DVS-9000/9000SF System (With CCP-9000 Series Center Control Panel) User’s Guide Production Switcher System [English] Volume 1 2nd Edition Software Version 8.00 and Later...
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Functions Newly Supported in Version 8.00 The functions newly supported in the DVS-9000 system version 8.00 are as follows. Functions relating to operability Classification Functions supported Menu No. See page Vol.1 Vol.2 Vol.3 Router control The source for each destination can...
Table of Contents Volume 1 Chapter 1 DVS-9000 Functions Introduction ....................24 Features of the DVS-9000 Production Switcher System......26 Basic Video Processing.................28 Transitions .....................28 Keys.......................32 Wipes.....................33 DME Wipes ...................33 Frame Memory ..................34 Color Backgrounds................34 Copy and Swap..................34 Video Process ..................35 Color Corrector..................35 Simple P/P Software................35 Creation of Special Effects and Management of Data and Operations...36 Digital Multi Effects (DME) ..............36...
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Numeric Keypad Control Block............58 Auxiliary Bus Control Block..............60 Menu Control Block ................61 Memory Card/USB Adaptor Block ............62 “Memory Stick”/USB Connections Block ..........63 Key Control Block (MKS-8035 Key Control Module, Option) ...65 Device Control Block (MKS-8031TB Trackball Module, Option) ..69 Device Control Block (MKS-8036A Search Dial Module, Option) ..72 Utility/Shotbox Control Block (MKS-8033 Utility/Shotbox Module, Option) ..................75 Downstream Key Control Block (MKS-8032 DSK Fader Module,...
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Color Matte Settings...................124 Executing a Transition ................127 Transition Indicator Function ..............127 Setting the Transition Rate ..............128 Pattern Limit..................130 Executing an Auto Transition..............134 Executing a Transition With the Fader Lever (Manual Transition) ..135 Combinations of Auto and Manual Transitions ........135 Non-Sync State..................135 Fader Lever Operation in Bus Fixed Mode.........136 Transition Preview ..................139 Independent Key Transitions ..............141...
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Key Edge Modifications..............189 Masks....................193 Applying a DME Effect to a Key ............194 Other Key Setting Operations .............195 Key Snapshots.....................197 Key Snapshot Operations ..............197 Chapter 5 Wipes Overview......................200 Types of Wipe Pattern .................200 Basic Procedure for Wipe Settings ............201 Wipe Settings Menu ................201 Wipe Pattern Selection ................201 Pattern Mix ..................203 Setting Wipe Modifiers ...............208...
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User Programmable DME Transition Mode ........261 Chapter 7 Frame Memory Overview......................268 Still Image Operations ................271 Preparations ..................271 Interpreting the Frame Memory Menu ..........272 Selecting an Input Image ..............275 Selecting Outputs and Target Frame Memory ........276 Capturing and Saving an Input Image ..........277 Recalling Still Images .................281 Image Processing.................283 Image Output ..................288...
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Copy by Button Operation ..............323 Misc Menu Operations................324 Port Settings for Control From an External Device ......324 Editing Keyboard Settings..............325 Safe Title Settings ................326 Displaying a List of Transition Rates and Changing the Settings..327 AUX Menu Operations ................329 AUX Bus Settings ................329 Status Menu ....................330 Router Control Menu Operations.............331 Checking the List of Inputs for Each Destination .......331...
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Appendix (Volume 1) Wipe Pattern List ..................363 Standard Wipes..................363 Enhanced Wipes ..................364 Rotary Wipes ..................365 Mosaic Wipes ..................366 Random/Diamond Dust Wipes............368 DME Wipe Pattern List ................369 DME Wipe Patterns Available in One-Channel Mode .......369 DME Wipe Patterns Available in Two-Channel Mode.......377 DME Wipe Patterns Available in Three-Channel Mode.....382 Menu Tree ....................383 Recalling Menus..................383...
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Volume 2 Chapter 11 DME Operations DME......................411 Three-Dimensional Transformations...........412 Transformation Operation Modes ............417 Graphics Display .................420 Three-Dimensional Parameter Display ..........423 Three-Dimensional Transformation Operations........424 Basic Operations..................424 Three-Dimensional Parameter Display ..........429 Entering Three-Dimensional Parameter Values........431 Graphics Display Operation ..............432 Canceling Virtual Images ..............434 DME Special Effect Operations ..............435 Special Effects ..................435 Operations Common to All DME Special Effects ......449...
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Registers ......................619 Keyframes ....................621 Effects....................621 Saving and Recalling Effects ..............621 Effect Attributes ..................621 Effect Editing ..................622 Time Settings..................623 Paths ....................627 Effect Execution ..................633 Master Timelines .................633 Sequence of Keyframe Operations............633 Displaying the Timeline Menu ..............635 Interpreting the Timeline Menu ............635 Settings in the Timeline Menu ............637 Recalling a Register ..................639 Specifying the Region and Edit Points............642...
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Saving Effects....................669 Creating and Saving a Master Timeline...........671 Creating and Saving a Master Timeline Using the Buttons in the Numeric Keypad Control Block .............671 Creating and Saving a Master Timeline With the Menu.....673 Register Operations in the Menus.............676 Effect Attribute Settings ..............676 Effect Status Display ................677 Effect Register Editing ................677 Displaying a List of Effect Registers for Editing ........682...
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Shotbox Execution in the Utility/Shotbox Control Block (MKS-8033 Utility/Shotbox Module, Option) ..........717 Shotbox Register Editing ................719 Chapter 16 Macros Macros ......................722 Overview .....................722 Macro Creation and Editing ..............723 Macro Execution .................726 Macro Operations in the Numeric Keypad Control Block and the Key- frame Control Block ...............728 Recalling a Macro Register and Executing a Macro ......730 Creating and Editing a Macro .............731...
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Renaming Files..................787 Deleting Files ..................789 File Batch Operations.................792 Displaying the Batch Operation Menu ..........792 Batch Saving Files................792 Batch Loading Files................793 Batch Copying Files ................794 Importing and Exporting Files..............795 Displaying the Import/Export Menu ...........795 Importing Frame Memory Data ............795 Exporting Frame Memory Data ............796 Directory Operations..................797 Displaying the Directory Menu ............797 Creating a New Directory..............797...
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Volume 3 Chapter 18 System Setup (System) Setup for the Whole System...............834 Network Settings (Network Config Menu)..........835 Making the Network Settings..............835 System Settings (System Config Menu) ............836 Selecting the System Operation Mode ..........836 Specifying the Switcher Controlled by the Control Panel ....837 Specifying the DME Connected to the Switcher.........838 Setting the Signal Format (Format Menu)..........839 Setting the Signal Format ..............839...
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Assigning the Key Delegation in the Downstream Key Control Block (MKS-8032 DSK Fader Module, Option) .......875 Linking Switcher Bus and Router Destination........876 Linking Transitions Between Keyers ..........879 Linking the Next Transition Selection Buttons ........879 Selecting the Module to be the Reference for Device Control Block .880 Assigning a Region to a Region Selection Button in the Numeric Keypad Control Block ................880 Setting the Assignment of Transition Type Selection Buttons ...882...
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Sharing Disk Recorder/Extended VTR File Lists .......927 Operation Settings (Operation Menu)............928 Setting the On-Air Tally..............929 Setting the Transition Rate Display Mode ..........929 Making Settings Relating to Effects............929 Setting the First Keyframe When a Rewind is Executed ....930 Setting the Source and Destination Names .........930 Settings for the Wipe Snapshot Menu ..........931 Setting the Button Operation Mode.............932 Setting Trackball, Joystick, Search Dial, and Double-Click Sensitivity...
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Settings Relating to Video Switching (Transition Menu) .......954 Selecting the Bank to Make the Settings..........954 Settings Relating to Keys, Wipes, Frame Memory and Color Correction (Key/Wipe/FM/CCR Menu) ............957 Switching Video Process Memory On or Off ........957 Settings for the Show Key Function............958 Settings for Key Auto Drop Function ..........958 Automatically Naming and Saving to Frame Memory .......959 Selecting the Bank to Make the Settings..........959...
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Chapter 22 DCU Setup (DCU) Setup Relating to DCU ................990 Settings Relating to Parallel Inputs (Input Config Menu)......991 Assigning a GPI Input Port ..............991 Releasing the Assignment of a GPI Input Port........992 GPI Input Setting (GPI Input Assign Menu)...........993 Making DCU GPI Input Settings ............993 Parallel Output Settings (Output Config Menu) ........997 Assigning a GPI Output Port...............997 Releasing the Assignment of a GPI Output Port .........998...
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Setting or Changing the Serial Tally Settings ........1029 Making the Serial Tally Source Address Settings......1029 Clearing a Source Address Setting ............1030 Chapter 24 Simple Connection of the MKS-8080/8082 AUX Bus Remote Panel Procedure for Simple Connection ............1032 Setting Status of the MKS-8080/8082 in Simple Connection....1034 Chapter 25 DIAGNOSIS Checking the Communications Status............1036 Communications Status Display ............1036...
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Chapter 1 DVS-9000 Functions Introduction ....................24 Features of the DVS-9000 Production Switcher System ......26 Basic Video Processing ................28 Transitions ...................28 Keys .....................32 Wipes ....................33 DME Wipes ..................33 Frame Memory ..................34 Color Backgrounds ................34 Copy and Swap ..................34 Video Process ..................35 Color Corrector ..................35 Simple P/P Software ................35 Creation of Special Effects and Management of Data and Operations .36...
DVS-9000SF have different numbers of M/E banks and input/output signals, but are otherwise functionally identical. This manual refers to these generically as the “DVS-9000 system,” and describes principally the operation of the system using the CCP-9000 series of center control panels.
System configuration and features Term for system A system in which the center control panel has 2M/E system two M/E banks A system in which the center control panel has 1M/E system one M/E bank Related manuals The following manuals are supplied with the individual products of the DVS- 9000 Production Switcher system.
DME functionality. Powerful external device interfaces By connecting to a Sony routing switcher or similar, a large system can be built. From the control panel, it is also possible to operate other equipment, including VTRs and disk recorders.
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Powerful frame memory functions The frame memory can store 444 frames, and up to eight of these can be recalled simultaneously. Link operation with DME Using the BKDS-9470 DME Board Set (option), a range of DME functions including DME wipes and processed keys can be handled as switcher functions.
Basic Video Processing This section introduces basic functions used for video processing on the switcher. Transitions In the M/E banks and PGM/PST bank, the switch from the current video stream (appearing on the corresponding program monitor) to a new video stream is referred to as a transition.
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Inserting and deleting a key You can insert one or more of the four keys (downstream keys on the PGM/ PST bank). If you select a key which is already inserted, the transition will delete the key. A simultaneous combination of deleting and inserting keys is also possible. Key 1 Insert Delete...
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Simultaneously changing the background and keys You can change any of the four keys (downstream keys on the PGM/PST bank) and the background at the same time. Key 1 Transition Key 2 Changing the background and key 2 simultaneously Key 1 Transition Key 2 Key 4...
There are two modes for carrying out a transition: auto transitions are carried out by a button operation, and manual transitions are carried out using the fader lever. It is also possible to combine these two modes. Independent Key Transitions In addition to common transitions, it is possible to carry out independent transitions on the keyers of the M/E banks and PGM/PST bank.
Effect of use with an independent key transition The key is inserted with an independent key transition as the background changes with a common transition, providing the following result. Different wipe patterns are applied to Independent key Transition type: the background and key transitions. transition type: wipe wipe...
Masks A mask allows a part of the image to be replaced by the background or a key. To prevent unwanted holes in the background, or if a key is not the desired shape, you can correct this with a mask. Wipes A wipe is a transition from the current video stream to a new video stream, using a wipe pattern.
You can also specify the wipe direction, or set the pattern position, applying various changes and modifiers to the selected DME wipe pattern. For details, see Chapter 6 “DME Wipes” (page 233). Frame Memory Frame memory is a function for using a still image or video (frame memory clip) as material for editing.
Video Process The term “video process” is applied to adjustments to the gain, hue, black level of the input video signal. There are two types of adjustment; adjustment of an individual primary input signal and adjustment as image effects on a particular For details, see “Video Process”...
Creation of Special Effects and Management of Data and Operations This section introduces functions used for creation of special effects, control of external devices or switcher operations, and data management. Digital Multi Effects (DME) When used with the switcher, DME allows you to add three-dimensional effects such as image movement, rotation, magnification and shrinking, as well as a wide variety of special effects.
• Disk recorder (Sony disk 9-pin protocol and video disk communications protocol) • Extended VTR (Abekas A53 protocol) For details on the devices that can be connected, consult your Sony representative. You can control an external device by previously registering timeline keyframes.
The following figure shows three keyframes created with a wipe pattern (the circle) in different positions. This is interpolated to create the effect shown. Background A Interpolated images Background B Keyframe 1 Keyframe 2 Keyframe 3 Effect execution Example of keyframes and effect execution You can save the sequence of keyframes representing a single effect in a register.
These conditions are called “attributes” of the snapshot, and can be added when the snapshot is saved or recalled. For details, see Chapter 14 “Snapshots” (Volume 2). Utility The utility function refers to a function whereby you can assign an arbitrary action or a shortcut for frequently used menu to a particular button, then instantly recall the action or menu by pressing the button.
Macro attachment Macro attachment is a function whereby a macro register is assigned to a control panel button or a particular position of a fader lever, linking the execution of the button function or a fader lever operation with a macro execution.
Setup Various settings are required, in order to operate the switcher, control panel, DME, external devices, and so on, connected together in a single system. This is referred to as “setup,” and you can carry out the setup operations from the Engineering Setup menu.
Chapter 2 Menus and Control Panel Names and Functions of Parts of the Control Panel .......44 Example Control Panel Configuration ..........44 Cross-Point Control Block ..............47 Transition Control Block ..............49 Device Control Block (Joystick) ............53 Keyframe Control Block ..............55 Numeric Keypad Control Block ............58 Auxiliary Bus Control Block ...............60 Menu Control Block ................61 Memory Card/USB Adaptor Block .............62...
Names and Functions of Parts of the Control Panel Example Control Panel Configuration Device control block (joystick) (page 53) Auxiliary bus control block (page 60) Numeric keypad control block (page 58) Memory card/USB adaptor block (page 62) Menu control block (page 61) Keyframe control block (page 55) Key control block (page 65) Device control block...
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Device control block (joystick) (page 53) Auxiliary bus control block (page 60) Numeric keypad control block (page 58) “Memory Stick”/USB connections block (page 63) Menu control block (page 61) Keyframe control block (page 55) Key control block (page 65) Device control block (page 69) M/E-1 bank Utility/Shotbox control...
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Device control block (joystick) (page 53) Auxiliary bus control block (page 60) Numeric keypad control block (page 58) “Memory Stick”/USB connections block (page 63) Menu control block (page 61) Keyframe control block (page 55) Key control block (page 65) Device control block (page 69) Utility/Shotbox control block (page 75)
Cross-Point Control Block In the cross-point control block, you can select the signals to be used in this M/E bank or PGM/PST bank. 2 Source name displays Key row 4 XPT HOLD button 5 SHIFT button 3 Key row delegation buttons DSK1 DSK2 DSK3...
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Cross-point button numbers By means of setup settings, you can also Cross-point button and reentry buttons are enable this for the following function respectively numbered. blocks. • Background A and B rows For details, see “Cross-point button • Key buses control block button numbers”...
Transition Control Block In the transition control block, you can common transition and independent key modify the output of the M/E bank or PGM/ transition operations are possible. PST bank, and perform transitions. Both 9 PRIOR SET button 1 Next transition selection buttons 8 Key status display 2 Transition type selection buttons 0 Independent key/downstream...
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key is currently inserted it will be 100% to zero in the second half while removed, and vice versa. the new video is maintained at 100%. In the PGM/PST bank, this inserts or SUPER MIX: The current video is removes downstream keys 1 to 4. maintained at 100% output for the first KEY PRIOR (priority): When this button half of the transition as the new video is...
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Transition rate display: This shows the When the VTR/disk recorder/frame “transition rate” (the time from the memory operation mode is enabled in beginning of a transition to its setup, pressing this button stops the completion) set for an auto transition, tape.
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setup, pressing this button cues the tape Lit amber: Key on. Not inserted into automatically to the start point. When not, program video (final output video from pressing this button to turn it on allows you the switcher). to use the fader lever as a keyframe fader. Lit red: Key on.
Device Control Block (Joystick) The joystick type device control block is used for three-dimensional transform operations using a DME. 1 Operating buttons 2 Joystick STOP EDIT CONST NEXT DELAY PAUSE LOOP ENBL LOOP NORM FROM COPY PASTE UNDO /REV CTRL GOTO PREV NEXT...
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b Joystick When the three-dimensional transform operation mode is enabled By moving this, you can carry out operations in the x-, y-, and z-axes. When the following buttons are held down, operation of the joystick is switched to a finer control. (fine mode) •...
Keyframe Control Block In the keyframe control block, you can carry out effect editing and execution. 8 Effect execution direction selection buttons 0 EFF LOOP button 9 STOP NEXT KF button 1 EDIT ENBL button 4 Duration setting buttons 5 KF LOOP button 6 PAUSE button STOP EDIT...
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To move the edit point to the specified keyframe. When the edit point is timecode position, hold down the between two keyframes, the [SHIFT] button in the device control immediately preceding keyframe is block, then press this button, turning it modified.
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d Duration setting buttons h Effect execution direction selection KF DUR (keyframe duration): Press this buttons button, turning it on, to set the REV (reverse): When this button is off, keyframe duration of the selected effect execution runs from the first keyframe, by numeric value entry from keyframe to the last keyframe.
Numeric Keypad Control Block The numeric keypad control block is used for entering numeric values for trackball for region selection, for saving and operation and keyframe operation, and for recalling snapshots, effects and shotboxes, transition rate entry. 1 Mode selection buttons 5 Display SNAP SHOT...
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d Numeric keypad assignment to the buttons as desired in the Setup menu. In addition to the buttons for numeric input, MASTR: Press this, turning it on, to save this includes buttons for adding attributes to region information in a master snapshots.
Auxiliary Bus Control Block SNAP SHOT DISS SHOT MASTR UNDO MCRO AUTO TRANS USER USER STORE TRANS STATS RATE TRIM STORE ENBL ENTER P-BUS RCALL EDIT SHIFT 4 SHIFT button 1 AUX delegation buttons 2 Bank selection buttons 3 KEY button a AUX delegation buttons given to the cross-point control block, all Press one of these buttons, turning it on, to...
• The button does not take effect even when pressed. Menu Control Block 1 Top menu selection buttons 2 Menu display HOME FRAME COLOR MENU BKGD /MON SITE COPY MISC SWAP MCRO SNAP SHOT FRAME SHOT USER FILE SETUP SETUP DIAG PREFS PREFS...
USB storage, and so on, that is equipped with a USB interface to any of these connectors. For details on the devices that can be connected, consult your Sony representative. c Memory card access indicator This indicator lights when the memory card is accessed for reading or writing.
For details on the devices that can be • A “MagicGate Memory Stick” can also connected, consult your Sony be used, but this system does not support representative. the MagicGate function.
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• When using a “Memory Stick Duo,” be sure to use it with a “Memory Stick Duo Adaptor” (MSAC-M2 or equivalent). If you insert a “Memory Stick Duo” without using the adaptor, there is the possibility that the stick cannot be removed, resulting in a serious accident.
Key Control Block (MKS-8035 Key Control Module, Option) Each of the M/E and PGM/PST banks desired keyer. In this control block, you can includes four keyers (for keys 1 to 4), and adjust and modify keys. you can delegate this control block to any 3 Key fill/key source selection buttons 2 Key type selection buttons 1 Delegation buttons...
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the bank (the M/E bank or PGM/PST paired key source signal. The setting of bank) to which the key control block is key fill and key source pairs is carried delegated. out in a Setup menu. SPLIT: To use the signal selected on the key fill bus as key fill, and a signal Notes separate from the signal assigned in a...
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SHDW (shadow): Apply a shadow to two output specification independently for each sides of the key (for example, below of edit preview and the preview of the M/E and to the right, or below and to the or PGM/PST bank in a Setup menu. left).
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m TRACE button then monitor the output signal on the DME monitor output. When a DME channel is already allocated While this button is held down, the to another keyer or transition, hold down DME channel selection buttons light as this button, and press the corresponding follows, allowing you to check the DME channel selection button, to switch to...
Device Control Block (MKS-8031TB Trackball Module, Option) The device control block is used for three- for VTR/disk recorder or frame memory dimensional transform operations using a clip operations. DME, for wipe pattern position setting, and 5 MENU button 1 Region selection buttons 3 Trackball M/E1 M/E2...
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on the number of DME processor K2 CB2: Press this button to enable wipe channels installed. pattern position setting for key 2 With the MKS-9011/9012 control (DSK2). panel, you cannot directly control When the [USER] button is selected, DME5 to DME8. pattern position setting is enabled for When the [DEV] button is selected: This color background 2.
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When the three-dimensional transform By turning the Z-ring, you can run the operation mode is enabled keyframe effect, independent of the STOP The Buttons are used for three-dimensional NEXT KF, EFF LOOP, and similar settings DME transformations. in the keyframe control block. Turn clockwise to run the effect in the normal For details, see “Basic Operations”...
Device Control Block (MKS-8036A Search Dial Module, Option) Using the device control block (MKS- control block (MKS-8031TB track ball 8036A search dial module , option), you module, option) can be used together. can directly operate an XDCAM, disk recorder, VTR or other external device, 1) The product name of the MKS-8036A is “device control module,”...
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When the [TIMELINE] button is off: The setting range is from 00:00 to 59:29 Displays the Cueup & Play (rewind (depends on the video format). This button action) start and stop points. goes off when another timecode setting button ([START TC], [STOP TC], [SET b Device selection buttons START TC], [SET STOP TC], or [SET These buttons are used for selecting...
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the [ENTER] button without entering a at one times normal speed in variable numeric value the numeric keypad mode. control block display shows FF: When pressed, this button lights amber, “--:--:--:--”. To exit the numeric value and the material of the device selected entry mode, either repeat pressing the with the device selection buttons is fast same button, or press a different...
For details of the method of use, see “Controlling Tape/Disk Transport” in Chapter 12 (Volume 2). Utility/Shotbox Control Block (MKS-8033 Utility/ Shotbox Module, Option) 1 Bank selection buttons BANK BANK BANK BANK 2 Memory recall buttons a Bank selection buttons function constitutes a switching on/off Press any of the [BANK1] to [BANK4] operation, the button lights green;...
Downstream Key Control Block (MKS-8032 DSK Fader Module, Option) 1 Key delegation buttons 5 Key source name display/key snapshot buttons 4 Key snapshot setting buttons DSK1 DSK2 UNDO WIPE K-SS K-SS DSK3 DSK4 SHIFT STORE DSK1 DSK2 DSK3 DSK4 TAKE TAKE TAKE TAKE...
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possible to display and set the the selected keyer, and pressing the button transition after the next transition while saves or recalls a key snapshot. this button is held down. c Independent key transition execution section DSK1 (downstream key 1) ON to DSK4 ON buttons: Press these to instantaneously cut the downstream keys 1, 2, 3, and 4 in or, when the...
Basic Menu Operations Menu Organization Operations on the DVS-9000 switcher system make frequent use of menu operations. This section describes the menus and their interrelationships. Overview All detailed settings for basic operations such as transitions, keys, DME, or wipes, are made in menus. There are also menus for carrying out general system control, managing setting data, and initial setup.
Accessing Menus You can use any of the following methods display a fixed page or the page selected last time you accessed the menu. to access a menu, and the initially displayed • Press the menu page selection button at menu page depends on the method used.
Displaying a Menu To display, for example, the M/E-1 >Key1 the page number of the M/E-1 >Key1 >Type menu, which is 1111, and press >Type menu, use either of the following the [Enter] button. (For details of the operations. menu page numbers, see “Menu Tree” •...
d HF buttons Interpreting the Menu These indicate the items within the menu. Screen Depending on the selected item, the menu indications change. Depending on the function, if any one is on, The menu screen consists of the following the status is shown by an orange bar, as in principal parts.
parameters, which can then be controlled • Function grouping: the functions within an HF menu under the VF button by the knobs. • Knob parameters (parameters currently h Knob parameter buttons controlled by the knobs) These show the parameters currently l b (previous) button and B (next) controlled by the knobs and their values.
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Lit pale blue: The function is enabled, and Setting parameters the parameters can currently be adjusted with the knobs. Lit orange: The function is enabled. Lit purple: Execution button. Pressing the button immediately executes the function. (Example: [Auto Start] This marking on a function button indicates button in the Chroma Adjust menu) that there are parameters which can be adjusted with the knobs.
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This returns the settings within the This returns the knob parameter value function grouping to the default state, to the default state, and the [Default and the [Default Recall] button goes Recall] button goes off. off. Notes Note • In the following table, “Menus allowing a return to default settings,”...
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Top menu selection button VF number Menu number Menu name name (HF number) M/E2 1210-series Key1 1220-series Key2 1230-series Key3 1240-series Key4 1250-series Wipe 1260-series DME Wipe 1270-series Misc M/E3 1310-series Key1 1320-series Key2 1330-series Key3 1340-series Key4 1350-series Wipe 1360-series DME Wipe 1370-series...
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Top menu selection button VF number Menu number Menu name name (HF number) 4110-series Edge 4120-series Video Modify 4131 Freeze 4141 Non-Linear 4150-series Light/Trail 4160-series Input/Output 4170-series Enhanced Video Modify GLB EFF 4210-series Ch1–Ch4 4220-series Ch5–Ch8 KEY FRAME (HF3) 6113 Path a) Menu to return to the default settings for particular functions or for particular knob parameters (for the relevant knob parameters, see page 90)
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Knob parameters to which default recall does not apply Menu name Button name Knob Parameter Menu number 1116 Transition [Wipe] in <ON Transition Type> Transition group Rate Pattern [Wipe] in <OFF Transition Type> Transition group Rate Pattern [Key Blink] and [Edge Blink] in Blink Rate <Blink>...
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Knob parameters subject to restriction on default recall Menu number Menu name Button name Knob Parameter Type >CRK Adjust [Sample Mark] in the <Auto> group Position H 1111.1 Position V Edge >Matte [Position] 1112.1 Adjust Main Mask [Position] 1113 Transition >Wipe [Position] 1116.1 Adjust...
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Numeric keypad window “Setting the Signal Format (Format Menu)” in Chapter 18 (Volume 3)) as 1 Item display follows: 00:00:00:00 to 23:59:59:nn, 2 Max./min. value indication where nn = (number of frames per 3 Input value second) – 1. 4 Close button f –...
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Keyboard window space, \, /, :, ;, , (comma), . (dot), <, >, Note *, ?, ", | Except when changing source names, the following characters cannot be used. The same applies to macro file editing. 4 BS button 1 Item display 2 Input string 3 Close button qd Line feed...
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j Left button MS-DOS does not distinguish case in filenames, and therefore you are This moves the cursor one character to the recommended to enter filenames in capital left in the input string. letters. k Right button f Shift button This moves the cursor one character to the This selects the characters on the shift side right in the input string.
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a Top menu selection buttons Shutting down the menus These are the same as the top menu selection buttons in the menu control block. In the menu screen, press the menu Pressing one of these buttons closes the top page number button to open the top menu window and displays the selected menu window.
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Use of the color palette window When a parameter is assigned to the knobs and hue, pressing a knob parameter button as a combination of luminance, saturation, displays a color palette window. 1Color palette buttons 2Operation buttons 3Color display 4Numeric keypad a Color palette buttons Swap: If you press two color palette...
d Numeric keypad Use this to enter numeric values for parameters. For details of use, see page 93. Switching Between the Main Menu Site and Subsidiary Menu Site In the [Group Select] box, select the group. For menu transitions, you can store two The group buttons appear.
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Press [Yes]. This deletes the settings. To register a menu on a button You can register 15 buttons in one group. In the Home >Favorites >Shortcut menu, press [Button Edit]. With the cursor, select the group name (in this case a blank button) for the operation.
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To change the button color, press [Color Set]. Button color samples appear. Press the desired color. This completes the assignment of the menu to the button. Repeat steps 2 to 8 to complete the “Favorites” menu. To copy button settings In the Home >Favorites >Button Edit menu, press the copy source button to select it.
Chapter 3 Signal Selection and Transitions Video Processing Flow ................102 Signal Selection ..................104 Basics of Signal Selection ..............104 Bus Selection ..................105 Signal Assignment and Selection ............106 Signal Name Display .................110 Transitions ....................111 Selecting the Next Transition ............111 Transition Types ................111 Procedure for Basic Transition Operation ..........114 Key Priority Setting ..................117 Setting the Key Priority in the Transition Control Block ....117...
Video Processing Flow The switch from the current video stream (appearing on the corresponding program monitor) to a new video stream is referred to as a transition. The following illustration shows the flow of operations for carrying out a transition on an M/E bank or the PGM/PST bank. Video Processing Flow...
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Select current background video (page 104) Select next transition (page 111) Background Keys 1 to 4 Select new background video (page 104) Make key settings (page 147) Select transition type (page 111) DME wipe Super Preset color Wipe Make wipe settings (page 201) Make DME wipe settings (page 245)
Signal Selection You carry out signal selection with the cross-point buttons in the cross-point control block of the M/E bank or PGM/PST bank, and the buttons in the auxiliary bus control block. Source name displays Key row XPT HOLD button Key delegation buttons SHIFT button DSK1...
The basis of signal selection is to select, in a cross-point button row, the cross- point button to which is assigned the desired signal. Bus Selection The key row is shared by multiple buses. To assign a bus to the cross-point buttons in the auxiliary bus control block, press one of the AUX delegation buttons to select the bus.
Bank Bus name Cross-point Delegation operation button row Auxiliary AUX1 to AUX48 buses The key row of Turn on the appropriate bus control the bank selected buttons in accordance with MONITOR 1 to block with the bank the signal assignment made MONITOR 8 buses selection buttons in the Setup menu.
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Each button has assigned to it a video signal and a key signal, forming a pair. You can set these video and key combinations in a Setup menu. For details of Setup menu operations, see “Cross-Point Settings (Xpt Assign Menu)” in Chapter 19 (Volume 3). Cross-point button control block button numbers On the M/E and PGM/PST banks, each cross-point button has two button numbers, and you use the [SHIFT] button to switch between these numbers.
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Button numbers when all 12 buttons are used as cross-point buttons. SHIFT button KEY1 KEY2 KEY3 KEY4 DME1 DME2 DME3 DME4 UTIL1 UTIL2 HOLD SHIFT When the SHIFT button is off: 9 10 11 12 When the SHIFT button is on: 13 14 15 16 17 18 19 20 21 22 23 24 Button numbers when the rightmost buttons (12th buttons) are used as SHIFT buttons.
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Assigning a button to the function of disabling cross-point button operation You can assign the button to be used for the operation to a user preference button, in setup. The [Inhibit All Clear] function is also assigned to this button. (See “Setting Button Assignments (Prefs/Utility menu)”...
For details of the setting, see “Cross-Point Settings (Xpt Assign menu)” in Chapter 19 (Volume 3). Notes • For details of audio mixers that can be connected, contact your Sony service or sales representative. • When the signal is switched with a snapshot, keyframe, and so on, the audio mixer is not linked.
Transitions Selecting the Next Transition To execute a transition, it is first necessary to decide how the image will be changed as a result of the transition. This selection is carried out using the next transition selection buttons (see page 49) in the transition control block of each M/E or PGM/PST bank.
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Note This transition type is not available for an independent key transition. Super mix In this dissolve, the current video is maintained at 100% output for the first half of the transition as the new video is mixed while increasing progressively to 100%, then the current video is progressively reduced from 100% to zero in the second half with the new video maintained at 100% output.
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Note To carry out DME wipes requires the BKDS-9470 DME Board Set or the MVE-8000A/9000 Multi Format DME Processor. For details, see “DME Wipes” (page 33) and Chapter 6 “DME Wipes” (page 233). Clip transitions Linked to a mix (dissolve) or wipe transition, a frame memory clip (movie) is played back.
Procedure for Basic Transition Operation The positions of the principal buttons used for basic transition operation are as follows. 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 BKGD KEY1 KEY2 KEY3 KEY4 Next transition SUPER PRIOR...
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For the transition to change the key priority, set the priority for after the transition. For details of the key priority setting operation, see “Key Priority Setting” (page 117). Select the new video used for the transition. • In the background B row of cross-point buttons, select the new background video.
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– When carrying out a cross fade in some DME wipes (for example, “picture in picture”) – When executing a preset color mix in two-stroke mode • For details of audio mixers that can be used, Sony service or sales representative. Procedure for Basic Transition Operation...
Key Priority Setting Selecting the key priority If a number of keys are already inserted in the current video, you can check or change the key priority, that is to say, the order in which the keys are overlaid. When a key priority ([KEY PRIOR]) is selected as the next transition, you can also change the key priority in the new video.
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1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 Next transition selection buttons BKGD KEY1 KEY2 KEY3 KEY4 KEY PRIOR button SUPER PRIOR COLOR WIPE PRIOR NORM TRANS PRIOR SET button NORM /REV AUTO TRANS LIMIT...
Changing the key priority for after the transition When executing a transition, turning on the next transition selection button [KEY PRIOR] causes the keys to be rearranged based on the set priority. To set the key priority for after the transition, use the following procedure. In the transition control block, hold down the [PRIOR SET] button and press the [KEY PRIOR] button to turn it on.
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For each of <Priority1>, <Priority2>, <Priority3>, and <Priority4>, select a key, to determine the key priority sequence. The keys are inserted in the key priority sequence with priority 1 at the front. Priority 1 Priority 2 Priority 3 Priority 4 Note It is not possible to select the same key for two or more priority numbers.
Display of the Key Output Status and Key Priority You can check whether keys are currently output, and the key priority setting, using the key status display in the transition control block of the M/E or PGM/ PST bank. The display is above the next transition selection buttons [KEY1] to [KEY4] ([DSK1] to [DSK4] buttons in the PGM/PST bank).
Selecting the Transition Type by a Menu Operation You can also select the required transition type by a menu operation. In the M/E or PGM/PST menu, select first VF7 ‘Misc,’ then HF1 ‘Transition.’ The Transition menu appears. Select the required transition type in the <Transition Type> group. The parameter settings can now be adjusted with the knobs according to the selected transition type.
Super Mix Settings You can set the output levels of the current and new video signals at the mid- point of the transition, in the range 0 to 100%. Note This transition type is not available for an independent key transition. In the M/E or PGM/PST menu, select first VF7 ‘Misc,’...
Color Matte Settings You can specify the color matte by luminance, saturation, and hue values. Notes • This transition type is not available for an independent key transition. • In the multi-program mode, you can use a preset color mix only when selecting the background for the next transition.
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When a key is inserted Key fades out When a key is selected as the next transition When no key is selected Key fades in Preset color mix (transition including key) By means of a Setup menu setting, it is possible to preserve the key state while carrying out the color matte mix.
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Knob Parameter Adjustment Setting values Saturation Saturation 0.00 to 100.00 359.99 to 0.00 Color Matte Settings...
Executing a Transition There are two modes of executing a transition: an auto transition by button operation or a manual transition using the fader lever. It is also possible to combine both methods, taking control with the fader lever of an auto transition which has partly completed, or complete a transition started with the fader lever as an auto transition.
For example, in the previous illustration, it can be seen that the transition is more than half completed. When the transition is completed, all of the LEDs go off. Setting the Transition Rate There are two ways of setting the transition rate: using the numeric keypad control block to enter a numeric value, or using the Misc menu to access the Transition menu for the M/E or PGM/PST bank.
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Frame display mode: Values are shown as from 0 to 999 frames. In this display mode, a value entered in timecode input mode is converted for display as a number of frames. Timecode display mode: Values are shown as timecode values, consisting of seconds and frames.
• To clear the entry, press the [CLR] button. Press the [ENTER] button. This confirms the entry, and the selected region name and the set transition rate appear in the numeric keypad control block display. The transition control block display of the same bank (M/E or PGM/PST) also shows the setting.
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• When the limit value is set to 50%, the effect at the end of the transition is the same as when the fader lever is at the center position in the normal case (with the pattern limit function disabled); the wipe pattern does not complete. •...
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Press the [LIMIT SET] button. This sets the current fader lever position as the pattern limit. Setting the pattern limit by a menu operation When a wipe is selected as the transition type, in the M/E or PGM/PST menu, select first VF5 ‘Wipe,’ then HF4 ‘Edge/Direction.’ When a DME wipe is selected as the transition type, in the M/E or PGM/ PST menu, select first VF6 ‘DME Wipe,’...
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Press the [PTN LIMIT] button. The button you pressed lights green. Carry out the transition. The [PTN LIMIT] button goes off, and the pattern limit state is released. Depending on the way in which the transition was executed, the action will be as follows.
Executing an Auto Transition The following two modes can be used for auto transition. A cut switches instantaneously from the current video to the new video. When the next transition is a key transition, the key cuts in or out instantaneously. Auto transition The transition from the current video to the new video is carried out automatically at a constant rate, using the transition effect selected as the...
Executing a Transition With the Fader Lever (Manual Transition) Using the fader lever, you can manually control the progress of the transition. Moving the fader lever from one end of its travel to the other completes the transition. To execute a manual transition with the transition control block fader lever, use the following procedure.
In a non-sync state, two lit LEDs indicate the position from which a normal transition can be carried out. This is either at one end position or both end positions of the fader lever travel. Moving the fader lever toward the position of the lit LEDs does not carry out a transition, but when the fader lever reaches the end position the non-sync state is released, and it is now possible to carry out the next transition.
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background output is always from the background A bus. This is called “flip- flop mode.” The alternative is known as “bus fixed mode,” in which there is no bus interchange. In this mode, when the fader lever is at the top of its travel the output from the A bus is always 100%, and when the fader lever is at the bottom of its travel the output from the B bus is 100%.
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LEDs light at both end positions of the fader lever travel. Moving the fader lever does not carry out a transition, but when the fader lever reaches the end position the non-sync state is released, and it is now possible to carry out the next transition.
Transition Preview With the preview output of the M/E banks and PGM/PST bank, you can check the effect of a transition in advance. To carry out a transition preview, press the [TRANS PVW] button in the transition control block. Carrying out a transition preview In the M/E or PGM/PST bank transition control block, press the [TRANS PVW] button.
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Notes • During a transition, whether executed with the [AUTO TRANS] button or the fader lever, it is not possible to press the [TRANS PVW] button. • In bus fixed mode (see page 136), transition previews are not available. Transition Preview...
Independent Key Transitions What is an independent key transition? In addition to common transitions, it is possible to carry out independent transitions on the keyers of the M/E banks and PGM/PST bank. These are called “independent key transitions.” By carrying out an independent key transition in combination with a common transition, different transition types can be used for the background and keys.
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The key is deleted, Wipe and mix even if the (dissolve) are independent key carried out transition has not simultaneously. completed. Deleting a key with simultaneous transitions Inserting a key with simultaneous transitions: With the key not inserted, it is inserted simultaneously with the two transitions. If the common transition or independent key transition ends first, the other continues to completion.
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Example: When the independent key transition [AUTO TRANS] button is pressed later The key is deleted, even if the Common transition Independent key independent key (wipe) start transition (mix) start transition has not completed. Time offset execution with the key inserted Time offset execution with the key not inserted: With the key not inserted, it is inserted with the transition whose [AUTO TRANS] button is pressed first.
Setting the Independent Key Transition Type by a Menu Operation You can also select the required independent key transition type by a menu operation. In the M/E or PGM/PST menu, select first the desired one from VF1 ‘Key1’ to VF4 ‘Key4,’ then HF6 ‘Transition.’ The Transition menu for the selected appears.
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With the numeric keypad, enter the transition rate. • Enter a value of up to three digits. • To clear the entry value, press the [CLR] button. For details of frame input mode and timecode input mode, see page 128. Press the [ENTER] button.
Overview A key is an effect in which a part of the background image is replaced by an image or superimposed text. The signal determining how the background is cut out is termed “key source,” and the signal that replaces the cut-out part is termed “key fill.”...
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quality, but means that the part of the key fill signal which is not to be inserted must be completely black, or it will color the background. You set the clean mode with the Type menu of the respective keyer. (See “Setting the key type in a menu”...
Key wipe pattern key This uses the wipe pattern selected for an independent key transition as the key source. Note on wipe pattern modifiers In a wipe pattern key or key wipe pattern key, you can apply various modifications, depending on the pattern used, and the modifiers in common with a wipe.
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Name Effect Image Drop This applies a border below and to the right border for example, of the key. You can adjust the border width, position, and density. Shadow This applies a shadow below and to the right for example, of the key. You can adjust the shadow width, position, and density.
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Key drop ON mode: The key fill/key source position moves downward by eight scan lines or four scan lines. When a drop border or shadow is selected, it is possible to apply a border to the top edge of the key. Key drop OFF mode: The key fill/key source position does not move.
Background mask: This masks out a part of the background, which will result in the key fill appearing. Masked area (box) Background mask Key mask Main mask and subsidiary (“sub”) mask Each keyer allows two masks to be used simultaneously, and these are referred to as the main mask and the sub mask.
Full mode: All settings except transition (the same parameters as simple mode, Fine Key, key modifiers, main and sub mask settings, chroma key detailed settings, and so on) For the settings for these modes, see “Settings Relating to Keys, Wipes, Frame Memory and Color Correction (Key/Wipe/FM/CCR Menu)”...
Key Setting Operations Using Menus There are two ways of making key settings: either using menus, or using the key control block. This section describes basic procedures for making key settings using the menus, taking the M/E-1 >Key1 menu as an example. Operations in the Key menus are the same for all banks (M/E-1 to M/E-3 and PGM/PST).
Key Type Setting Setting the key type in a menu In the M/E-1 >Key1 menu, select HF1 ‘Type.’ The Type menu appears. In the <Key Type> group, select the key type. Luminance: luminance key Linear: linear key Chroma: chroma key Color Vector: color vector key Wipe Pattern: wipe pattern key Key Wipe Pattern: key wipe pattern key...
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• When a luminance key or linear key is selected Knob Parameter Adjustment Setting values Clip Reference level for generating the +109.59 to –7.31 key signal Gain Key sensitivity –100.00 to +100.00 Density Key density 0.00 to 100.00 Filter Filter coefficient 1 to 9 a) Setting this value to 1, produces the “through”...
To invert the black and white sense of the key source: Press [Key Invert], turning it on. To adjust the horizontal position or key source width for a luminance key, linear key, or chroma key: Press [Key Position], turning it on, and set the parameters.
Select [Chroma Adjust]. The Chroma Adjust menu appears. Carry out auto chroma key adjustments. Also carry out manual adjustments if necessary to obtain an optimum chroma key image. For the adjustment procedures, see page 159. In the <Mix Mode> group, select [Normal Mix] or [Additive Mix] depending on the desired type of chroma key composition.
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Color cancel If the foreground image includes shades of the background color, turn this function on to remove the color from the foreground image. Chroma key window You can adjust the range over which the key signal is determined as matching the specified hue.
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You can use the Y balance function independently on the key signal for the composition and the key signal for the color cancel function. When applied to the key signal for the composition, this produces the foreground with the color cancel effect applied.
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a) The setting ranges depend on the signal format, screen aspect ratio, and size settings. Select [Auto Start] in the <Auto> group. This executes an auto chroma key based on the color specified by the sample selector, and displays the composite image on the monitor. Making key active adjustments When the key active function is on, the composite image is output to the monitor, and you can watch the monitor while manually adjusting the keying.
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Set [Key Active] on. The chroma key composite image now appears in the monitor. Making key signal adjustments for color cancel When the color cancel function is set on, you can adjust the key signal for color cancel. In the <Color Cancel> group of the Chroma Adjust menu, set [Color Cancel] on.
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• When setting [Y Balance] on and adjusting the ratio in which Y balance is added to the color cancel key Knob Parameter Adjustment Setting values Mixture Ratio of Y balance key 0.00 to 100.00 Adjusting the window Setting the window function on allows you to adjust the detection range used to determine the key signal.
less than a certain luminance are treated as shadows, there is no effect on cutting out of the foreground. In the Chroma Adjust menu, set [Shadow] on. Adjust the following parameters. Knob Parameter Adjustment Setting values Luminance Reference luminance for shadows 0.00 to 100.00 Gain Shadow key gain –100.00 to +100.00...
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The Type menu appears. In the <Key Fill> group, select either of the following for use as key fill. Key Bus: signal selected on the key 1 fill bus Matte: signal from the dedicated color matte generator If you selected [Key Bus] in step 2, press the key delegation button [KEY1] in the cross-point control block and select the key fill signal in the key row.
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Notes • Carrying out a [KEY] button operation in the AUX bus control block requires the [KEY] button operating mode (Key Source Bus Select Mode) to be set. With the factory default setting (Key), the [KEY] button is always off, and it is only possible to select a key signal assigned to a button as the key source signal.
Knob Parameter Adjustment Setting values Size Pattern size 0.00 to 100.00 Soft Softness of the edge of the 0.00 to 100.00 pattern Select the combining pattern in the <Mix Pattern> group. Key Wipe: The wipe pattern selected for an independent key transition is used for combination.
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Select the edge type in the <Edge> group. For an overview of the key edge modifications, see “Edge modifiers” (page 150). Normal: unadorned edge Border: edge with border applied Drop Border: edge with drop border applied Shadow: edge with shadow applied Outline: edge used as outline Emboss: embossing effect applied to edge If you select [Normal], skip to step 7.
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When drop border or shadow is selected: The setting parameter values depend on the on/off setting of key drop and the selection of 4H mode/ 8H mode (see page 151). • “Key drop OFF” mode Knob Parameter Adjustment Setting values Width Width 0.00 to 8.00...
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When the edge type is outline, in place of the edge fill signal, the selected key fill signal fills the outline, and elsewhere remains as the background. Carry out the following operation, depending on the selection in step 4. When [Utility 1 Bus] is selected: Press the key delegation button [UTIL1], turning it on, and select the signal in the key row.
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Parameter group [1/2] Knob Parameter Adjustment Setting values Bottom Key bottom edge position –2.00 to +2.00 Parameter group [2/2] Knob Parameter Adjustment Setting values H Phase Key horizontal position Left edge position value shown V Phase Key vertical position Top edge position value shown Note In the emboss function it is not possible to set [Fine Key] on.
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patterns (standard wipe patterns 1 to 24) displayed in the Mix Pattern Select menu, you can adjust the following parameters. Knob Parameter Adjustment Setting values Size Pattern size 0.00 to 100.00 Soft Softness of pattern edge 0.00 to 100.00 Adjust color 1 and color 2. To adjust color 1 press [Color 1], and to adjust color 2 press [Color 2], turning it on respectively, and adjust the following parameters.
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• When turning [Angle] on in the <Rotation> group and inclining the pattern Knob Parameter Adjustment Setting values Angle Angle of pattern rotation –100.00 to +100.00 a) See page 216. • When turning [Speed] on in the <Rotation> group and rotating the pattern at a constant speed Knob Parameter...
Key Edge Pattern: Use a color mixing pattern for key edge. You can change this pattern by pressing [Pattern Select] to open the menu for edge color mix dedicated wipe pattern selection (Mix Pattern Select menu), and make adjustments by pressing [Pattern Adjust] to open the menu for pattern adjustment (Matte Adjust menu).
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Set the mask source parameters. • When a box is selected Knob Parameter Adjustment Setting values Top position –100.00 to +100.00 Left Left position –100.00 to +100.00 Right Right position –100.00 to +100.00 Bottom Bottom position –100.00 to +100.00 Soft Box softness 0.00 to 100.00 •...
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• When turning [Multi] on and replicating the pattern Knob Parameter Adjustment Setting values H Multi Number of repetitions of pattern 1 to 63 horizontally V Multi Number of repetitions of pattern 1 to 63 vertically Invert Type Replication layout 1 to 4 a) See page 219.
In the <Mask Source> group, select the mask source. Wipe: wipe pattern selected for a transition If you select [Wipe], select the pattern and make modifier settings in the M/E-1 >Wipe menu (see page 201), then return to this M/E-1 >Key1 menu.
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Assigning a DME to a key In the M/E-1 >Key1 menu, select HF5 ‘Processed Key.’ The Processed Key menu appears. In the <DME Select> group, select the DME channel (DME1 to DME4) to be used. The lit colors of [DME1] to [DME4] indicate the DME assignment. Lit green: Shows the DME assigned to the currently selected key.
Off: Unassigned DME Specifying the Key Output Destination Using the key processed keyer signals (external processed key) To select the key processed keyer key fill and key source signals on the AUX bus or edit preview bus, press [Ext Proc Key] turning it on, in the Processed Key menu.
Blink Function With the blink function, you can obtain the following effects. Key blink: The key is alternately inserted and deleted at regular intervals. You can set the period of blinking, and the proportion of each cycle for which the key is inserted. Edge blink: The key fill and key edge fill signals are interchanged at regular intervals.
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In the M/E-1 >Key1 menu, select HF7 ‘Video Process.’ The Video Process menu appears. Press [Video Process], turning it on. Adjust the following parameters. Knob Parameter Adjustment Setting values Video Gain Video gain –200.00 to +200.00 Y Gain Luminance gain –200.00 to +200.00 C Gain Chrominance gain...
Key Setting Operations With the Cross- Point Control Block You can make a key signal selection using the cross-point control block of the M/E-1 or PGM/PST bank including the relevant key. Applying a DME Effect to a Key Checking the DME status As an example, to check the DME status for M/E1 key 1, hold down the key row delegation button [KEY1] in the M/E1 bank.
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• For one M/E bank, DME effects (including DME wipes) can be used in up to two places on the dedicated interface and in only one place on the SDI interface simultaneously. Ending a DME assignment As an example, to end the assignment of a DME to key 1, in the cross-point control block, hold down the key row delegation button [KEY1] and press the DME button ([DME1] to [DME4]) that is lit green.
Key Setting Operations With the Key Control Block This section describes the basic procedures for key settings using the key control block. Key delegation buttons M/E delegation buttons Displays Knobs Key type selection buttons SIZER KEY1 KEY2 KEY3 KEY4 TRANS AUTO MATTE SOFT...
Selecting the bank and keyer To make key settings, first select the bank (from M/E-1 to M/E-3 and PGM/ PST) and keyer, then assign them to the key control block. For example, to set key 1 on M/E-1 with the key control block, use the following procedure.
• When the [CRK] button is lit green Knob Parameter Adjustment Setting values Clip Chroma key reference level 0 to 100 Gain Key sensitivity –100 (shown as –00) to +100 0 to 359 Density Key density 0 to 100 • When [Key Active] is off, only the parameters Hue and Density are displayed.
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When using a color matte: Press the [MATTE FILL] button, setting it on. The button lights green, and you can now set the parameters with the knobs. Knob Parameter Adjustment Setting values Luminance Color 1 luminance 0 to 100 Saturation Color 1 saturation 0 to 100 Color 1 hue...
Key Edge Modifications To apply a modification to the key edge, press one of the edge type selection buttons in the key control block. [BDR] button: border [DROP BDR] button: drop border [SHDW] button: shadow [OUTLINE] button: outline [EMBOS] button: emboss For an overview of the edge modifications, see “Edge modifiers”...
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a) In the “4H mode” and when [Fine Key] (page 171) is on, the setting value range is 0 to 4. To adjust the edge fill color When [BDR] is selected, the [MORE] button lights amber. Pressing the [MORE] button to turn it green then allows you to adjust the edge fill color parameters with the knobs.
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Knob Parameter Adjustment Setting values Saturation Saturation 0 to 100 359 to 0 Density Density 0 to 100 Setting the outline parameters When the [OUTLINE] button is lit green, the parameter settings depend on the key type and whether the separate edge function is active. To activate the separate edge function, press [Separate Edge], setting it on, in the Edge menu for the key.
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Knob Parameter Setting values Width 0 to 4 Position 359 to 0 Density 0 to 100 Selecting a normal edge When all five edge type selection buttons are off, a normal edge is selected. If one of the buttons is lit, press it, turning it off. Softening the edge Press the [SOFT EDGE] button, turning it on.
Masks Using the main mask In the key control block, press the [MAIN MASK] button, turning it on. The parameter settings depend on the mask source selected as [Box] or [Pattern] in the <Mask Source> group of the Main Mask menu for the key. •...
• When utility 1 bus is selected Knob Parameter Adjustment Setting values Clip Reference level for +109 to –7 creating mask signal Gain Gain –100 (shown as –00) to +100 Applying a DME Effect to a Key Note For one M/E bank, DME effects (including DME wipes) can be used in up to two places on the dedicated interface and in only one place on the SDI interface simultaneously.
Selecting the video signal for the DME assigned to a key For the operating procedure, see“Selecting the video signal for a DME assigned to a key” (page 184). Assigning the DME output signal to a monitor signal Holding down the output destination specification button [MON] in the key control block, use the DME channel selection buttons to select the DME channel (DME1 to DME8) you want to use.
Using a frame memory feed When you press the [FM FEED] button in the key control block, it lights momentarily amber, then the key fill and key source signals processed in the currently selected keyer are assigned to frame memory sources 1 and 2. If a DME is selected on the currently selected keyer, then the key fill and key source signals to which a DME effect is applied are assigned to frame memory sources 1 and 2.
Key Snapshots Key settings other than the key on/off status and the key priority can all be instantaneously saved in a dedicated register, for recall when required. A key snapshot comprises three values: a cross-point button number, key memory full mode, and independent key transition, and can be called in any combination.
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Saving a key snapshot For example, the following procedure saves the state of the DSK1 settings. Press the key delegation button [DSK1], turning it on. Press the [K-SS] button, turning it on. The system switches to key snapshot mode, and the key source name display/key snapshot buttons show the status of registers 1 to 4 for DSK1.
Overview A wipe is a transition from the current video stream to a new video stream, using a wipe pattern. Changing the background by means of a wipe is referred to as a “background wipe,” and inserting or deleting a key with a wipe is termed a “key wipe.” There are two types of wipe: those that can be selected in a common transition, and those that can be selected in an independent key transition.
Basic Procedure for Wipe Settings You carry out wipe setting operations principally using the Wipe menu for each of the M/E-1 to M/E-3 and PGM/PST banks. This section describes the basic procedures for wipe settings, taking the M/E- 1 >Wipe menu as an example. For details of independent key transition wipe settings, see “Wipe Settings for Independent Key Transitions”...
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Press the button to select the desired pattern. The parameters change according to the selected pattern, and you can adjust the pattern. • When a polygon wipe is selected (pattern number 49) Knob Parameter Adjustment Setting values Number of points 3 to 64 Star Rate Angularity of star...
Note When Flash Rate is set to 0.00, you cannot change the pattern. In this state, adjusting H Size or V Size has no effect on the pattern. For details of a pattern mix, see the next section. For details of applying pattern modifiers, see “Setting Wipe Modifiers” (page 208).
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Positive NAM Negative NAM Morphing: As the transition progresses, the pattern morphs from the main pattern, through the “mix” combination, to the sub pattern. Basic Procedure for Wipe Settings...
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Parameter settings Main pattern at 100% Start: Point in the course of the transition at which the main pattern Sub pattern at 100% is at 100% End: Point in the course of the transition at which the sub pattern is at 100% 0.00 100.00 Transition (0.00 - 100.00)
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Main and sub modifier link function When carrying out a pattern mix, it is possible to link the modifier settings for the main pattern and sub pattern. There are two modes for this function. FULL LINK (fully linked) mode In this mode, all modifier settings are the same for the main pattern and sub pattern.
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Possible combinations of main pattern and sub pattern Yes: Combination possible No: Combination not possible Main Sub pattern pattern Standard Enhanced Rotary Mosaic Random/ diamond dust Standard Enhanced Rotary Mosaic Random/ diamond dust Select HF2 ‘Pattern Mix.’ The Pattern Mix menu appears. In the <Pattern Mix>...
Semi: semi-linked mode Applying the effect of a diamond dust wipe to the selected pattern (Dust mix) In the Pattern Mix menu, press [Dust Mix], turning it on. Set the following parameters as required. Knob Parameter Adjustment Setting values Mix Ratio Proportion of diamond dust 0.00 to 100.00 pattern in mix...
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Independently set modifiers for the main pattern and sub pattern • Positioner • Rotation • Aspect ratio • Pattern replication (MULTI) • Pairing • Modulation • Spring • Spiral The following sections show examples of modifying the main pattern. Specifying the wipe direction (Direction) You can specify the direction of the wipe: the regular direction is referred to as “normal,”...
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Splitting the wipe pattern (Split) This splits the pattern, making the parts of the wipe move in opposite directions. Split off Split on The parameter Split No specifies the number of splits. The parameter Spacing specifies the spacing between adjacent patterns. In the M/E-1 >Wipe menu, select HF4 ‘Edge/Direction.’...
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Soft: You can adjust the edge softness. Soft border: You can adjust the border width, and the softness of the inner and outer edges of the border. When a border or soft border is selected, the signal filling the border is called edge fill.
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When ‘Matte’ is selected: In the same Edge/Direction menu, press [Matte Adjust] to display the Matte Adjust menu, then adjust the single-color or two-color combination color matte. Select whether to use a single- color matte or a two-color combination in the <Edge Matte> group. Flat Color: Adjust color 1 with the following parameters.
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Knob Parameter Adjustment Setting values Pattern Pattern number 1 to 24 a) The patterns are the same as for a standard wipe. See “Wipe Pattern List” (page 363). If you selected Pattern, you can also carry out the pattern selection by pressing the [Mix Ptn Select] button in the Matte Adjust menu, to display the Mix Ptn Select menu.
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• When turning [Angle] on in the <Rotation> group and slanting the pattern Knob Parameter Adjustment Setting values Angle Angle of pattern rotation –100.00 to +100.00 a) See page 216. • When turning [Speed] on in the <Rotation> group and rotating the pattern at a constant rate Knob Parameter...
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You can set the position independently for the main pattern and sub pattern. In the M/E-1 >Wipe menu, select HF5 ‘Main Modify.’ The Main Modify menu appears. In the <Position> group, press [Position], turning it on, and set the pattern position.
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Move the trackball or joystick, to set the wipe position. By pressing the [X] button, turning it on, you can restrict movement to the horizontal direction, and by pressing the [Y] button, turning it on, you can restrict movement to the vertical direction.
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Magnitude Through the course of the transition the wipe pattern rotates through the specified angle. The parameter Angle determines an angle of pattern inclination at the beginning of the transition. • A value of –100.00 corresponds to the angle rotated one whole turn counterclockwise.
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• When Speed is selected Knob Parameter Adjustment Setting values Speed Rotation rate of pattern –100.00 to +100.00 • When Magnitude is selected Knob Parameter Adjustment Setting values Angle Angle of pattern rotation at start of –100.00 to +100.00 transition Magnitude Angle of rotation through course –200.00 to +200.00...
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Setting the wipe pattern replication (Multi) The same pattern can be repeated horizontally and vertically or both, up to 63 times. You can also change the orientation of alternate copies, or change the position. “Multi” on “Multi” off • The parameter H Multi determines the number of pattern replications horizontally, and the parameter V Multi determines the number of pattern replications vertically.
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Press the [Multi] button, turning it on. Set the following parameters. Knob Parameter Adjustment Setting values H Multi Number of repetitions of pattern 1 to 63 horizontally V Multi Number of repetitions of pattern 1 to 63 vertically Shift Replication layout –100.00 to +100.00 To make more adjustments, press the [Multi Adjust] button.
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• The parameter H Offset determines the spacing in the horizontal direction. If a negative value is set, the even-numbered pairs of strip and slit move to the left, and the odd-numbered pairs move to the right. (The value –100.00 represents the maximum movement.) If a positive value is set, the even-numbered pairs of strip and slit move to the right, and the odd-numbered pairs move to the left.
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Horizontal modulation This modulates the pattern, applying waviness in the horizontal direction to edges. The parameter Speed determines the speed of waves. A value of –100.00 generates the maximum downward speed of waves, and a value of +100.00 the maximum upward speed. Vertical modulation This modulates the pattern, applying waviness in the vertical direction to edges.
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In the M/E-1 >Wipe menu, select HF5 ‘Main Modify.’ The Main Modify menu appears. Depending on the desired effect, in the <Modulation> group select one of the following. H (Horizontal modulation): Modulate the pattern, applying waviness in the horizontal direction to edges. V (Vertical modulation): Modulate the pattern, applying waviness in the vertical direction to edges.
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The Main Modify menu appears. Press [Spring], turning it on. Set the following parameters. Knob Parameter Adjustment Setting values Gain Degree of barrel distortion –100.00 to +100.00 Applying a spiral effect to the wipe pattern (Spiral) This deforms the pattern spirally. Spiral off Spiral on •...
Possible combinations of wipe patterns and modifiers Yes: Can be used No: Cannot be used Modifiers Type of wipe Standard Enhanced Rotary Mosaic Random/ diamond dust Direction Split Edge Positioner Rotation Aspect ratio Pattern replication Pairing Modulation (H/V) Modulation (Fringe) Spring Spiral a) Not patterns 1 to 16, 19, and 20...
Wipe Settings for Independent Key Transitions You carry out independent key/downstream key transition wipe setting operations using the Wipe Adjust menu for each keyer. For an overview of independent key transitions, see “What is an independent key transition?” (page 141). This section describes the independent key transition wipe settings, taking the M/E-1 >Key1 >Transition >Wipe Adjust menu as an example.
The Pattern Select menu appears. Press the button for the desired pattern. Setting Independent Key Transition Wipe Modifiers Available modifiers You can use the following modifiers with an independent key transition wipe. Note that the available modifiers may depend on the pattern you are using. •...
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In the device control block, press the [M/E1] or [P/P] button, turning it on. The buttons in the device control block are assigned to the wipe position setting as follows. Table 1: Buttons and assigned settings Button name Setting K1 CB1 Wipe position for independent key 1 transition Wipe position for independent key 2 transition Wipe position for independent key 3 transition...
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To move the pattern from its current position to the center through the course of a transition Press [Auto Center] in the <Position> group, turning it on. Rotating the wipe pattern (Rotation) In the <Rotation> group of the Key1 Wipe Adjust menu, select the rotation type.
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Knob Parameter Adjustment Setting values Aspect Aspect ratio –100.00 to +100.00 a) See page 218. Replicating the wipe pattern (Multi) Press [Multi] in the Key1 Wipe Adjust menu, turning it on. Set the following parameters. Knob Parameter Adjustment Setting values H Multi Number of repetitions of pattern 1 to 63...
Wipe Snapshots You can snapshot and save a wipe pattern together with the current settings of its modifiers and pattern limit in a dedicated register for recall when required. There are 10 wipe snapshot registers on each M/E bank and the PGM/PST bank.
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Saving a wipe snapshot from the menu Set up the wipe you want to save. In the Wipe Snapshot menu, press [Store], lighting it amber. Press the memory recall button for the register in which you want to save. Notes •...
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Chapter 6 DME Wipes Overview ....................234 Types of DME Wipe Pattern .............234 DME Wipe Pattern Variation and Modifiers ........242 Relation Between DME Wipes and Other Effects ......243 Basic Procedure for DME Wipe Settings ..........245 DME Wipe Settings Menu ..............245 DME Wipe Pattern Selection ............245 Setting DME Wipe Modifiers ............248 DME Wipe Modify Clear ..............255 DME Wipe Settings for Independent Key Transitions ......256...
Overview A DME wipe is a wipe transition that uses a DME effect to change from one video image to the next. There are two types of DME wipe: those which can be selected for a normal transition, and those which can be selected for an independent key transition. For details of independent key transitions, see page 141.
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Slide: The new video slides in over the old video. (Pattern numbers: 1001 to 1008 (one-channel mode), 2601 to 2608 (two- channel mode)) Squeeze: The new video appears squeezed over the old video, and progressively expands to cover it. (Pattern numbers: 1021 to 1031 (one-channel mode), 2621 to 2628 (two- channel mode)) Split: The old video splits, and the new video appears in the gap.
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Picture-in-picture: The one-channel mode and two-channel mode differ as follows. In one-channel mode, this completes in two transitions. In the first transition, the old video shrinks, and the new video appears behind it. In the second transition, the old video expands again until it is its original size.
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In three-channel mode, a brick appears over the old video as the image is expanding and rotating, and switches to the new video. (Pattern number: 3601 (three-channel mode)) User programmable DME: Using a DME keyframe effect created with a keyframe operation, this executes a DME wipe. (Pattern numbers: 1901 to 1999 (one-channel mode), 2901 to 2999 (two- channel mode), 3901 to 3999 (three-channel mode)) For details of creating keyframe effects, see “Creating User...
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Transition mode “Compress” The change in the image when the transition mode is set to “Compress” is as follows, in comparison to the case of “Picture-in-picture.” • Example of the image change in the transition mode “Picture-in- picture” (one-channel mode) First stroke Second stroke •...
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At the first transition completion point, if you move the image with the positioner, the transition appears as in the following figure. First transition Transition start completion point Transition end Image created by interpolation Background A Background B Effect execution State before modification Transition mode “frame in-out H”...
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First transition Transition start completion point Transition end Image created by interpolation Background A Background B Effect execution State before modification Transition mode “frame in-out V” This mode is specified when creating a transition effect in the vertical direction. In this mode, in the state at completion of the first transition, you can move the image with the positioner in both horizontal and vertical directions.
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At the first transition completion point, if you move the image with the positioner, the transition appears as in the following figure. First transition Transition start completion point Transition end Image created by interpolation Background A Effect execution Background B State before modification Signals forming part of the background for a DME wipe...
For details, see “Interfacing With External Devices (Device Interface Menu)” in Chapter 19 (Volume 3). DME Wipe Pattern Variation and Modifiers You can modify the selected DME wipe pattern in the same way as an ordinary wipe pattern, as follows. For the setting operations, see “Setting DME Wipe Modifiers”...
• 2851 to 2854, 2861 to 2864 When these pattern numbers are selected, you can set the pattern position for each channel setting when the first transition completes. Pattern limit: You can restrict the range of the transition as desired. However, this is not available for a DME wipe in the independent key transition control block.
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Relation to processed keys When using the DME for a processed key, if you select a DME wipe, an available DME is automatically allocated to the DME wipe. If all of the DME channels are in use, then it is not possible to select a DME wipe. If in a Setup menu a setting has been made for DME allocation, that Setup menu setting takes precedence (see “Setting the assignments of DME channels to use on the individual M/E banks”...
Basic Procedure for DME Wipe Settings You carry out DME wipe setting operations principally using the DME Wipe menu for each bank. This section describes the basic procedures for DME wipe settings, taking the M/E-1 >DME Wipe menu as an example. For details of independent key transition DME wipe settings, see “DME Wipe Settings for Independent Key Transitions”...
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• Split/Door: split and door • Flip Tumble: flip tumble • Mirror/Sphere: mirror and sphere • Character Trail: character trail • Wave/Ripple: wave and ripple • Page Turn/Roll: page turn and page roll • Frame I/O/P in P: frame in/out and picture-in-picture •...
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a) The horizontal center position of the video pasted on Side V. At –100.00 the center is at the left edge of the screen, and at +100.00 the center is at the right edge of the screen. b) The vertical center position of the video pasted on Side V. At –100.00 the center is at the bottom edge of the screen, and at +100.00 the center is at the top edge of the screen.
Parameter group [2/2] Knob Parameter Adjustment Setting values Side H Size X Side H horizontal 0.01 to 8.00 magnification Side H Size Y Side H vertical 0.01 to 8.00 magnification Height Height of brick 0.01 to 100.00 Side H Center X Side H horizontal center –100.00 to +100.00 position...
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To specify the DME wipe direction with a button in the transition control block In the transition control block of each of the M/E-1 to M/E-3 and PGM/PST banks, press the following direction selection buttons. NORM: Normal NORM/REV: Normal/Reverse REV: Reverse Modifying the DME wipe pattern edge In the M/E-1 >DME Wipe menu, select HF4 ‘Edge/Direction.’...
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Display indications when multiple channels are selected at the same time The indications on the knobs show the settings of the lowest-numbered channel. When you turn the knobs to adjust the settings, this changes the settings on the other channels by the same amount. Setting the DME wipe position (Positioner) In the M/E-1 >DME Wipe menu, select HF5 ‘Modify.’...
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In the <Position Select> group, the one of the [Top Left], [Top Right], [Bottom Left], and [Bottom Right] buttons that is on indicates the current display position of the DME wipe pattern. In the <Position> group, press [Position], turning it on. Depending on whether the DME wipe pattern is in one-channel mode or two-channel mode, proceed as follows.
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The Modify menu appears. Depending on whether the selected pattern is in one-channel mode or two- channel mode, proceed as follows. For a pattern in one-channel mode: press [1st Ch], turning it on. For a pattern in two-channel mode: from the <Ch Select> group, select the corresponding channel.
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Knob Parameter Adjustment Setting values Crop the top of the image –100.00 to +100.00 Left Crop the left of the image –100.00 to +100.00 Right Crop the right of the image –100.00 to +100.00 Bottom Crop the bottom of the image –100.00 to +100.00 Display indications when multiple channels are selected at the same time...
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Linear: The cropping is removed linearly through the whole course of the transition (enlarges). Transition Transition Transition Cropping Cropping Cropping 100 (%) 100 (%) 100 (%) [Cut] [Last 5%] [Linear] t: transition execution time y: change in transition and cropping amount Setting the timing of transition completion When the execution mode for a DME wipe crop transition is set to [Last 5%], you can select the timing of transition completion from 70% ([Last 30%]), 95%...
Transition Transition Transition Cropping Cropping Cropping “Dead Zone” 100 (%) 100 (%) 100 (%) [Last 30%] [Last 5%] [Off] t: transition execution time y: change in transition and cropping amount DME Wipe Modify Clear Press [Default Recall] at the lower left of the menu display, turning it on, then press VF6 ‘DME Wipe’...
DME Wipe Settings for Independent Key Transitions You carry out independent key/downstream key transition DME wipe setting operations using the DME Wipe Adjust menu for each keyer. For an overview of independent key transitions, see page 141. This section describes the independent key transition DME wipe settings, taking the M/E-1 >Key1 >Transition >DME Wipe Adjust menu as an example.
In two-channel mode, only Page Turn and Page Roll are selectable. • Slide/Squeeze: slide and squeeze • Split/Door: split and door • Mirror/Sphere: mirror and sphere • Character Trail: character trail • Wave/Ripple: wave and ripple • Page Turn/Roll: page turn and page roll •...
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Setting the DME wipe pattern size (Size) For applicable pattern numbers, see page 243. In the Key 1 DME Wipe Adjust menu, press [Size], turning it on. Set the following parameter. Knob Parameter Adjustment Setting values Size Set size of effect 0.00 to 200.00 a) The effect size when [Size] is off is taken as 100.00%.
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To set the timing of transition completion In the <Crop Mode> group of the Key1 DME Wipe Adjust menu, press [Crop], turning it on. In the <Crop Mode> group, press [Remove From Begin]. For subsequent operations, see “Setting the timing of transition completion”...
DME Wipe Snapshots You can snapshot and save a DME wipe pattern together with the current settings of its modifiers and pattern limit in a dedicated register for recall when required. There are 10 DME wipe snapshot registers for each of the M/E and P/P banks. Use the menu to save and recall these registers DME Snapshot Operations With the Menus In the same way as for wipe snapshots, you can save, recall, and delete DME...
Creating User Programmable DME Patterns With a user programmable DME, you can use DME effects created through the use of keyframes for a transition on the switcher system. Note the following points when creating a keyframe effect for use as a user programmable DME pattern.
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The following transition modes are available. Channels Transition mode Effect group One-channel mode Single transition mode Slide, Split, Door, Page turn, Page roll, Squeeze, Mirror, Sphere, Character Trail, Wave, Ripple, 2D Trans, 3D Trans, Sparkle, Split Slide Flip Tumble Flip Tumble, Mosaic, Defocus Frame in-out Frame in-out Frame in-out...
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• Create the last keyframe with the image inverted so the back side is visible, and with the size at full size. • In the <Transition Mode> group of the Key Frame >DME User PGM menu, select [Flip Tumble]. Notes on frame in-out (one-channel mode) Create a minimum of three keyframes.
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• Either create the first keyframe image outside the screen area, or set the image size to zero so that it cannot be seen within the screen. • Create the first transition to end such that the image can be seen within the screen.
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It is recommended to make the priority settings at a keyframe point at which the two images are not overlapping. • During the course of a transition, there is a “dead zone” corresponding to the intermediate point of the whole effect (see following figure), during which the image does not change.
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Creating User Programmable DME Patterns...
Overview Frame memory is a function whereby a frame of input video can be frozen and written to memory, for further use as material for editing. You can also play recorded frame memory clips (movies). Frame capacity The memory capacity for freeze images is a maximum of 444 frames. For details of operating procedures, see “Still Image Operations”...
Input Frame memory source bus 1 Frame memory source bus 2 Output Pair mode By enabling the pair mode, you can link FM1 and FM2, FM3 and FM4, FM5 and FM6, and FM7 and FM8. For example, when a freeze or image processing is carried out on FM1, the same operation is carried out on FM2.
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Notes • When the system is powered off, the folder names are deleted. The folder names need to be saved on media. • The following names cannot be used for folders. Flash1, Flash2 CON, PRN, AUX, CLOCK$, NUL, COM0, COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9 LPT0, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, LPT9 A folder named “Default”...
Still Image Operations The frame memory functions provides the following still image file functions. • Freezing an input image • Saving a still image • Recalling a still image • Processing an image • Image output • Continuously capturing images (record) •...
Interpreting the Frame Memory Menu The menu screen consists of the following principal parts. The frame memory selection area display is the same for all except the Pattern Adjust/Pattern Select/Field Invert/File (excluding Pair Recombination menu)/ Folder/External HDD menus. 1 Auto store status display 2 Display of available image capacity 4 Pair selection button Frame memory...
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b Display of available image capacity This shows the remaining number of frames. When no more frames can be stored, in pair mode “1” or “0” appears in red, and in single mode “0” appears in red. c Target FM selection buttons Status display Reposition/Lock status display Still/duration display...
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d Pair selection button Select the pair to be displayed in the target FM selection buttons. (in the following figure, the pair of FM1 and FM2 is selected.) Status display The border color shows the status as follows: Blue: selected as the reference channel Amber: selected, but not the reference channel Black: not selected The following information appears on the button.
File information detail display Selected file. When a pair file is selected each press switches the front and the back. Thumbnail indications Still image files and clip files: Still image files are displayed as gray buttons and clip files are displayed as yellow buttons. Single files and pair files: Single files are displayed with shadow and pair files are displayed with no shadow.
When using the signal on frame memory source bus 1 or 2 for the input image, select the signal as described below. For the method of using a color matte signal, see “Freezing an image and writing it to memory” (page 278). Selecting the signal on a frame memory source bus As an example, to select a signal on frame memory source bus 1, use the following procedure.
From the pair selection buttons, press the buttons corresponding to FM1 and FM2. This assigns the signals to FM1 and FM2. To the right of the target FM selection buttons, the FM1 and FM2 output status appears (see page 273). If required, press [Pair], to select the FM operation mode (pair mode).
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Note When the system is powered off, any freeze images written to temporary memory are lost. Freezing an image and writing it to memory To freeze the signal selected as input material, and write it to memory, use the following procedure. In the Frame Memory menu, select VF1 ‘Still’...
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After carrying out the freeze, to return to the state immediately before the freeze, press [Undo] in the <Freeze> group. Notes • All freeze images written to temporary memory are lost when the system is powered off. • If you change the frame memory to use as in step 2 before saving the freeze images written to temporary memory, all the freeze images in temporary memory are lost, unless the auto store function has been enabled in setup.
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When the system is powered off, the file saved in memory is erased. When the system is powered off, the file saved in memory is erased. However, you can recall a backed up file in the Frame Memory menu. For details, see “File Backups” (page 311), and “Restoring backed up files”...
Setting a mask Masks can be set separately for frame memory source buses 1 and 2. To apply a mask to the signal selected on frame memory source bus 1, for example, use the following procedure in the Still >Freeze/Store menu. Press [Box Mask] turning it on.
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Sub file Main file • When [Pair] is off, both single files and pair files appear. Single file In the frame memory selection area, select the FM to be assigned. (See page 277.) If [Direct Recall] is on, press and turn it off. Select the desired folder in the folder selection area.
Press the thumbnail of the clip you want to recall. Press [Recall]. This recalls the still image file, which is assigned to the FM you selected in step 2. To recall in direct recall mode Direct recall means that pressing a thumbnail immediately recalls the file. In this mode, only the front thumbnail file is recalled.
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NAM: Non-additive mix the background image with the signal selected on the frame memory source bus or color matte signal. Combining the background image and input signal In the Frame Memory menu, select VF1 ‘Still’ and HF3 ‘Composite.’ The Composite menu appears. In the frame memory selection area, select the FM to be assigned.
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Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 If you turned [Frgd Color] off in step 6, if required press [Input Adjust] to display the Input Adjust menu, and make the video process (see page 280) and mask (see page 281) settings for the input signal.
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Press [Store]. The keyboard window appears. In the keyboard window, enter the file name (maximum eight characters). In the keyboard window press [Enter]. This saves the freeze image as a still image file in memory. The destination folder is the folder selected in step 4 of “Combining the background image and input signal”...
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• When [Mix] is selected Knob Parameter Adjustment Setting values Mix Rate Mix proportion 0.00 to 100.00 When you selected a pattern key, press [Pattern Adjust]. The Pattern Adjust menu appears. In the menu, set the pattern modifiers as required. •...
Knob Parameter Adjustment Setting values Size Pattern size 0.00 to 100.00 Soft Edge softness 0.00 to 100.00 When you selected a pattern key or external key, if required press [Key Invert] in the Still >Composite menu to invert the key. Image Output There are two functions related to image output: the reposition function for moving the output image, and the lock function for fixing the output image.
Knob Parameter Adjustment Setting values Position H Move in horizontal direction –200.00 to +200.00 Position V Move in vertical direction –200.00 to +200.00 a) See page 214. The surroundings of the moved image on the screen are filled with black. To return the image moved by the reposition function to the center position, in the <Reposition>...
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Note When using the record function to continuously capture frames, it is not possible to use the mask function. Continuously freezing input images and writing to memory In the Frame Memory menu, select VF1 ‘Still’ and HF4 ‘Animation Record.’ The Animation Record menu appears. Select the desired frame memory.
If required, set video processing for the selected signal. For details of the operating procedures, see “Setting video processing” (page 280). Press [Record], to start recording. When the recording time is set, recording stops once the time has elapsed. Press [Stop] to stop recording. Even if the recording time is set, you can still stop recording before the set time has elapsed.
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Creating an effect with still image files as a keyframe In the Frame Memory menu, select VF1 ‘Still’ and HF5 ‘Create Key Frame.’ The Create Key Frame menu appears. • A thumbnail appears for each group of files having the same characters, except for the last three characters, in the file name.
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If necessary, turn the knob to check the animation effect in the thumbnail display. Knob Parameter Adjustment Setting values Viewer Animate thumbnail display 00:00:00 and upwards of files Using the region selection buttons in the numeric keypad control block or the Multifunction Flexi Pad control block, select one of the regions (User1 to User8) to which the frame memory output signals have been assigned.
Frame Memory Clip Function What is a “frame memory clip”? Movies can be read into frame memory, and recalled and played back. A movie held in frame memory is called a “frame memory clip.” A frame memory clip can be named using up to four characters. (For details of frame memory clip names, see “Continuously Capturing Still Images (Record)”...
Frame Memory Clip Operations For an overview of frame memory clip concepts, see “Frame Memory Clip Function” (page 294). Note During playback of a frame memory clip of the pair assigned to either of the target FM selection buttons (see page 297), frame memory operations may not be performed properly.
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Frame memory Target selection buttons folder selection area Frame memory Pair selection buttons selection area Direct Recall button Clip file selection area In the frame memory selection area, select an assigned target FM. (See page 276) If [Direct Recall] is on, press the button, turning it off. In the folder selection area, select the desired folder.
This recalls the clip file, which is assigned to the FM you selected in step 2. In pair mode, if a clip is selected, the main file is output to FM1, and the sub file to FM2. In single mode, when only one of FM1 and FM2 is selected, the front file on the thumbnail is output.
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Status buttons Current position These show the timecode values for (red bar) the start point, current position, and end point. Playback start point (pale blue bar) Playback end point (yellow bar) When [Pair] is Off, press a target FM selection button to select the target. To set loop playback, press [Loop], turning it on.
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To specify the playback start point To set the current position as the playback start point, in the <Start TC> group, press [Set]. To set a different position, press the [Start] status button, and enter a timecode value from the numeric keypad window. To specify the playback stop point Start playback, and at the desired position press the [STOP] button to stop playback, then in the <Stop TC>...
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automatically sets the playback start point. (The duration setting is not displayed in the device control block.) To specify the playback stop point Start playback, and at the desired position press the [STOP] button to stop playback, then press the [STOP TC] button. To set to any position, press the [SET STOP TC] button, and enter a timecode from the numeric keypad control block.
counterclockwise. Move the joystick to the right for the forward direction and to the left for the reverse direction. When you pressed the [JOG] button: Playback is at a speed corresponding to the turning speed of the Z-ring or the movement speed of the joystick. When you pressed the [SHTL] button: Playback is at a speed corresponding to the rotation angle of the Z-ring or amount of movement of the joystick.
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Frame memory Pair selection selection area buttons Operation target Folder selection selection buttons area With [Pair] off, press the operation target selection button, to select the operation target. In the folder selection area, select the folder containing the clip to be recorded.
This confirms the clip duration. Creating and Handling Frame Memory Folders You can create, rename, and delete frame memory folders. Creating a new folder In the Frame Memory menu, select VF5 ‘Folder.’ The Folder menu appears. The status area shows a list of the current folder settings.
LPT9 This changes the folder name. Deleting a folder In the Frame Memory >Folder menu, select the folder with the arrow keys or by turning the knobs. Knob Parameter Adjustment Setting values Folder selection 1 to 12 Number of files to select 1 to 12 consecutively from selected file To select all folders, select [All].
Clip Transition Operations A frame memory clip (movie) is played back, linked to a transition using a mix (dissolve) or wipe. The following restrictions apply to the use of a clip transition. • Key frame capture is not possible. • It is not possible to apply a pattern limit. •...
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Clip transition display area Background transition display area Clip display area Press the [Clip] button. The Clip menu appears, and the status area shows a list of clips. Select the clip to use in the clip transition. Return to the Clip Transition menu, and in the <BKGD Transition Type> group, select the background transition type.
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• Turn knob 1 to set the number of frames. (The left end of the reference axis (see following figure) is the position of frame 0.) Position of frame 0 Reference axis Using either of the following methods, set the end point of the background transition.
Image Data Management You can carry out the following operations on the files in which images are saved. • Pair file processing • Move • Delete • Rename • Backup • Restore Note During playback of a frame memory clip of the pair assigned to either of the target FM selection buttons (see page 297), frame memory operations may not be performed properly.
The Pair Recombination menu appears. Press [Couple]. This converts the files output to FM1 and FM2 to a pair. Splitting a pair file into two single files Note Carrying out the following operation automatically switches [Pair] to Off. The following description applies to the case of FM1and FM2, but the procedures are similar for the other cases.
Knob Parameter Adjustment Setting values Selection of number of files in 1 and upwards sequence Select the destination folder and file. Press [Move]. To confirm the move press [Yes], and to cancel press [No]. Deleting Files In the Frame Memory menu, select VF4 ‘File’ and HF5 ‘Delete.’ The Delete menu appears.
Renaming Files In the Frame Memory menu, select VF4 ‘File’ and HF6 ‘Rename’ The Rename menu appears. In the status area, whether pair mode is on or off, all of the saved files appear as thumbnails. Using either of the following methods, select the file to be renamed. If necessary, press the arrow keys to scroll the display.
Press [Backup]. This backs up the saved file. Restoring Files Restoring backed up files To recall files backed up on the hard disk, use the following procedure. In the Frame Memory menu, select VF4 ‘File’ and HF7 ‘Backup/Restore.’ The Backup/Restore menu appears. Press [Restore].
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Chapter 8 Color Backgrounds, Copy and Swap, and Other Settings Color Background ..................314 Color Background Settings Menu .............314 Basic Color Background Setting Operations ........314 Copy and Swap ..................318 Copy and Swap Operations ..............322 Copy and Swap Menu Operations .............322 Copy by Button Operation ..............323 Misc Menu Operations ................324 Port Settings for Control From an External Device ......324 Editing Keyboard Settings ..............325...
Color Background The dedicated generators generate color signals, and these can be used as color backgrounds in video effects. Color background selection There are two color backgrounds, color background 1 and color background 2, which you use by assigning to cross-point buttons. Color combinations (“color mix”) The color generators can output the result of combining two colors, which are color 1 and color 2.
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In the <Matte> group of the Color Bkgd 1 menu, press [Flat Color], turning it on. You can now adjust color 1. Set the following parameters. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 Making a color combination (color mix) To combine color 1 and color 2, use the following procedure.
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Knob Parameter Adjustment Setting values 359.99 to 0.00 If required, set the pattern modifiers. • When turning [Position] on and setting the pattern position Knob Parameter Adjustment Setting values Position H Horizontal position –200.00 to +200.00 Position V Vertical position –200.00 to +200.00 a) See page 214.
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• When turning [Speed] on in the <Rotation> group and rotating the pattern at a constant rate Knob Parameter Adjustment Setting values Speed Rotation rate of pattern –100.00 to +100.00 a) See page 216. • When selecting H (horizontal) or V (vertical) in the <Modulation> group and applying waviness to the pattern (The modulation is always a sine wave.) Knob...
Copy and Swap You can copy and swap the settings among the M/E-1 and PGM/PST banks or between keyers. The following settings can be copied or swapped. • Overall settings for the M/E-1 to M/E-3, and PGM/PST banks • Keyer settings •...
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Target bank Target keyer Target data M/E-1 Keys 1 to 4 Key settings excluding the following data items: PGM/PST Downstream keys 1 to 4 • Setup data • Key snapshots • Key memory Note If a DME is being used on the source keyer for a copy or either keyer for a swap, then if for example there are insufficient DME channels, or the limit on using DME channels within an M/E bank is exceeded, it may not be possible to select the DME.
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DME wipe copy and DME wipe swap in the independent key transition control block You can copy and swap the DME wipe settings among the keyers listed in the following table. Target bank Target keyer Target data M/E-1 Keys 1 to 4 DME wipe settings in the independent key transition control block.
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DME channel copy and swap You can copy and swap the channel data among DME channels 1 to 4. Copy and Swap...
Copy and Swap Operations Copy and Swap Menu Operations Accessing the Copy/Swap menu In the menu operation section top menu selection buttons, press the [Copy/ Swap] button, then press VF1 ‘Copy/Swap.’ The Copy/Swap menu appears. Here a copy/swap operation on wipe data is described by way of example, using the Copy/Swap >Wipe menu, but the same general procedure applies to all of the following menus.
Using any of the following methods, select the data to be copied or swapped. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. • Turn the knobs to make the setting. Knob Parameter Adjustment...
Misc Menu Operations In the Misc menu, you can carry out the following operations. • Enabling and disabling operation from an external device, System Manager, or an editing keyboard. • Switching the safe title function on or off for each switcher output. •...
DME override In the menu control block, press the top menu selection button [MISC], then select VF1 ‘Enable’ and HF1 ‘Port Enable.’ The Misc >Enable >Port Enable menu appears. In the <DME Override> group, select the DME override mode. DME Override: When a switcher snapshot or effect using a DME is recalled, forcibly select the DME that was used when saving.
Enabling or disabling control from the editing keyboard In the menu control block, press the top menu selection button [MISC], then select VF1 ‘Enable’ and HF2 ‘Plug-In Editor.’ The Misc >Enable >Plug-In Editor menu appears. In the <Control From Plug-In Editor> group, press [Editor Enable]. Each time you press the button toggles between enable and disable.
Press [Safe Title] to set it on or off. Displaying a List of Transition Rates and Changing the Settings In the Transition menu, for each bank you can display a list of the M/E (or PGM/PST) transition rates and independent key (or DSK) transition rates, and change the settings.
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Knob Parameter Adjustment Setting values Transition Rate Transition rate 0 to 999 (frames) Note When a clip transition is selected as the transition type, it is not possible to change the transition rate in this menu. To set the independent key transition rate In the <M/E-1 Transition Rate>...
AUX Menu Operations AUX Bus Settings Making video process settings for an AUX bus In the Aux/Mon >Aux Bus menu, using any of the following methods, select the AUX bus to which the settings apply. • Directly press the list in the status area. •...
Status Menu The Status menu shows the following information. • Operating status of the DME Viewing the DME operating status To view the DME operating status, press the top menu selection button [STATS] in the menu control block. This selects VF1 ‘DME Status’ and the Status menu appears. DME status display For each DME channel, you can see how the DME is being used in the corresponding operation block.
Router Control Menu Operations Using the Router >Router Control >Router Control menu, you can carry out router switching operations. Checking the List of Inputs for Each Destination You can check the list of signals currently input for each destination. In the menu control block, press the top menu selection button [RTR], then select VF1 ‘Router Control’...
Switching the Source for Each Destination You can switch the source for each destination with a menu operation. For the assignment of destinations and sources to buttons, use the Setup >Panel >Aux Assign >RTR Mode Setting menu. For details, refer to “Using the Auxiliary Bus Control Block for Router Control”...
Video Process The term “video process” is applied to adjustments to the luminance and hue of the input video signal. There are two types of adjustment, depending on the application: • Adjustment of an individual primary input signal • Image effects on a particular bus Note These types of adjustment may be carried out independently.
Making the adjustments Adjust VIDEO GAIN, Y GAIN, BLACK LEVEL, C GAIN, and HUE DELAY in the following menus. Applicable bus Menu used for operation See page M/E-1 bank Key fill buses for keys M/E-1 menu page 181 1 to 4 Background A and B Video Process menu page 335...
Video Process Settings This section describes operations on the M/E-1 and PGM/PST background A and B buses, and utility buses 1 and 2. For these operations, use the Misc >Video Process menu in the respective operating bank. For video process settings on other buses, see the following. •...
Preparations The color corrector enables video signal color correction (black balance/white balance adjustment, gamma correction, knee correction, etc.). Note To use the color corrector, the BZS-9420 Color Corrector Software is required. To use the software, you need to obtain a further installation key. For details on obtaining an installation key, see “Making Settings Required to Use the Software”...
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For details of the assignment process, see “Cross-Point Settings (Xpt Assign Menu)” in Chapter 19 (Volume 3). Accessing the CCR menu For color correction operations, use the CCR menu. To access the CCR menu, in the menu control block, press the top menu selection button [CCR].
Overall Color Corrector Operations Enabling Color Corrector To enable the functions of color corrector 1, for example, use the following procedure. In the CCR menu, press VF1 ‘CCR1’ and any HF. In the <CCR> group, press [CCR], turning it on. This enables the functions of color corrector 1.
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Knob Parameter Adjustment Setting values Left No Select copy source data 1 or 2 Right No Select copy destination 1 or 2 data Press [Copy]. This carries out the copy. Swapping color corrector data Refer to the procedure described in the previous item “Copying color corrector data.”...
Color Corrector Functions This section describes the color corrector functions. For each of the following operations, it is possible to copy or swap data between two color correctors (CCR1 and CCR2). Input Video Processing Operations Carry out the following corrections to a YUV signal before conversion to an RGB signal.
Primary Color Correction Operations Carry out the following corrections to each of the R, G, and B signals. Black balance adjustment: setting the output level for a 0% level input signal. White balance adjustment: setting the output level for a 100% level input signal.
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Depending on the selection in step 3, adjust the following parameters. • When Black or Gamma is selected Knob Parameter Adjustment Setting values Red signal adjustment –100.00 to +100.00 Green Green signal adjustment –100.00 to +100.00 Blue Blue signal adjustment –100.00 to +100.00 Simultaneous RGB adjustment Red value is shown...
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Depending on the selection in step 3, adjust the following parameters. • When Box is selected Knob Parameter Adjustment Setting values Top position –100.00 to +100.00 Left Left position –100.00 to +100.00 Right Right position –100.00 to +100.00 Bottom Bottom position –100.00 to +100.00 Soft Degree of softness of box...
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Knob Parameter Adjustment Setting values V Multi Number of repetitions of pattern 1 to 63 vertically Invert Type Replication layout 1 to 4 a) See “Setting the wipe pattern replication (Multi)” (page 219). • When turning [Aspect] on and setting the aspect ratio of the pattern Knob Parameter Adjustment...
Secondary Color Correction Operations For the six colors R (red), G (green), B (blue), Y (yellow), C (cyan), and M (magenta), adjust the luminance and saturation, and also the hue within a range of ±30 degrees of the center value for each color. You can mask a part of the region to be corrected.
RGB Clip Operations For each of the R, G, and B signals, you can make dark clip and white clip adjustments. Making RGB clip adjustments In the CCR menu, press VF1 ‘CCR1’ and HF4 ‘RGB Clip.’ The RGB Clip menu appears. In the <RGB Clip>...
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Over Bright point Bright/Middle point Under Dark point Middle/Dark point Dark Middle Bright Input signal luminance level There are three modes for luminance processing, as follows. Tint mode: adding a specified color to the original video signal. Color Modify mode: adjusting the original video signal. Y Modify mode: adjusting the output levels of the input luminance signal.
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The Luminance Process menu appears. In the <Luminance Process> group, press [Luminance Process], turning it In the <Mode> group, specify the adjustment mode. Tint: add a specified color to the original video signal. Color Modify: adjust the original video signal. Y Modify: adjust the output levels of the input luminance signal.
Knob Parameter Adjustment Setting values Under D Soft Degree of softness at Under Dark 15.00 to 70.00 point In the <Luminance Process Adjust> group, press [Dark], [Mid], or [Bright], and adjust the following parameters for the three regions. • In tint mode Knob Parameter Adjustment...
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Note When secondary color correction is enabled in the setup settings, this function is disabled. For details, see “Switching the Color Correction Function” in Chapter 18 (Volume 3). Adjusting the color of the specified region (key) In the CCR menu, press VF1 ‘CCR1’ and HF6 ‘Spot CCR/Output.’ The Spot CCR/Output menu appears.
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Knob Parameter Adjustment Setting values 359.99 to 0.00 Gain Key gain –100.00 to +100.00 Press [Window], turning it on, to adjust the key detection range for spot color adjustment. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 0.00 to 100.00...
Knob Parameter Adjustment Setting values Black Level Black level –116.90 to +116.90 To return the parameters to their default settings In the <Outer Out Proc> group, press [Unity]. Output Video Processing Operations Carry out the following corrections are available on the YUV signal. •...
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White clip: setting the maximum level of the luminance signal. Dark clip: setting the minimum level of the luminance signal. Positive clip: setting the maximum amplitude in the positive direction of the color difference signal. Negative clip: setting the maximum amplitude in the negative direction of the color difference signal.
(If the software has been factory installed, the install key is not required.) For the method of obtaining an install key, contact your Sony representative. On that occasion, you may be required to submit the unique device ID of the switcher you are using.
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• A processed key cannot be used. Therefore, it is not possible to apply a DME effect to a downstream key. • As an independent key transition type, wipe and DME wipe cannot be used. Restrictions on executing transitions in the transition control block •...
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Output Fixed assigned outputs connector Standard mode Multi-program mode DSK mode OUT19 Preview Key preview 1 P/P OUT2 OUT20 Clean Key preview 2 P/P OUT3 OUT21 Key preview Clean 1 P/P OUT4 OUT22 Preset Preset Clean 2 a) In DSK mode, the backgrounds that can be selected in the PGM Config menu are restricted to background 1 and background 2.
User programmable DME The illustrations for patterns 1901 to 1999 show an effect register number or register name. 1901 1999 DME Wipe Patterns Available in Two-Channel Mode Slide 2601 2602 2603 2604 2605 2606 2607 2608 Squeeze 2621 2622 2623 2624 2625 2626...
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3D trans 2631 2632 2633 2634 2642 2644 Picture-in-picture 2651 2652 DME Wipe Pattern List...
DME Wipe Patterns Available in Three-Channel Mode Brick 3601 User programmable DME The illustrations for patterns 3901 to 3999 show an effect register number or register name. 3901 3999 DME Wipe Pattern List...
Menu Tree Recalling Menus This section details the menu structure, and shows the top menu selection buttons in the menu control block which are used to access the menus. Top menu selection buttons DISPL MENU FRAME COLOR COPY BKGD /MON COPY MISC SWAP...
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In this section, the numbers for the M/E-1 menus are given as examples. [M/E 1], [M/E 2], and [M/E 3] buttons M/E-1 VF1: Key1 HF1: Type (1111) Chroma Adjust (1111.1) VF2: Key2 Matte Adjust (1111.2) Mix Ptn Select (1112.2) VF3: Key3 Key Priority (1173) Pattern Select (1116.2) VF4: Key4...
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[M/E 1], [M/E 2], and [M/E 3] buttons M/E-1 VF1: Key1 to previous page VF2: Key2 VF3: Key3 VF4: Key4 HF1: Main Pattern (1151) HF2: Pattern Mix (1152) VF5: Wipe HF3: Sub Pattern (1153) HF4: Edge/Direction (1154) Matte Adjust (1154.1) Mix Pattern Select (1154.2) HF5: Main Modify (1155) Multi Adjust (1155.1)
Color Bkgd Menu COLOR [COLOR BKGD] button BKGD Color Bkgd VF1: Color Bkgd1 (2210) Mix Pattern Select (2210.1) VF2: Color Bkgd2 (2220) Mix Pattern Select (2220.1) AUX/MON Menu [AUX MON] button Aux/Mon VF1: Aux Bus (2311) Menu Tree...
Global Effect Menu [GLB EFF] button Global Effect VF1: Ch1-Ch4 HF1: Combiner Priority (4211) VF2: Ch5-Ch8 HF2: Brick (4212) HF3: Shadow (4213) HF7: Combine Gp Select (4217) HF1: Combiner Priority (4221) HF2: Brick (4222) HF3: Shadow (4223) a) When using the MKS-6470 DME HF7: Combine Gp Select (4227) Board Set, the button is indicated as “VF1: Ch1-Ch2”.
Engineering Setup Menu [ENG SETUP] button SETUP HF1: Network Config (7311) Panel Assign (7312.1) HF2: System Config (7312) Switcher Assign (7312.2) Engineering Setup VF1: System Aspect (7313.1) Switcher Aspect (7313.2) VF2: Panel HF3: Format (7313) Detail Information (7316.1) DME Aspect (7313.3) License Management (7316.7) VF3: Switcher HF4: Start Up (7314)
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SETUP Link Table Adjust (7321.5) Engineering Setup to previous pages VF1: System Link Matrix Adjust (7321.4) VF2: Panel Link Bus Adjust (7321.6) VF3: Switcher DSK Fader Assign (7321.1) VF4: DME HF1: Config (7321) 10 Key Region Assign (7321.7) Key Trans Link (7321.2) VF5: DCU Link/Program Button (7321.8) External Bus Link (7321.3)
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[ENG SETUP] button SETUP Engineering Setup VF1: System to previous pages VF2: Panel VF3: Switcher HF1: Config (7331) M/E Output Assign (7331.1) VF4: DME PGM Config (7331.2) VF5: DCU K-PVW Config (7331.3) VF6: Router/Tally User 1-8 Config (7331.4) Logical M/E Assign (7331.5) to next page DME Config (7331.6) Side Flags (7331.7)
Diagnostic Menu [DIAG] button DIAG Diagnostic VF1: Error Info HF1: Error Status (7411) HF2: Error Log (7412) VF3: System Info LAN Status (7431) Menu Tree...
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The material contained in this manual consists of infor- mation that is the property of Sony Corporation and is intended solely for use by the purchasers of the equip- ment described in this manual. Sony Corporation expressly prohibits the duplication of...
DVS-9000/9000SF System (With CCP-9000 Series Center Control Panel) User’s Guide Production Switcher System [English] Volume 2 2nd Edition Software Version 8.00 and Later...
DME (Digital Multi Effects) allows you to add three-dimensional effects such as image movement, rotation, magnification and shrinking, as well as a wide variety of special effects. DME is the general name for all of these effects. You can use up to four channels as dedicated DME channels. Each channel can be used on its own or in combination with other channels, which allows you to create advanced effects with more complexity.
– “Setting the Interface Between the DME and the Switcher” (see Chapter 16 (Volume 3)) – “Setting the AUX Bus Output and Reentry input” (see Chapter 20 (Volume • On the MVE-9000, the method of combiner channel selection is different from that on the BKDS-9470.
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For example, as shown in the following figure, the image moves in a different direction when you move it along the x-axis of the source coordinate space and along the x-axis of the target coordinate space. Source coordinate space Target coordinate space Movement along the x-axes of the source coordinate space and target coordinate space Local coordinate space and global coordinate space...
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The standard values of parameters are as follows, depending on the aspect ratio of your monitor (4:3 or 16:9). Values for 4:3 mode • Origin at center of image (source coordinate space) or center of monitor (target coordinate space) x = 0.00, y = 0.00, z = 0.00 •...
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y-axis z-axis + +2.25 x-axis –4.00 +4.00 x-axis –2.25 z-axis − The plus direction on the y-axis z-axis is depth into the image or monitor screen. Values for x-, y- and z-axes (16:9 mode) Limits of three-dimensional parameters The following table shows the limits of three-dimensional transformation parameters.
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The following table shows the interval between successive detents for each transformation operation mode (see page 417). Operation mode Detent interval Location XYZ 1.0000 Rotation, Spin 0.2500 Axis Location 1.0000 Location Size 0.2500 Aspect 1.0000 Perspective (x, y) 1.0000 Perspective (z) 1.0000 Skew 0.1000...
Source/target conversion occurs in the following operation modes: • Location XYZ • Rotation Transformation Operation Modes The following operation modes are available for three-dimensional DME transformations. These operations are carried out in the device control block (trackball or joystick). (For details, see “Three-Dimensional Transformation Operations”...
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Image rotation in the source coordinate space Rotation around the y-axis Rotation around the x-axis Rotation around the z-axis Image rotation in the target coordinate space Rotation around the y-axis Rotation around the x-axis Rotation around the z-axis Spin When rotating the image in Rotation mode, it may not always be possible to achieve the kind of rotation around an axis that you want.
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Location Size Changes the size of the whole image. • Because shrinking and magnification of the image in the source coordinate space is done in three-dimensional space, magnifying the image emphasizes the sense of perspective. • Because shrinking and magnification of the image in the target coordinate space is a conversion of the two-dimensional image displayed on the monitor, shrinking and magnification does not change the shape of the image.
Perspective In the target coordinate space, changes the perspective on the image by changing an imaginary view point, without changing the position of the image. The x-axis and y-axis values define the position of the view point. The z-axis value defines its distance from the image. Change of view point on Change of view point on Change of distance from...
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Wire frames A wire frame displays an image enclosed in a frames, so that you can check the position and size of the image. If there is a shadow (see page 572), a frame is shown for the shadow as well. Coordinate axes This is a three-dimensional display of coordinates in local or global coordinate space.
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–4 –3 –2 –1 0 +1 +2 +3 +4 –1 –2 –3 Grid (4:3 mode) Shrinking the graphics display You can shrink the graphics display so that you can see beyond the range displayed on the normal monitor screen. This makes it possible to visually set the location of images in a larger space.
Three-Dimensional Parameter Display You can display a three-dimensional parameter list for the currently controlled image. When more than one DME channel is selected, the status of the reference channel is displayed. For the method of displaying a parameter list and an example display, see “Viewing the three-dimensional parameter details”...
Three-Dimensional Transformation Operations To carry out three-dimensional DME transformations, use either part of the device control block (joystick) and numeric keypad control block or the optional device control block (MKS-8031TB trackball module). Basic Operations Region selection buttons (DME1 to 4) MASTR UNDO Part of the numeric...
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Function assignment buttons Region selection buttons (DME1 to 4) Trackball M/E1 M/E2 M/E3 USER RSZR DME1 DME2 DME3 DME4 CTRL DME5 DME6 DME7 DME8 CTRL LOCAL TRGT MENU AXIS PERS SIZE MAIN RSZR SHIFT WORK BUFR Operating buttons Z-ring Buttons used when the three-dimensional transform operation mode is enabled LOCAL: Enable operations in the DME local coordinate space.
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to control the perspective of the image in the x-axis and y-axis directions. The Z-ring controls the distance to the viewpoint. LOC (location) SIZE: When this button is lit, the Z-ring controls the image size. The trackball moves the image in the x-axis and y-axis directions. LOC (location) XYZ: When this button is lit, the trackball moves the image in the x-axis and y-axis directions, and the Z-ring moves the image in the z-axis direction.
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GLB button: Selects global coordinate space. You can select this button and the [LOCAL] button simultaneously. SRC button: Selects the source coordinate space. TRGT button: Selects the target coordinate space. ([SRC] and [TRGT] cannot be selected at the same time.) Press the button for the operation you want to do, turning it on, to select the transformation mode.
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• To change on the x-axis, move the joystick horizontally. Parameter values increase as you move to the right, and decrease as you move to the left. • To change on the y-axis, move the joystick vertically. Parameter values increase as you move upward, and decrease as you move downward.
This enables the joystick on the selected axis only. Functions assignable to joystick operations Button Usable coordinate Joystick Joystick Joystick space x-direction y-direction z-direction LOC XYZ Source, target Move image on x- Move image on y- Move image on z- axis axis axis...
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Type of three-dimensional space Operation mode for three-dimensional transforms Value of X Value of Y Value of Z a) This shows one of Local Target, Local Source, Global Target, and Global Source. b) This shows one of Loc XYZ, Loc Size, Rot, Spin, Axis Loc, Skew, Asp, and Pers.
Example three-dimensional parameter details Entering Three-Dimensional Parameter Values In addition to setting three-dimensional parameter values with the trackball and Z-ring, you can enter them directly from the numeric keypad control block. Entering three-dimensional parameter values In the device control block, press the [X], [Y], or [Z] button, turning it on. The numeric keypad control block enters a mode in which you can enter parameters for the selected axis.
To enter difference values You can enter difference values by pressing the [+/–] button, entering the difference from the current value, and pressing the [TRIM] button to confirm. The [+/–] button toggles between “+” (plus) and “–” (minus) each time it is pressed.
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Turn [Graphic] on. The system enters graphics display mode, enabling graphics to be displayed in the monitor screen. Turn on the buttons of the graphics you want to show. To show axes: Turn [Axis] on. To show axis names: Turn [Axis Name] on. To show the channel ID: Turn [Ch ID] on.
When the MKE-8021A is installed in the MVE-8000A to provide an SDI interface or when the MVE-9000 is used, it is possible to output graphics to the Monitor Out connector. Canceling Virtual Images When a transformation is executed with an extreme degree of perspective, the part of the image which is beyond the imaginary view point can wrap around and show on the other side.
DME Special Effect Operations You can use DME to add a variety of special effects. Usable function differs depending on the model. For details, see “Functional Differences With Models of DME” (page 806). Special Effects Edge effects Name Effect/Image Border Adds a border to the image frame.
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Name Effect/Image Beveled Edge Gives an image a beveled edge. You can set the edge width and color. The (See page 453.) inner edge softness and edge boundary softness can also be set. Color Lights Key Border Adds borders to keys or gives a key consisting of an outline only. (See page 455.) DME Special Effect Operations...
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Name Effect/Image Art Edge Adds edges to the inner and outer side of the input image. (See page 456.) The following items can be set. • Art edge width and position • Separate softening of the art edge inner and outer sides •...
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Name Effect/Image Flex Shadow Allows a shadow to be added to the image using only one DME channel. (See page 464.) The following settings can be made for the shadow. • The signal to use for the shadow - External: Generate shadow using input key signal. - Internal: Generate shadow using an internally generated, full-size DME key signal.
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Effects for entire image Name Effect/Image Defocus Defocuses the whole image. The degree of defocusing can be set (See page 476.) simultaneously or separately for video and key signals. (However, when the DME dedicated interface is used, the degree of defocusing can be set for video signals only.) You can also cancel the black level leaking that occurs at the edge of the screen when the Defocus effect is used.
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Name Effect/Image Nega Reverses the luminance or chroma of the image. (See page 484.) Contrast Changes the contrast of the luminance and chroma of the image. (See page 484.) Mosaic Divides the image into small tiles so that it looks like a mosaic. You can (See page 485.) specify the size and aspect ratio of the tiles.
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Name Effect/Image Sketch Provides a sketch-like effect based on the outlines of the image, using (See page 486.) different touches such as sketch, edge color, drawing, relief, and sharp. SKETCH Metal Provides a metallic gloss like that from gold, silver, or a rainbow colored (See page 488.) surface.
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Freeze effects Freezes the input video. The video can also be freezed at a specified interval (see page 494). Nonlinear effects Name Effect/Image Wave Produces a wave-like effect in the image. (See page 496.) Mosaic Glass Makes the image rougher and finer at a (See page 501.) specified interval.
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Name Effect/Image Rings Partitions the image into rings that rotate (See page 507.) while moving in the same direction. Broken Glass Partitions the image like broken glass, with (See page 508.) shards flying outward. Flying Bar Divides the image into bars which peel off in (See page 508.) two blocks as they move.
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Name Effect/Image Mirror Partitions the image vertically and (See page 511.) horizontally, creating an image like a reflection in a mirror. Multi Mirror Divides the image into originals and (See page 512.) reflections, lining them up vertically and horizontally. Kaleidoscope Creates an image like a view into a (See page 513.) kaleidoscope.
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Name Effect/Image Page Turn Turns the image like a turning page. (See page 516.) Roll Rolls the image up. (See page 517.) Cylinder Winds the whole image onto a cylinder. (See page 517.) Sphere Winds the whole image onto a sphere. (See page 518.) Explosion Divides the image into fragments which...
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Name Effect/Image Melt Melts the image away from a specified part. (See page 520.) Character Trail Extends the edge of the image like a trail. (See page 522.) Lighting effects Name Effect/Image Lighting Provides the effect of light striking the image. (See page 522.) Normal Specular...
Recursive effects Name Effect/Image Trail Recursively freezes the input video at (See page 527.) regular intervals so that a trail of afterimages is created. You can make the afterimages stardust trails. Motion Decay Blurs the motion of a moving video by (See page 531.) creating afterimages of the moving video.
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Front Back Front and back sides Signal inversion (Invert effect) Inverts the input video signal and/or key signal horizontally or vertically. You can make separate settings for the front and back (see page 556). Horizontal inversion Input signal Vertical inversion Inversion of input signal Key density adjustment Adjusts the key density for the key signal input to the DME (see page 556).
Color 2 Color 1 Operations Common to All DME Special Effects In this section, explanations of the operating procedures for individual special effects begin with selections from the DME menu. The following are common operations that you must do prior to selecting from the DME menu. In the device control block, select the target DME channel.
• 4:3 mode Parameter group [1/2] Knob Parameter Adjustment Setting values Border width on left and right Left value shown sides Border width on top and bottom Top value shown sides Border width on all sides Left value shown Density Border density 0.00 to 100.00 Parameter group [2/2]...
When the MVE-8000A is used Press [Border Color], turning it on, and set the following parameters. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 When the BKDS-9470 or MVE-9000 is used Use the buttons in the <Border Fill>...
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Set the parameters. The valid ranges of the parameter values depend on the aspect ratio (4:3/ 16:9) selected in the system, as follows. • 4:3 mode Parameter group [1/2] Knob Parameter Adjustment Setting values Crop positions on left and right Left value shown sides Crop positions on top and...
Parameter Entered value Setting Left=–1.50 Right=1.50 –1.5 Left=–1.50 Right=1.50 To soften the edges of the image, press [Edge Soft], turning it on, and set the following parameter. Knob Parameter Adjustment Setting values Soft Softness of edges 0.00 to 100.00 Note Edges cannot be softened when the Crop effect is disabled.
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Set the parameters. The valid ranges of the parameter values depend on the aspect ratio (4:3/ 16:9) selected in the system, as follows. • 4:3 mode Knob Parameter Adjustment Setting values Simultaneously adjust width of left 0.00 to 4.00 and right edges Simultaneously adjust width of top 0.00 to 3.00 and bottom edges...
Knob Parameter Adjustment Setting values Saturation Saturation 0.00 to 100.00 359.99 to 0.00 a) For the All adjustment, the value for Left is shown. To soften the inside of the edges and the boundaries between adjacent edges, turn on [Edge Soft], and adjust the following parameters. Knob Parameter Adjustment...
Note The key border function and Glow function (see page 490) cannot be turned on at the same time. Only the one most recently turned on is effective. Set the following parameters. Knob Parameter Adjustment Setting values Simultaneously adjust width of left 0.00 to 100.00 and right key borders Simultaneously adjust width of top...
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This enables art edges, and you can now use the knobs to adjust the parameters. Note The Defocus, Blur, Key Border, and Glow effects cannot be applied to the Art Edge sections. Set the parameters. The valid ranges of the parameter values depend on the aspect ratio (4:3/ 16:9) selected in the system, as follows.
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Parameter group [2/2] Knob Parameter Adjustment Setting values Width of top edge 0.00 to 4.50 Left Width of left edge 0.00 to 8.00 Right Width of right edge 0.00 to 8.00 Bottom Width of bottom edge 0.00 to 4.50 Density Density of edges 0.00 to 100.00 Adjusting the position of art edges...
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Example: Moving the right edge position in the “minus” direction. Left Right Moving in the minus direction Bottom Position after Position before Art edge portion moving moving Softening the inner and outer sides of art edges In the Art Edge menu, press [Soft], turning it on. Adjust the following parameters.
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Rainbow Gradation: Color 3 (see step 2 (page 460)) overwrites Radial Rainbow, giving a gradation effect. Flat Color Gradation Matte Rainbow Matte Radial Gradation Radial Rainbow Rainbow Gradation When you select other than [Flat Color], set the gradation border lines for the selected pattern.
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Radial Gradation and Radial Rainbow parameters Knob Parameter Adjustment Setting values Soft Softness of gradation border 0.00 to 100.00 region Rainbow Gradation parameters The valid ranges of the parameter values depend on the aspect ratio (4:3/ 16:9) selected in the system, as follows. •...
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a) –100.00 is four rotations per second in counterclockwise direction. +100.00 is four rotations per second in clockwise direction. 0.00 is no rotation. Color 1 Color 1 Border Position determined by H and V values (When Angle (see step 3) is 0.) Color 2 Color 2 Determined by the value of...
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• Color 3 settings Note Color 3 can be set only when [Rainbow Gradation] is selected in the <Art Edge Source> group. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 Hue Offset Hue range –540.0 to +540.0 Relationship between Hue and Hue Offset For example, when the Hue value of Color 1 is 180.00, and the Hue Offset...
Flex Shadow Settings Notes • The Flex Shadow function is not supported on the MVE-8000A. • “Mix Color” or “Ext Video”can only be applied to one of the background (see page 552), flex shadow, trail (see page 527), and wind (see page 535) effects.
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Knob Parameter Adjustment Setting values Density Density of shadow 0.00 to 100.00 a) The Soft parameter is valid only when [Internal] is selected in the <Flex Shadow Source> group. • 16:9 mode Knob Parameter Adjustment Setting values Move shadow horizontally –8.00 to +8.00 Move shadow vertically –4.50 to +4.50...
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Knob Parameter Adjustment Setting values Size H Enlarge or shrink horizontally 0.00 to 2.00 Size V Enlarge or shrink vertically 0.00 to 2.00 Size All Enlarge or shrink horizontally and Value of Size H vertically shown Softness of shadow 0.00 to 100.00 Soft Density Density of shadow...
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When the default Axis Loc setting is used Picture Axis Loc V Flex shadow Axis Loc position Axis Loc H Shadow skewed Shadow size and Shadow skewed with with Axis Loc set at perspective adjusted Axis Loc set at the the lower left corner with default Axis Loc midpoint on the left...
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Perspective Perspective Perspective Perspective H = –100 H = +100 V = –100 V = +100 Inverting the flex shadow In the <Invert> group of the Flex Drop Shadow menu, select the direction to invert the shadow. H: Invert the shadow in the horizontal direction. The inversion is applied around the axis of the knob 2 parameter Axis Loc V set with [Axis Loc].
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Example 1: When Flex Shadow is enabled on both of two channels. Video Video Over Over Over Under Under Under Shadow Shadow No combine shadow is set. Over Over Over Under Under Under Over Over Over Under Under Under Combine shadow is enabled. Combine shadow is enabled.
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Adjust the following parameter. Knob Parameter Adjustment Setting values Density Density of combine shadow 0.00 to 100.00 Notes • The Combine Shadow effect is applied to all shadows, not only the sections where shadows overlap. • Combine Shadow is enabled when the Flex Shadow effect and the global effect Combiner are enabled.
Press [Skew], turning it on, and use knob 1 to set the Skew H parameter so that the parallel lines appear to emerge from the depth at the right. Wipe Crop Settings Notes • The wipe crop function is not supported on the MVE-8000A. •...
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Knob Parameter Adjustment Setting values Horizontal position –8.00 to +8.00 Vertical position –6.00 to +6.00 –4.50 to +4.50 Size Pattern size 0.00 to 100.00 Pattern Pattern number 1 to 24, 304 a) For 4:3 mode b) For 16:9 mode Note When pattern number 304 is selected, the effect of settings in the <Edge>...
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a) –1.00 represents a whole turn counterclockwise, and +1.00 represents a whole turn clockwise. 0.00 is the original state. • When Speed is selected Knob Parameter Adjustment Setting values Speed Rotation rate of pattern –100.00 to +100.00 a) –100.00 represents a speed of four whole turns counterclockwise per second, and +100.00 represents a speed of four whole turns clockwise per second.
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Modifying the wipe crop pattern edge You can apply a border to the wipe crop pattern, or soften the boundary. In the <Edge> group of the Wipe Crop menu, select one of the following. Border: border Soft: soft edge Soft Border: soft border Depending on the selection in step 1, set the following parameters.
Mix Color: a mix color signal combining color 1 and color 2 (see the next section, “Color Mix Settings”) Ext Video: an external video signal input to the Ext IN connector When Flat Color is selected in step 1 only, adjust the following parameters. Knob Parameter Adjustment...
Knob Parameter Adjustment Setting values Horizontal position –8.00 to +8.00 Vertical position –6.00 to +6.00 –4.50 to +4.50 Size Pattern size 0.00 to 100.00 Soft Softness of the pattern 0.00 to 100.00 Pattern Pattern number 1 to 24 a) For 4:3 mode b) For 16:9 mode To invert the regions of the two colors In the Color Mix menu, press [Color Invert], turning it on.
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The Defocus/Blur menu appears. Press [Defocus], turning it on. The Defocus effect is enabled. You can adjust the defocusing of video and key signals with the knobs. Note On the MVE-8000A, the Defocus and Glow effects cannot be enabled at the same time.
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Parameter group [1/2] Knob Parameter Adjustment Setting values Video All Horizontal and vertical Video H value shown defocusing of video signal Key All Horizontal and vertical Key H value shown defocusing of key signal Parameter group [2/2] Knob Parameter Adjustment Settings values Video H Horizontal defocusing of video...
Blur Settings Applying the Blur effect In the DME menu, select VF2 ‘Video Modify’ and HF1 ‘Defocus/Blur.’ The Defocus/Blur menu appears. Press [Blur], turning it on. The Blur effect is enabled. You can adjust the blurring of video and key signals with the knobs.
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Parameter group [1/2] Knob Parameter Adjustment Settings values V/K All Horizontal and vertical Video H value shown defocusing of video and key signals Video All Horizontal and vertical Video H value shown defocusing of video signal Key All Horizontal and vertical Key H value shown defocusing of key signal Parameter group [2/2]...
Multi Move Settings Applying the Multi Move effect In the DME menu, select VF2 ‘Video Modify’ and HF2 ‘Multi Move.’ The Multi Move menu appears. Press [Multi Move], turning it on. The Multi Move effect is enabled. You can adjust the center point of shrinking, the ratio of shrinking, and the aspect ratio of the shrunken images with the knobs.
Sepia Settings Applying the Sepia effect In the DME menu, select VF2 ‘Video Modify’ and HF3 ‘Color Modify.’ The Color Modify menu appears. Press [Sepia], turning it on. The Sepia effect is enabled. You can adjust the degree of mixing between the sepia image and the original image with the knobs.
Press [Mono], turning it on. The Mono effect is enabled. The color image changes to monochrome. Masking the Mono effect with a selected pattern Press [Mask] to display the Mask menu, and set the pattern type and modifiers. For details, see “Mask Settings” (page 491). Posterization and Solarization Settings You can specify the degree of luminance coarsening.
Nega Settings Applying the Nega effect In the DME menu, select VF2 ‘Video Modify’ and HF3 ‘Color Modify.’ The Color Modify menu appears. Press [Nega Y] or [Nega C], turning it on, or press both buttons, turning them on. Nega Y: Reverse the luminance. Nega C: Reverse the chroma.
Video output level Video output level Gain Offset Video input Video input Clip level level Clip, Gain, Offset Masking the Contrast effect with a selected pattern Press [Mask] to display the Mask menu, and set the pattern type and modifiers. For details, see “Mask Settings”...
Sketch Settings Applying the Sketch effect In the DME menu, select VF7 ‘Enhanced Video Modify’ and HF1 ‘Sketch.’ The Sketch menu appears. Press [Sketch], turning it on. The Sketch effect is enabled. Select the method for applying outlines in the <Sketch Mode> group. Sketch: Apply an effect like a sketch.
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• When Draw is selected Knob Parameter Adjustment Setting values Mix amount for Draw video and 0.00 to 100.00 input video Clip Reference level for outline –100.00 to +100.00 extraction Gain Image gain for outline extraction –100.00 to +100.00 a) 100.00 gives an image completely transformed by the Sketch effect. 0.00 is the original input image.
• To set the color of the sections other than the outlines for Draw Press [Matte], turning it on, and adjust the following parameters to set the color of the sections other than the outlines. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00...
Knob Parameter Adjustment Setting values Mix Ratio Mix amount for Metal video and 0.00 to 100.00 input video Y Clip Clip level of input signal Y level 0.00 to 100.00 Y Gain Amount of gain for clip adjusted –100.00 to +100.00 input signal Y level Y Offset Offset added to clip and gain...
Set the following parameters. Knob Parameter Adjustment Setting values Start Point where dimming starts (dim –100.00 to +100.00 start point) Gain Degree of dimming 0.00 to 100.00 Press [Flat Color] and set the parameters for the color of the depths of the picture.
This enables the Glow effect. Note When using the MVE-9000/BKDS-9470, the key border function and Glow function cannot be turned on at the same time. The function most recently turned on is effective. Set the parameters. Knob Parameter Adjustment Setting values Clip Reference level for highlight 0.00 to 100.00...
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In the <Mask> group, press the button for the group of the effect to which you want to apply the mask, turning it on. Effect Gp 1: Posterization, Solarization, Nega, Sepia, Mono, Contrast, Mosaic, Sketch, Metal Effect Gp 2: Defocus, Blur, Glow Note On the MVE-8000A, Effect Gp 1 and Effect Gp 2 cannot be turned on at the same time.
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• When turning [Aspect] on and adjusting the pattern aspect ratio Knob Parameter Adjustment Setting values Aspect Aspect ratio –100.00 to +100.00 a) When a minus value is specified, the picture is extended in the vertical direction. When a plus value is specified, the picture is extended in the horizontal direction. •...
Image 2: State with [Effect Gp1] only set to On Portion 2 has ‘Mono’ Portion 1 has both masked, and ‘Defocus’ ‘Mono’ and ‘Defocus’ only applied. applied. In the state corresponding to image 2, if you switch [Effect Gp2] to On, then the mask should be applied to portion 2 only, but in fact the border or beveled edge is also masked.
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Applying the Hard Freeze effect In the <Freeze Timing> group, select the signal freeze timing. Frame: Freeze one frame of signal. Field 1: Freeze the first field of signal. In the <Freeze> group, press [Hard Freeze], turning it on. The Hard Freeze is executed, displaying a still image. Applying the Time Strobe effect In the <Freeze Timing>...
Nonlinear Effect Settings You can add a variety of effects, including effects that change the shape of the image as a whole. In the DME menu, select VF4 ‘Non Linear’ and HF1 ‘Type.’ A menu for selecting the various effects appears. Display the menu for the effect that you want to apply by pressing its button.
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Size not modulated. 1 and 2 are same size. H&V Before modulation Create waves by reducing 1 and expanding 2 the image. SIZE Set the following parameters, according to the selected mode. • When H&V is selected Parameter group [1/2] Knob Parameter Adjustment...
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Parameter group [2/2] Knob Parameter Adjustment Setting values Vertical direction in which to offset –16.00 to +16.00 Offset V wave phase and amount of movement Vertical direction and speed of –100.00 to +100.00 Speed V waves Slant Slant of waves –8.000 to +8.000 a) Set when Lock is on.
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• When H&V mode is selected Knob Parameter Adjustment Setting values Form H Waveform in horizontal direction 1 to 6 Form V Waveform in vertical direction 1 to 6 • When Size mode is selected Knob Parameter Adjustment Setting values Form H Waveform 1 to 6...
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• When H&V mode is selected Knob Parameter Adjustment Setting values Size H Amount of horizontal wave 0.00 to 100.00 modulation Offset H Center point of horizontal –8.000 to +8.000 modulation range Size V Amount of vertical wave 0.00 to 100.00 modulation Offset V Center point of vertical...
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• When Size mode is selected Knob Parameter Adjustment Setting values Envelope H Smoothness of envelope 0.00 to 100.00 To reverse the wave range To reverse the horizontal wave range set with [Range]: Press [Range Rev H], turning it on. To reverse the vertical wave range set with [Range]: Press [Range Rev V], turning it on.
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Parameter group [1/2] Knob Parameter Adjustment Setting values Amp V Amplitude of twist in vertical direction 0.00 to 100.00 Freq V Frequency of twist in vertical direction 0.00 to 100.00 Amount of movement in twist phase –16.00 to +16.00 Offset V in the vertical direction Speed and direction of twist –100.00 to +100.00...
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To apply the Ripple effect With the Ripple menu displayed, use the following procedure. In the <Mode> group, select the ripple modulation mode. Radial: Points on radii of the same length from the center of the ripples behave in the same way. Angular: Points at the same angle from the center of the ripples behave in the same way.
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Knob Parameter Adjustment Setting values Freq A Ripple frequency along periphery 0.00 to 100.00 Direction along periphery in which –8.000 to +8.000 Offset A to offset ripple phase and amount of movement Ripple direction along periphery –100.00 to +100.00 Speed A and speed Amp R Ripple amplitude along radius...
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Parameter group [1/2] Knob Parameter Adjustment Setting values Shape Ripple shape 1 to 4 Parameter group [2/2] Knob Parameter Adjustment Setting values Aspect Ripple aspect ratio –100.00 to +100.00 Angle Ripple angle –8.000 to +8.000 a) Set when Lock is on. b) Set when Lock is off.
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Set the following parameters. • When Radial or Shape mode is selected Knob Parameter Adjustment Setting values Size R Amount of ripple modulation 0.00 to 100.00 along radius Offset R Center of modulation range –8.000 to +8.000 along radius • When Angular mode is selected Knob Parameter Adjustment...
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Rings settings You can set the degree of transition, the degree of randomness in the distance moved by each block, the amount of movement, the width of the partitions, the degree of randomness in partition width, the center point, the starting angle, and other parameters.
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Broken Glass settings You can set the degree of transition, the degree of randomness in the distance moved by each block, the amount of movement, the width of the partitions, the degree of randomness in partition width, the center point, the starting angle, and other parameters.
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Blind settings There are two modes: Bar and Wedge. You can set the number of rotations by blocks, the perspective, the width and position of blocks, the direction, the center position, and other parameters. To apply the Blind effect With the Blind menu displayed, use the following procedure. In the <Mode>...
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Knob Parameter Adjustment Setting values Vertical center position –6.000 to +6.000 Split settings You can set the degree to which the image is split, the split positions, and other parameters. To apply the Split effect With the Split menu displayed, use the following procedure. In the <Mode>...
Parameter group [1/2] Knob Parameter Adjustment Setting values Transition H Degree of transition in horizontal 0.000 to 100.000 direction Random H Degree of randomness in distance 0.00 to 100.00 moved by blocks in horizontal direction Skew H Degree of skew in horizontal direction 0.00 to 100.00 Width H Horizontal width of partition 0.00 to 100.00...
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Top to Bottom: Reflect top side on bottom. Bottom to Top: Reflect bottom side on top. Top to Left to Right Bottom SONY SO S To set the position of the border between original and reflection Press [Position]. Set the following parameters.
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Set the following parameters. Knob Parameter Adjustment Setting values Horizontal original image center –4.000 to +4.000 position Vertical original image center –4.000 to +4.000 position Kaleidoscope settings You can set the number of blocks, the partition reference point and angle, horizontal and vertical offsets, a reflection position, and other parameters.
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You can also choose to display only the portion of the image that is seen through the lens. To apply the Lens effect With the Lens menu displayed, use the following procedure. In the <Mode> group, select the lens shape. •...
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Parameter group [2/2] Knob Parameter Adjustment Setting values Curve V Vertical curve ratio –100.00 to +100.00 Size V Vertical size 0.00 to 100.00 To make only the lens part visible Press [Lens Only], turning it on. The parts of the image outside the lens are removed. To set the lens center position Press [Position], turning it on.
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Knob Parameter Adjustment Setting values Position H Horizontal curve center position –4.000 to +4.000 Position V Vertical curve center position –3.000 to +3.000 Page Turn settings There are four modes: H&V, H, V, and Off. You can select the turn position, the radius of the turned portion, the amount and angle of turning, and the input video for the front and back pages.
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2nd Ch: Use the 2nd channel video signal. To select “2nd Ch,” it is first necessary to select the second DME on the keyer using DME. Adjust the following parameters, according to the selected input signal. • When Flat is selected Knob Parameter Adjustment...
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The procedure for selecting the input signal in the <Back Video> group is the same as for the Page Turn menu. For details about operation, see “Page Turn settings” (page 516). Sphere settings You can set the degree of winding onto the sphere, the radius, the horizontal position of the wound image, and front and back side output for the image.
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Knob Parameter Adjustment Setting values Spiral Degree of curvature of transition –100.00 to +100.00 path • When Rectangle, Star, Heart, or Ellipse was selected in step 1 Knob Parameter Adjustment Setting values Transition Degree of transition 0.00 to 100.00 Curve Degree to which image periphery 0.00 to 100.00 expands...
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Knob Parameter Adjustment Setting values Center Amount of rotation in center of swirl –8.000 to +8.000 Outer Amount of rotation outside of Area –8.000 to +8.000 Area Region of swirl 0.00 to 100.00 To make the tip of the swirl stardust Press [Pixel], turning it on.
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Knob Parameter Adjustment Setting values Transition Degree of transition 0.00 to 100.00 Curve Degree to which image stretches 0.00 to 100.00 Random Degree of jaggies at melted part 0.00 to 100.00 To make wave settings for melting part, press [Border] and set the following parameters.
Knob Parameter Adjustment Setting values Random Degree to which pixel positions 0.00 to 100.00 become more randomized further from the center Character Trail settings You can set the effect starting position, the degree of expansion, the slant angle of the effect region, and trail direction, the degree to which the image disappears, the trail type and amount of stardust, and other parameters.
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Mat: An effect like light striking paper, cloth, or another diffusively reflective surface. Note The function for setting the bar mode of the lighting area is not supported on the MVE-8000A. Applying the Lighting effect In the DME menu, select VF5 ‘Light/Trail’ and HF1 ‘Lighting.’ The Lighting menu appears.
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a) You can make the Lighting effect more effective by adjusting [Total Ambient] to lower the brightness of the entire image. This setting is used both by this effect and by the Spotlighting effect. Note The Total Ambient parameter is not supported on the MVE-8000A. •...
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Knob Parameter Adjustment Setting values X-value of bar center point –8.00 to +8.00 Y-value of bar center point –6.00 to +6.00 –4.50 to +4.50 Angle of bar –8.00 to +8.00 Angle Width Width of bar 0.00 to 100.00 Soft Softness of edges 0.00 to 100.00 a) For 4:3 b) For 16:9...
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Knob Parameter Adjustment Setting values X-value of bar center point –8.00 to +8.00 Width Width of bar 0.00 to 100.00 Soft Softness of edges 0.00 to 100.00 Setting the color of the shade in the shade area Turn [Shade Color] on. Adjust the following parameters.
Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 With no selection made in With a selection made in the <Bar Light Mode> the <Bar Light Mode> group group Width Bar Light Diffuse Light Diffuse Light Bar Light...
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Applying the Trail effect In the DME menu, select VF5 ‘Light/Trail’ and HF2 ‘Trail.’ The Trail menu appears. Press [Trail], turning it on. The Trail effect is enabled. You can adjust the parameters with the knobs. Set the parameters. Knob Parameter Adjustment Setting values...
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Freeze Video: Use freeze images of the input video as source of the trail. Flat Color: Use a flat color matte as source of the trail. You can set the following parameters with the knobs. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00...
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Defocusing the afterimage portion (Defocus) Note The function to defocus the trail afterimage portion is not supported on the MVE-8000A. Press [Defocus], turning it on. Set the following parameters. Knob Parameter Adjustment Setting values Defocus V Defocusing of the video 0.00 to 100.00 signal Defocus K...
Select one of the following in the <Combine Process> group. Combine –> Trail: Add the Trail effect after the combine. As the trail parameters, the data for the channel with the lowest number among the channels being combined is enabled. Trail –>...
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a) At the setting 0.00, there is no afterimage. At a setting of 100.00, the afterimage does not decay. In the <Decay Mix Mode> group, select the way in which the video signal is blurred. Soft: mix the live image and the afterimage. Hard: show the lighter of the live image and afterimage.
Keyframe Strobe Settings Note When you turn on keyframe strobe, if the Trail, Motion Decay or Wind effect is on, it automatically goes off. (See “Note” in the section “Trail.”) Leaving a trail of afterimages of the image In the DME menu, select VF5 ‘Light/Trail’ and HF4 ‘KF Strobe.’ The KF Strobe menu appears.
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Frame: freeze in frame units. Field: freeze in field units. Erasing the afterimages that remain in memory whenever a keyframe is passed Press [KF Strobe Eraser], turning it on. When the effect passes a keyframe, the afterimage is erased before writing a new afterimage.
Select one of the following in the <Combine Process> group. Combine –> KF STRB: Add the Keyframe Strobe effect after the combine. As parameters, the data for the channel with the lowest number among the channels being combined is enabled. KF STRB –>...
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Selecting the signal for the afterimage portion In the <Wind Source> group, select the image to fill the afterimage portion. Notes • “Mix Color”or “Ext Video”can only be applied to one of the background (see page 552), flex shadow (see page 464), trail (see page 527), and wind effects. If you select “Mix Color”or “Ext Video”...
Knob Parameter Adjustment Setting values Amp H Horizontal amplitude of the 0.00 to 100.00 wave Freq H Horizontal frequency of the –100.00 to +100.00 wave Amp V Vertical amplitude of the 0.00 to 100.00 wave Freq V Vertical frequency of the –100.00 to +100.00 wave For details of Priority, Wind Freeze Timing, Wind Eraser, Defocus, Dust, and...
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Non Linear: Spotlighting effect is applied to an area to which a DME nonlinear effect is applied. Note The BZS-9471 or BZDM-9050 is required to enable Texture and Non Linear settings. Test sphere function A test sphere is a translucent sphere virtually embedded in the center of the input picture to provide an intuitive way for you to check the position and direction of the spotlight.
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Texture deformations You can change the texture pattern, position, and size, and use the repetition function. The following figure shows examples of a texture pattern repeated in the X and Y directions. Original image Repetition in X Repetition in Y Repetition in X and Y direction direction...
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Linking and unlinking image and spotlight The spotlight can move together with a DME image, or be fixed in place. Source: Place the light source in source coordinate space. The spotlight is linked and moves when the image moves. Target: Place the light source in target coordinate space. The spotlight does not move, even when the image moves.
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Light shape Creates the light shape. • Select the shape pattern For shape patterns, see “Shape Patterns” (page 805). • Set the size, degree of deformation, softness, and rotation. Ring settings Shines the light with a hole in the middle, like a doughnut. Adjust the following parameters.
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Test sphere The direction of a ray is defined by longitude and latitude. • Longitude: A direction (angle), expressed as a plus value for clockwise rotation in the plus direction with respect to the X axis of the input picture. •...
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The integral part of a setting value is used when moving a light source with keyframes. For example, when the longitude of a light source rotates in the clockwise direction from 0.88 (315°) to 0.12 (45°), it rotates in the counterclockwise direction (the angle grows smaller) if the above values are used.
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In the <Surface Select> group, select the state of the surface struck by the light. Flat: The image surface is unchanged, causing the selected light source to appear as the effect. Texture: A texture appears on the surface of the image. Non Linear: The Spotlighting effect is applied to an area to which a DME nonlinear effect is applied.
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If you selected Texture in step 4, select the way it is applied in the <Surface Axis> group. Move: The texture moves together with the DME image. Fix: The texture does not move, even if the DME image moves. For the difference between these application methods, see “Coordinate axis on surface of image”...
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To set a test sphere In the Spot Lighting menu, press [Test Sphere], turning it on. A test sphere effect appears on the image surface. Adjust the following parameter. Knob Parameter Adjustment Setting values Distance of light –100.00 to +100.00 a) Light appears from Z direction.
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Press [Light 1], turning it on. This enables the Light 1 light source, and you can now use the knobs to adjust the parameters. Set the following parameters. Knob Parameter Adjustment Setting values Total Brightness of whole image 0.00 to 100.00 Ambient Intensity Intensity (brightness) of the light...
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When you selected Line Knob Parameter Adjustment Setting values Movement in X-axis direction –6.00 to +6.00 Movement in Y-axis direction –6.00 to +6.00 Movement in Z-axis direction –6.00 to +6.00 Longitude Longitude –8.00 to +8.00 a) Minus moves left, plus moves right. b) Minus moves down, plus moves up.
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Notes • If you select [Multiply] in the <Fill Blending Mode> group of the Light Color Adjust menu (see page 551), the light effect is not applied to the background, even if you select BKGD or Both. • If the setting of [Brilliancy] in the <Fill Source> group of the Light Color Adjust menu (see page 551) is 100.00, the light effect is not applied to the background, even if you select BKGD or Both.
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Knob Parameter Adjustment Setting values Speed Rotation direction and speed –100.00 to +100.00 a) –100.00 is four rotations per second in the counterclockwise direction, and +100.00 is four rotations per second in the clockwise direction. 0.00 stops the rotation. To change the light to a ring shape Note If you select Parallel or Whole (see page 547) in the <Spot Mode>...
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To add color to the light source In the Light 1 menu, press [Light Color Adjust]. The Light Color Adjust menu appears. In the <Fill Blending Mode> group, select how the light and image should be blended. Mix: Light as if reflected from a mirror. Multiply: Light as if reflected from a dull surface (diffuse reflection).
Two lists appear in the status area. The list on the left shows the copy or swap sources, and the list on the right shows the copy or swap destinations. Do one of the following to select the target data. •...
Selecting the signal to insert in the background When using the BKDS-9470 or MVE-9000, you can select the signal to insert in the background. With [Bkgd] set on, use the following procedure. In the <Bkgd Fill> group, select one of the following. Flat Color: single color Mix Color: mix color signal set in the Color Mix menu (see page 475) Ext Video: an external video signal input to the Ext IN connector...
signals. If they are the back side, you can select the back signals. Video and key signals are selected with the cross-point control blocks of each M/E bank or the PGM/PST bank. Shaped Video Settings For each of the front and back sides of the image, specifies whether to handle input video from the switcher as shaped video (key processed signals).
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Also, when the shaped video output is on, it is recommended that the switcher key type be set to linear key. About the relationship between shaped video output and effects When the shaped video output is off, the video signal before key processing is output.
Edge Soft: The Edge Soft effect is applied to the key signal only. The video signal does not change. Shadow, Flex Shadow, Combine Shadow: The key signal density changes. The video signal does not change. Fade: The key signal changes according to depth data. The video signal does not change.
Knob Parameter Adjustment Setting values Key Density Key density 0.00 to 100.00 Key Source Selection You can select either the key signals received from the switcher or the key signals generated in the DME for application to the front and back of the image. Selecting the key source signals Note When the shaped video setting (see page 554) is on, it is not possible to select...
Interpolation Settings Specifies the methods used for interpolation processing of input video signals and input key signals. For input video signals, you can select from the following four methods. • Detect changes in the luminance and chrominance signals separately, and switch automatically between fields and frames.
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Knob Parameter Adjustment Setting values Mode Degree of motion detection 1 to 4 In the <Key Field/Frame Mode> group, select the interpolation method for the key signal. Adaptive: Detect changes in the luminance component of the key signal separately, and switch automatically between fields and frames. Field: Do interpolation in field units.
Global Effect Operations Global effects are special effects created by combining the images of successive channels. The Global Effect menu is used to add these effects. The following types of global effects are available. Global effects Name Effect/Image Combiner Automatically combines the selected images when multiple channels are selected on one keyer or for one transition.
Combiner Settings When multiple channels are selected on one keyer or for one transition, the Combiner automatically combines the selected images. Up to four channels can be combined. You can also control the way in which the combination is carried out, as a mix or an overlap with priority set automatically.
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Combination of Ch1, Ch2, and Ch3 Combiner Combination of Ch1 and Ch2 / combination of Ch3 and Ch4 Combiner Combiner Global Effect Operations...
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Combination of Ch1, Ch2, Ch3, and Ch4 Combiner Mixing Ch1 and Ch2 Mix1 If the Mix1 setting is 70, the proportion of the channels in the mixed portion in the previous illustration is as shown in the following table. Combination Indication in figure Ch1 and Ch2 Mixing Ch1, Ch2, and Ch3...
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If the Mix1 setting is 70 and the Mix2 setting is 40, the proportions of the channels in the mixed portions in the previous illustration are as shown in the following table. Combination Indication in figure Ch1 and Ch2 – Ch2 and Ch3 –...
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Setting the combiners The setting menu differs according to the combiner usage status. This section shows the cases of “Ch1+Ch2+Ch3” and “Ch1+Ch2, Ch3+Ch4” as examples. For details of operating procedures when using an SDI interface, see “Procedure for combine operation when using an SDI interface” (page 566). In the Global Effect >Ch1- Ch4 menu, select HF1 ‘Combiner Priority.’...
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Combiner1 Priority1: Ch1 Combiner1 Priority2: Ch2 Combiner2 Priority1: Ch4 Combiner2 Priority2: Ch3 Procedure for combine operation when using an SDI interface Use the following procedure only when the DME being used is the MVE- 8000A or MVE-9000 with an SDI interface. Note It is not possible to select MVE-8000A or MVE-9000 channels with buttons in the key control block.
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Mixing the images of up to four consecutive channels In the Combiner Priority menu, press [Mix], turning it on. Adjust the following parameters. For case “Ch1+Ch2” Knob Parameter Adjustment Setting values Mix degree 0.00 to 100.00 a) See “Mixing Ch1 and Ch2” (page 563). For case “Ch1+Ch2+Ch3”...
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Knob Parameter Adjustment Setting values Mix2 Mix degree for channels 0.00 to 100.00 2 and 3 a) See “Pairwise mixing of Ch1 and Ch2, and Ch3 and Ch4” (page 564). Automatically setting the priority of overlapping images To set the system so that the priority of overlapping images is automatically determined by their position on the z-axis, in the Combiner Priority menu, press [Auto], turning it on.
Crossing images from channels 1 and 2, and channels 3 and 4 in three dimensions Note The three-dimensional crossing function is not supported on the MVE-8000A. In the Combiner Priority menu, press [Combiner1 Depth], turning it on. Set the following parameter. Knob Parameter Adjustment...
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Combinations of Ch2, Ch3, and Ch4 Upper side: Ch2 image Side V: Ch3 image Side H: Ch4 image You can adjust the height of the brick, the overlap between the three images and the way to insert the side images. Applying the Brick effect In the Global Effect >Ch1 - Ch4 menu, select HF2 ‘Brick.’...
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The valid ranges of the parameter values depend on the aspect ratio (4:3/16:9) selected in the system, as follows. • 4:3 mode Knob Parameter Adjustment Setting values Position of left crop –4.00 to +4.00 Position of top crop –3.00 to +3.00 Rotation Angle of rotation, when rotated 0/90/180/270°...
Knob Parameter Adjustment Setting values Rotation Angle of rotation, when rotated 0/90/180/270° around the Z-axis of the source space The part of the image defined by Top, Left, Right, and Bottom is magnified or shrunk to fit into Side V or Side H. To invert the image in a side face For example, to invert the image on the front of Side H in the <Side H Front>...
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Note When the Combiner function is off, the shadow effect cannot be used. Applying the Drop Shadow effect The Shadow menu allows you to apply the Drop Shadow effect. To access the Shadow menu, in the Global Effect>Ch1 - Ch4 menu select HF3 ‘Shadow.’ Depending on the selected combiner channels, the valid buttons differ as follows.
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When you select Flat Color in step 3, adjust the parameters. Knob Parameter Adjustment Setting values Luminance Luminance 0.00 to 100.00 Saturation Saturation 0.00 to 100.00 359.99 to 0.00 To combine the video images after applying a shadow Use the Combiner function to select channel 1 + channel 2 and channel 3 + channel 4, then turn [Ch 1 Shadow] and [Ch 3 Shadow] on.
Chapter 12 External Devices Control of External Devices ..............576 Shared Functions for External Device Control .........577 Control of P-Bus Devices .................579 Creating and Editing the P-Bus Timeline ..........579 P-Bus Trigger ..................582 Control of GPI Devices ................584 GPI Timeline Creation and Editing ...........584 Control of VTRs, Extended VTRs, and Disk Recorders ......588 Manual Operation ................589 Controlling the Tape/Disk Transport ..........589...
• Disk recorder (Sony disk 9-pin protocol and video disk communications protocol) • Extended VTR (Abekas A53 protocol) For details on the devices that can be connected, consult your Sony representative. Use the Device menu to carry out operations for controlling above external devices.
Shared Functions for External Device Control Keyframe functions There are 99 registers, numbered 1 to 99, holding external device control data as keyframe data. The following are the keyframe functions that can be used. • RECALL (1-99), STORE (1-99), RECALL UNDO, STORE UNDO, empty register search, AUTO SAVE, RECALL MODE (RECALL, RECALL &...
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File related functions As effect data, you can save and recall, using the File menu. Control of External Devices...
Control of P-Bus Devices You can control P-Bus devices from this system through the 9-pin serial port of a DCU. P-Bus device control modes There are two modes of P-Bus device control, as follows. Trigger: Operating a previously specified button outputs the command for an action assigned to that button.
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Setting an action In the Device menu, press VF2 ‘P-Bus Timeline.’ The Device >P-Bus Timeline menu appears. The status area shows two lists. The left list is for setting combinations of devices and actions. The settings in this list will be saved as keyframe point data.
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Repeat steps 2 to 5 as required for other devices. Testing an action command To produce a test output of the action command, press [Test Fire]. The action command is output from the 9-pin serial port of the DCU according to the setting in the list on the left of the status area.
Using any of the following methods, select the device. • Press directly on the list on the left of the status area. • Press the arrow keys to scroll the reverse video cursor. • Turn the knob. Knob Parameter Setting Setting values Device ID 0 to 23...
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• REWIND: Trigger 4 • NEXT KF: Trigger 7 • PREV KF: Trigger 8 Outputting an action command As an example, to output a Recall, use the following procedure. In the numeric keypad control block, press the [EFF] button, turning it on. The [RCALL] button in the numeric keypad control block lights.
Control of GPI Devices You can control GPI devices from the control panel of this system, or through the GPI output port of a DCU. GPI timeline For a keyframe effect controlled from the center control panel, the GPI timeline allows you to set an action (setting a trigger output from a particular GPI output port) at a keyframe point on the GPI timeline.
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The “GPI Output” list (on the left) shows the relation between ports 1 to 8 for the GPI timeline and the trigger pulse output destination ports. The content of this list is saved as keyframe data. The “GPI Port” list (on the right) is for selecting the GPI trigger pulse output destination.
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Press [Set]. This specifies the SCU/DCU GPI port whose number you specified in step 4 as the pulse output destination for the GPI output port selected in the list on the left of the status area. Repeat steps 1 to 5 for other GPI output ports as required. Testing trigger output To test the trigger output, press [Test Fire].
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For details of the setting, see “Setting the First Keyframe When a Rewind Is Executed” in Chapter 19 (Volume 3). Control of GPI Devices...
Control of VTRs, Extended VTRs, and Disk Recorders In this system, for up to 12 VTRs, disk recorders or Extended VTRs connected to a DCU, you can carry out the following manual operations and timeline settings. • Controlling manually from the device control block (MKS-8031TB or MKS- 8036A, option) •...
Manual Operation In the device control block, you can carry out the following operations manually. • VTR, disk recorder or Extended VTR selection • Tape transport and disk drive control: You can use the following tape transport and disk drive control buttons: REC, REW, PLAY, FF, CUE UP, VAR PLAY, SHTL, JOG, STANDBY OFF, STOP, and ALL STOP.
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DEV1 DEV2 DEV3 DEV4 CLIP CLIP DEV5 DEV6 DEV7 DEV8 LOOP DEV9 DEV10 DEV11 DEV12 MENU DELAY STOP START STOP SHTL SHFT PLAY STOP Device control block in the VTR/disk recorder operation mode (trackball module) In the device control block (search dial module), there is no such a mode selection button and you can directly select a device.
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When the [MENU] button is On: stop point of the timeline When the [MENU] button is Off: stop point of Cueup & Play VAR (variable speed playback): Pressing this button and turning the Z-ring plays back the tape, disk or frame memory clip at a variable speed and direction proportional to the rotation angle of the Z-ring.
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For details of settings in setup, see “Setting VTR Operation Button Assignment” in Chapter 19 (Volume 3). Controlling the tape/disk transport with the search dial With the device control block, you can play back the material on an external device in variable speed. This section describes the three playback modes, taking the optional device control block (MKS-8036A search dial module) as an example.
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Still image speed speed Forward direction Reverse direction Maximum Maximum speed speed Variable mode Press the [VAR] button, lighting the button amber, to switch the dial to variable mode. In this mode, the playback speed varies according to the rotation angle of the dial from –1 to +3 times normal speed.
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Wide operating angle • Shuttle mode: approx. –180 to +180° • Variable mode: approx. –200 to +348°(+1 times normal speed is +200°) Recording to VTRs and disk recorders You can record to the VTR or disk recorder selected in the device control block.
The REMOTE/LOCAL switch Port is not open. of the device is set to LOCAL. Tape Out No tape is loaded (VTR). No file loaded. No file loaded. (Sony disk 9-pin protocol or Extended VTR) Recording. Recording. Cue> Cueing up in the forward —...
Operating When VTR, Extended VTR, or When video disk status display Sony disk 9-pin protocol is communications protocol is used used Fast forwarding. — Rewind Rewinding. — Shtl> Playing in the forward direction — in shuttle mode. Shtl< Playing in the reverse direction —...
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Notes • In an effect register set on the VTR/disk recorder timeline, Cueup & Play settings are not possible. To add Cueup & Play settings to such a register, first clear the VTR/disk recorder timeline setting before carrying out the operation.
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Note Check that the [MENU] button is not lit. If it is lit, press to turn it off. With the device selection buttons in the device control block, select the VTR, Extended VTR, or disk recorder for which you want to make the setting.
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Press the [SET STOP TC] button in the search dial module. The display in the numeric keypad control block shows “STOP TC.” Enter the desired timecode from the numeric keypad control block, and press [ENTER]. • Using the [SET DUR] button of the optional device control block (search dial module): Press the [SET DUR] button in the search dial module.
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In the numeric keypad control block, press the [EFF] button, turning it on. The [RCALL] button in the numeric keypad control block lights. With the region selection buttons in the numeric keypad control block, select the region. You can select more than one button. Enter the number of the register to be recalled with the numeric keypad buttons.
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Press the [SET STOP TC] button, and enter “200” from the numeric keypad control block. This automatically sets DUR. START TC 00:00:00:00 STOP TC 00:00:02:00 (DUR 0:02:00) Press the [SET DUR] button, and enter “–100” from the numeric keypad control block. START TC remains the same, and STOP TC changes.
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Setting the start point, stop point, and start delay time in a menu In the Device menu, you can set the start point, stop point, and start delay time. In the Device menu, press VF3 ‘DDR/VTR’ and HF1 ‘Cueup & Play.’ The Device >DDR/VTR >Cueup &...
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Using any of the following methods, select the device for which you want to clear the settings. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. • Turn the knob. Knob Parameter Setting...
In the <Mode> group, press [Loop] or [Recue], turning it on. VTR/Disk Recorder/Extended VTR Timeline For a keyframe effect controlled from the center control panel, the timeline allows you to set a VTR, disk recorder or Extended VTR action at a keyframe point on the timeline.
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Example: When the recorded clip for keyframe 1 has a duration of 15 frames 30 frames 30 frames 15 frames 15 frames : Interval for which clip is recorded : Interval in which still frame is displayed In this example, when keyframe 1 is executed, the first 15 frames consist of clip playback and the remaining 15 frames show the 15th frame as a still image.
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Playback Playback at set variable speed a) In keyframe 2, set variable speed only, and do not set the start point. • When using a disk recorder with the VTR/disk recorder timeline, if you carry out the following sequence of operations, the system may freeze on the frame of the start point.
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– Partial operating limitation: KF1 action setting Operating status of file KF2 action setting Start Playing Variable Speed set Variable Speed set Playing at variable speed Variable Speed set Cueup Cueup Variable Speed set a) Failure to operate when variable speed is set to minus value. However, operates when the file B action is set to Start, and then variable speed is set to minus after file B starts playing.
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Knob Parameter Setting Setting values Device number 1 to 12 To set the name of a file when using an Extended VTR or disk recorder, recall the file using the Device >DDR/VTR >File List menu. Notes • There is a limit of eight disk recorder files that can set on a single timeline.
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Set the start point as a timecode value. Press [Enter]. The new start point setting is reflected in the status area. To set the stop point, in the <Stop TC> group press the [Set] button. A timecode window appears. If you do not want to set the stop point, skip to step 11. Set the stop point as a timecode value.
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[START TC] button: Set the start point of the keyframe point to the current time. [STOP TC] button: Set the stop point of the keyframe point to the current time. [SET START TC] button (of the search dial module, option): Enable to input the timecode of the start point of the keyframe point with the numeric keypad control block.
Alternatively, you can select the reverse arrangement, whereby when the [REWIND] button is pressed, this executes the action set for the first keyframe, and when the [RUN] button is pressed the first keyframe action is not executed. In this case, the Rewind Action setting is still valid. For details of the setting, see “Setting the First Keyframe When a Rewind Is Executed”...
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Refreshing (recalling) the disk recorder/Extended VTR file list In the Device menu, press VF3 ‘DDR/VTR’ and HF3 ‘File List.’ The Device >DDR/VTR > File List menu appears. In the status area, two lists appear. The upper list shows the selected device name, and the currently selected file name (register number), and set file name.
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Select the device for which you want to recall the file list, using the knob. Knob Parameter Setting Setting values Device number 1 to 12 In the <Sort> group, press one of [File Name], [File No], and [Update]. File Name: Sort in alphabetical order of file name. File No: Sort in ascending file number order.
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The keyboard window appears. Enter a file name and press [Enter]. When using the Sony disk recorder 9-pin protocol: Up to 23 characters. When using the video disk communications protocol: Up to 8 characters (in Fixed 8 Character mode) or 23 characters (in Variable...
Chapter 13 Keyframe Effects Regions .......................617 Registers ....................619 Keyframes ....................621 Effects ....................621 Saving and Recalling Effects ............621 Effect Attributes ................621 Effect Editing ..................622 Time Settings ..................623 Paths ....................627 Effect Execution ................633 Master Timelines ................633 Sequence of Keyframe Operations ............633 Displaying the Timeline Menu ..............635 Interpreting the Timeline Menu ............635 Settings in the Timeline Menu ............637 Recalling a Register ..................639...
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Transition Mode Settings for User Programmable DME ....658 Time Settings .....................659 Setting the Keyframe Duration ............659 Setting the Effect Duration ..............660 Setting the Delay ................661 Path Setting ....................662 Basic Procedure for Path Settings .............662 Executing Effects ..................666 Executing Effects in the Keyframe Control Block ......666 Setting the Run Mode ................667 Saving Effects ....................669 Creating and Saving a Master Timeline ..........671...
Regions The term “region” refers to some sort of functional block of the system. When saving or recalling snapshot registers and effect registers, or creating or editing effects, you first select the region to which the operation applies. You can also select multiple regions simultaneously. Classification of the regions The regions are classified as follows.
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outputs. The settings made for frame memory images in the Freeze menu, Composite menu or other menus do not apply to snapshots or keyframes. • To reproduce a frame memory still image or a clip of them by recalling a snapshot or keyframe, you must have the same images that were present in the frame memory when you saved the snapshot or keyframe.
Registers A register is an area of memory in a device which holds a snapshot, keyframe, macro, and so on. For details of macros, see “Macros” (page 721). Keyframe effect registers Dedicated effect registers There are 99 dedicated registers for keyframe effects in each region, numbered 1 to 99.
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Snapshot registers These are registers for snapshots, and there are 99, numbered 1 to 99 for each region. Master snapshot registers There are 99 master snapshot registers, numbered 1 to 99, for each control panel. They store snapshot regions and the register numbers saved in the regions.
Keyframes A keyframe represents an instantaneous state of an image; it can be saved and recalled for reuse. Effects By arranging a number of keyframes on the time axis, and interpolating between successive keyframes, you can create an effect in which there is a continuous change from each keyframe to the next.
These conditions are called “attributes” of the effect, and can be added when the keyframe effect is saved or recalled. Type of attribute The attribute that can be attached to an effect is as follows. Effect dissolve: The transition from the state before the effect recall to the state at the effect start point is carried out smoothly, by a dissolve.
Duration modes In keyframe editing, there are two duration modes; switch between them in the keyframe operation section. (See “Creating and Editing Keyframes” (page 646).) Variable duration mode: In this mode, inserting or deleting a keyframe increases or reduces the duration. Constant duration mode: In this mode, inserting or deleting a keyframe does not change the duration.
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Keyframe duration: This is the time from the keyframe to the next keyframe. You can set this time in the keyframe control block. (See “Setting the Keyframe Duration” (page 659).) In constant duration mode (see page 623), it is not possible to change the keyframe duration setting.
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Note In constant duration mode (see page 623), the duration of the current keyframe is reduced to zero, and the new keyframe is inserted with the previous duration of the current keyframe. Thus the effect duration does not change. Insertion position Change in effect duration Insertion before the first keyframe...
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Note In constant duration mode (see page 623), the duration of the keyframe before the deleted keyframe is increased by the duration of the deleted keyframe. Thus the effect duration does not change. Deletion position Change in effect duration Deletion of the first keyframe Deletion of an intermediate keyframe...
Paths The term “path” refers to the specification of how interpolation is carried out from one keyframe to the next. Images are interpolated from an edit point to the next one according to the path setting. For details of the path setting procedure, see “Path Setting” (page 662). Switcher path settings Carry out path settings in the Key Frame menu.
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User1 to User8 menus The items that can be adjusted depend on the settings in the Setup menu. For details, see “Settings for Switcher Configuration (Config Menu)” in Chapter 20 (Volume 3). Item Paths that can be set User1 All to User8 All Overall path settings for the following items for each “User”...
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Paths relating to DME Note To carry out path operations relating to DME requires the BKDS-9470 DME Board Set or the MVE-8000A/9000 DME Processor. DME 3D Trans Local menu Item Paths that can be set 3D Trans Local All Overall path settings for local channel three- dimensional transform items are made simultaneously.
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Item Paths that can be set Axis Loc Overall path settings for items relating to image rotation axis are made simultaneously. Axis All Axis X, Axis Y, Axis Z Paths for the x-, y- and z-axes DME 3D Trans Global menu Item Paths that can be set 3D Trans Global All...
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DME Effect menu Item Paths that can be set Effect All Overall path settings for DME effect items are made simultaneously. Edge Overall path settings for edge items are made simultaneously. Edge All Border Path for border Crop/Edge Soft Path for crop/edge softness Beveled Edge Path for beveled edge Key Border...
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a) This cannot be used on the MVE-8000A. DME Global Effect menu Item Paths that can be set Global Effect All Overall path settings for DME global effect items are made simultaneously. Combine Path for combiner Shadow Path for shadow Path for brick Brick Types of path...
Effect Execution By using the [RUN] button in the keyframe control block, you can replay the effect as a continuous sequence of images. This is referred to as effect execution. Range of execution Each time the [RUN] button is pressed, the range of execution of the effect is from timecode 01:00:00:00 or the current time (the position at which the current effect is stopped) to the end point of the effect.
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Recalling a register (see page 639) To create a new effect, recall an empty register; to edit an effect, open the register containing it. Specifying the region and edit points (see page 642) Select the region in which editing applies, and set the edit points. Creating and editing keyframes (see page 646) Create the keyframes that make up the effect, using operations to create, insert, modify, or delete keyframes.
Displaying the Timeline Menu By displaying the Timeline menu, you can view keyframe effects on the timeline for each region, and the associated information. Recalling the Timeline menu In the menu control block, press the top menu selection button [KEY FRAME]. Select HF1 ‘Time Line.’...
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a Keyframe status This shows the region name, register number, register name, number of remaining keyframes, current position and timecode with regard to the reference region. b Region name and register number This shows the region name and the number of the register recalled in this region.
Settings in the Timeline Menu Selecting the region to be displayed The Timeline menu shows a timeline for each region, but you can also restrict the regions to be shown. Recalling the Timeline Assign menu In the menu control block, press the top menu selection button [KEY FRAME].
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Knob Parameter Adjustment Setting values Region Region to be inserted 1 to upwards In the <Priority> group, press [Insert]. This inserts the selected region before the specified precedence order. If the inserted region is already present in a different precedence order, it is deleted from that precedence order.
Recalling a Register Use the numeric keypad control block to recall a register. For each region there are 99 registers dedicated to keyframes, numbered from 1 to 99. When creating an effect as a user programmable DME, use a 3-digit register number which is commonly used for all DME regions (channels).
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[M/E 1], [P/P]: These select the corresponding M/E-1 and PGM/PST regions. [USER 1] to [USER 8]: These select the User regions. [DME 1] to [DME 4]: These select the DME channels. [DEV 1] to [DEV 12]: These select the regions Device 1 to Device 12, respectively.
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To apply a temporary attribute (effect dissolve), press the [+/–/EFF DISS] button. Note It is not possible to apply temporary attributes to the master timeline. Press the [ENTER] button. This recalls the specified register. When the master timeline is recalled, the region selection buttons light according to the saved region information.
Specifying the Region and Edit Points Selecting the Region in Which Editing Applies Selecting by control panel Select the region in which the editing is applied by the effect consisting of keyframes, using the region selection buttons in the numeric keypad control block.
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Press a button indication on the left of the status area, to select the button you want to assign. The regions currently assigned to the button you pressed appear on the right side of the status area. In the <Region Select> group, press the button for the region you want to select, turning it on.
Setting the Edit Points EDIT ENBL button CONST DUR button STOP EDIT CONST NEXT DELAY PAUSE LOOP ENBL LOOP NORM FROM COPY PASTE UNDO /REV CTRL GOTO PREV NEXT KF/TC WIND MENU LOCAL TRGT AXIS SKEW SIZE PERS SHIFT WORK BUFR Edit point specification buttons SHIFT button...
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To enter a difference value When moving to a point specified with the [GO TO KF/TC] button, you can also enter the difference from the current keyframe number or timecode value. Press the numeric keypad [+/–] button, and enter the difference, then press the [TRIM] button.
Creating and Editing Keyframes Creation Creating new keyframes To create new keyframes, after recalling an empty register, use the following procedure to create and insert each new keyframe. Use the keyframe control block for carrying out the operation. Press the [EDIT ENBL] button, turning it on. This enables effect editing in the keyframe control block.
Insertion Inserting keyframes To insert a keyframe in an existing effect, use the following procedure in the keyframe control block. Press the [EDIT ENBL] button, turning it on. Stop the effect at the desired edit point. Create the image for the keyframe you want to insert. Press the [INS] button.
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Press the [MOD] button. This modifies the keyframe. Modifying more than one keyframe simultaneously You can modify a number of keyframes simultaneously. There are three different cases for this operation. • Modifying from the edit point to a particular keyframe •...
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The display in the numeric keypad control block shows the current keyframe number, followed by “TO.” Using the numeric keypad in the numeric keypad control block, carry out the following operations. • To set the first keyframe in the range to be modified, press the [CLR] button, then enter the keyframe number, and press the [ENTER] button to confirm.
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: Background A : Background B Keyframe 1 Keyframe 2 Keyframe 3 Effect execution Modify keyframe 2. (Changing the position of background B in the horizontal direction) Select keyframes 1 to 3 and modify simultaneously. Keyframe 1 Keyframe 2 Keyframe 3 Effect execution Result: The horizontal position of background B in keyframes 1 and 3 is now the same as...
: Background A : Background B Keyframe 1 Keyframe 2 Keyframe 3 Effect execution Modify keyframe 2. (Changing the position of background B in the horizontal direction) Select keyframes 1 to 3 and modify simultaneously. Keyframe 1 Keyframe 2 Keyframe 3 Effect execution Result: Background B of keyframes 1 and 3 is moved in the horizontal direction by the same...
To delete a number of keyframes in a single operation, press the [FROM TO] button, turning it on. For how to specify a range of keyframes, see “Modifying more than one keyframe simultaneously” (page 648). Press the [DEL] button. This deletes the keyframe. Deleting a keyframe reduces the total duration of the effect.
Copying Copying keyframes Press the [EDIT ENBL] button, turning it on. Stop the effect at the edit point you want to copy. To copy a number of keyframes in a single operation, press the [FROM TO] button, turning it on. For how to specify a range of keyframes, see “Modifying more than one keyframe simultaneously”...
Keyframe Loop (Repeated Execution of a Specified Range) By setting the range of the loop within the effect, and the number of loop executions, you can execute the loop range repeatedly. Note It is only possible to set one keyframe loop for each region. Creating a new keyframe loop To specify the loop range and loop count, carry out the following procedure.
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COUNT Press the [ENTER] button to confirm the entry. The start point, end point, and loop count that you have set are reflected in the Timeline menu. If you enter the loop count as “0” (endless loop), the count is shown as “inf”...
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Enter the new loop count, and press the [ENTER] button. Executing a keyframe loop In the keyframe control block, press the [RUN] button. The set loop range is executed repeatedly for the set loop count number of times. The screen shows the total loop count and the number of loops remaining. (If the loop count is infinite (inf), the remaining number is not shown.) If the [REV] button is lit, the loop is played in the reverse order.
Before addition Addition After addition : Loop range Example 3: If the keyframe at the end of the loop range (the end point) is deleted, the keyframe loop settings are all cleared, as follows, and the [KF LOOP] button goes off. The same occurs if the first keyframe in the loop range (the start point) is deleted.
Transition Mode Settings for User Programmable DME To create an effect for user programmable DME, it is necessary to set the transition mode. Setting the transition mode In the Key Frame menu, select HF4 ‘DME User PGM.’ The DME User PGM menu appears. In the <Transition Mode>...
Time Settings You can determine the execution time of an effect by setting either the keyframe durations or the effect duration. For details of keyframe duration and effect duration, see “Keyframe duration and effect duration” (page 623). Setting the Keyframe Duration EDIT ENBL button KF DUR button EFF DUR button...
The time from this keyframe to the following keyframe is what you set. Press the [KF DUR] button, turning it on. The display in the numeric keypad control block shows “KF DUR” followed by the duration of the current keyframe (seconds:frames). Using the numeric keypad in the numeric keypad control block, enter the timecode value for the keyframe duration, as a maximum of four digits.
Note In addition to the above operation, the effect duration may also be changed as a result of inserting or deleting keyframes. See “Time Settings” (page 623). Setting the Delay To set the delay (see “Time Settings” (page 623)), use the following procedure. Press the [EDIT ENBL] button, turning it on.
Path Setting The term “path” refers to the specification of how interpolation is carried out from one keyframe to the next. For details of the notion of path, see “Paths” (page 627). Set keyframe paths in the Key Frame >Path menu. To access the Key Frame>Path menu In the menu control block, press the top menu selection button [KEY FRAME], then select HF3 ‘Path.’...
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Changing the path type for Curve In the Path menu, press [M/E-1]. The M/E-1 menu appears. Press the Curve path type indication for the Key1 item that you want to change. A path selection window appears. Press the indication for the desired path type, to select it. OFF: Executing the effect causes no change.
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At this point, depending on the setting for Curve, the effect for Hue and Xpt is also affected as shown in the following table. In the menu, the Hue and Xpt settings do not change, but the path type indication is dimmed out. Curve setting Hue change Xpt change...
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Xpt Hold on: When replaying a keyframe, do not change the inputs. Path Setting...
Executing Effects By means of the [RUN] button in the keyframe control block, you can play an effect as a continuously varying image. This is referred to as effect execution. See also “Effect Execution” (page 633). It is also possible to execute an effect from the device control block (see Chapter 2 (Volume 1)).
Executing an effect automatically Select the region in which you want to execute the effect, using the region selection buttons in the numeric keypad control block. (See step 2 (page 639) of “Recalling a register.”) With the numeric keypad, enter the number of the register in which the effect you want to execute is saved, and press the [ENTER] button to confirm.
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Specifying the effect execution direction To specify the effect execution direction, press the [REV] button, turning it on (for reverse direction) or off (for normal direction). To execute the effect so as to alternate the normal and reverse directions, press the [NORM/REV] button, turning it on.
Saving Effects When you recall an effect, the currently recalled effect is automatically saved in a register. This is referred to as the auto save function. You can disable the auto save function in a Setup menu. By means of the following operation, you can also specify a register and save an effect in it.
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This saves the current effect in the specified register, and turns off the [STORE] button. The [RCALL] button and [STORE STATS] button both light. To undo the saving of an effect Immediately after saving an effect, hold down the [STORE STATS] button and press the [UNDO] button to undo the save.
Creating and Saving a Master Timeline Creating and Saving a Master Timeline Using the Buttons in the Numeric Keypad Control Block Creating and saving a master timeline You can save region information (information on any regions, including the register numbers associated with the regions) referred to as a master timeline in a dedicated register.
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The regions selected in step 3 and the register numbers recalled in those regions are saved in the master timeline register, and the [STORE] button goes off. At the same time, the [RCALL] button lights. Notes • It is not possible to undo a master timeline save. •...
The display shows the register number last used for master timeline operation. Press the [STORE] button, turning it on. With the numeric keypad buttons, enter the number of the register (here “1”) in which you want to save the master timeline, and press the [ENTER] button.
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M/E, P/P: indicate assignment of M/E-1 (“M/E1”) and P/P (“P/P”). User: indicate assignment of User1 (“USR1”), User2 (“USR2”), User3 (“USR3”), User4 (“USR4”), User5 (“USR5”), User6 (“USR6”), User7 (“USR7”), and User8 (“USR8”). DME: indicate assignment of DME ch1 (“DME1”), ch2 (“DME2”), ch3 (“DME3”), and ch4 (“DME4”).
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• If the selected register is locked, a confirmation message appears asking whether or not to cancel the operation. Press [OK] to return to the previous menu display without carrying out the registration. • If the operation is carried out, the region selected in step 3 is registered on the master timeline, and the parameters are now valid.
Register Operations in the Menus Using the Effect menu, you can carry out the following effect register operations. • Attribute setting • Status display • Register editing To display the Effect menu Press the top menu selection button [EFF] in the menu control block. The menus for editing registers are divided up by registers.
Knob Parameter Adjustment Setting values Register Register number 1 to 99 Select number of registers 1 to 99 • To select all registers, press [ALL]. Press [Effect Dissolve], turning it on. Turn the knob to set the duration. Knob Parameter Adjustment Setting values Eff Diss...
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• Move: Move the contents of one register to another register. • Swap: Swap the contents of two registers. • Delete: Delete the contents of a register. • Name: Attach a name to a register. Write-protecting the contents of the effect register Note It is not possible to write-protect an empty register.
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• The Copy/Merge menu appears. • The left side of the status area shows the register number of the copy source, and the right side shows the register number of the copy destination. Press the region display in the upper part of the list to display a selection window, then select the region in the selection window.
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• The Copy/Merge menu appears. • The left side of the status area shows a list for the register coming afterward when merged. The right side shows a list for the register coming before when merged. Press the region display in the upper part of the list, and in the selection window select the region.
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Knob Parameter Adjustment Setting values Register Register number 1 to 99 Select number of registers 1 to 99 • To select all registers, press [ALL]. Press [Delete]. Attaching a name to an effect register In the Effect menu, press VF2 ‘Effect 1-99’ and HF7 ‘Rename.’ The Rename menu appears.
CON, PRN, AUX, CLOCK$, NUL, COM0, COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9 LPT0, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, LPT9 Displaying a List of Effect Registers for Editing You can display a list of effect registers including status information (whether data is present and so on), then carry out lock, copy, delete, and rename operations.
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Press [Lock]. The register is locked, and the background of the register indication appears in red. To release the lock Press [Lock] once more, turning the contents of the frame to amber. Copying the contents of a register (This applies to all regions.) In the Effect >Status menu, use the following procedure.
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Renaming a register (This applies to all regions.) In the Effect >Status menu, use the following procedure. Using any of the following methods, select the register you want to rename. • Press directly on the corresponding register indication in the status area. •...
Chapter 14 Snapshots Overview ....................686 Snapshot Types ..................686 Snapshot Attributes ................687 Snapshot Operations From the Numeric Keypad Control Block ..690 Saving and Recalling Snapshots ............690 Snapshot Operations in the Menus ............695 Selecting a Region or Reference Region in a Menu ......695 Setting Snapshot Attributes ...............695 Snapshot Status Display ..............698 Setting Key Snapshot Attributes ............699...
Overview The term “snapshot” refers to a function whereby the various settings required to apply a particular effect to an image are saved in memory as a set of data, for recall as required, to recover the original state. You can carry out snapshot operations using the numeric keypad control block (see page 690) and the Snapshot menu (see page 695).
Note To carry out DME wipe snapshots requires the BKDS-9470 DME Board Set or the MVE-8000A/9000 DME Processor. The rest of this section describes the snapshots that apply to a particular region or regions. Snapshot Attributes An individual snapshot may also have attached special conditions relating to switcher or DME operation when the snapshot is recalled.
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The trigger type depends on the switcher GPI output settings made in the Setup menu. For details, see “Interfacing With External Devices (Device Interface Menu)” under “Switcher Setup” in Chapter 20 (Volume 3). Clip event: Recall a frame memory clip immediately after the snapshot is recalled.
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This function is effective when cross-point hold is off, and you want to temporarily maintain the cross-point setting. When cross-point hold is on, the above operation is not necessary. Overview...
Snapshot Operations From the Numeric Keypad Control Block Saving and Recalling Snapshots Snapshot operations with the numeric keypad control block use the following buttons. Display UNDO button STORE STATS button SNAPSHOT button SNAP SHOT DISS SHOT UNDO MASTR MCRO AUTO TRANS USER USER...
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Press the region selection button corresponding to the region for which you want to save, turning it on. You can select more than one region. [M/E 1], [P/P]: These select the corresponding M/E-1 and PGM/PST regions. [USER 1] to [USER 8]: These select the User regions. [DME 1] to [DME 4]: These select the DME channels.
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Attribute to apply Button Effect dissolve [+/–/EFF DISS] button Auto transition [CLR/AUTO TRANS] button TRIM/GPI ENBL] button GPI output a) The GPI port that can be set is 1 (fixed). For details of attributes, see “Snapshot Attributes” (page 687). Note In the numeric keypad control block, it is not possible to apply the cross- point hold.
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It is not possible to select [MASTR] and other regions simultaneously. If selected simultaneously, the master snapshot takes precedence. The first pressed button lights green as the reference region, and subsequently pressed buttons light amber. Pressing one of the amber-lit buttons, while holding down [SNAPSHOT], turns the button green to indicate its corresponding region as the new reference region.
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Press the [ENTER] button. This recalls the specified snapshot, and the reference region name and recalled register number appear in the display. If you applied the effect dissolve or auto transition temporary attributes in step 4, the corresponding buttons go off. When a master snapshot is recalled, the region selection buttons light according to the saved region information.
Snapshot Operations in the Menus Operations in the Snapshot menu You can also set snapshot or key snapshot attributes in the Snapshot menu, which also displays the status of the registers. To access the Snapshot menu, press the top menu selection button [SNAPSHOT] in the menu control block. In the Snapshot menu, as well as setting snapshot attributes, you can carry out editing operations on snapshots, including copy and delete.
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The selected region name appears in the upper part of the list. Using any of the following methods, select the register. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. •...
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A window appears for selecting the router level. Press the level for which you want to set the cross-point hold, turning it on, and press [OK]. To select all levels, press [ALL]. Press [On]. This enables cross-point hold on the selected bus or buses. To switch cross-point hold off, press [Off].
For details of frame memory assignment, see “Setting User Regions” in Chpater 20 (Volume 3). Press [Clip Event]. The Snapshot >Attribute >Clip Event menu appears. In the <Frame Memory Select> group, press the desired button. On the left of the status area, the name and content of the selected region (for example, USER1) are shown.
Displayed Attributes set character codes Cross-point hold is set for video bus selected for 2nd DME channel. FvFkBvBk Cross-point hold is set for all of the DME front video bus, DME front key bus, DME back video bus, and DME back key bus. Cross-point hold is set for one of the AUX buses.
The status area shows the region names, register numbers, and whether the registers are locked or not. Press the region display in the upper part of the list to display a selection window, then select the region in the selection window. Selecting multiple regions is also possible.
The Master Snapshot >Store menu appears. The status area shows the master snapshot register names, register lock status, register number for each region, and so on. If required, press the following buttons in the status area to change the region display. M/E, P/P: indicate assignment of M/E-1 (“M/E1”) and P/P (“P/P”).
Register name displays For the same number, the register name for the M/E-1 region takes precedence. If there is no data for the M/E-1 region, then the register name appears in the sequence M/E-2 >P/P >User1 to User8 >DME ch1 to DME ch8 >RTR. Operations in the Misc >Snapshot Menu Recalling a snapshot In the Misc menu, press [Snapshot].
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Press the button for the number or name you want to save. This saves the snapshot, and the button goes off. Changing the bank Change the combination shown on the memory recall buttons (the bank). Press [Bank Sel]. Select the bank in the numeric keypad window. For example, to show the numbers or names corresponding to registers 11 to 20, select “1”...
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Renaming a snapshot register In the Misc >Snapshot menu, press [Rename]. The button lights amber. As required, change the bank. Press the button for the number you want to rename. A keyboard window appears. Enter the register name, and press [Enter]. The new name appears on the memory recall button.
Chapter 15 Utility/Shotbox Utility Execution ..................706 Executing a Utility With the User Preference Buttons (Menu Control Block) ..................706 Executing a Utility in the Utility/Shotbox Control Block (MKS-8033 Utility/Shotbox Module, Option) ...........707 Shotbox ......................709 Shotbox Register Creation ...............710 Creating a Shotbox Register in the Numeric Keypad Control Block 710 Creating a Shotbox Register Using the Menus .........712 Shotbox Execution ..................715 Shotbox Execution From the Numeric Keypad Control Block ..715...
Utility Execution The utility function refers to a function whereby you can assign an arbitrary action or a shortcut for frequently used menu to a particular button, then instantly recall the action or menu by pressing the button. The functions you can assign include menu shortcuts, enabling/disabling functions (recalling utility commands), and recalling (shotbox registers or macro registers).
Executing a Utility in the Utility/Shotbox Control Block (MKS-8033 Utility/Shotbox Module, Option) Bank selection buttons BANK BANK BANK BANK Memory recall buttons Utility/shotbox control block (MKS-8033) By default, the memory recall buttons in the utility/shotbox control block are assigned to shotbox registers 1 to 96, in banks 1 to 4 (see page 717), but in the setup menu, you can assign these to any 96 actions.
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• In the case of a function on/off action, the button you pressed lights green, and this enables the function. To disable the function, press the button once more. • For other actions, the button you pressed momentarily lights green, and then the function is executed.
Shotbox The term “shotbox” refers to a function whereby for each specified region any snapshot or keyframe effect can be recalled simultaneously. The simultaneous recall setting data such as region names, snapshot numbers and keyframe effect numbers are stored in “registers.” There are 99 registers for each control panel.
Shotbox Register Creation You can create (save) shotbox registers in the following control blocks. • Numeric keypad control block (See “Numeric Keypad Control Block” in Chapter 2 (Volume 1).) • Menu control block (See “Menu Control Block” in Chapter 2 (Volume 1).) Creating a Shotbox Register in the Numeric Keypad Control Block When you create a shotbox register in the numeric keypad control block, you...
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operation is in progress for the purpose of saving snapshot data or effect data in a shotbox register. Press the region button for the snapshot you want to save, turning it on. Enter the desired shotbox register number with the numeric keypad buttons.
With the [SHOTBOX] button lit, press the [STORE] button, turning it on. Press the required button, as follows, turning it on. To check the snapshot region: [SNAPSHOT] button To check the effect region: [EFF] button Hold down the [STORE] button. While this button is held down, the button for the saved region lights.
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Shotbox register name: This shows the shotbox register name. If necessary, switch the region display by pressing one of the following buttons in the status area. M/E, P/P: Shows the allocations for M/E-1 (“M/E1”) and P/P (“P/P”). User: Shows the allocations for User1 (“USR1”) to User8 (“USR8”). DME: Shows the allocations for DME ch1 (“DME1”) to ch4 (“DME4”).
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• If the selected register is locked, a confirmation message appears asking whether or not to cancel the operation. Press [OK] to return to the previous menu display without carrying out the registration. • If the operation is carried out, the region selected in step 5 is registered on the master timeline, and the parameters are now valid.
Shotbox Execution You can recall (and run) shotbox registers from the following control blocks. This section describes the various methods of operation. • Numeric keypad control block (see page 715) • Utility/shotbox control block Shotbox Execution From the Numeric Keypad Control Block Display UNDO button...
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• The [RCALL] button lights amber. • The display shows the last recalled register number. With the numeric keypad buttons, enter the desired register number. • The display now shows the entered register number. • If the specified register is empty, an “E” automatically appears after the register number.
Shotbox Execution in the Utility/Shotbox Control Block (MKS-8033 Utility/Shotbox Module, Option) Bank selection buttons BANK BANK BANK BANK Memory recall buttons Utility/shotbox control block (MKS-8033) In the utility/shotbox control block, as the default setting the memory recall buttons have registers 1 to 96 allocated to banks 1 to 4. Bank Register allocation to memory recall buttons 1 to 24...
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Press the memory recall button to which the shotbox register you want to run is allocated. • The shotbox execution is carried out. • The pressed button lights yellow. • The numeric keypad control block [SHOTBOX] button lights, and the region selection button corresponding to the region for which the effect is set also lights.
Shotbox Register Editing You can carry out the following editing on shotbox registers. • Lock: Write-protect the contents of the register. • Copy: Copy data from one register to another. • Move: Move data from one register to another. • Swap: Swap the contents of two registers. •...
Chapter 16 Macros Macros .......................722 Overview ...................722 Macro Creation and Editing ..............723 Macro Execution ................726 Macro Operations in the Numeric Keypad Control Block and the Keyframe Control Block ...............728 Recalling a Macro Register and Executing a Macro ......730 Creating and Editing a Macro ............731 Saving a Macro ..................737 Macro Editing Using Menus ..............739 Macro Register Editing ..............739...
Macros Overview The term “macro” refers to the function whereby a sequence of signal selections and other operations on the control panel is saved as data in memory, so that it can be recalled as required to automatically execute the same sequence of operations.
Control block Event Keyframe control block • Effect rewind • Effect execution • Effect fast forward • Selection of effect execution direction Device control block • VTR/disk recorder/Extended VTR/frame memory (trackball) clips start point setting • VTR/disk recorder/Extended VTR/frame memory (search dial) clips playback •...
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Note While editing a macro, it is not possible to execute another macro. Creating a macro To include all information associated with an operation when registering a macro event When registering an auto transition operation as an event, you can register the auto transition event to include the transition rate and background A/B bus selection status.
Auto insert mode on/off setting You can switch on or off the mode (auto insert mode) in which at the same time that a control panel operation is carried out, the event is automatically saved in a macro. To switch this on or off, assign this function to a utility/shotbox control block button or user preference button, then use that button.
Recall macro register 2, and Recall register 1. move to another event. Macro being edited (register 2) Newly recalled macro (register 1) Copy contents of register 1 and add after current event (register 2). Contents of register 1 remain unchanged. Macro Execution To execute a macro, recall the register in which the macro is held.
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Step execution (requires a Setup menu setting) By selecting step execution mode in the Setup menu, you can make macro execution pause every time an event is executed. Take operation When a paused macro is restarted, this is referred to as a “Take” operation. Macro take operation using a GPI input You can carry out a macro take operation using a GPI input on the control panel and DCU.
Macro Operations in the Numeric Keypad Control Block and the Keyframe Control Block This section describes macro operations carried out in the numeric keypad control block and the keyframe control block. Note For a macro take operation (see “Macro Execution” (page 726)), do not use the numeric keypad control block or keyframe control block.
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MCRO button Display UNDO button STORE STATUS button SNAP SHOT DISS SHOT MASTR UNDO MCRO AUTO TRANS STORE USER USER TRANS STATS RATE TRIM ENBL STORE ENTER P-BUS RCALL EDIT SHIFT Numeric keypad STORE button RCALL button For macro operations in the keyframe control block, use the following buttons. (See the following figure.) Macro Operations in the Numeric Keypad Control Block and the Keyframe Control Block...
EDIT ENBL button PAUSE button STOP EDIT CONST NEXT DELAY PAUSE LOOP ENBL LOOP NORM FROM COPY PASTE UNDO /REV CTRL GOTO PREV NEXT KF/TC WIND MENU LOCAL TRGT AXIS SKEW SIZE PERS SHIFT WORK BUFR Edit point specification buttons Editing buttons Recalling a Macro Register and Executing a Macro To carry out a macro operation, recall a macro register.
Press the [ENTER] button. This recalls the specified register. When you recall an empty register This assigns the numeric keypad control block and keyframe control block to macro editing. For details of macro editing, see “Creating and Editing a Macro” (see below). When you recall a register holding a macro This immediately executes the macro.
Note When you start macro editing using the numeric keypad control block with the macro execution mode set to “Normal” (see “Setting the Macro Execution Mode” in Chapter 19 (Volume 3)), the auto insert mode is automatically on. When “Step” is selected as the macro execution mode, the auto insert mode is automatically off.
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When auto insert mode is off, press the [INS] button in the keyframe control block to register the event. Repeat steps 2 and 3 to register the required events in the macro. This registers the events in the macro, in the order the operations were carried out on the control panel.
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• To move to an edit point by specifying an event number (the number showing the position of the event in the macro execution sequence), press the [GO TO KF] button in the keyframe control block, then in the numeric keypad control block, enter the target number and confirm with the [ENTER] button.
The numeric display in the numeric keypad control block shows the current event number and the indication “TO.” To set the start of the range to other than the current event number, press the [CLR/AUTO TRANS] button in the numeric keypad control block, then enter the desired event number with the numeric keypad and press the [ENTER] button.
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To paste before the edit point, hold down the [SHIFT] button in the keyframe control block and press the [PASTE] button. This pastes the events from the paste buffer. Copying events Specify the edit point for the start of the range to be copied. To copy multiple events simultaneously, press the [FROM TO] button in the keyframe control block, then specify the range in the numeric keypad control block.
When auto insert mode is off, press the [INS] button in the keyframe control block to insert the pause event. Merging macro register data Specify the edit point. (See page 733.) Press the [RCALL] button in the numeric keypad control block, lighting it amber.
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In the numeric keypad control block, press the [MCRO] button, turning it This assigns the numeric keypad control block to macro operations. Press the [STORE] button, turning it on. Enter the number of the register in which you want to save the macro with the numeric keypad buttons.
Macro Editing Using Menus Using any of the menus in the following table, you can edit macro registers and macro events. Menu Function Operations Register menu (macro Carry out macro register editing. • Locking a register register editing) • Copying a register •...
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In the On Line Edit menu, you can check the control panel operating sequence in the menu. You can also carry out editing using the control panel and menu. To display the On Line Edit menu Recall the macro register you want to edit with the control panel, and select the macro editing mode 1) With the numeric keypad control block or keyframe control block assigned to macro editing (see step 2 in “Specifying an edit point”...
On Line Edit menu 1 Register number 4 Remaining Memory 2 Register name 5 Macro register listing 6 ALL button 3 Event number qd >Next button qs <Prev button qa Modify button 0 Delete button 9 Insert After button 8 Insert Before button 7 Macro creation event list a Register number Shows the number of the register being edited.
The event number reflects the position of the cursor in the macro register listing. d Remaining Memory Shows the percentage of memory still available for recording events. e Macro register listing When a macro is stored in the register, this shows a list of the macro events. Each macro event consists of the following components, which you can check in the list.
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l <Prev button Moves the cursor to the event immediately before the selected event in the macro register listing. m >Next button Moves the cursor to the event immediately after the selected event in the macro register listing. Carrying out online editing of macro events In the On Line Edit menu, you can carry out the following editing operations on the events in the macro register.
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• When multiple events are selected. • When the number of events has reached 99. • When not in macro editing mode. 1) While a macro is being executed on the control panel, or when macro saving has been executed Operate the control panel to save the editing result.
Note If not in macro editing mode , [Modify] is disabled, and it is not possible to modify the event. 1) While a macro is being executed on the control panel, or when macro saving has been executed Operate the control panel to save the editing result. Offline Editing of Macro Events Using the Off Line Edit menu, you carry out offline editing of macro events.
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Off Line Edit menu 1 Register or file number 2 Register or file name 3 Macro listing 4 Editing button group qa Exit button 0 Store button 9 Set button 8 Delete button 7 Append button 6 Insert Before button 5 Macro editing candidate list a Register or file number Shows the number of the register or file being edited.
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• Contents: Event statement, Continue statement, comment (#), or event number, as selected in the editing button group [Contents] • Symbol: Event type (ASCII character string), as selected in the editing button group [EVNT] • Data: Parameters and data as set in the editing button group For more details of the event components, see “Macro File Editing Rules”...
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You can also create a new macro. To insert an event In the macro listing, select the event immediately after the position where you want to insert an event. Press [Insert Before]. This inserts a blank row before the event selected in step 1. Press [Contents] in the editing button group.
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macro editing candidate list. For example, if “MEAutoTransition” is selected, a button for the parameters and data for the MEAutoTransition appears. Note If you select an item from the macro editing candidate list, be sure to press [Set]. If [Set] is not pressed, the selection is not confirmed. Repeat steps 5 and 6, to edit the event components.
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This deletes the selected event. If a deleted Event statement is followed by a Continue statement, the Continue statement is converted to an Event statement. To close the Off Line Edit menu without saving the editing results Press [Exit] to return to the File Edit menu. Press [Store].
Macro Attachment Assigning Macro attachment is a function whereby a macro register is assigned to a control panel button or a particular position of a fader lever, linking the execution of the button function or a fader lever operation with a macro execution.
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Block Button Device control block (trackball) The buttons to which the same functions as those of VTR/disk recorder/Extended VTR/frame memory clips play, cue, stop, and start tc buttons Device control block (search [PLAY], [CUE], [STOP] and [START TC] buttons dial) Downstream key control block •...
utility/shotbox control block or a user preference button, and turn the button on and off as required. Setting a macro attachment to a fader lever You can set a macro attachment to any particular position of a fader lever in the transition control block.
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To make the setting in pre macro mode, hold down the [PRE MCRO] button assigned to a utility/shotbox control block button or user preference button. To make the setting in post macro mode, hold down the similar [POST MCRO] button, then press the desired button in the background A row.
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button, it is possible to set a macro attachment in macro only mode for that button. To check macro attachment settings Hold down the [PRE MCRO] or [POST MCRO] button assigned to a utility/ shotbox control block button or user preference button. While this is held down, the buttons for which a macro attachment is set flash as follows.
fader lever position where the macro attachment is set appears in the following places. • Transition indicator in the transition execution section: The indicator lights at the position where the macro attachment is set. • Transition rate indication in the transition execution section: This shows the fader lever position where the macro attachment is set, as a percentage value.
• Reg: Shows the names of assigned registers. • Name: Shows the names of macro registers. • Mode: Shows the names of macro modes (Pre/Post/Only/--- Above the list is shown the names of the block and macro attachment assigned button currently selected in the list. 1) When no macro mode is set For details of the macro modes, see “Setting a macro attachment to a button”...
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utility/shotbox control block. Carry out this assignment in the Eng Setup >Panel >Prefs/Utility menu. (For details, see “Setting Button Assignments (Prefs/Utility Menu)” in Chapter 19 (Volume 3).) Executing a macro assigned to a button Press the [MCRO ATTCH ENBL] button assigned to a utility/shotbox control block button or user preference button, turning it on.
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Executing a macro assigned to a fader lever Press the [MCRO ATTCH ENBL] button assigned to a utility/shotbox control block button or user preference button, turning it on. Move the fader lever from the start position to the end position. When the fader lever passes the position at which the macro attachment is set, the macro register is recalled, and the macro is executed.
Menu Macros The term “menu macro” refers to the function whereby a sequence of menu operations is saved as data in memory, so that it can be recalled as required to automatically execute the same sequence of operations. Using any of the menus in the following table, you can edit menu macro registers and menu macro events.
Recalling a Menu Macro Register and Executing a Menu Macro Menu macro operation is carried out by recalling a menu macro register. Notes • Menu macros and macros recalled with a control panel button operate independently. Therefore, to synchronize these, adjustment of the execution timing is required.
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Register number and name Selected event number / total number of events Currently recalled L/E indication: “L” indicates “the register is register locked.” “E” indicates an empty register. Number of register selected on the menu macro register list Menu macro configuration list Using any of the following methods, select the register to be recalled.
Executing a menu macro In the Macro >Menu Macro Register >Recall & Run menu, check that you are not in macro editing mode, then use the following procedure. Using any of the following methods, specify the event from which you want to execute.
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Creating a new menu macro In the Macro >Menu Macro Register >Recall & Run menu, select an empty register in the menu macro register list. For details of the method of operation, see “Recalling a Menu Macro Register” (page 761). Press [Menu Macro Edit].
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Create an event (carry out the menu operation you want to record as an event in the menu macro). For details of menus that can be recorded, see page 760. • When auto insert mode (see page 731) is on, carrying out a menu operation automatically saves the event in a menu macro.
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Press [Menu Macro Edit]. The Menu Macro Edit menu (see previous figure) appears. The menu macro register is recalled, and the system is now in menu macro editing mode. Select the event you want to edit. • Press directly on the menu macro register configuration list. •...
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Knob Parameter Adjustment Setting values H Scroll Scroll the characters in the 1 and upwards “Data” field. About the menu macro editing mode display If while in menu macro editing mode you switch to another menu, the display is as shown in the following figure. Screen when the keyframe status is displayed The keyframe status section appears as follows.
Screen when the keyframe status is not displayed The Default Recall button shows the The Previous page button shows one of following. the following: Menu shortcut button to Menu • When [Auto Insert] is on, “Menu Macro Auto Insert” appears. Macro Edit menu •...
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The operations for menu macro register editing are the same as those for effect register editing (see page 677) except the region selection operation, which is not necessary for menu macro register editing. Menu Macros...
Macro Timeline By recording macro recall and execute action on a timeline, in the same way as for key frames in an effect, you can automatically execute them in a sequence. This timeline is called a “macro timeline,” and one macro timeline can have up to 99 macros being executed simultaneously in parallel.
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Note An action set for a key frame is only executed when the key frame effect is executed in the forward direction. It is important to remember that the action is not executed in the reverse direction when executing simultaneously with switcher and DME key frame effects.
• On a macro timeline, only macro recall and execution actions are stored. The data for a macro to be recalled on the macro timeline is not held on the timeline. It is necessary to create the macro data first. •...
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To execute an action when the [REWIND] button is pressed, it is necessary to set this action (Rewind Action). To carry out this setting, in the Macro >Timeline >Timeline menu, press [Rewind Action] to recall the Rewind Action menu. In this setting screen, use the same setting method as in the screen for setting an action on the macro timeline.
Overview of File Operations You can save register data, including setup information and snapshot information, as a file on a hard disk or memory card, and recall it as required. You can operate on individual files or registers, or together in a batch. Regarding frame memory, it is possible to capture image data stored in an external device into frame memory.
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Notes on transferring multiple frame memory files together to a memory card • Transferring all of the files within frame memory together fails if the capacity of the memory card is too small to hold all of the images. In this case, replace with a larger capacity memory card, or delete files until saving is possible.
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Note This functionality has been tested and confirmed to work with TIFF files created by Photoshop, but it may not be possible to use TIFF files created with some other software. (Photoshop is a trademark of Adobe Systems Incorporated.) About import image size Pay attention to the following, depending on the signal format which you use.
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Directory operations You can create a new directory within a hard disk or memory card, and carry out other operations, such as renaming and deleting. For details of operations, see “Directory Operations” (page 797). File copying between different unit IDs Switcher and DME files within the hard disk or memory card are managed by unit ID.
Operations on Individual Files You can save or load the contents of an individual file or register. Carry out these operations in the File menu. Displaying the Individual File Operation Menus In the menu control block, press the top menu selection button [FILE]. Depending on the type of file to be manipulated, select the following ‘VF’...
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File Edit buttons Press [File Edit]. The file details appear (reference region file name, creation date, regions including data) in table form. Device selection area Region selection area Detail display area Operations on Individual Files...
Selecting a particular file displays more detailed information about that file in the detail display area at the top right of the file list. In the Frame Memory menu, the following items are also shown. Pair: In the case of a pair file, “P” is shown. Selecting Regions You can carry out a file operation on a number of regions simultaneously.
• Format a memory card before using it for the first time. For details on formatting a memory card, see “Using a Memory Card” in Chapter 18 (Volume 3). As an example, to select a memory card, use the following procedure. In the File menu, press the device selection indication above the file list (default is [HDD] (hard disk)).
Knob Parameter Adjustment Setting values List L Select the first register whose data is to 1 to 99 be saved List R Select the first file to which data is to be 1 to 99 saved Number of registers to be selected 1 to 99 •...
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In the device selection area on the right, select where the file is held ([HDD] or [Memory Card]), and then specify a directory. See “Selecting a Device for Operations” (page 782). Using any of the following methods, select the register to which you want to load, and the file to be loaded.
Copying Files You can copy files either within a directory or between directories, on the hard disk, or memory card. As an example, to copy a snapshot file from memory card to hard disk, use the following procedure. In the File menu, select VF3 ‘Snapshot’ and HF1 ‘Snapshot.’ In the device selection area on the left, specify the location of the file to be copied (in this case [Memory Card] and a directory).
Carry out the same operations as in steps 1 and 2 on the list on the right. Select the type of data to be displayed. • To display still image files, press [Still]. • To display clip files, press [Clip]. Renaming Files You can rename a file on the hard disk or memory card and a register.
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CON, PRN, AUX, CLOCK$, NUL, COM0, COM1, COM2, COM3, COM4, COM5, COM6, COM7, COM8, COM9, LPT0, LPT1, LPT2, LPT3, LPT4, LPT5, LPT6, LPT7, LPT8, LPT9 Renaming frame memory files In the File menu, select VF5 ‘Frame Mem’ and HF1 ‘Frame Memory.’ The Frame Memory menu appears.
Note If you select [Register] in the operation device selection block, then with [Still] select multiple files and change a file name, these still images are converted to a clip. Deleting Files You can delete data from the hard disk or memory card and snapshot or effect data from a register.
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A pull-down menu appears. Press the required folder name. Select the type of data to be displayed. • To display still image files, press [Still]. • To display clip files, press [Clip]. Creating a frame memory folder on the device (HDD or Memory Card) In the File menu, press VF5 ‘Frame Mem’...
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Knob Parameter Adjustment Setting values List L Folder selection 1 and upwards Press [Rename]. A keyboard window appears. (See the section “Menu Operations” in Chapter 2 (Volume 1).) Enter a name of up to eight characters, and press [Enter]. The name entered appears in the status area as a frame memory folder. To delete a frame memory folder With the same operations as in step 1 of the procedure “To rename a frame memory folder,”...
File Batch Operations You can batch process all files or registers. Carry out these operations using the File>All, External File>All menu. Displaying the Batch Operation Menu Press the top menu selection button [FILE]. Select VF6 ‘All, External File’ and HF1 ‘All.’ The All menu appears.
frame memory is selected, it is not possible to apply settings to the <Category> group data. Press [t Save]. A confirmation message appears. • Select “Yes” to carry out the batch save. • Select “No” to cancel the batch save. Batch Loading Files To load files from hard disk or memory card, use the following procedure.
Batch Copying Files To copy files between the hard disk and a memory card, use the following procedure. In the operating device selection section to the left of the All menu, select the storage location ([HDD] or [Memory Card] and directory) of the source files (see page 782).
Importing and Exporting Files You can import or export frame memory image data from or to external media. Import: to transfer a file in a different format from hard disk or memory card to frame memory as image data. Export: to change the file format of register data and save the data on hard disk or memory card.
• Press the arrow keys to scroll the reverse video cursor. • Turn the knobs. Knob Parameter Adjustment Setting values List L Register selection 1 and upwards List R File selection 1 and upwards Press [T Import]. This transfers the external file to the frame memory register. Exporting Frame Memory Data As an example, to save image data from frame memory in a bitmap format on a memory card, use the following procedure.
Directory Operations You can create a new directory on hard disk or memory card, rename, or delete a directory. To carry out these operations, use the File >Configure >Directory menu. Displaying the Directory Menu In the File menu, select VF7 ‘Configure’ and HF1 ‘Directory.’ The Directory menu appears.
Renaming a Directory In the device selection pull-down menu, select [HDD] or [Memory Card]. (See page 782.) Using any of the following methods, select the directory. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. •...
Copying Files Between Different Unit IDs Switcher and DME files on the hard disk or a memory card are handled separately for each unit ID. With the normal file copy operation, it is not possible to copy files between different unit IDs. To copy files between different unit IDs, use the following procedure.
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Press [tCopy]. A confirmation message appears. • Select “Yes” to carry out the copy to the specified destination of the selected file categories. • Select “No” to cancel the copy. Note If there is already data present in the copy destination, note that this will overwrite all of the data.
Saving Files Recalled by Autoload If you save effect setting data, frame memory image files and so on in the PWON_LD directory on the hard disk, then when the system is powered on this data is recalled automatically. This is known as the autoload function. To save the data to be recalled by the autoload function, use the menu for operations on individual files.
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• To select a single file, press the arrow keys to scroll the reverse video cursor, or directly press on the list in the status area. Press [tSave]. The data from the selected registers is saved in the specified destination. If the specified destination already contains data, a confirmation message appears.
Functional Differences With Models of DME Function Menu MVE-8000A MVE-9000 BKDS-9470 number Selection of signal 4111 Flat Color only Flat Color Flat Color page 450 to insert in the Ext Video Ext Video border Mix Color Mix Color Key Border 4113 Cannot be Cannot be turned...
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Function Menu MVE-8000A MVE-9000 BKDS-9470 number Combine process 4154 page 534 for Keyframe Strobe Wind 4155 page 535 Spotlighting 4156 page 537 Selection of signal 4161 Flat Color only Flat Color Flat Color page 553 to insert in the Ext Video Ext Video background Mix Color...
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Function Menu MVE-8000A MVE-9000 BKDS-9470 number Setting AUX bus 7337.7 It is not When using It is not possible “Setting the AUX output/re-entry possible to the DME to make settings Bus Output and input make settings dedicated for DME 1 to 8 Reentry Input”...
Macro File Editing Rules When editing a macro file, follow the rules described below. Macro File Syntax The macro file syntax is as follows. File format The file is in CSV (comma-separated value) format. Newline code CR (ASCII code 0D), LF (ASCII code 0A), or CRLF may be used. Statement syntax There are four types of statement, each terminated by a newline code.
Some events cannot be used. (See “Correspondence Between Events and Symbols” (page 812).) Syntax of Event and Continue Statements An event can be written with an Event statement only, or with an Event statement followed by any number of Continue statements. The Event statements and Continue statements have the following syntax.
To specify more than one argument for a region parameter, follow the Event statement by a Continue statement on the next line. File Name Set the file name as follows. Example: nnnnnnnn.PNL_rrrr.PMR nnnnnnnn: In a file created on the switcher, this is a register name automatically set by the switcher.
Path example: Memory Card\Sample\MACRO\CTRLCPU\ nnnnnnnn.PNL_rrrr.PMR Errors If any of the following problems occur, it is not possible to recall the file. Attempting to recall the file will produce an error message. • If there is a syntax error. • If a required parameter is not present. For details of error messages, see “Error Messages”...
Symbols and Parameters n: indicates a numeral 0 to 9. x: indicates an alphanumeric character. Symbol Parameter name Arguments Description MEXpt ME1 to ME3, PP Control blocks on the applicable bank MEBus? A, B, Key1 to Key4, Applicable bus Key1Source to Key4Source, Utility1, Utility2, DMEExternalVideo...
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Symbol Parameter name Arguments Description MEAutoTransition ME1 to ME3, PP Control blocks on the applicable bank Time? Current (a), 0 to 999 Transition rate (number of frames) (a): Mode in which the current value set on the transition control block is used ABusXpt? Current (a), 1 to 128...
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Symbol Parameter name Arguments Description Play Device? 1 to 12, Applicable device FrameMemory1Clip FrameMemory8Clip Mode? Normal (a), Playback mode Recue (b), (a): Normal mode Loop (c) As for Frame Memory 1 Clip to Frame Memory 8 Clip, settings are ignored and operation mode is fixed to “Normal.”...
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Symbol Parameter name Arguments Description Snapshot Region? ME1 to ME3, PP, Applicable region User1 to User8, DME1 to DME8, Router Register? 1 to 99 Applicable register number Attribute? Off, Dissolve, Applicable snapshot AutoTransiton, attributes Dissolve&AutoTransiti Time? Current (a), 0 to 999 Duration of effect dissolve (number of frames) (a): Mode in which the...
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Symbol Parameter name Arguments Description Shotbox Register? 1 to 99 Applicable register number Pause Time? 0 to 999 Time for which macro is paused (number of frames) StartTc Device? 1 to 12, Applicable device FrameMemory1Clip FrameMemory8Clip MasterSnapshot Register? 1 to 99 Applicable register number MasterTimelineRecall Register?
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Symbol Parameter name Arguments Description NextTransition ME1 to ME3, PP Control blocks on the applicable bank All? On, Off Applicable next transition KeyPriority? On, Off Applicable next transition BKGD? On, Off Applicable next transition Key1? to Key4? On, Off Applicable next transition FadeToBlack Time? Current (a), 1 to 999...
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Symbol Parameter name Arguments Description MenuMacroRun Register? 1 to 99 Applicable register number KeyBusUtilityButton ME1 to ME3, PP Control blocks on the applicable bank BANK? Bank1 to Bank5 Applicable bank KeyBusUtilityButto 1 to 32 Applicable button UtilityStatus? On, Off, Current (a) Status of function assigned to button (a): Operates according to...
Example of File Contents Line Content Description PNL 0001PNL_0000.PMRMACROREG File header #,Sample, Comment Event?,Snapshot,Region?,ME1,Register?,1,Attribute?,Off,Time?,Current Simultaneously recall snapshots Continue?,Snapshot,Region?,DME1,Register?,1,Attribute?,Off,Time?,Current from register number 1 in the M/E-1 and DME1 regions. Event?,MEXpt,ME?,ME2,MEBus?,A,Xpt?,121,VideoKey?,Video Select button number 121 on the M/E-2 A bus. Macro File Editing Rules...
About the Macro Attachment List Display The Button column in the macro attachment list displayed in the status area of the Macro >Attachment menu screen shows character strings which identify macro attachment assigned buttons. Each of these character strings is in fact a combination of characters shown in the Button(1), Button(2), and Button(3) columns in the following tables.
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Block Select Block Button(1) Button(2) Button(3) P/P XPT (nothing) XPT 1 A Bus Shift B Bus XPT 128 DSK1 Bus M/E 1 M/E 2 DSK4 Bus M/E 3 DSK1 Src Bus DSK4 Src Bus V Shift K Shift Sub A Bus (nothing) Sub B Bus Shift...
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Block Select Block Button(1) Button(2) Button(3) P/P XPT (nothing) XPT 1 UTIL1 Bus Shift UTIL2 Bus XPT 128 EXT DME Bus M/E 1 M/E 2 Sub UTIL1 Bus M/E 3 Sub UTIL2 Bus Sub EXT DME Bus Main&Sub UTIL1 Bus Main&Sub UTIL2 Bus Main&Sub EXT DME EDIT PVW...
Menu Operations Not Recorded in a Menu Macro The menu operations not recorded in a menu macro comprise some operations common to all menus and some operations inhibited in individual menus. Operations not recorded in menu macros, common to all menus •...
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The material contained in this manual consists of infor- mation that is the property of Sony Corporation and is intended solely for use by the purchasers of the equip- ment described in this manual. Sony Corporation expressly prohibits the duplication of...
DVS-9000/9000SF System (With CCP-9000 Series Center Control Panel) User’s Guide Production Switcher System [English] Volume 3 2nd Edition Software Version 8.00 and Later...
Chapter 18 System Setup (System) Setup for the Whole System ..............834 Network Settings (Network Config Menu) ..........835 Making the Network Settings ............835 System Settings (System Config Menu) ..........836 Selecting the System Operation Mode ..........836 Specifying the Switcher Controlled by the Control Panel ....837 Specifying the DME Connected to the Switcher .......838 Setting the Signal Format (Format Menu) ..........839 Setting the Signal Format ..............839...
Setup for the Whole System Carry out operations relating to setup for the whole system in the Engineering Setup menu. To access the Engineering Setup menu, press the top menu selection button [ENG SETUP]. Here the “whole system” refers to all devices connected on the Control LAN. The DCU is connected through the control panel, but is also included in the “whole system.”...
Network Settings (Network Config Menu) This provides automatic configuration of all devices connected to the Data LAN (excluding the DCU), and displays a list of them. To make the network settings, use System >Network Config menu. To display the Network Config menu In the Engineering Setup menu, select VF1 ‘System’...
• Dual Simul mode: The control panel controls two switchers simultaneously. Notes • Single Simul mode is disabled for the CCP-9000/9000A. • When operating an MVS-8000 system and a DVS-9000 system in Dual Simul mode, simultaneous operation may not be possible because of differences between the systems in some functions.
Specifying the Switcher Controlled by the Control Panel In the System >System Config menu, press the [Panel Assign] button. The Panel Assign menu appears. Select the switcher to be controlled by the selected control panel, as follows. • If there is only one switcher on the network, in the <1st Switcher> group, set [SWR1] to On, and in the <2nd Switcher>...
Specifying the DME Connected to the Switcher In the System >System Config menu, press [Switcher Assign]. The Switcher Assign menu appears. Using either of the following methods, select the switcher to which the settings apply. • In the list appearing in the menu, press the desired device name. •...
Setting the Signal Format (Format Menu) To set the format, that is, the frame frequency and number of scan lines handled by each device, use the System >Format menu. To display the Format menu In the Engineering Setup menu, select VF1 ‘System’ and HF3 ‘Format.’ Note After changing any of the following settings, be sure to press [Execute] to save the new values.
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Press the button for the desired signal format. Setting the Signal Format (Format Menu)
Setting the Screen Aspect Ratio (Format Menu) Switch the screen aspect ratio to 4:3 or 16:9. To set the screen aspect ratio, use the System >Format menu. Setting the screen aspect ratio In the System >Format menu, press [Aspect]. The Aspect menu appears. In the <Screen Aspect>...
Selecting the State After Powering On (Start Up Menu) Set the initial state of the devices when the system is powered on. For each device, you can select Resume mode or Custom mode. Resume mode This resumes the setting state at the previous power-off operation. This setting is only available for the switcher processor and panel.
Saving and Recalling Setup Data Hard disk / memory card User setup data Load Save File menu: File menu: [Save] [Load] Current setup data (If in Resume mode, settings data is saved.) Store Initialize In Custom mode, power on or reset Setup Setup menu: menu:...
each device is recalled when a reset is made or the power is turned back on. (See “Selecting the State at Start-up” (page 844).) Note that the setup data in RAM can also be saved to the control panel hard disk or memory card.
Select [Yes]. The start-up state settings are saved. Saving User-Defined Settings Saving the Setup settings After selecting the devices to which the settings apply to, in the System >Start Up menu, press [Setup Define]. A confirmation message appears. Press [Yes]. This saves the setup settings for the selected devices in non-volatile memory within the respective devices.
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When the autoload function is enabled, a directory “PWON_LD” appears in the corresponding File menu. About saving data which can be loaded by the autoload function, see “Saving Files Recalled by Autoload” in Chapter 17 (Volume 2). Selecting the State After Powering On (Start Up Menu)
Reset and Initialization (Initialize Menu) To carry out a reset or memory initialization for a device, use the System >Initialize menu. • Reset: Reset to state after powering on. • All Clear: Clear the memory, and carry out initialization. The Network Config, System Config, Format, and Start Up setup values are set by reference to data stored in non-volatile memory, and the system automatically starts up.
Installation and Device Setup (Install/Unit Config Menu) To install software or firmware in a device, use the System >Install/Unit Config menu. This installs the software and firmware in all devices (including the DCU) connected to the Data LAN. To display the Install/Unit Config menu In the Engineering Setup menu, select VF1 ‘System’...
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installed (Install, Title). OK: Installation already completed. On: For installation, but not completed. Error: An error occurred during installation. Cancel: Installation canceled. Lower list: For the device selected in the upper list, this shows an automatically detected list of software that can be installed on the particular device.
(If the software has been factory installed, the install key is not required.) For the method of obtaining an install key, contact your Sony representative. To obtain a key, you may be required to submit the unique device ID of the switcher you are using.
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Device name Unique device ID Whether or not software licensed List of software option model names and numbers Entering the install key When you have the install key, carry out the following procedure. In the System >Install/Unit Config menu, use either of the following methods to select the device for which you want to register the license.
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Press [License Management]. The License Management menu appears. Press [Activate License]. A keyboard window appears. Enter the 16-character install key you have been given, and press [Enter]. A license registration completed message appears. Press [OK]. The status area Condition box shows “Active.” Using either of the following methods, restart the device.
A confirmation message appears. Press [Yes]. A license registration canceled message appears. Press [OK]. The status area Condition box showing “Active” changes to blank. Using either of the following methods, restart the device. • In the System >Initialize menu, select only the device for which you registered the license, and press [Reset] in the <Initialize>...
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Example: wood_01.bmp Image size (horizontal × vertical): 128 × 128 to 1024 × 1024 pixels The maximum number of texture files that can be handled by the system is related to the image size of the texture files, as shown in the following table (when all images are the same size).
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1 The rest of the capacity 2 Texture number list 3 Directory selection button 4 Texture file list 8 Make Package button 7 Delete button 6 Select button 5 Grid display of memory capacity a The rest of the capacity (available memory space) This shows an available memory space in units of 128×...
c Directory selection button By pressing this button to display the popup window, you can select a directory on the memory card. d Texture file list This shows the texture files stored on the memory card. If a texture file is stored in a directory, press the directory selection button and select the directory in the popup window, to show a list of files.
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• Turn the knob. Press [Texture Package]. Note If you select a device for which the spotlighting license is not enabled, then [Texture Package] is not enabled. The Texture Package menu appears. For details of the Texture Package menu, see page 854. In the texture number list, select the number for which you want to register the texture package, by any of the following methods.
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not possible to assign the same texture file to two or more different texture numbers.) • In the following cases, texture file assignment is not possible. – If there is no available memory space (“The rest of the capacity:0” appears) –...
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The Install/Unit Config menu appears; the status area shows the version information for the software installed on the various devices. Press [Install]. The System >Install/Unit Config >Install menu appears; the status area shows the following information. Upper list: For each connected device, this shows the device name, current software version (Current), and the information about the texture package that can be installed (Install, Title).
Press [Install]. The “Install” box shows “On,” confirming that this is to be installed. To cancel this installation setting, press “Install” once more, making the box blank. To carry out the installation, press [Execute]. A confirmation message appears. Select [Yes]. This carries out the installation, and when it completes normally, the “Install”...
System Maintenance (Maintenance Menu) • Date and time setting • Formatting a memory card • Primary settings for USB external storage device • Reloading a USB driver • Formatting the hard disk • Locking setup menu operations – For each VF button group, selecting a set of candidate menus to be locked, then locking all of the candidates using a password.
Press the [Set Date/Time] button. This sets the current time to the date and time set in step 1, and the setting in the “Current” box of the status area changes accordingly. Using a Memory Card Displaying memory card information Insert the memory card into the memory card slot.
Note Without this setting, you cannot use the “Memory Card” item in the File menu to access a memory card on a storage device connected to the USB device. In the System >Maintenance menu, using any of the following methods, select the USB device you want to set as primary.
To execute the initialization operation, press [Yes]. To cancel, press [No]. If you have pressed [Yes], the hard disk initialization operation is executed, and a finished message appears. If you have pressed [No], the initialization operation is canceled, and the System >Maintenance menu appears again.
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This makes the selected menus candidates for locking, and a padlock icon appears in the “Lock” box (in the unlocked state) Note If there are already one or more locked menus, selection of lock candidates is not possible. To deselect a lock candidate After selecting a menu, press [Lock Item Select] once more, to clear the Lock box.
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Enter the old password, and press [Enter]. If the password is correct, a keyboard window labeled “New Password” appears. Enter the new password, and press [Enter]. Enter the new password once more, for confirmation. This sets the new password. Selecting an opened setup menu for locking With the menu you want to lock open, press [Lock Item Select] button at the lower left.
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Note If there are already one or more locked menus, selection of lock candidates is not possible. In this case, the indication of the [Lock Item Select] button changes as follows. When a menu other When the displayed than the displayed menu is locked menu is locked If you want to select lock candidates, first remove the lock in the Setup...
Chapter 19 Control Panel Setup (Panel) Overall Control Panel Settings (Config Menu) ........872 Panel Setup ..................872 Interchanging the Bank Order or Disabling Operation .....873 Assigning Two M/E Banks to One M/E Bank ........874 Assigning the Key Delegation in the Downstream Key Control Block (MKS-8032 DSK Fader Module, Option) ......875 Linking Switcher Bus and Router Destination ........876 Linking Transitions Between Keyers ..........879...
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Auxiliary Bus Control Block Settings (Aux Assign Menu) ....903 Assigning a Bus to an AUX Delegation Button ........903 Using the Auxiliary Bus Control Block for Router Control .....904 Setting Button Assignments (Prefs/Utility Menu) .........909 Assigning Functions to User Preference Buttons ......909 Assigning a Function to a Memory Recall Button in the Utility/Shotbox Control Block (MKS-8033 Utility/Shotbox Module, Option) 914 Interfacing With External Devices (Device Interface Menu) ....920...
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Calibrating the Touch Panel ..............937 Setting the Menu to be Shown When the Menus Are Started ...938 Selecting the Mouse Button Used for Adjusting the Knob Parameters ..
Overall Control Panel Settings (Config Menu) To carry out the overall control panel settings, use the Panel >Config menu. To display the Config menu In the Engineering Setup menu, select VF2 ‘Panel’ and HF1 ‘Config.’ The status area shows the “Bank numbers 1 to 4” (physical locations) of the M/ E and PGM/PST banks, the allocated bank names, and whether or not operation is enabled.
• Compact Key Module Assign: You can select which keys can be operated with an independent key transition control block (simple type). • M/E Operation Inhibit: For each M/E or PGM/PST bank, enable or inhibit utility 2 bus-related and key-related operations. Interchanging the Bank Order or Disabling Operation In the Panel >Config menu, select the Bank you want to set, using any of the following methods.
Assigning Two M/E Banks to One M/E Bank In the Panel >Config menu, select the M/E bank for which you want to make the setting. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. •...
On: The lower M/E bank is non-shifted, and the higher M/E bank is shifted. Off: The lower M/E bank is shifted, and the higher M/E bank is non- shifted. Assigning the Key Delegation in the Downstream Key Control Block (MKS-8032 DSK Fader Module, Option) As an example, to assign key 4 of the M/E-1 bank to key delegation button 1 of the downstream key control block 1, use the following procedure.
Linking Switcher Bus and Router Destination To provide links between the switcher bus and router destination, make the following settings as required. Matrix selection: Select the target of link setting from the eight matrices (1 to Matrix position definition: Set the start address and level for the source and destination on the S-Bus.
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In the Panel >Config >Link/Program Button >External Bus Link menu, press [Link Matrix Adjust]. The Link Matrix Adjust menu appears. The status area shows the status of the currently selected matrix, and a list of the source and destination start addresses that can be selected. In this menu too, you can use the knobs to select the link for the setting.
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Knob Parameter Adjustment Setting values Source No Matrix source selection 1 to 128 To confirm the matrix source selection made in step 2, press [Link Source Set]. This confirms the selection, which is reflected in the status area. As required, repeat steps 2 and 3 to select the matrix sources to be linked to other cross-point buttons.
Linking Transitions Between Keyers In the Panel >Config menu, press [Link/Program Button]. The Link/Program Button menu appears. In the <Link> group, press [Key Trans Link]. The Key Trans Link menu appears. The status area shows the keyers for each M/E bank and the linked keyers. Using any of the following methods, select the keyer to be the master.
The [KEY1], [KEY2], [KEY3], and [KEY4] next transition selection buttons in the transition control block are now selected coupled to the settings in the Key Trans Link menu for transition links between keyers. Note These settings apply to the whole Key Trans Link menu. It is not possible to make separate settings for each master keyer.
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The left side of the status area shows region selection buttons; the upper part of the right side shows a list of regions assigned to region selection buttons, and the lower part shows a list of assignable regions. Press the indication of the button for the assignment. The button you pressed appears in reverse video.
Setting the region selection buttons selected when the [ALL] button is pressed In the Panel >Config >10 Key Region Assign menu, press [All Select] in the button area, or the [All Select] button indication in the status area, setting it to On. The [All Select] button indication in the status area changes to orange, and the system switches to a mode for assigning region selection buttons to the [ALL] button.
The button you pressed appears in reverse video. Using any of the following methods, select the transition type to be assigned, from the list on the right. • Press directly on the list. • Press the arrow keys to scroll the reverse video cursor. •...
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The three buttons appear in reverse video. Using any of the following methods, select the button functions for the assignment from the list on the right. • Press directly on the list. • Press the arrow keys to scroll the reverse video cursor. •...
To make the assignment the default Press [Default]. Setting the Assignment of Macro Operation Buttons Note This setting is disabled for the CCP-9000/9000A. To switch the [UNDO] button on a simple type Flexi Pad control block to a [MCRO] button for macro operation, use the following procedure. In the Panel >Config >Link/Program Button menu, press [Flexi Pad Module].
Using any of the following methods, select the key to be assigned. • Press directly on the list. • Press the arrow keys to scroll the reverse video cursor. • Turn the knob. Knob Parameter Adjustment Setting values Key No Selection of key assigned to 1 to 16 button...
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block is installed and whose assignment is determined by the M/E Assign menu. When the independent key transition control block (simple type) is installed in the extension section Select the keys to be assigned from the following. • M/E-1 Key1,2 •...
Assigning Preview Output to Preview Selection Buttons It is possible to assign any preview output to a preview selection button. This applies to the preview selection buttons in the fade-to-black control block and the downstream key/fade-to-black control block. Note This operation cannot be done in the CCP-9000/9000A. In the Panel >Config menu, press [Link/Program Button].
Assigning Functions to the Device Control Block Assigning devices or functions to the device selection buttons and other buttons of the device control block (search dial) You can assign devices and functions to the device selection buttons, SBOX buttons and [DELAY] button of the device control block (search dial). For details of the device control block (search dial), see Chapter 2 (Volume 1).
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Assigning devices and functions to the region selection buttons of the device control block (MKS-8031TB Trackball Module, option) You can assign devices and functions to the region selection buttons of the optional device control block (trackball). For details of the device control block (MKS-8031TB Trackball Module, option), see Chapter 2 (Volume 1).
Inhibiting Utility 2 Bus and Key Operations You can inhibit operations on the utility 2 bus and keys 1 to 4 of the M/E and PGM/PST banks by menu operations. This inhibitions apply for the following control blocks. • Cross-point control block •...
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The Menu Panel menu appears. The left side of the status area shows the Top menu selection buttons and user preference buttons, and the right side shows a list of menus and actions to be assigned. Using any of the following methods, scroll the display. •...
Cross-Point Settings (Xpt Assign Menu) To carry out the cross-point settings, use the Panel >Xpt Assign menu. To display the Xpt Assign menu In the Engineering Setup menu, select VF2 ‘Panel’ and HF2 ‘Xpt Assign.’ The status area shows a list of “cross-point assign tables” to use for the M/E banks, PGM/PST bank, and various buses.
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Creating the main table In the main table, a pair consisting of a video signal and a key signal is assigned to each button number. You can also assign the same signal to another button number at the same time. Further, you can delete currently assigned signals from the main table.
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Set: Delete the signal currently assigned to the selected button number and make a new assignment. Insert: Move down one line the signal currently assigned to the selected button number and following signals, and make a new assignment. Note When a button number in the range 121 to 128 is selected, execution of “Insert”...
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key signal source names and source numbers. When the shift button is pressed, the number column is distinguished by color. The right part shows the video and key pair numbers, and the names of video signals and key signals set in the main table. The Table Button Assign menu also allows you to access the Main, V/K Pair Assign menu and the Src Name/LCD Color menu.
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To disable a button In the Panel >Xpt Assign >Table Button Assign menu, select the button you want to disable, and press [Inhibit]. To delete any currently assigned signal In the Panel >Xpt Assign >Table Button Assign menu, select the button corresponding to the signal you want to delete, and press [Delete] in the <Button Assign>...
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Setting the action of the [SHIFT] button in the cross-point control block In the <Display Shift Mode> group of the Panel >Xpt Assign >Main, V/K Pair Assign menu or Panel >Xpt Assign >Table Button Assign menu, select either of the following. Display: Functions as a shift button dedicated to the source name displays.
The name “CAM3” is assigned automatically to source signal 3, and the name “CAM4” is assigned automatically to source signal 4. Setting the source name display color In the Panel >Xpt Assign >Table Button Assign >Src Name/LCD Color menu, turn the knobs to select the setting target. Knob Parameter Adjustment...
A confirmation message appears, asking whether or not to execute the copy. To execute the copy, press [Yes], and to cancel the operation, press [No]. Selecting Cross-Point Assign Tables You can select the cross-point assign table to be used for each of the following banks or buses.
Exporting Source Names and Destination Names To send the source names and destination names to the S-Bus, use the following procedure. In the Panel >XPT Assign menu, press [Name Export]. The Name Export menu appears. Turn the knob to set the station ID. Knob Parameter Adjustment...
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Press [Audio Follow]. “Enable” appears in the Audio Follow column. Setting the audio mixer cross-points To assign an audio mixer cross-point to a switcher cross-point pair (video/key), carry out the following procedure. In the Panel >Xpt Assign menu, press [Mixer Xpt Assign]. The Mixer Xpt Assign menu appears.
Auxiliary Bus Control Block Settings (Aux Assign Menu) To carry out the settings of the AUX delegation buttons in the auxiliary bus control block, use the Panel >Aux Assign menu. To display the Aux Assign menu In the Engineering Setup menu, select VF2 ‘Panel’ and HF3 ‘Aux Assign.’ The left side of the status area shows the delegation numbers, and the list of buses set;...
M/E1 Utility1 and 2, P/P Utility1 and 2, Frame Memory Source1 and 2, Edit Preview, DSK1 to 4 Fill/Source, M/E-1 Key 1 to 4 Fill/Source, M/E-1 EXT DME, P/P EXT DME, DME Utility 1 and 2, and CCR 1 and 2 •...
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Using any of the following methods, select a destination selection button and the destination to be assigned to the button. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. •...
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Setting the source table In the Panel >Aux Assign >RTR Mode Setting menu, press [Source Table Assign]. The Source Table Assign menu appears. In the <Source Table Select> group, select the source table you want to manipulate. Press [Table Assign]. The Table Assign menu appears.
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To expand the shift function To set the [KEY] button as a shift operation expansion button, in the Source Table Assign menu select the source table, then in the <Expand Xpt Shift Assign> group, press [Key Button]. In order not to expand the shift operation, press [No Assign] in the <Expand Xpt Shift Assign>...
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Note When a destination selection button is set to Inhibit, then even if SS Enable is on, the snapshot for that destination is not recalled. Auxiliary Bus Control Block Settings (Aux Assign Menu)
Setting Button Assignments (Prefs/Utility Menu) Assign the [PREFS 1] to [PREFS 16] buttons in the menu control block, and the utility/shotbox control block buttons. This assigns recalling frequently used menus (menu shortcuts), enabling/ disabling functions (recalling utility commands) and recalling shotbox registers or macro registers.
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When Menu Shortcut is selected: For the subsequent operations, see the next item “Assigning a menu shortcut to a user preference button” (page 913). When Utility Command is selected: A list of commands appears on the right of the status area; using any of the following methods, select the command you want to assign.
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List of utility commands and user preference button status The following table shows the utility commands that can be assigned to user preference buttons. Function Button status Command name Lit amber SWR Remote1 Enbl Switcher Remote 1 enabled/disabled Enabled Disabled SWR Remote4 Enbl Switcher Remote 4 enabled/disabled DME1 Editor Port Enbl DME1 editor port enabled/disabled...
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Function Button status Command name Lit amber Preset ST Preset output safe title on/off AUX1 ST AUX1 output safe title on/off AUX48 output safe title on/off AUX48 ST FM Src1 Frame Frame freeze of frame memory source During frame Either of the other Freeze freeze two states...
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Function Button status Command name Lit amber Macro AT with Rate When registering an auto transition macro event, on/off setting of mode to save transition rate Macro AT with A/B Bus When registering an auto transition macro event for the transition control block, on/off setting of mode to save A/ B Bus cross-point settings Macro TL with Region...
The menu screen goes back to the Prefs/Utility menu, and the selection is reflected in the status area. The user preference buttons [PREFS 1] to [PREFS 16] flash amber. Repeat steps 2 and 3 as required, to assign all desired menu shortcuts to the user preference buttons.
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When Utility Command is selected: A list of commands appears on the right of the status area; using any of the following methods, select the command you want to assign. • Press directly on the list. • Press the arrow keys to scroll the reverse video cursor. •...
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Function Button status Command name Lit green Lit orange 2nd System Enbl (Dual Simul Mode) Second system Enabled Disabled enabled/disabled ME1 PGM1 ST M/E-1 PGM1 output safe title on/off ME1 PGM4 ST M/E-1 PGM4 output safe title on/off ME1 PVW ST M/E-1 preview output safe title on/off ME1 Clean ST M/E-1 clean output safe title on/off...
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Function Button status Command name Lit green Lit orange FM Src1 Freeze Off Release freeze of frame memory While freeze Either of the other source 1 being released two states FM Src2 Frame Frame freeze of frame memory source During frame Either of the other Freeze freeze...
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Function Button status Command name Lit green Lit orange Macro TL with Region When registering a timeline macro event, on/off setting of mode to save applicable region DME Override DME override on/off DME Graphic DME graphics on/off (Applies to graphics for channel selected in device control block) Plug-In Editor Enbl Enable/disable operation from an...
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To abandon the process of menu shortcut assignment In the Prefs/Utility >Utility Module Assign menu, press [Menu Shortcut]. This exits the menu shortcut assignment mode. Setting names to be displayed in memory recall buttons Note The name you set using the following procedure is displayed only when “Menu Shortcut”...
Interfacing With External Devices (Device Interface Menu) To carry out setup relating to connections with external devices, display the Panel >Device Interface menu. To display the Device Interface menu In the Engineering Setup menu, select VF2 ‘Panel’ and HF5 ‘Device Interface.’...
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In the <Trigger Type> group, select the trigger type. (Rising Edge): Apply the trigger on a rising edge of an input pulse. (Falling Edge): Apply the trigger on a falling edge of an input pulse. (Any Edge): Apply the trigger on a change in the polarity of the input signal.
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When Target is M/E-1, M/E-2, or M/E-3: Cut, Auto Trans Key1 Cut, Key2 Cut, Key3 Cut, Key4 Cut Key1 Auto Trans, Key2 Auto Trans, Key3 Auto Trans, Key4 Auto Trans Key1 SS ? Recall, Key2 SS ? Recall, Key3 SS ? Recall, Key4 SS ? Recall When Target is P/P: Cut, Auto Trans DSK1 Cut, DSK2 Cut, DSK3 Cut, DSK4 Cut...
Carrying out level settings To set the low level and high level, first set the trigger type to “Level,” then use the following procedure. In the Panel >Device Interface menu, select the action to be set, and press [H/L Set]. The H/L Set menu appears.
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(Falling Edge): The trigger causes the relay contacts to be shorted or drives the output low, and holds this state for the specified pulse width. (Any Edge): Each time the trigger occurs, the relay contacts are alternately closed or opened, or the output is switched between high and low.
When Source is P/P: DSK1 SS ? Recall, DSK2 SS ? Recall, DSK3 SS ? Recall, DSK4 SS ? Recall DSK1 On, DSK2 On, DSK3 On, DSK4 On, No Action When Source is Common: Error Make, Error Break, PREFS1, PREFS2, PREFS3, PREFS4, PREFS5, PREFS6, PREFS7, PREFS8, PREFS9, PREFS10, PREFS11, PREFS12, PREFS13, PREFS14, PREFS15, PREFS16, Device Recording, No Action...
Making DCU Serial Port Settings You can assign buttons in the device control block (DEV1 to DEV12) to DCU serial ports, to operate the devices (disk recorder/VTR/Extended VTR) connected to these ports. For a disk recorder/Extended VTR, you can also set the sharing of file lists.
Notes • This selection is possible when the BZS-8050 license is valid (see page 850). • A port to which Mixer ESAM-II is assigned is automatically set to Enbl, and you cannot change this setting. Sharing Disk Recorder/Extended VTR File Lists To share files between devices connected to the same disk recorder/Extended VTR, use the following procedure.
Operation Settings (Operation Menu) To make settings relating to panel operation, use the Panel >Operation menu. To display the Operation menu In the Engineering Setup menu, select VF2 ‘Panel’ and HF6 ‘Operation.’ The status area shows the items that can be set and a list of the settings. The following functions are available here.
– Selection of signal assigned to the auxiliary bus control block key source bus (either key signal only, or either video signal or key signal selectable) • Sensitivity: Adjust trackball, joystick and double-click sensitivity, or set the relationship between the angle of the search dial and the playback speed. •...
Make the following settings as required. Effect recall mode: To select the state of the first keyframe when an effect is recalled, select [Recall] (the first keyframe is not recalled) or [Recall&Rewind] (the first keyframe is recalled) in the <Recall Mode>...
For details of the operation, see “Setting the group number of an S-Bus description name” (page 1016). In the <Source/Dest Name> group of the Panel >Operation menu, select the names to be used from the following. Sw’er Local: Source names set in the Xpt Assign menu, and fixed bus names S-Bus Descript: Description names set in the router S-Bus Type + Num: Type + Num set in the router (In this case always...
Make the following settings as required. When making settings for the Wipe Snapshot menu or DME Wipe Snapshot menu memory recall buttons: In the <Wipe/DME Display> group, press to select [Pattern] or [Register Name]. When making settings for the Misc >Snapshot menu memory recall buttons: In the <Snapshot/Effect Display>...
[KEY] button operation mode for key source bus operations: For key source bus operations, specify the operation mode of the [KEY] button in the auxiliary bus control block in the <Key Source Bus Select Mode> group, as follows. Key: If you select this, the [KEY] button is always unlit, and this mode allows only key signals to be selected with the cross-point buttons.
Make the following settings as required. Trackball and Z-ring sensitivity in normal mode: In the <Trackball Normal Mode> group, select [× 1], [× 2], or [× 4]. Trackball and Z-ring sensitivity in fine mode: In the <Trackball Fine Mode> group, select [ ], [ ], or [ Joystick sensitivity in normal mode: In the <Joystick Normal Mode>...
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When the setting is When the setting is [Pause Only] [Full Editing] AUTO EXIT STOR ?? PAUS PAUS STOR ?? <PREV >NEXT Note This setting is disabled for the CCP-9000/9000A. When making a macro attachment setting, select whether or not to enable cross-point button operations in the <Attachment Setting Mode>...
Screen Saver and Other Settings (Maintenance Menu) To make settings relating to the screen saver, etc., use the Panel >Maintenance menu. • Screen Saver: Make the menu screen saver settings. • LCD Brightness: Adjust the LCD brightness. • LED Brightness: Adjust the LED brightness. •...
LED: Adjust the brightness of the LED displays in the numeric keypad control block and so forth. Switch: Adjust the brightness of the panel switches. The following description takes the LCD brightness as an example. Use a similar process for the other adjustments. In the Panel >Maintenance menu, press [LCD Brightness].
Setting the Menu to be Shown When the Menus Are Started In the Panel >Maintenance menu, press [Initial Menu Set]. A popup window appears. Enter the page number of the desired menu. The next time the menus are started, the menu specified by this number appears.
Chapter 20 Switcher Setup (Switcher) Settings for Switcher Configuration (Config Menu) ......941 Adjusting the Reference Phase ............942 Specifying the Video Switching Timing ...........942 Setting the Operation Mode ..............942 Setting User Regions .................945 Assigning PGM/PST Logically to an M/E ........945 Setting the Assignments of DME Channels to Use on the Individual M/E Banks ..................946 Signal Input Settings (Input Menu) ............947 Making Phase Adjustment and Through Mode Settings ....947...
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Making a Link Setting for Key Transition ........967 Interfacing With External Devices (Device Interface Menu) ....969 Making 9-Pin Port Device Interface Settings ........969 Making Switcher Processor GPI Input Settings ........970 Making Switcher Processor GPI Output Settings ......973 Enabling or Disabling AUX Bus Control ..........974 Setting the Interface Between the DME and the Switcher ....975 Setting the AUX Bus Output and Reentry Input .......976 Selecting the Mode for Turning Off Keys Upon Receiving the Editor...
Settings for Switcher Configuration (Config Menu) To make settings for the switcher processor configuration, use the Switcher >Config menu. To display the Config menu In the Engineering Setup menu, select VF3 ‘Switcher’ and HF1 ‘Config.’ The status area shows the output signal assignment for each of the M/E and PGM/PST banks.
• DME Config: Set the DME channel assignments used on the individual M/E and PGM/PST banks. • Side Flags: Make settings relating to the side flag function (inserting a selected image on both sides of a 4:3 image). Adjusting the Reference Phase To adjust the switcher internal reference phase, in the Switcher >Config menu, set the following parameter.
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Assigning the output of each bank in Multi Program mode When you selected [Multi Program] as the operation mode, use the following procedure. In the Switcher >Config menu, press [M/E Output Assign]. The M/E Output Assign menu appears. On the list in the status area, select the bank output to be assigned. The selected output appears in reverse video.
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a) 1 to 6: M/E1 OUT1 to 6 7 to 12: M/E2 OUT1 to 6 13 to 18: M/E3 OUT1 to 6 In each of the <Key1> to <Key4> groups, select [Enable] or [Disable]. Setting the key preview configuration You can make this setting at any time, regardless of the operation mode. In the Switcher >Config menu, press [K-PVW Config].
Link: Follow the key on/off setting. On: Key is always on. Off: Key is always off. Setting User Regions Note If you change the user region settings, the previously stored snapshot data and keyframe effect data can no longer be used. In the Switcher >Config menu, press [User1-8 Config].
The Logical M/E Assign menu appears. The status area shows the physical M/E and logical M/E organization. Select the M/E you want to logically set to the PGM/PST from the <Logical M/E to Physical P/P> group. P/P: Assign the physical PGM/PST as logical PGM/PST. M/E-1: Assign the physical PGM/PST as logical M/E-1.
Signal Input Settings (Input Menu) For setup relating to signal inputs, use the Switcher >Input menu. To display the Input menu In the Engineering Setup menu, select VF3 ‘Switcher’ and HF2 ‘Input.’ The status area shows source numbers and source names, input signal phase, and through mode on/off setting.
Making Video Process Settings In the Switcher >Input menu, press [Video Process]. The Video Process menu appears. The status area shows the source number, source name, and video process adjustment settings. Using any of the following methods, select the input signal to which the settings apply.
Signal Output Settings (Output Menu) For setup relating to signal outputs, use the Switcher >Output menu. To display the Output menu In the Engineering Setup menu, select VF3 ‘Switcher’ and HF3 ‘Output.’ The status area shows the output signal numbers and names, and output signal phase for the signals output from Output 1 to 48.
DME Monitor Video DME Monitor Key Color Corrector 1 and 2 Undefined Color Bkgd 2 Frame Memory 1 to 8 a) M/E output signals selected in the M/E Output Assign menu. [Aux Bus]: It is not possible to make duplicate assignments. Preset Edit Preview AUX 1 to 48...
Setting the Output Signal In the following adjustment/setting operations, use any of the following methods to select the output signal before making the setting. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. •...
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Adjust the parameter. Knob Parameter Adjustment Setting values Mask End Final value for vertical blanking See note a) below interval a) Depending on the signal format, the adjustment range varies as follows. • 480i: 10 to 19 • 576i: 6 to 22 To return the values to their defaults, press [Default].
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In an HD system, to crop an image having a screen aspect ratio of 4:3 to an aspect ratio of 4:3, use the following procedure. Note This setting is disabled for the DVS-9000 system. In the Switcher >Output menu, press [4:3 Crop]. The 4:3 Crop menu appears.
Settings Relating to Video Switching (Transition Menu) For settings relating to video switching, use the Switcher >Transition menu. To display the Transition menu In the Engineering Setup menu, select VF3 ‘Switcher’ and HF4 ‘Transition.’ The status area shows the transition preview, key transition, bus toggle, and split fader settings for each M/E and PGM/PST bank.
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Normal: Switching the [TRANS PVW] button on or off switches between the transition preview mode and the normal mode. Selecting the transition mode of the independent key transition control block To select the key transition mode, select either of the following in the <Key Transition>...
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Note The PGM2 to PGM4 settings are only valid in Multi Program mode or DSK mode. Setting a preset color mix In the Switcher >Transition menu, press [Preset Color Mix]. The Preset Color Mix menu appears. The status area shows the stroke mode setting for each M/E bank, the setting for whether or not the key status is maintained, and the one-time mode setting.
Settings Relating to Keys, Wipes, Frame Memory and Color Correction (Key/Wipe/ FM/CCR Menu) For settings relating to keys, wipes, frame memory and Color Correction, use the Switcher >Key/Wipe/FM/CCR menu. To display the Key/Wipe/FM/CCR menu In the Engineering Setup menu, select VF3 ‘Switcher’ and HF5 ‘Key/Wipe/ FM/CCR.’...
Settings for the Show Key Function In the Switcher >Key/Wipe/FM/CCR menu, press [Show Key]. The Show Key menu appears. In the <Show Key Enable> group, press the signal for which “show key” is enabled, turning it on. To set the time for which “show key” is held, press [Hold Time]. Adjust the following parameter.
In the <Key Auto Drop> group, press the name of the keyer for which you want the key to be deleted automatically, turning it on. Automatically Naming and Saving to Frame Memory In the Switcher >Key/Wipe/FM/CCR menu, press [FM Auto Store], turning it Selecting the Bank to Make the Settings In the following procedures, select the bank to which the settings apply using any of the following methods, then make the settings.
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Setting the operation mode of the key bus [XPT HOLD] button In the <Xpt Hold Mode> group of the Switcher >Key/Wipe/FM/CCR menu, select any of the following. This setting is applied for the attributes of snapshots as well as the operation mode of [XPT HOLD] button. Key Disable: The [XPT HOLD] button of the key bus functions not only as a cross-point hold button but also as a key disable button.
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Set the following parameter. Knob Parameter Adjustment Setting values Soft Default value of wipe edge – 50.00 to +50.00 softness Setting the mode in which all signals can be selected for input to the color corrector Press [CCR Internal Signal Enable] in the Switcher > Key/Wipe/FM/CCR menu, turning it on.
Settings Relating to Function Links (Link Menu) Carry out setup relating to links by displaying the Switcher >Link menu. To display the Link menu In the Engineering Setup menu, select VF3 ‘Switcher’ and HF6 ‘Link.’ The status area shows the current link information. The following functions are available here.
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The status area lists the current setting status of the selected link and the buses that can be selected. In the <Bus Select> group, select [Master Bus] (link source bus). Using any of the following methods, select the bus to be the link source, and press [Bus Set].
Making Link Table Settings In the Switcher >Link >Internal Bus Link menu, press [Link Table Select]. The Link Table Select menu appears. Using any of the following methods, select the link source and link destination signals. • Press directly on the list in the status area. •...
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Using any of the following methods, select the GPI output port. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. • Turn the knob. Knob Parameter Adjustment Setting values GPI Port GPI output port selection 1 to 8...
Knob Parameter Adjustment Setting values Bus selection 1 to 114 In the <Bus> group, select any of the following. Enable: Enable the GPI link setting for the selected bus. Disable: Disable the GPI link setting for the selected bus. All Enable: Enable the GPI link setting for all buses. Setting the delay value In the Switcher >Link >GPI Link Adjust menu, turn the knobs to select the output port for which you want to set the delay value, and the...
Using any of the following methods, select the link number you want to set. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. • Turn the knob. Knob Parameter Adjustment Setting values...
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• Auto transition • Turning the key on or off • Fader lever operation (on the downstream key control block) In the Switcher >Link menu, press [Key Trans Link]. The Key Transition Link menu appears. The status area displays a link list showing link sources and link destinations, and a key selection list.
Interfacing With External Devices (Device Interface Menu) To carry out setup relating to connections with external devices, display the Switcher >Device Interface menu. To display the Device Interface menu In the Engineering Setup menu, select VF3 ‘Switcher’ and HF7 ‘Device Interface.’...
Note When REMOTE3 and REMOTE4 are respectively assigned to DME1 and DME2, you can switch the AUX bus from the DME (DME-3000/7000) connected to these ports. At this time, connect the DME input video signals and key signals as follows. •...
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Common/Setup: Set an action for something other than the above, or a setup action. Using any of the following methods, select the action to be set. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. •...
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Recall & Run, User1 to 8 KF Run, User1 to 8 KF Stop, User1 to 8 KF Rewind, User1 to 8 KF Reverse Run, No Action • When the trigger type is “Level” When Target is M/E-1, M/E-2, M/E-3, or P/P: Aspect No Action When Target is Common/Setup: Format, Aspect, Level Enable, No Action Note...
Making Switcher Processor GPI Output Settings In the Switcher >Device Interface menu, press [GPI Output]. The GPI Output menu appears. Using any of the following methods, select the settings. • Press directly on the list in the status area. • Press the arrow keys to scroll the reverse video cursor. •...
Using any of the following methods, select the action to be set. • Press directly on the list appearing in the status area. • Press the arrow keys to scroll the reverse video cursor. • Turn the knobs. Knob Parameter Adjustment Setting values Action...
Select the 9-pin port for the setting, from the <Control> group. Remote1: Make the settings for the REMOTE1 port. Remote2: Make the settings for the REMOTE2 port. Remote3: Make the settings for the REMOTE3 port. Remote4: Make the settings for the REMOTE4 port. Using any of the following methods, select the AUX bus.
To select the number of keys that use DME on an M/E bank, make one of the following selections in the <DME Assigned Key per M/E> group. Note This setting is disabled for the CCP-9000/9000A. Up to 2 Keys: Mode in which a processed key operation is carried out only with the dedicated interface DME or the SDI interface DME.
Notes • When using the MVE-8000A, it is not possible to select any of DME 1 Ext In to DME 8 Ext In. • When using the BKDS-9470, it is not possible to select DME 1 to DME 8 (video/key). In the <Select>...
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Select one of the following modes. All: When an “All Stop” command is received, all keys for the selected regions are turned off. Specified: When an “All Stop” command is received, among all the keys for the selected regions, only the keys specified by the editor are turned off.
Chapter 21 DME Setup (DME) Settings Relating to Signal Inputs (Input Menu) ........980 Setting the Initial Crop ..............980 Setting an Illegal Color Limit for Matte Signals .......981 Making DME System Phase Adjustment ..........981 Setting the TBC Window Center Position ........981 Settings Relating to Signal Outputs (Output Menu) ......983 Adjusting the Monitor Output ............983 Setting the Monitor Output ..............984...
Settings Relating to Signal Inputs (Input Menu) To make settings relating to DME input signals, display the DME >Input menu. To display the Input menu In the Engineering Setup menu, select VF4 ‘DME’ and HF1 ‘Input.’ The status area shows the initial crop information and the DME system phase. The following functions are available here.
• If you selected 16:9 in step 1 Knob Parameter Adjustment Setting values Position of top side –9.00 to +9.00 Left Position of left side –16.00 to +16.00 Right Position of right side –16.00 to +16.00 Bottom Position of bottom side –9.00 to +9.00 To return the parameter values to their default values Press [Unity] in the <Crop>...
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In the DME >Input menu, press [TBC Center]. The TBC Center menu appears. The status area shows the TBC center position values for DME1, DME 2, and external input signals. Note The TBC center position values for external input signals are shown only when an SDI-interfaced MVE-9000 is used.
Settings Relating to Signal Outputs (Output Menu) To make settings relating to DME output signals, display the DME >Output menu. To display the Output menu In the Engineering Setup menu, select VF4 ‘DME’ and HF3 ‘Output.’ These settings are possible only when the DME is an MVE-9000 or SDI- interfaced MVE-8000A.
Setting the Monitor Output To set the signals output from the four monitor output connectors, use the following procedure. Note This setting is valid when an SDI-interfaced MVE-8000A or an MVE-9000 is used. In the DME >Output menu, press [Monitor Output]. The Monitor Output menu appears.
Interfacing With External Devices (Device Interface Menu) To carry out setup relating to DME connections with external devices, display the DME >Device Interface menu. To display the Device Interface menu In the Engineering Setup menu, select VF4 ‘DME’ and HF4 ‘Device Interface.’...
Making DME GPI Input Settings The same GPI input is used for switcher processor control and for the MKS- 6470 GPI input. In the DME >Device Interface menu, press [DME1 GPI Input]. The DME1 GPI Input menu appears. Using any of the following methods, select the settings. •...
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c) When knob 3 selection is “Effect” Press [Action Set] to confirm the action selection. The selected setting appears in the status area. Selectable actions for various trigger types • When the trigger type is other than “Level” When Target is Ch1, Ch2, Ch3, or Ch4: Freeze, SS ? Recall Effect ? Recall, Effect ? Recall &...
Knob Parameter Adjustment Setting values Signal format/screen aspect ratio 1 and upwards selection To apply the selection made in step 2 when the input is high, press [H Set]. To apply the selection made in step 2 when the input is low, press [L Set]. This confirms the setting, which appears in the status area.
Setup Relating to DCU In DCU setup, carry out settings particular to the DCU. You can make the following settings. • Input Config: Assign GPI inputs to Parallel input ports. • GPI Input Assign: Make GPI input settings. • Output Config: Assign GPI outputs to parallel output ports inserted in an option slot.
Settings Relating to Parallel Inputs (Input Config Menu) To assign GPI inputs to DCU parallel input ports, display the DCU >Input Config menu. The DCU parallel input ports are assigned with the following priority sequence. 1. When external boxes are set in the Router/Tally >Router >External Box Assign menu, the parallel inputs are assigned to the external box inputs in order.
This assigns the GPI input, and this is reflected in the status area. Releasing the Assignment of a GPI Input Port In the DCU >Input Config menu, select what the setting applies to (DCU1 or DCU2) from the <DCU Select> group. In the <Parallel Input Assign>...
GPI Input Setting (GPI Input Assign Menu) To set the trigger type and so on for each GPI input, display the DCU >GPI Input Assign menu. To display the GPI Input Assign menu In the Engineering Setup menu, select VF5 ‘DCU’ and HF2 ‘GPI Input Assign.’...
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The action set in the following step 4 is executed for the switcher and DME controlled by the selected control panel. Using any of the following methods, select the action you want to set. • Press directly on the list in the status area. •...
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P/P DSK4 Auto Trans, P/P DSK4 Cut FTB Auto Trans, FTB Cut Master SS ? Recall, SS ? Recall, M/E-1 Key1 SS ? Recall, M/E-1 Key2 SS ? Recall M/E-1 Key3 SS ? Recall, M/E-1 Key4 SS ? Recall M/E-2 Key1 SS ? Recall, M/E-2 Key2 SS ? Recall M/E-2 Key3 SS ? Recall, M/E-2 Key4 SS ? Recall M/E-3 Key1 SS ? Recall, M/E-3 Key2 SS ? Recall M/E-3 Key3 SS ? Recall, M/E-3 Key4 SS ? Recall...
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state of the cross-point is restored. If the GPI trigger is applied repeatedly at short intervals (0.5 second or less), the cross-point switching may not be carried out correctly. In this case, apply the GPI trigger again. Carrying out level settings To set the low level and high level, first set the trigger type to “Level,”...
Parallel Output Settings (Output Config Menu) For the DCU parallel output ports, after carrying out tally settings in the Router/Tally >Tally Enable menu, you can assign GPI outputs to output ports that are still unused. To assign DCU outputs to DCU parallel output ports, display the DCU >Output Config menu.
Releasing the Assignment of a GPI Output Port In the DCU >Output Config menu, select what the setting applies to (DCU1 or DCU2) from the <DCU Select> group. In the <Parallel Output Assign> group, if [GPI Output] is on, press it to turn it off.
GPI Output Setting (GPI Output Assign Menu) To set the trigger type and so on for each GPI output, display the DCU >GPI Output Assign menu. To display the GPI Output Assign menu In the Engineering Setup menu, select VF5 ‘DCU’ and HF4 ‘GPI Output Assign.’...
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Knob Parameter Adjustment Setting values Pulse Width Pulse width 1 to 60 (fields) Timing Output timing 1 to 3 a) 1: Field 1, 2: Field 2, 3: Any When “ ” is selected as the trigger polarity, there is no Pulse Width setting.