Honeywell VISTA-128BPT Installation And Setup Manual page 15

Commercial burglary partitioned security system with scheduling
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How User Access Codes Affect the Common Lobby
Codes with Global Arming
• If a code is given "Global Arming" when it is defined (see SECTION 9: User Access Codes), the keypad prompts
the user to select the partitions they want to arm.
• Only the partitions the user has access to be displayed. This allows the user to choose the partitions to be
armed or disarmed, and so eliminates the "automatic" operation of the lobby. Keep in mind, however, that if a
user attempts to arm all, and another "affecting" partition is disarmed, the user cannot arm the lobby, and the
message "UNABLE TO ARM LOBBY PARTITION" is displayed.
Codes with Non-Global Arming
If a user arms with a non-global code, the lobby partition operation is automatic, as described by fields 1*18 and
1*19.
Other Methods of Arming/Disarming
Common Lobby logic remains active when arming or disarming a partition that affects and/or arms the common
lobby in one of the following manners:
• Quick-Arm
• Keyswitch
• Wireless Button
• Wireless Keypad
NOTE: Common Lobby Logic is NOT active when Disarming using a Vista-Key card grant.
Arming/Disarming Remotely
If a user arms or disarms remotely (through Compass downloading software or AlarmNet® Total Connect Remote
Services), the lobby does not automatically follow another partition that is programmed to arm or disarm the lobby.
The lobby must be armed separately, after arming all affecting partitions first.
Auto-Arming/Disarming
If scheduling is used to automatically arm and/or disarm partitions, the common lobby partition does not
automatically follow another partition that is programmed to arm or disarm the lobby.
The lobby must be included as a partition to be armed/disarmed and must be scheduled as the last partition armed.
If you are using auto-arming, make sure that the Auto-Arm Delay and Auto-Arm Warning periods, for the
lobby partition, (fields 2∗05 and 2∗06) combined are longer than that of any other partition that affects
the lobby. This causes the lobby to arm last.
3-3
SECTION 3: PARTITIONING

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