tips & TROUBLESHOOTING
•
Cancel an entry. If you make a mistake, press and hold the Repeat/Cancel Button until you hear three beeps, then re-enter
the information after the last statement is repeated.
•
Reset. Use the On/Off Switch to turn the unit off and back on again. The unit will also reset when batteries are removed or replaced.
•
Automatic sleep. The unit will go to sleep after five minutes of inactivity.
•
Dial alignment. When making entries, make sure the dial is aligned on the letter/number you're entering, not the spaces in between.
STORAGE
1.
Use the On/Off Switch to turn the command unit off.
2.
Place the pegs and ships in the unit's storage areas.
3.
Remove the reference
4.
Hold the center of the unit
panels from the unit.
and push down so the input
dials lie flat.
6.
ON THE TABLE, fold the left/right horizontal grids and panels vertically. Next, fold the combined grids/panels down so they lay flat.
Slide the game back into the box to store. Store the layout cards, reference panels, and radar pegs in the box as well.
FCC STATEMENT
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.
NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio
frequency energy, and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television
reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and the receiver.
• Consult the dealer or an experienced radio/TV technician for help.
CAUTION: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void the user' s authority to operate the equipment.
DÉCLARATION DE LA FEDERAL COMMUNICATIONS COMMISSION
Cet équipement est conforme à la Section 15 des règlements de la FCC. Son fonctionnement est soumis aux deux conditions suivantes : [1] Cet équipement ne peut causer d'interférence nuisible ; [2] cet équipement doit pouvoir fonctionner même s'il capte de l'interférence, incluant celle pouvant provoquer un
fonctionnement indésirable.
NOTE : Cet équipement a été testé et est conforme aux limites d'un instrument numérique de classe B de la Section 15 des règlements de la FCC. Ces limites ont été établies pour assurer une protection raisonnable contre les brouillages préjudiciables dans une installation résidentielle. Cet équipement produit,
utilise et peut rayonner des fréquences radioélectriques et, s'il n' e st pas monté et utilisé conformément aux instructions, peut créer un brouillage préjudiciable aux radiocommunications. Cependant, ces limites ne garantissent pas qu'il n'y aura pas d'interférence dans une installation particulière. Si ce jouet produit
un brouillage préjudiciable aux transmissions télévisuelles ou radiophoniques, ce qui peut se déceler à la mise en marche et à l'arrêt du jouet, l'usager devrait corriger la situation en suivant une ou plusieurs des mesures suivantes :
• réorienter ou replacer l'antenne de réception ;
• augmenter la distance entre l' é quipement et le récepteur ;
• demander l'aide d'un marchand ou d'un technicien en radio et télévision.
ATTENTION : Toute modification ou altération apportée à cet appareil, sans autorisation expresse de la partie responsable de sa conformité, peut révoquer à l'utilisateur son droit de l'utiliser.
CAN ICES-3 (B)/NMB-3(B)
BATTLESHIP and HASBRO and all related trademarks and logos are trademarks of Hasbro, Inc. © 2023 Hasbro. TM & ® denote U.S. Trademarks.
Hasbro, Pawtucket, RI 02861-1059 USA.
Consumer contact:
US/Canada: Hasbro Games, Consumer Affairs Dept., P.O. Box 200, Pawtucket, RI 02861-1059 USA. TEL. 1-800-255-5516.
Australia consumer service: https://consumercare.hasbro.com/en-au
New Zealand consumer service: https://consumercare.hasbro.com/en-nz
F75650000_BATTLESHIP_ELECTRONIC_I.indd 1
F75650000_BATTLESHIP_ELECTRONIC_I.indd 1
17" x 11", folds to 8.5" x 11" 4C2S
5.
Remove the target grid.
PARENTS:
ELECTRONIC
ELECTRONIC
THE FIRST TIME YOU PLAY
Insert batteries. Remove the game parts from their bags.
ASSEMBLY
1.
2.
Unfold the command
Insert the target grid
unit so it lays flat.
into the center of the
command unit.
6.
Divide the ships evenly so each side of the unit has a complete fleet of five ships.
7.
IF PLAYING ADVANCED MODE: divide the advanced weapon pegs so each side of the unit has one torpedo, two salvo, and three radar pegs.
x1
TORPEDO
PEG
THE FLEEt
THE COMMAND UNIT
5 HITS TO SINK
CARRIER
4 HITS TO SINK
BATTLESHIP
ON/OFF SWITCH
3 HITS TO SINK
Turn the unit on/off.
DESTROYER
3 HITS TO SINK
SUBMARINE
®
2 HITS TO SINK
COMMANDER 1 side
PATROL BOAT
This side has the volume control.
F7565
8
+
1-2
CONTENTS
Folding Command Unit • 10 Ships • 12 Advanced Weapon Pegs •
8 Layout Cards • 170 Miss Pegs • 75 Hit Pegs •
4 Reference Panels
OBJECTIVE
Commander, your fleet is under attack! Fire at your opponent
RELOADED
RELOADED
and be the first to sink all five of their ships to win!
IMPORTANT: BATTERY INFORMATION
x3
Retain this information for future reference. Batteries should be replaced by an adult.
1.5V
CAUTION:
AA / LR6
As with all small batteries, the batteries used with this product should be kept away from small children who still put things in their mouths.
If they are swallowed, promptly seek medical attention or contact your local emergency services.
TO AVOID BATTERY LEAKAGE
1. Always follow the instructions carefully. Use only batteries specified and be sure to insert them correctly by matching the + and – polarity markings.
2. Do not mix old batteries and new batteries or standard (carbon-zinc) with alkaline batteries.
3. Remove exhausted or dead batteries from the product.
4. Remove batteries if product is not to be played with for a long time.
5. Do not short-circuit the supply terminals.
6. RECHARGEABLE BATTERIES: Do not mix these with any other types of batteries. Always remove from the product before recharging.
Recharge batteries under adult supervision. DO NOT RECHARGE OTHER TYPES OF BATTERIES.
Should this product cause, or be affected by, local electrical interference, move it away from other electrical equipment.
Reset (switching off and back on again or removing and re-inserting batteries) if necessary.
3.
4.
5.
Raise the center of
Slide the reference
the command unit
panels into position
until you feel it lock
on either side of each
into place.
input dial.
x2
x3
SALVO
RADAR
PEGS
PEGS
COMMANDER 1 side
REPEAT/CANCEL BUTTON
Press to repeat your side of the
command unit's last statement.
TARGET GRID
Press and hold to cancel your last entry.
Hits & misses on your
opponent go here.
ADVANCED
WEAPONS BUTTON
Press to choose
torpedo, radar, or salvo.
(Advanced Mode only)
BATTLE GRID
VOLUME CONTROL
(on Commander 1 side ONLY)
Your ships go here.
LETTER INPUT
FIRE BUTTON
Press to enter
all selections.
NUMBER INPUT
COMMANDER 2 side
FRONT
ADULT ASSEMBLY
REQUIRED.
x85 MISS PEGS
x37 HIT PEGS
Divide the pegs evenly. Place half
of the red hit pegs and half of the
green miss pegs in the trays on
each side of the unit.
3/30/23 11:43 AM
3/30/23 11:43 AM
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