾ AC adapter When connected to a computer, you Only use a ZOOM can transfer audio iles with it, for ❽ AD-17 AC adapter, example. You can also use the which is designed for as an audio interface and a control use with this unit.
  • Page 13: Sd Card Installation

    This unit can use 16 MB–2 GB SD cards and 4–32 GB SDHC cards. Unlock write-protection You can ind the most recent information about compatible SD cards on the ZOOM website. http://www.zoom.co.jp Preventing SD card theft Remove the screw near the slot, and screw it into the hole in the SD card cover.
  • Page 14: Powering The Unit

    Battery indicator on screen Battery power status No indicator Indicator on Always use the included AC adapter (ZOOM AD-17), which is designed for use with the unit. Using any other adapter could damage the unit. AC adapter Batteries in use...
  • Page 15: Turning The Power On And Off

    Turning the power on & off/Setting the date & time Follow these precautions for starting-up and shutting down the unit. Follow these instruction to set the date and time for files and data. Setting the date and time Turning the power on and off TOOL >...
  • Page 16: Recorder Overview

    Recorder overview is an 8-track recorder that can record up to 2 tracks at the same time and play back up to 8 tracks at the same time. The following types of tracks are used. Track type Function Reference Audio track Plays its audio file from beginning to end.
  • Page 17: Preparations Before Recording

    Preparations before recording With the you can manage each song as a "project." Before starting to record a new song, create a project first, and adjust the time signature (default: 4/4) and tempo (default: 120.0) as necessary. You can also set the metronome as you wish to use as a guide during recording. Set the sampling rate.
  • Page 18: Changing The Time Signature

    Move to the time signature area and Changing the time signature change the setting. Use the track sequencer to set the time Move between areas signature. The default is 4/4. Follow Highlighted these steps to change to a different time signature.
  • Page 19: Setting The Tempo

    Setting the tempo Press Turn the dial to change the setting. Tap repeatedly and the average tempo will be detected and set. Tempo setting range 40.0–250.0 Default: 120.0 NOTE ● The tempo setting is saved for each project.
  • Page 20: Using The Metronome

    Menu settings and setting values Using the metronome ON/OFF: Set when operative You can change the volume, tone and Settings stereo position of the metronome and use Play Only During playback only its pre-count function. You can also set it Rec Only During recording only to only be heard through headphones.
  • Page 21: Recording The First Track

    Recording the first track After preparation, ready the recorder and start recording the first track in a project that you have created. Connect an instrument, record it and play back the recording. You can also apply various effects (insert) during recording. Connecting instruments Using phantom power Connecting passive-type guitars...
  • Page 22: Adjusting The Input Gain

    Adjusting the input gain Push the INPUT ON/OFF switch for the connected input to turn it on, lighting the indicator red. When red, input is possible Adjust the input GAIN. Adjust the input gain Make noise! Adjust so it does not light when maximum volume is input NOTE ●...
  • Page 23: Using Insert Effects

    Adjust the recording level. Using insert effects Press 0 dB Press below Select ON/OFF and set it to ON. Change menu When applying an insert effect, adjust the recording level so that the level meters do not touch the 0 dB mark and the input section ON/OFF switch indicators do not...
  • Page 24: Adjusting The Recording Level

    Adjusting the recording level Press Press for an INPUT to adjust its recording level. Select REC LEVEL and adjust the recording level. Change menu Change setting Set the recording level so that the ON/ OFF switch indicator does not blink.
  • Page 25: Selecting Tracks For Recording

    Selecting tracks for recording NOTE Press the status key for the recording ● The relationship between inputs and tracks destination track until it lights red. is as follows. • When one track is selected Recorder Track Recorder Track Set both the MASTER and recording track faders to 0 dB •...
  • Page 26: Recording

    Recording Re-recording Return to the beginning of the song If you record again on the same track, the previously recorded file will be overwritten. (time counter). UNDO However, you can also use the function to erase the previous recording. Press and hold and press Moreover, you can also keep the previous file to return to the beginning.
  • Page 27: Recording To A New File

    Recording to a new ile Playing back recordings Press the status key for the recording Press destination track until it lights green. Playback track Select the track for recording the new Press 1-2 times file. until lit green Ready to PLAY when Select track green Return to the beginning of the song.
  • Page 28: Overdubbing

    Overdubbing After "Recording the first track," you can record (overdub) other instruments on other tracks while playing back the already recorded audio. Playing an already recorded track Playing back all tracks Press the status key for the track to Press the status keys for the tracks playback 1–2 times until its indicator to playback 1–2 times until their lights green.
  • Page 29: Stereo Recording (Stereo Link)

    Stereo recording (stereo link) Enable stereo links to treat two adjacent tracks (1/2, 3/4, 5/6 and 7/8) as stereo tracks. When stereo link is set to ON, INPUT 1 and 2 can be used together for stereo input and recorded to a stereo track.
  • Page 30: Changing Playback Takes

    Changing playback takes You can assign audio files to tracks freely. By recording multiple takes of vocals, guitar solos and other parts in different files, you can later select and use the best takes (as though using virtual tracks). Press Select the track to assign.
  • Page 31: Swapping Two Tracks

    Swapping two tracks Use the swap function to exchange two tracks, including their assigned files, track sequence data and all track parameter information. Press beneath Select the first track to swap. Indicators blink orange on tracks that can be selected. Press the status key of the track to swap.
  • Page 32: Re-Recording Part Of A Track

    "punch-in" and the point when the unit switches from recording to playback is the "punch-out." allows both manual punch-in/out using keys on the front panel or a ZOOM FS01 footswitch (sold separately) and automatic punch-in/out in which you designate the punch-in/out points in advance.
  • Page 33: Automatic Punch-In/Out

    Automatic punch-in/out Rehearsing When punching in and out manually is Locate to a time before the dificult, you can set the points in advance punch-in point. to punch-in and punch-out automatically. Press to start playback. Prepare the track that you want to When the punch-in point is passed, punch-in/out the track is automatically muted.
  • Page 34: Combining Multiple Tracks Into 1-2 Tracks (Bouncing)

    Combining multiple tracks into 1–2 tracks (bouncing) Bounce to mix and record multiple tracks as 1–2 tracks. This is also called “ping-pong recording.” Bounce destination track settings Bouncing (preparation) PROJECT > REC > BOUNCE TR Select the bounce source tracks Start from the Top Screen (set each track to play back).
  • Page 35 Adjust the mix balance (audition) Bouncing (execution) Press beneath Press to start playback. BOUNCE ON appears on the display Adjust the mix balance, including volume, pan and EQ, for each track. Note: Press the BOUNCE soft key again to cancel bounce mode. Make sure that the MASTER level meters do not reach 0 dB...
  • Page 36: Locating To The Desired Part Of A Song

    Locating to the desired part of a song The counter on the display can be used to move (locate) to the desired time in hours: minutes: seconds: milliseconds or bars–beats–ticks (1/48 beat). You can also set marks in a project to locate to them easily. Using the counter to locate Adding marks To prepare, stop the recorder, select the...
  • Page 37 Locate to the position of a mark Deleting marks Press the keys to Use keys to move between marks in order set the desired mark. Press the keys to set the desired mark. Mark icon highlighted Press The highlighted mark is Project erased and the preceding mark is shown.
  • Page 38: Repeat Playback Of A Specific Section (A-B Repeat)

    Repeat playback of a specific section (A-B repeat) You can set a beginning (A) point and an ending (B) point in a project and repeat playback between them. HINT Setting A-B points ● When playback reaches point B, it Locate the automatically returns to point A and beginning point continues playback.
  • Page 39 Recording and playback...
  • Page 40: Mixing Overview

    Mixing overview has two built-in mixers. Input signals are sent to the input mixer, and track playback signals are sent to the track mixer. Using the built-in mixer, you can adjust the volume and pan for each input signal and track, as well as use a 3-band parametric equalizer on the tracks.
  • Page 41 Input signals and mixers If recording destination track is set When the recording destination track has been set, the input signal does not pass through the input mixer. Instead, after passing through the REC LEVEL, the signal passes through the track mixer and is output.
  • Page 42: Setting Track Level, Eq And Pan

    Setting track level, EQ and pan Use the input and track mixers to set track parameters that, for example, adjust pan and effect send levels for each track. Here, we explain the adjustment of track parameters. NOTE Press ● Except for phase settings (INVERT), both left and right channels of stereo tracks Select an input or track.
  • Page 43 The parameters that can be set for each type of track are as follows. Mono tracks: 1–8 Stereo tracks: 1/2–7/8 Setting range Mono Stereo Master Display Parameter Explanation (default value) tracks tracks track L100~R100 Adjusts a track’s PAN. For stereo tracks adjusts the volume ◯...
  • Page 44: Using Send-Return Effects

    Using send-return effects Send-return effects, which are routed internally by the mixers, can be applied to signals input to the input and track mixers. You can adjust the send-return effect levels for each input and track using their send levels, which set the amount of signal sent to the effect. Here we explain how to select the send-return effect patch and adjust the amount applied to each track.
  • Page 45: Using Insert Effects On Tracks

    Using insert effects on tracks You can use an insert effect on already recorded tracks. Select PATCH and set it. Press Change menu Accessing the effect settings Press beneath access the insert effect Change You can select the patch while playing back patch to hear the effect.
  • Page 46: Using A Mastering Effect

    Using a mastering effect Use a mastering effect as an insert effect to process the final stereo signal when mixing down to the master track. Select a MASTERING algorithm to apply the effect to the signal before the MASTER fader. Insert an insert effect before the Press MASTER fader...
  • Page 47: Mixing Down To The Master Track

    Mixing down to the master track Record the "final" stereo mix on the MASTER track, which is specifically for mixing down. Signals are sent to the master track after passing through the MASTER fader. Play the master track Recording to the MASTER track Press the MASTER status key 1-2 times until the Prepare by adjusting the signal levels...
  • Page 48: Overview Of Rhythm Functions

    Overview of rhythm functions With the , you can perform rhythm parts using the built-in drum sounds. Rhythm patterns can be assigned to tracks, and you can repeat simple patterns in place of a metronome, or perform rhythm parts for an entire song using the track sequencer function (see P.72), for example.
  • Page 49: Rhythm Pattern Selection

    Rhythm pattern selection Changing the playback pattern Changing the drum kit Select a rhythm pattern and play it. Change the drum sounds. Press beneath Press Rhythm pattern selection Change pattern Rhythm pattern name Select a drum kit. Press to play. Select kit Press to stop playback.
  • Page 50: Using The Pads To Play Rhythm Patterns

    Using the pads to play rhythm patterns You can play the velocity-sensitive pads beneath each of the track faders, adding accents in real time. Press and hold REPEAT/ Press STOP, and press the pad to play the roll. Play the pads. REPEAT/STOP If you release before the pad,...
  • Page 51: Assigning Rhythm Patterns To Tracks

    Assigning rhythm patterns to tracks To use a rhythm pattern in a song, you must assign it to a track. A track that a rhythm pattern is assigned to is called a rhythm pattern track. Rhythm pattern tracks can be played using the pads and controlled with the track sequencer. Assigning from the RHYTHM menu Assigning from the TRACK menu Press...
  • Page 52: Creating A Rhythm Pattern

    Creating a rhythm pattern You can create your own original rhythm patterns. After preparing, you can create a rhythm pattern using real-time or step input. Set number of bars and time Preparing to create a rhythm pattern signature. Select an empty rhythm pattern and set Change menu the number of bars, time signature and quantization.
  • Page 53: Inputting A Pattern In Real-Time

    NOTE Inputting a pattern in real-time ● If your timing playing the pads is slightly After preparing, play the pads along with off, it will be corrected to the rhythm in the rhythm (metronome) to create a rhythm accordance with the quantize setting. pattern with real-time input.
  • Page 54: Step Input Of A Rhythm Pattern

    To delete an input a note or change Step input of a rhythm pattern its volume: After preparing, you can input notes one Press beneath to delete at a time (step input) to create a rhythm the note at that position. pattern.
  • Page 55: Copying Rhythm Patterns

    Copying rhythm patterns You can copy a rhythm pattern to create a new one based on it, for example. Select EXECUTE. Press Change menu Select the rhythm pattern that you want to copy. Press beneath Press Change pattern Select COPY. Change menu Press Select COPY TO.
  • Page 56: Deleting Rhythm Patterns

    Deleting rhythm patterns Rhythm patterns can be deleted. Press Select the rhythm pattern that you want to delete. Press beneath Change pattern Select DELETE. Change menu Press Select YES. Move cursor Press...
  • Page 57: Renaming Rhythm Patterns

    Renaming rhythm patterns You can change the names of rhythm patterns. Press Select the rhythm pattern that you want to rename. Press beneath Change pattern Select RENAME. Change menu Press Change the name. Move cursor Change character Delete character Insert Press character...
  • Page 58: Importing Rhythm Patterns From Other Projects

    Importing rhythm patterns from other projects You can import rhythm patterns from other projects. You can import all the rhythm patterns (All) at once or one at a time (Each). Select NEXT. Press Change menu Press beneath Press Select the rhythm pattern to import (only when set to Each).
  • Page 59: Setting Volume And Stereo Placement

    Setting volume and stereo placement You can change the volume of a rhythm pattern and the stereo placement of the drum kit. Press Select the rhythm pattern for which you want to make settings. Press beneath Change pattern Select a menu item and change the setting.
  • Page 60: Using The Sampler To Make Songs

    Using the sampler to make songs You can use the sampler functions to easily create backing tracks, rhythm parts and other foundation tracks that have high sound quality. These features can be used to make a wide variety of music, from demo songs to produced recordings. Make a loop for the basic rhythm of After determining the structure of the the entire song.
  • Page 61: Using The Sampler

    Using the sampler has a sampler function that allows audio iles to be played with the pads. You can use the included loops or other commercially-available loops to easily create high-quality rhythm tracks. Loop tracks To use the sampler function, you must irst set audio tracks to loop. When set to loop, we call these tracks “loop tracks.”...
  • Page 62 When using the pads for playback, press the pad for a loop track or rhythm pattern track to start playback of that track. In the illustration below, after a pad for tracks 5/6 (loop track) is pushed to start playback, a pad for tracks 7/8 (loop track) is pushed to start playback of that loop.
  • Page 63: Assigning Included Drum Loops To Tracks

    Assigning included drum loops to tracks To use the sampler function, first assign audio files and rhythm patterns to tracks. In this example, we explain how to assign loops that are on the included SD card. NOTE Press ● In a new project, the BPM (tempo) of the Select the track to assign.
  • Page 64: Setting Loops

    Setting loops To use the sampler function, you must set a track to loop, making it a loop track. Here we explain how to make this setting. Setting a track to loop NOTE ● The status key indicator of a track set to Tracks can be individually set to loop.
  • Page 65: Setting The Loop Interval

    Rewind Change menu Zooming in on the waveform When setting the loop starting point and Press length, you can zoom in on the waveform that is displayed. Zooming up to 32x is possible. Set the loop starting point. Starting point...
  • Page 66: Playing The Pads

    Playing the pads For loop tracks and rhythm pattern tracks, press the pad beneath a fader to play the audio file or rhythm pattern assigned to that track. Press a pad. Set global quantization to control sound timing The unit can be set to correct timing errors when playing the pads or inputting Press a pad while holding sequence data in real time so that sounds...
  • Page 67: Changing The Bpm Of A Track

    Changing the BPM of a track The BPM of each track is automatically calculated when an audio file is assigned to it. Depending on the file, however, the calculated result might differ from the actual BPM. If this occurs, use the following procedures to adjust the BPM. The set BPM is used as the standard tempo when changing the tempo of the audio without changing its pitch.
  • Page 68: Changing Audio Tempo Without Changing Pitch

    Changing audio tempo without changing pitch When an audio file is assigned to a track, you can change its tempo without changing its pitch (time-stretching). You can change all tracks at once or individual tracks. Be aware that this operation will overwrite the original audio file. Select BPM and set the new tempo Press after time-stretching.
  • Page 69 NOTE ● STRETCH operations cannot be undone (UNDO). ● STRETCH operations overwrite the original audio files. If you want to save the original files, make a copy of the project and files in advance (see P .93). ● The BPM of each track is automatically calculated when an audio file is assigned.
  • Page 70: Trimming Unnecessary Parts Of Audio Files

    ● You can switch between setting the trim starting and ending points by using the START and END soft keys. Press ● Use the ZOOM soft key to view the waveform more closely. Set the starting point. ● You can also play the audio file while setting Locate its starting and ending points.
  • Page 71: Setting Fade-Ins And Fade-Outs

    Setting fade-ins and fade-outs When playing normal audio files, there are short fade-ins and fade-outs at their beginnings and ends. You can turn these off, however, for rhythm tracks and other sounds where the attack is important. Press Select a track to change its settings. Select track Select FADE and set it to Off if you want to disable it.
  • Page 72: Track Sequencer Overview

    Track sequencer overview Using the track sequencer, you can arrange rhythm pattern tracks and loop tracks into performance order to play an entire song. Each project can have only one set of track sequencer data. Time Track 1 Rhythm pattern (verse A) Track 2 Rhythm pattern (verse B) Rhythm (Fill)
  • Page 73: Creating A Sequence

    Creating a sequence Combine rhythm pattern tracks and loop tracks to create sequence data, including backing parts and rhythms, for an entire track. You can create a sequence with real-time or step input. To delete input, press and Creating a sequence in real-time hold beneath You can create a sequence by playing the...
  • Page 74: Creating A Sequence Using Step Input

    To input data, press a pad or ENTER. Creating a sequence using step input You can create a sequence one step at a time. Press Select TRK SEQ. Note-on Change menu Length of loop or rhythm pattern To delete data at the cursor, press beneath Press...
  • Page 75 Select EXECUTE. Deleting data Change menu When using step input, you can delete the data before or after the cursor at once. Move the cursor to the position of the data that you want to delete. Press Move cursor Go back 1 step Go forward 1 step Press beneath...
  • Page 76: Inserting And Deleting Beats

    Select INS BEAT to insert beats or Inserting and deleting beats DEL BEAT to delete beats. When using step input for a sequence, you Change menu can insert and delete beats. You can even insert and delete a number of beats that differ from the project time signature, changing the time signature for only that part.
  • Page 77 NOTE ● When you insert beats, the sounds of loops ● If you insert or delete beats that differ from and files playing back will be cut at that the set time signature, the time signature for point. that part might change depending on the SIGNATURE setting as follows.
  • Page 78: Playing Back A Sequence

    Playing back a sequence Use the following procedures to play back the sequence that you made. Playback from the Top Screen Playback from track sequencer screen Press beneath to turn Press the track sequencer ON/OFF. Select TRK SEQ. Change menu Press Press Press...
  • Page 79 Using the track sequencer...
  • Page 80: Overview Of Effects

    Overview of effects has two types of built-in effects: insert effects and send-return effects. These can be used at the same time. Effects can only be used when the project sampling rate is 44.1 kHz. Insert effects has a variety of insert effects that are useful when recording, including for guitar, bass and mastering.
  • Page 81 Number of patches Algorithm Algorithm name Display name Clean/Crunch Distortion (preprogrammed) Clean and crunchy sounds that are suitable for guitars Clean/Crunch Clean 30 (21) Patch Z CLEAN Overdrive and other distorted sounds suitable for guitars COMP/ 6BAND MODULATION/ PATCH Distortion Distortion 50 (45) REVERB...
  • Page 82 Send-return effects Send-return effects are connected internally to the track mixer send/return bus. The depth of the send-return effects can be adjusted with the track send levels (amounts of signal sent to the effect). When you raise a track's send level from 0, its signal is sent (input) to the send-return effect. The signal passes through the effect and is returned (routed) to before the MASTER fader, and mixed with the original sound of that track.
  • Page 83: Selecting Effect Patches

    Selecting effect patches Select the effect patch that you want to use. For the insert effect, choose an algorithm that is suitable for the instrument or application. Press Accessing the effect settings Press beneath select an insert effect. Press beneath select a reverb send-return effect.
  • Page 84: Editing Patches

    Editing patches You can change effect types and adjust effect parameters to create your own patches. Editing effect modules Press Turn the effect type On to edit it. Accessing the effect settings Effect module (TYPE) Off Press ENTER or the ON/OFF soft key to Press beneath...
  • Page 85 Adjusting effect parameters Select a parameter and set it. Select parameter Change value HINTS NOTE ● In “Empty” patches none of the modules ● You cannot edit algorithms themselves, have been set yet. including their combinations and arrangements of effect modules. ●...
  • Page 86: Saving Patches

    Saving patches You can save a patch at any patch number within the same algorithm. You can also copy an existing patch to a different location. See next page to import a patch Press Select EXECUTE. Accessing the effect settings Change menu Press beneath...
  • Page 87: Importing Patches From Other Projects

    Importing patches from other projects You can import one or all patches that have been created in another project for use in the current project. Select IMPORT. Import one patch IMPORT > Each Change menu Select PROJECT. Change menu Press Select MODE and set it to All or Press Each.
  • Page 88: Changing Patch Names

    Changing patch names You can change the name of the patch that is currently selected. Select RENAME. Changing patch names Change menu Change the name of the current patch. Press Accessing the effect settings Press Change the name. Press beneath select an insert effect.
  • Page 89: Using Effects Only For Monitoring

    Using effects only for monitoring When an insert effect is applied to an input, usually the sound with the effect applied is recorded to the track. By applying an insert effect only to monitoring, input signals can be recorded without effects to tracks.
  • Page 90: Projects And Audio Files

    Projects and audio files manages the data and settings that are necessary to play back songs that you have created in units called “projects.” Track audio recordings are saved as WAV files. Data saved in a project • Audio data for every track including the master •...
  • Page 91: Protecting A Project

    Protecting and selecting projects Protecting a project Selecting a project PROJECT > PROTECT PROJECT > SELECT You can protect the currently loaded Load a project saved on the SD card. project to prevent it from being saved or deleted so that its contents cannot be Press changed.
  • Page 92: Viewing Project And Audio File Information

    Viewing project and audio file information You can display information about the currently loaded project and audio files, including their names, creation dates, sizes and recording times. Project information Audio file information PROJECT > INFO PROJECT > FILE > INFO Follow these procedures after opening the Press project with the information you want to see.
  • Page 93: Copying Projects And Audio Files

    Copying projects and audio files You can copy a saved project as a new project. An audio file can be copied within a project after changing the file name. Copying a project Copying an audio file PROJECT > COPY PROJECT > FILE > COPY Follow these procedures after opening the Press project that you want to copy.
  • Page 94: Changing Project And Audio File Names

    ● You cannot change the name to the same name as that of another project. ● The project name is also given to the Press corresponding project folder in the ZOOM_ R8/PROJECT folder on the SD card. HINT Change the characters. ● Project names Move cursor Delete Max.
  • Page 95: Deleting Projects And Audio Files

    Deleting projects and audio files You can delete a selected project or file. Deleting a project Deleting an audio file PROJECT > DELETE PROJECT > FILE > DELETE Press Press Select FILE. Select DELETE. Change menu Change menu Press Press Select the file name.
  • Page 96: Dividing Audio Files

    Dividing audio files You can divide an audio file at any point to make two files. Do this to delete unnecessary portions of recordings or to divide long recordings. You can use the following keys to listen to Press a ile and to set the division point. Select FILE.
  • Page 97: Setting The Recording Format (Bit Length)

    Setting the recording format and mode Setting the recording format (bit length) Setting the recording mode PROJECT > REC > BIT LEN PROJECT > REC > REC MODE You can record at 16-bit, which is ordinary When recording, you can either overwrite CD quality, or higher-quality 24-bit format.
  • Page 98: Sequential Playback Of Projects

    Sequential playback of projects The playback order of multiple projects can be registered and managed in playlists. Use these to play songs consecutively, for live performance accompaniment and when outputting to an external recorder, for example. Playing back a playlist Editing playlists PROJECT >...
  • Page 99 Delete a playlist Remove a project from a list PROJECT > SEQ PLAY > DELETE Select a project to remove. Follow steps 1–3 in "Playing back a playlist" on the previous page to Change tracks select a playlist and then delete it as follows.
  • Page 100: Loading Audio Files From Other Projects

    Loading audio files from other projects You can copy audio files from other projects saved on the SD card and import them into the current project. Select NEXT. Press Change menu Select the track that you want to assign the file to. Press Select track Select the file that you want to load.
  • Page 101 Working with projects and audio iles...
  • Page 102: Usb Function Overview

    USB function overview has a USB jack (mini-B type) on its right side. In addition to connecting the included USB adapter to an electrical outlet to power the , you can also connect it with a computer and use the it as a card reader, audio interface and control surface.
  • Page 103: Exchanging Data With A Computer (Card Reader)

    Exchanging data with a computer (card reader) You can access the SD card using a computer to backup and restore projects and audio files and import audio data created in DAW software, for example. Saving audio data from the to a Backing up a project on a computer computer Audio recordings on the...
  • Page 104 Using the card reader function Disconnecting USB > READER Connect the and computer with Eject the volume icon from your the USB cable and turn the power on. computer to end the connection. Press Press to disconnect. Select READER. Select Change menu Move cursor Press...
  • Page 105: Audio Interface And Control Surface Functions

    Connecting as an audio interface Connecting the to a computer for or control surface the first time Install the ZOOM R8 Audio Driver on the ❶ Audio interface computer. can be used as an interface between (No driver is necessary for use with a a computer and instruments and other audio Macintosh.)
  • Page 106 Connecting and setting the Disconnecting Follow these procedures after the irst time Press Connect the and computer with a USB cable and turn the power ON. Or, press beneath Press Select YES. Move cursor Select AUDIO I/F. Change menu Press Press Select whether or not to use the settings of the previous project.
  • Page 107 Using the USB connection...
  • Page 108: Using The Tuner

    Using the tuner has a multifunction tuner that includes chromatic tuning, which detects notes by semitones, standard guitar/bass tuning and half-step-down tuning. Other tuner types Press Press beneath ON/OFF INPUT Press the key for the Select tuner type that the instrument is connected too until its indicator lights red.
  • Page 109: Adjusting The Display

    Adjusting the display You can adjust the backlight and contrast of the display. Turning the backlight ON/OFF Adjusting the contrast TOOL > SYSTEM > LIGHT TOOL > SYSTEM > CONTRAST Press Press Select SYSTEM. Select SYSTEM. Change menu Change menu Press Press Select LIGHT.
  • Page 110: Changing The Sd Card While The Power Is On

    Changing the SD card while the power is on You can change the SD card while the power is on. Do this if the remaining capacity of the inserted card is low or if you need to import previously recorded data from a different SD card. Press Load data from another SD card Select LOAD.
  • Page 111: Formatting An Sd Card

    Formatting SD cards/Checking card capacities Formatting an SD card Checking remaining card capacity TOOL > SD CARD > FORMAT TOOL > SD CARD > REMAIN You should follow these steps to format You can check the remaining capacity of SD cards for use with the .
  • Page 112: Setting The Battery Type

    Setting the battery type and phantom power voltage Setting the battery type Setting phantom power voltage TOOL > SYSTEM > BATTERY TOOL > SYSTEM > PHANTOM PHANTOM Set the battery type that you are currently Set the switch to to supply INPUT 1 and 2.
  • Page 113: Using A Footswitch

    Using a footswitch Connect a ZOOM FS01 footswitch (sold separately) to the CONTROL IN jack to start and stop playback, punch-in and out manually and change effect patches with your foot. Press Select SYSTEM. Change menu Press Select CTRL IN.
  • Page 114: Checking And Upgrading The Firmware

    Move cursor Press Check the versions. Press The upgrade starts. When a message shows that the up- grade has been completed, turn the power off once and restart it. NOTE ● For the latest upgrade files, check the ZOOM website. http://www.zoom.co.jp...
  • Page 115 Other functions...
  • Page 116: Rhythm Pattern List

    Rhythm pattern list Patterns 35 ~ 234 are typical patterns and fills for various genres. Pattern Bars 43 ROCKs2FA INDTs1Va HIPs1VC 184 BALDs1VB Variation 44 ROCKs2VB INDTs1FA HIPs1Vc 185 BALDs1Vb 08Beat01 45 ROCKs2Vb INDTs1VB HIPs1VD 186 BALDs1FB 08Beat02 46 ROCKs2FB INDTs1Vb HIPs1Vd 187 BLUSs1VA...
  • Page 117 231 MidEs1FA FUS04 HIP14 BALD09 LATN12 232 MidEs1VB FUS05 HIP15 BALD10 438 BOSSA01 233 MidEs1Vb FUS06 HIP16 BALD11 439 BOSSA02 234 MidEs1FB FUS07 HIP17 BLUS01 440 SAMBA01 Pattern Bars FUS08 HIP18 BLUS02 441 SAMBA02 Standard POP01 HIP19 BLUS03 MidE01 ROCK01 POP02 HIP20 BLUS04...
  • Page 118: Effect Types And Parameters 1

    Effect types and parameters 1 INSERT effects Clean/Crunch, Distortion, Aco/Bass SIM algorithms • COMP/LIMITER module Type Parameters Sense Attack Tone Level Compressor MXR Dynacomp type compressor. Threshold Ratio Attack Level Rack Comp Compressor with more detailed adjustments. Threshold Ratio Release Level Limiter Limiter for suppressing signal peaks above a certain level.
  • Page 119 Effect types and parameters 2 EFX module Type Parameters Position Sense Resonance Level Auto Wah Auto wah dependent on dynamics of input signal. Depth Rate Wave Level Tremolo Periodically varies the volume level. Position Rate Color Level Phaser Produces a swooshing sound. Position Frequency Balance...
  • Page 120 Simulation of the Boss Metal Zone, which is characterized by long sustain and a powerful lower midrange MetalWRLD Simulation of the compact Matchless Hotbox pre-amplifier with a built-in tube HotBox ZOOM original unadorned clean sound Z Clean Z Wild A high gain sound with even more overdrive boost.
  • Page 121 Effect types and parameters 4 Parameters Setting range Explanation Adjust harmonics (12 kHz) boost/cut. Harmonics -12 dB ~ 12 dB Adjusts signal level after passing through module. Level 2 ~ 100 • MOD/DELAY module Type Parameters Depth Rate Tone Chorus Mixes a variable pitch-shifted component with the original sound, resulting in full-bodied resonating tone Depth Rate...
  • Page 122 Adjusts sensitivity. Off, 1 ~ 30 Set value as high as possible without causing unnatural decay to reduce noise. ZOOM original noise reduction for reducing noise during playing pauses without affecting the overall tone. Bass algorithm • COMP/LIMITER module Type...
  • Page 123 Effect types and parameters 6 Parameter Explanations Parameters Setting range Explanation Adjusts preamp gain (distortion depth). Gain 0 ~ 100 Tone 0 ~ 30 Adjusts tonal quality of effect. Adjusts intensity of speaker cabinet sound. Cabinet 0 ~ 2 Adjusts mix balance of signal before and after module. Balance 0 ~ 100 Adjusts signal level after passing through module.
  • Page 124 Effect types and parameters 7 • 3BAND EQ module Type Parameters Bass Middle Treble Level 3Band EQ This is a 3-band equalizer. Parameter Explanations Parameters Setting range Explanation Bass −12 dB ~ 12 dB Boosts/cuts low-frequency range. Boosts/cuts middle-frequency range. Middle −12 dB ~ 12 dB Boosts/cuts high-frequency range.
  • Page 125 Effect types and parameters 8 • COMP/LIMITER R module Type Parameters Compressor For an explanation of types and parameters, see COMP/LIMITER L module. Limiter • MIC PRE R module Type Parameters For an explanation of types and parameters, see Mic algorithm. Mic Pre •...
  • Page 126 Effect types and parameters 9 • 3BAND EQ module Type Parameters 3Band EQ For an explanation of types and parameters, see Mic algorithm. • MOD/DELAY module Type Parameters Depth Rate Chorus Mixes a variable pitch-shifted component with the original sound, resulting in full-bodied resonating tone. Depth Rate Resonance...
  • Page 127 Effect types and parameters 10 Parameters marked with ♪ allow values to be set in note units, using the song/pattern tempo as reference. The note durations for the set- Table 1 ting values are shown below. Delay, Analog Delay 32nd note Dotted 16th note Dotted 8th note and Echo can use up...
  • Page 128 Effect types and parameters 11 • NORMALIZER module Type Parameters Gain Normalizer Adjusts COMP/Lo-Fi module input level. Parameter Explanations Parameters Setting range Explanation Adjusts level. Gain −12 ~ 12 • 3BAND EQ module Type Parameters For an explanation of types and parameters, see Mic algorithm. 3Band EQ •...
  • Page 129: Effect Patch List 1

    Z MP1 Hybrid sound from combination of ADA MP1 and Marshall JCM800 Z Bottom ZOOM original high gain sound with rich mids and lows that is great for 80's metal Z DREAM ZOOM original high gain sound great for leads...
  • Page 130 Effect patch list 2 Every BG Buddy Guy’s blues sound is dry and overdriven and adds color to any blues lick EVH1959 Early Eddie Van Halen sound BrianDrv Brian May drive sound recreated using "Z Neos” RitchStd Sound that Deep Purple’s Ritchie Blackmore used recording “Machine Head” Carlos Smooth sound used by Carlos Santana in album recording recreated using "BG Crunch"...
  • Page 131 Effect patch list 3 Long DLY Long delay sound for vocals (2-beat at 120 bpm) InTheBox This effect seems to put the entire sound into a small box Limiter Limiter effect that is very useful for recording AG MIC Preamp tone that is great for recording acoustic guitar AG Dub Doubling sound that gives a stroke more of a pick feeling 12st Cho...
  • Page 132 Effect patch list 4 Stereo algorithm Patch name Description Syn-Lead For single-note synthesizer lead OrganPha Phaser for synthesizer/organ Boomy distortion for rock organ OrgaRock Beautiful chorus for electric piano EP-Chor Wah for Clavinet ClavFlg Concert Concert hall effect for piano Honkey Honky-tonk piano simulation PowerBD...
  • Page 133 Effect patch list 5 Mastering algorithm Patch name Description PlusAlfa Enhances the overall power All-Pops Conventional mastering Wide-range mastering StWide For club sound DiscoMst For hi-fi finish Boost Power For a powerful low range Live Adds a live feel WarmMst Adds a warm feeling TightUp Adds a tight feeling...
  • Page 134 Effect patch list 6 Send-return effects REVERB Patch name Description TightHal Hall reverb with a hard tonal quality BrgtRoom Room reverb with a hard tonal quality SoftHall Hall reverb with a mild tonal quality LargeHal Simulates the reverberation of a large hall Simulates the reverberation of a small hall SmallHal Simulates the reverberation of a club...
  • Page 135: Error Message List

    Error message list If you see a message like “---Error” push the EXIT key. When other errors and messages occur, they will automatically disappear in three seconds. Message Meaning Response Messages that indicate something is missing No Card There is no card inserted. Make sure that an SD card is inserted correctly.
  • Page 136: Troubleshooting

    Troubleshooting If you think there is a problem with the operation of the , check the following tips first. Problems during playback • If an insert effect is applied to an input, check ◆ No sound, or sound is very weak whether the effect output level (patch level) setting is suitable.
  • Page 137: Specifications

    93 dB Control input FS01 Mini-B type (USB 2.0 Hi-Speed):operation as audio interface/control surface and mass storage DC 5V 1A AC adapter (ZOOM AD-17) Power 3 AA batteries (5.5-hour continuous operation time with backlight on and phantom power off) Dimensions 257 mm (W) ×...
  • Page 138: Index

    Index Effect patches ....80 Changing names ....88 A-B REPEAT key .
  • Page 139 Mixer ..... . . 40 Rhythm pattern tracks ....48 Mixing .
  • Page 140: Declaration Of Conformity

    The recycling of materials will help to conserve natural resources. For more detailed information about recycling of this product, please contact your local city ofice, your household waste disposal service or the shop where you purchased the product. 4-4-3 Kanda-Surugadai, Chiyoda-ku, Tokyo 101-0062 Japan Web site: http://www.zoom.co.jp R8-5000-1...

Table of Contents

Save PDF