Euphonix MixView CS3000 Software Manual

Euphonix MixView CS3000 Software Manual

Mixview v3.0
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CS3000
CS2000
MixView Software Supplement
Version 3.0
Revision 2

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Summary of Contents for Euphonix MixView CS3000

  • Page 1 CS3000 CS2000 MixView Software Supplement Version 3.0 Revision 2...
  • Page 2 CS3000, CS2000, MixView, Crescendo, Total Automation, SnapShot Recall, Audio CUBE, Digital Studio Controller, DSC, GainBall and GainCurve are trademarks of Euphonix Inc. ©1996 Euphonix Inc. All rights reserved worldwide. No part of this publication may be reproduced, transmitted, transcribed, stored in a retrieval system, or translated into any language in any form by any means without written permission of Euphonix Inc.
  • Page 3: Table Of Contents

    Chassis ........................4 - 19 Power Supply ......................4 - 19 Quad Bus Cards ..................... 4 - 19 Interconnections ....................4 - 20 Bus Inject Inputs ....................4 - 20 Bus Inserts ......................4 - 20 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 4 Moving Fader Options ............... 6 - 42 Motors ON/OFF ..................... 6 - 42 Touch ON/OFF ....................... 6 - 43 Release ON/OFF ....................6 - 43 Slaves follow On/Off ..................... 6 - 44 First Punch Manual ................6 - 44 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 5 Remote Control of Console Objects by External Eqpt. (IN) ..8 - 65 SECTION 9 : FADER LINKS™ ....... 9 - 67 Overview ..................... 9 - 67 Fader Links Setup ................9 - 67 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 6 Overview ................... 11 - 73 Locate Menu System ..............11 - 73 Cue List and Menu ................11 - 74 Assigning Custom Cue Names ................11 - 75 Other New Features ................ 11 - 75 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 7: Section 1 : Automated Eq

    Locate your timecode source to the start point and play. Moves written in Playing EQ Moves automation are seen as the EQ curve changes in real time on the DSC EQ screen. Euphonix CS3000/2000 MixView 3.0 Software Supplement 1 - 1...
  • Page 8: Additional Eq Automation Features

    Monitor Before Record (see the Automation Editing section later in this document for a discussion of MBR). (MBR) EQ moves are in Absolute only and the Win, Wout and Wthru applies to EQ. 1 - 2 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 9: Section 2 : Automation Editing

    Only the Start point is relevant during and Insert since the duration of the Insert is determined by the contents of the copy buffer. Numeric Key [9] Euphonix CS3000/2000 MixView 3.0 Software Supplement 2 - 3...
  • Page 10 Distributed into faders, pans, auxes, EQ or any combination of objects. While Distributing fader data into an On/ Mute object is possible, the result is indeterminate. Numeric key [3] 2 - 4 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 11: Edit Template

    SpinKnob. The system will not allow an End time to be entered which is less than the Start time. If you attempt to enter a Start time which is later than the End time, the End time is reset to the Start time. Euphonix CS3000/2000 MixView 3.0 Software Supplement 2 - 5...
  • Page 12: Using Cue/Locate Points

    “Start” using From the top-level Pass Control menu, the DSC Numeric [7] key enters a “Start” value while the Numeric [8] key enters an “End” value. 2 - 6 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 13: Section 3 : Automation Utilities

    The Punch template screen allows you to select any combination of mute, fader, pan, EQ1, EQ2, Aux A, B, C, or D objects on any channel(s). All armed objects can then be punched-in by pressing the [*ST] key. While the punch Euphonix CS3000/2000 MixView 3.0 Software Supplement 3 - 7...
  • Page 14: Pass Join

    8. At the scene change, you switched to pass 5. At the fade you switch to pass 12. The Join can involve every automated object on the desk or just a single one. 3 - 8 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 15: Exercise 1

    The previous green pass will be entered into the Join list as the “FROM” pass. Repeat this a few times, moving the yellow cursor and pressing [Enter]. Euphonix CS3000/2000 MixView 3.0 Software Supplement 3 - 9...
  • Page 16: Viewing The Pass Join List

    The first event in the list indicates a change FROM pass 8 TO pass 5 at 1:08:35.13. The second event indicates a change FROM pass 5 TO pass 12 at 1:08:55.21. Editing of this list is covered later in this section. 3 - 10 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 17: Join Template

    Press and light the [Fdr/A] object key then press the DSC [All upper] key. You will see all upper faders turn green. Press [Clr]. Likewise, press [All lower] to select all lower faders. Press [Clr]. With the [Fdr/A] key lit, pressing [All aux] Euphonix CS3000/2000 MixView 3.0 Software Supplement 3 - 11...
  • Page 18: Execute The Join

    AT time. The Base Pass In the Euphonix automation system, every pass is a compilation of new moves merged with moves from the previous pass. Once the join is executed, all automated objects start with the “Base Pass”.
  • Page 19: Other Automation Features

    • Group coalesce allows the Group Masters automation to be written into its slaves as trim moves. Monitor Before MixView 3.0 now includes a Monitor Before Record (MBR) automation feature. Access is via the MBR button on the DSC. Record (MBR) Euphonix CS3000/2000 MixView 3.0 Software Supplement 3 - 13...
  • Page 20: Exercise 2

    You will notice two events. First, the fader cap will stop following the automation data for that channel. Secondly, the fader’s null LEDs will begin blinking at a fast rate. This signifies that fader is now in MBR mode. 3 - 14 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 21: Aborting Mbr Mode

    At this time, the fader’s null LEDs blink rate will revert to a medium rate indicating that the fader is again writing automation data normally. This concludes Exercise 2. Euphonix CS3000/2000 MixView 3.0 Software Supplement 3 - 15...
  • Page 22 Section 3: Automation Utilities This page intentionally left blank 3 - 16 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 23: Section 4 : The Audio Cube

    The operational interface to the Audio Cube is accessed via the DSC screen display and SmartDisplay, allowing the Audio Cube to function seamlessly as an integral part of any Euphonix system. The Cube hardware resides in the machine area with the Audio Tower. Inputs connect to existing channel patchbays and outputs connect to additional Audio Cube patchbays supplied with the system.
  • Page 24: Hyper-Surround Panning

    This section deals mainly with hardware overview and the Audio Cube pre- configurations and Cube aux sends. The following section explains in detail how Hyper Surround panners are created and used. 4 - 18 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 25: Chassis

    +5 DCA +5 DCA +5 DCA +5 DCA –18 –18 –18 –18 –18 –18 –18 –18 –18 –18 –18 –18 –12 –12 –12 –12 –12 –12 –12 –12 –12 –12 –12 –12 Euphonix CS3000/2000 MixView 3.0 Software Supplement 4 - 19...
  • Page 26: Interconnections

    Cube input. Input Assignment is dictated by audio interconnect cabling and unless the cabling changes, will only need to be done once. 4 - 20 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 27: Standard" Cube Input Assignment Template

    Cube. Since there are a maximum number of 48 Cube inputs, the last 4 upper and 4 lower faders will not reach the Cube. Euphonix CS3000/2000 MixView 3.0 Software Supplement 4 - 21...
  • Page 28: Special" Cube Input Assignment Template

    Assignment Template selections provide templates to accommodate many nonstandard cabled systems. From the top-level Cube Input Assignment menu, press [F4] (Special): [Automatic] [Yes] L/U [16] Uppers Only Wrapped [n] Lower/Upper Lowers Only 4 - 22 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 29 Lower/Upper fashion always assuring that [n] number of lower faders will have Cube input assignments. Select the lower fader number using the SpinKnob or [+]/[–] keys, then press [F3] to enter: L/U [16] [Yes] Euphonix CS3000/2000 MixView 3.0 Software Supplement 4 - 23...
  • Page 30: Direct Outputs

    Every Cube input must receive a post fader feed from the console. The console DIR or “Direct” outputs provide this post fader feed. Each channel has two configurable DIRs. Some Euphonix systems send only the lower faders signal to the Cube. In these systems only DIR 1 is used. Other systems send both the upper and lower fader signals to the Cube.
  • Page 31: Cube Metering

    You can see that this Cube is equipped with 3 QBC cards, each having 32 of the maximum 48 inputs. This makes the Cube system 32 in by 12 out. “EUBUS OK” indicates computer communications are good. Euphonix CS3000/2000 MixView 3.0 Software Supplement 4 - 25...
  • Page 32: Operational Configuration

    Press [F4] to toggle the Insert on and off. The result can be seen in the menu and on the screen. AUX [none] 01:Lnk 4 - 26 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 33: Exercise 1

    25. You would configure 1 thru 24 as NONE (since there are no active buses in these slots). Press [Esc] and observe the “Resetting Bus Switches...” prompt in the Smart- Display briefly. At this point, the aux sends are ready to use. Euphonix CS3000/2000 MixView 3.0 Software Supplement 4 - 27...
  • Page 34: Cube Aux Masters

    Take this opportunity to enter the names of your effects devices now. They will appear below the Cube bus master screen controls as well as below the Cube channel aux send screen controls. 4 - 28 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 35 From the top level Cube Aux menu, press [F4] (down arrows): Indicates lower fader 1, Aux 1 1AUX1-> Default: MUTE Press [F3] to change the mute switch default and [F4] to change the level control default. Euphonix CS3000/2000 MixView 3.0 Software Supplement 4 - 29...
  • Page 36: Pan Bus Masters

    Hyper Surround Panners will need be created before pan buses are fully utilized. The next section is dedicated to Hyper Surround and will lead you through the process of building panners. 4 - 30 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 37: Section 5 : Hyper-Surround

    Euphonix Hyper-Surround uses a system of virtual “panners” to distribute the signal from the consoles Hyper-Surround equipped faders to stem buses. A stem is defined as a group of buses or tracks of a recorder, organized to accommodate a specific monitoring environment from mono to 7.1 and be-...
  • Page 38: Exercise 1 / Setting Up A 5.1 Panner

    Pg 4 Pg 4 List List Chan Chan Assign Assign Master Master Setting Up a 5.1 Panner All panner setup operations use the “MCP” (Master Control Panel) section of the DSC. 5 - 32 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 39: Selecting A Format

    [F2], [F4] and the DSC [right arrow] key repeatedly, allows you to quickly complete a panner setup. Continue this sequence of key presses until the 5.1 panner is complete. Euphonix CS3000/2000 MixView 3.0 Software Supplement 5 - 33...
  • Page 40: Understanding The Panner Controls

    (equal power is conserved). As front divergence ap- proaches 100%, the effect of the front pan control diminishes as all buses are outputting the same signal at the same level. 5 - 34 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 41 Section 5: Hyper-Surround Front Focus - Focus control is unique to the Euphonix Hyper-Surround system. It is similar in function to divergence. The major differentiating factors are that the Focus control does not render the L-C-R pan control ineffective, and that it requires three or more buses in order to function.
  • Page 42 LF4 to panner 1. When in Attention mode , the panner keys become simply attention keys allowing a panner to be accessed, viewed and controlled but not 5 - 36 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 43: Exercise 2 / Setting Up An Lcr Panner

    Shared Buses Move the blue cursor to the center channel and change its bus assignment to 2. Move the blue cursor to the right channel and change its bus assignment to 3. Euphonix CS3000/2000 MixView 3.0 Software Supplement 5 - 37...
  • Page 44: Setting Up A Surround Only Panner

    [F4] (down arrow s) and then [ F2] (Setup) to view the panner setup screen and menu. Press the [right arrow] until you see the blue cursor move down to the first block of the next panner (panner 3). 5 - 38 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 45: Preset Library

    For example, a panner can contain a 5.1 Formats format plus a stereo left & right format. The pan pot will track both formats simultaneously. Euphonix CS3000/2000 MixView 3.0 Software Supplement 5 - 39...
  • Page 46: Custom Formats

    3 x 3 Format: Surr Surr The following custom panner formats are supplied as is and are not currently supported: 55532, 35552, 3 (555) 2 and 3 (55) 2. 55532 Format: Surr 5 - 40 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 47: Section 6 : Moving Faders

    SECTION 6 : MOVING FADERS uphonix CS3000 & 2000 series consoles are designed to accept Euphonix Moving Fader automation hardware and software. Each optional moving fader I/O controller module provides four premium quality, touch-sensitive, motorized faders in the lower fader positions as well as four premium quality, non-motorized faders in the upper positions.
  • Page 48: Moving Fader Options

    Pressing [F2] sets the Motors option OFF, disabling all fader motors, causing them to operate exactly like standard, non-motorized automation faders (all relative movement is indicated with the fader null lights). The console default is Motors:ON . 6 - 42 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 49: Touch On/Off

    With Release ON, the fader punches out of automation write mode as soon as you remove your finger from the fader cap. Touch:ON Release:OFF Pressing [F4] toggles the Release option ON/OFF: Euphonix CS3000/2000 MixView 3.0 Software Supplement 6 - 43...
  • Page 50: Slaves Follow On/Off

    LEDs. The console default is Slaves follow:ON. One of the most useful Euphonix Moving Fader system features is known as First Punch First Punch Manual. Previously, other moving fader automation systems put all...
  • Page 51 Now since all faders have valid automation data written to them, all moving fader touch sensors are active. Now that we have seen the changes made to the SmartDisplay, the next section details the CS3000/2000’s general automation enhancements. Euphonix CS3000/2000 MixView 3.0 Software Supplement 6 - 45...
  • Page 52 Section 6: Moving Faders This page intentionally left blank 6 - 46 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 53: Section 7 : Channel Function Enhancements

    Confirm that console attention is directed to aux send A. (See side note below) Pressing an aux block attention key always gives you quick access to aux mutes and pre/Post routing. Euphonix CS3000/2000 MixView 3.0 Software Supplement 7 - 47...
  • Page 54 Press the DSC keypad [2] key to directly assign aux send B to aux bus 2: 16B-> Press channel 16’s aux C/D block attention key to display the aux menu. Confirm that C is now displayed in the SmartDisplay menu: 16C-> 7 - 48 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 55: Fader Source Tracking

    Source Tracking, the aux send sends’ sources will automatically “track” whatever sources have been se- retains its current settings but no lected to the channel’s Lower fader. longer follows any fader source selection changes. Euphonix CS3000/2000 MixView 3.0 Software Supplement 7 - 49...
  • Page 56: Configuring Aux Send Modes

    M1 M2 ... L4 independent controls, each with separately selected source (mono in/mono out) modes and assigns. The first two Exercises delt exclusively with Mono Ind mode. Bus 1 2 ... 8 7 - 50 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 57: Level/Pan Linked Modes (Mono In/Stereo Out) (Stereo In/Stereo Out)

    Press channel 16’s aux A/B block attention key to display the Aux Status menu Mono Pan Mode and confirm that console attention is directed to aux send A: 16A-> Euphonix CS3000/2000 MixView 3.0 Software Supplement 7 - 51...
  • Page 58 This concludes Exercise 3. Remember that direct access to any aux mute and pre/Post parameters is always available from the top level Aux menu, simply by pressing any aux send attention key. 7 - 52 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 59: Mono Pan Center Locked Mode

    Press the [*ST] key followed by [F3] (Yes) to change to stereo linked mode: AB Stereo Aux ? Yes [No] 16AB-> Stereo Ind? The most commonly used stereo mode is Stereo Balance mode. Euphonix CS3000/2000 MixView 3.0 Software Supplement 7 - 53...
  • Page 60: Stereo Center Locked Mode

    There are some additional stereo-in variations which bear mentioning at this Stereo Center Locked time. Press [F3] to select Stereo Center Locked mode and lock the balance mode (pan) control signal at the center: 16AB-> Stereo Ind? 7 - 54 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 61: Stereo Individual Mode

    (A or B) is replaced. The other half of the stereo block is cleared back to Mono Ind mode with no SRC or ASGN settings. Euphonix CS3000/2000 MixView 3.0 Software Supplement 7 - 55...
  • Page 62: Meter Modes

    Pressing [F2] again toggles the meter mode between Aud (Audio signal) and Lvl (DCA level). This new menu structure allows each meter’s source to be assigned using the SpinKnob or [+]/[-] keys. 7 - 56 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 63: Metering Presets

    To set the Out3/MT routing, press the channel attention key at the top of the channel, [F2] (OUTs) and then [F4] (OUT3): 16CH-> OUTs METER Route 16CH-> OUT1 OUT2 OUT3 16CH->OUT3 Euphonix CS3000/2000 MixView 3.0 Software Supplement 7 - 57...
  • Page 64: Querying A Channel's Bus/Line Routing

    To change the L4 source routing for any channel, press the channel’s attention key, [F4] (Route), [F2] (L4) and then [F3]/[F4] (BUS/LINE) to set the source. 1CH-> Dirs 16CH->L4 IN: LINE 7 - 58 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 65: Section 8 : Midi Remote Control

    Store Pg 1 Pg 1 Pg 2 Pg 2 Pg 3 Pg 3 Pg 4 Pg 4 Preset Preset Studio Studio Macro Macro Snap Snap Select Select Cnfg Cnfg Shot Shot Euphonix CS3000/2000 MixView 3.0 Software Supplement 8 - 59...
  • Page 66: Assigning Midi Presets

    — — — MP01 01:Ch1 Notice that the SmartDisplay menu also changes to reflect the MIDI channel and program change parameters now being addressed just as if [F3] had been pressed. 8 - 60 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 67: Assigning Midi Channel Names

    SnapShots, press the DSC [SnapShot] key and select the Snapshot you want to link to. Next, press the DSC [Studio] key to display the MIDI preset menu. Once all parameters of the desired preset have been selected (midi preset, Euphonix CS3000/2000 MixView 3.0 Software Supplement 8 - 61...
  • Page 68: Remote Control Of Console Snapshots

    DSC [SnapShot] key and observe the MIDI preset number in the SnapShot MIDI column: Remote Control of The ability to recall a console SnapShot from a second Euphonix console is very useful in multiple console applications. In two operator systems for Console...
  • Page 69 For the MIDI In screen, this column represents those console objects capable of being controlled via MIDI data from external sources. (S) Console Chan: Designates the console channel of the selected console object. (Na/Nc ) Euphonix CS3000/2000 MixView 3.0 Software Supplement 8 - 63...
  • Page 70 In this case, the Lower Group Master has been duplicated three times. Notice that the MIDI Mode field defaults to active (OUT). These copies can then be independently configured. To delete any selected duplicates, press [Del]. 8 - 64 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 71 MIDI Out heading discussed earlier. As before, template copies of any console object are added or deleted using the [Enter] and [Del] keys respectively. Euphonix CS3000/2000 MixView 3.0 Software Supplement 8 - 65...
  • Page 72 Section 8: MIDI Remote Control This page intentionally left blank 8 - 66 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 73: Section 9 : Fader Links

    Fader Links screen Observe that the Fader Links menu displays the selected controller shown on the Fader-linking Assignments screen. Fader/Mute objects are selected using the SpinKnob to navigate vertically within the Controller column. Euphonix CS3000/2000 MixView 3.0 Software Supplement 9 - 67...
  • Page 74 The SpinKnob can now be used to navigate vertically within a Fader-linking Assignment screen column. The [Enter] key can also be used to duplicate any selected controller object allowing you to set up multiple links to multiple console objects. 9 - 68 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 75: Section 10 : Mx464

    T o engage Exter nal Linking for a given Monitor bus, press the Assignable key to the right of the desired monitor to select the desired option. Euphonix CS3000/2000 MixView 3.0 Software Supplement 10 - 69...
  • Page 76: Pulsed Gpi Switching

    DSC module is replaced. Be aware that changing the init state, active state or pulse width timing of a relay or speaker mute always resets the relay/speaker mute parameters back to their initialized states. 10 - 70 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 77 F2 and F3. As with MIDI and Fader -Linking scr eens, the [ Enter] key duplicates the currently selected GPI object allowing it to be controlled from multiple faders. Euphonix CS3000/2000 MixView 3.0 Software Supplement 10 - 71...
  • Page 78: Assigning Custom Gpi Names

    Pg 1 Pg 2 Pg 3 Pg 4 Faders Store Pg 1 Pg 2 Pg 3 Pg 4 Snap Preset Studio Macro Snap Preset Studio Macro Select Select Cnfg Cnfg Shot Shot 10 - 72 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 79: Section 11 : Miscellaneous

    Once a position has been located using the Enter key, the timecode position is remembered so that pressing the [Loc] key twice at any time locates to the last recalled position. Euphonix CS3000/2000 MixView 3.0 Software Supplement 11 - 73...
  • Page 80: Cue List And Menu

    Tail are shown in the Pass Control screen cue window as well. These points are still entered from the Title Setup menu: Setup Snap System Grps New? Load? Save? Utils ReNm? Del? Copy? Setup File F-Link MIDI Disk Project Title T/C Display hh:mm:ss 11 - 74 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 81: Assigning Custom Cue Names

    • The Mon A, B and C Smart Display menus have been changed to show “I/ C” instead of “SET”. • The PH (phones) Smart Display menu has been changed to reflect the “Mon D” function of the CS3000 lexan. Euphonix CS3000/2000 MixView 3.0 Software Supplement 11 - 75...
  • Page 82 • ALL ([Aux], [All lower], [All upper]) keys light up when they are a valid option. • The maximum passes allowed has been increased to 999. • A comments field has been added to the Pass Control screen. 11 - 76 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 83 Bus Master menu 4 - 20, 4 - 26, 4 - 28 STATE 10 - 71 Bus mode 5 - 36, 5 - 37, 7 - 58 TRIGGER 10 - 71 Euphonix CS3000/2000 MixView 3.0 Software Supplement I - 77...
  • Page 84 Locate menu 11 - 73, 11 - 74 FILL 2 - 4 Lower/Upper 4 - 23 Fill 2 - 3 Lowers Only 4 - 23 GAP 2 - 4 Gap 2 - 3 I - 78 Euphonix CS3000/2000 MixView 3.0 Software Supplement...
  • Page 85 Rear Focus 5 - 35 Rear Pan 5 - 34, 5 - 35 Repeat 2 - 3, 2 - 4 Resetting Bus Switches 4 - 27 Row mode 1 - 2 Euphonix CS3000/2000 MixView 3.0 Software Supplement I - 79...

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