GB
FUNCTION BUTTON
• Turn the game unit on.
• Cycle through the volume settings.
• Exit and return to the menu (hold for 2 seconds).
• Recall the high score. (In menu mode, select the game you
want the high score for, and press and hold for 2 seconds.)
CHECK OUT THESE MOVES!
SWIPE
TAP
One light = TAP.
Two+ lights = SWIPE.
Do not lift your fi nger.
Swipe both lights in the
same color quadrant.
SELECT YOUR GAME & PLAY!
LEVELS
1. Tap RED, then tap a fl ashing light to select a level. (The fi rst
time you play only level 1 is unlocked.)
2. SIMON SWIPE displays the fi rst light signal. Repeat that
signal back. Then the same signal is displayed, with one light
or a sequence of lights added at the end. Tap or swipe to
repeat the new signal back.
3. Keep up as long as you can.
4. Unlock a new level and the light signals get more
challenging.
TO WIN: PLAY UNTIL YOU BEAT ALL 16 LEVELS.
6
A8766EU40 SimonSwipe I.indd 6
A8766EU40 SimonSwipe I.indd 6
SELECTING AN UNLOCKED LEVEL
8
1
7
6
4
5
5
EXTREME
Plays just like
TAP & REVERSE
without levels. Tap
CLASSIC
Plays just like
Tap
YELLOW
Lights circle & return
PARTY
= SWIPE & REVERSE
Plays just like
Do not lift your fi nger.
you hear a rhythmic sound pattern, pass the game unit to another
player. To win, the group beats its own high score.
SCORING
SIMON SWIPE reports the score back to you at the end of an
1 PLAYER
unsuccessful sequence. The score is displayed starting from the top
red light and moving clockwise. Each coloured light fl ashes up to 10
times, to represent up to 10 points.
To recall a high score, press and hold the function button for 2
seconds, and then release it.
• In the Levels game, once you've unlocked a level you can play it any
time. (Levels are lost when the game unit is reset or batteries are
replaced.)
• SIMON SWIPE goes to sleep after 15 seconds of inactivity. To wake it
up, press the function button.
• If the game unit is not working properly, consider replacing the
batteries.You can also try pushing in the reset button, located on the
back of the game unit. (Use a paperclip if necessary.)
Originator: Y
Lights for unlocked levels 1-8 fl ash clockwise from the top
2
of RED. Tap the light for the level you want.
3
To access unlocked levels 9-16, tap red and green lights
together. Then tap the light of the level you want.
, but challenges you with fast and random signals,
BLUE
to start. To win, beat your own high score.
, with only one light added to each signal.
to start. To win, beat your own high score.
, for more than one player. Tap
A8766
0314
Approval: 1st
1 PLAYER
1 PLAYER
2+ PLAYERS
GREEN
to start. When
18/03/2014 09:09
18/03/2014 09:09
Aa
SIMON SWIPE
EU4
ROD: 00.00
FR
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2. U
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su
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3. Es
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4. En
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POU
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