HP xw4300 Quickspecs page 71

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QuickSpecs
Technical Specifications - Graphics
ATI FireGL V3100 Graphics
Card (PCI Express)
High Level Shader
Languages
High-Resolution
Antialiasing
Display Resolution
Support
nView Architecture
Supported Graphics APIs OpenGL 2.0 ICD with immediate mode support for all OGL primitive types
Available Graphics drivers Microsoft Windows XP, Linux - Full Open GL implementation, complete with
Form factor
Graphics controller
Bus type
Memory
Connectors
Multi-monitor support
RAMDAC
Architecture features
Shading architecture
DA - 12260 North America — Version 23 — May 25, 2007
Optimized compiler for Cg and Microsoft HLSL
OpenGL 2.0 and DirectX 9.0c support
Open source compiler
12-bit subpixel sampling precision enhances AA quality
Rotated-grid full-scene antialiasing (RG FSAA)
16x FSAA dramatically reduces visual aliasing artifacts or "jaggies" at
resolution up to 1920 x 1200
Dual Dual Link DVI- I output-drives digital displays at resolutions up to 3840 x
2400 @ 41 Hz
Internal 400 MHz DACs - Two analog displays up to 2048 x 1536 @ 75 Hz each
Advanced multi-display desktop & application management seamlessly
integrated into Microsoft Windows.
DirectX 9.0c
NVIDIA and ARB extensions.
HP qualified drivers may be preloaded or available from the HP support web
site:
http://welcome.hp.com/country/us/eng/software_drivers.html
ATX
RV370
PCI-Express x16
128 MB 200MHz DDR unified frame buffer, Z-buffer and Texture storage
1 DVI-I analog/digital and 1 VGA analog monitor output
Dual integrated display controllers supporting up to 2048x1536 @ 85Hz on
both displays
Dual 400 MHz integrated
128-bit memory interface
128-bit IEEE floating-point precision
24-bits per RGBA color precision
4-bit sub-pixel precision
2 parallel geometry engines
4 parallel pixel pipelines
2x/4x/6x FSAA
Hardware accelerated antialiased points and lines
Hardware OpenGL overlay planes
Hardware accelerated two-sided lighting
Hardware accelerated clipping planes
Hardware accelerated occlusion culling
Hardware accelerated clip planes
Smartshader™ technology
Programmable pixel and vertex shaders
16 textures per pass
Pixel shaders up to 160 instructinos with 32-bit floating point precision for
each RGBA component
Multiple render target support
Shadow volume rendering acceleration
HP xw4300 Workstation
Page 71

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