DCS F-5E Flaming Cliffs Quick Start Manual

DCS F-5E Flaming Cliffs Quick Start Manual

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  • Page 1 Quick Start Guide...
  • Page 2 [FLAMING CLIFFS] © Eagle Dynamics SA, 2024 https://www.digitalcombatsimulator.com...
  • Page 3: Table Of Contents

    [FLAMING CLIFFS] TABLE OF CONTENTS TABLE OF CONTENTS .......................... III COCKPIT .............................. 5 ............................. 6 ONTROL STICK ..............................6 HROTTLE ............................6 UDDER PEDALS ............................7 NSTRUMENT PANEL CONTROLS ............................11 ............................. 11 OYSTICK CONTROLS ........................... 12 EYBOARD CONTROLS PROCEDURES ............................ 13 .............................
  • Page 4 [FLAMING CLIFFS] AIR-TO-GROUND EMPLOYMENT ....................... 44 ..........................44 OMBS MPLOYMENT ..........................46 OCKETS MPLOYMENT ............................ 48 MPLOYMENT...
  • Page 5: Cockpit

    [FLAMING CLIFFS] COCKPIT The cockpit of the F-5E has a standard arrangement. It contains aircraft and armament controls, various instruments, control panels of aircraft systems, and the ejection seat. Control stick is located in the center of the cockpit, throttle controls are to the left, and rudder pedals are under the instrument panel.
  • Page 6: Control Stick

    [FLAMING CLIFFS] Control stick The control stick provides pitch and roll commands to maneuver the aircraft. Roll is used to turn the aircraft while pitch allows to control altitude. 1. Weapon Release Button R.Alt Space Space 2. Trigger 3. Nosewheel Steering Button 4.
  • Page 7: Instrument Panel

    [FLAMING CLIFFS] Instrument panel The instrument panel contains instruments and indicators. The main flight instruments are grouped together and include: 1. Flap Indicator. 10. Angle-Of-Attack Indicator. 2. Airspeed/Mach Indicator. 11. Altimeter. 3. Attitude Indicator. 12. Vertical Velocity Indicator. 4. Pitch Trim Indicator. 13.
  • Page 8 [FLAMING CLIFFS] Flap Indicator on the instrument panel provides visual indications of flap position when the Flap Thumb Switch on the Right Engine Throttle is used. Airspeed/Mach Indicator. The Airspeed/Mach Indicator displays airspeed in knots from 80 to 850 and in Mach number from 0.5 to 2.2.
  • Page 9 [FLAMING CLIFFS] Exhaust Gas Temperature Indicators display the temperature of exhaust gases in ºC x 100. Red indices show the minimum idle temperature and maximum temperature at MIL and AB Power. Yellow index indicates the temperature range allowable under limited conditions. Nozzle Position Indicators display the current engine nozzle position as a percentage.
  • Page 10 [FLAMING CLIFFS] 12. Vertical Velocity Indicator indicates the rate of climb or descent in feet per minute. NOTE. Due to design features, the instrument operates with a slight delay. Therefore, the climb, descent or level flight conditions should be set according to the Attitude Indicator and monitored using the Vertical Velocity Indicator.
  • Page 11: Controls

    [FLAMING CLIFFS] CONTROLS Joystick controls Primary aircraft flight controls include the Control Stick, Throttle, and Rudder Pedals. The control stick is used to roll the aircraft left and right to perform turns, and pitch the nose up and down to climb or descend.
  • Page 12: Keyboard Controls

    [FLAMING CLIFFS] 1. Left Throttle and Position Indicator. 2. Right Throttle and Position Indicator. 3. Aileron Spring Stop. 4. Control Stick and Position Indicator 5. Trim Tab Position. 6. Rudder Pedals and Rudder Control Position Indicator. 7. Right and Left Wheel Brake Position Indicator.
  • Page 13: Procedures

    [FLAMING CLIFFS] PROCEDURES Engine start To start the engines when on the ground, perform the following steps: 1. Power on the battery with the switch on the Right Vertical Console by pressing R.Shift + L Battery 2. Press R.Shift + Home to start the engines. Left engine starts first. Verify that the engines are in Idle mode, the RPM should be 49 to 52%.
  • Page 14: Taxi

    [FLAMING CLIFFS] Taxi Press L.Ctrl + C to close the canopy before taxi. To start taxiing perform the following steps: 1. Slowly advance engine throttle to 65-70% with Numpad+ and Numpad- 2. Engage nosewheel steering by pressing L.Alt + Q . Use pedals ( Z or X ) to turn. 3.
  • Page 15 [FLAMING CLIFFS] Table 1. Thumb Flap Switch and Flap Indicator № Element Function Thumb Flap UP — flaps fully retracted (0°/0°). Used during cruising flight with all stores Switch on Right configurations. Engine Throttle. FXD (fixed) — flaps fixed in intermediate position. Reduces wing stalling during active maneuvering at low speeds.
  • Page 16: Takeoff

    [FLAMING CLIFFS] W arning. If the trim is not set to the takeoff position, a considerable dive moment will be generated after liftoff, which may cause the aircraft to crash, especially with a high takeoff weight. Table 2. Pitch Trim takeoff position Approximate takeoff Indicated pitch trim configuration...
  • Page 17 [FLAMING CLIFFS] Тable 3. Liftoff speeds based on takeoff configuration Takeoff weight, lb Stores, ammo Liftoff speed, KIAS 15000 none 143–145 15500–16000 Gun ammo, missiles 153–155 17000–18000 Central fuel tank, gun ammo, missiles 164–168 19000 3xFuel tanks 150, gun ammo, missiles 166–168 19000–21000 Bombs, rockets, central fuel tank, gun...
  • Page 18: Navigation

    [FLAMING CLIFFS] Navigation You can use the kneeboard ( R.Shift + K ) for in-flight navigation. Flip pages with [ and ] buttons to see the required area of the map. Press R.Ctrl + K to mark your current position. Player’s mark You can also access the full-screen theater map view by pressing F10 .
  • Page 19: Emergency Procedures

    [FLAMING CLIFFS] Emergency procedures Single-engine flight When flying on a single engine, direction at all speeds is maintained with a slight rudder input. The minimum safe speed with landing gear and flaps retracted and external stores jettisoned is 190 KIAS. Minimum single-engine climb rate (landing gear and flaps retracted, no external stores) is 300 feet per minute.
  • Page 20: Airstart

    [FLAMING CLIFFS] In case of compressor stall (RPM "hang-up", increase of exhaust gas temperature): 1. Decrease RPM until recovery. Set throttle to IDLE, R.Alt +Numpad- - left engine or R.Shift +Numpad- - right engine (Numpad- - both engines). 2. Initiate a gentle descent. 3.
  • Page 21: Landing

    [FLAMING CLIFFS] Landing By pressing Numpad- decrease RPM until airspeed reaches 300 KIAS and assume an altitude of 1500 feet approximately 3 miles from the beginning of the runway. 1. Decrease RPM until airspeed reaches 260 KIAS. Extend landing gear by pressing G . 2.
  • Page 22: Single-Engine Approach And Landing

    [FLAMING CLIFFS] 6. Smoothly lower the nose wheel, deploy the drag chute P . Apply brakes W to slow the aircraft. 7. Exit the runway. Retract flaps F and speed brakes B , (if were extended). Single-engine approach and landing 1.
  • Page 23: Operational Modes Of Targeting And Navigation System

    [FLAMING CLIFFS] OPERATIONAL MODES OF TARGETING AND NAVIGATION SYSTEM Targeting and navigation system of the F-5E FC has four modes: “NAVIGATION” mode is selected by pressing 1 (default mode). In this mode, the sight and • weapon control system are disabled. “MSL”...
  • Page 24: Weapon Employment

    [FLAMING CLIFFS] WEAPON EMPLOYMENT F-5E armament: Two M39-A3 20mm guns with 280 rounds of ammunition each. The guns are located in the • nose of the fuselage, in front of the cockpit. Special deflectors are used to prevent engine stall from powder gases entering the air intake when firing the guns.
  • Page 25: An/Asg-31 Lead Computing Optical Sight System

    [FLAMING CLIFFS] AN/ASG-31 Lead Computing Optical Sight System The AN/ASG-31 is designed to aid in air-to-air aiming of AIM-9 missiles and cannons, and in air-to- ground employment of bombs, unguided rockets and guns. The system calculates and displays aiming markers for missiles and guns employment in MSL, DM, DG and A/A1 or A/A2 modes. The AN/ASG–31 consists of: Gyro Lead Computer (GLC);...
  • Page 26 [FLAMING CLIFFS] № Element Function Reticle Depression Readout Indicates reticle depression in MAN mode. Window Reticle Depression Knob Adjusts reticle depression in MAN mode. Reticle depression is measured in mils. RET INT Knob R.Alt R.Shift To adjust the intensity of reticle press (decrease) R.Shift R.Ctrl...
  • Page 27: An/Apq-159 Fire Control Radar

    [FLAMING CLIFFS] AN/APQ-159 Fire Control Radar The AN/APQ-159 radar is designed for air target search, lock-on, and tracking for head-on and stern attacks in open airspace. Table 5. Radar controls and indicators in cockpit № Element Function Elevation (ELEV) Antenna Tilt Control Adjusts antenna tilt angle 45 degrees up and 40 degrees down relative to aircraft ARL (armament reference line).
  • Page 28 [FLAMING CLIFFS] № Element Function Elevation Scale Allows to determine antenna elevation tilt angle. Illumination indicates radar failure. FAIL Light LK ON Light Illuminates when radar is locked on or range-tracking target. ARL Mark Indicates armament reference line. Excess G Light Indicates excess-g condition for successful missile guidance.
  • Page 29: Fire Control System

    [FLAMING CLIFFS] Fire Control System The Fire Control System assists aiming process and provides the pilot with indications and commands required for weapon employment. The Fire Control System consists of: • AN/APQ-159(V)-3 Fire Control Radar (FCR). AN/ASG-31 Lead Computing Optical Sight System (LCOSS). •...
  • Page 30 [FLAMING CLIFFS] № Element Function External Stores Selector Selects weapons on pylons. SAFE – Disconnects electrical power to all firing/release circuits. BOMB – Connects electrical power to stores release circuitry of selected pylon stations. RIPL – Connects electrical power to stores release interval circuitry of selected pylon stations.
  • Page 31: Joint Operation Of Radar And Sight System During Air-To-Air Combat

    [FLAMING CLIFFS] JOINT OPERATION OF RADAR AND SIGHT SYSTEM DURING AIR-TO-AIR COMBAT MSL Mode The MSL mode is designed for search, acquisition, lock-on and tracking when employing the AIM-9 missiles. The mode is used in long-range missile combat at distances up to 40 miles. 1.
  • Page 32 [FLAMING CLIFFS] 4. When 10-mile range is reached, align acquisition symbol with target using TDC button (1) ( ; – up, . – down, , – left, / – right) and press Enter to lock on to the target. The radar display scale will be automatically adjusted to 10 miles.
  • Page 33 [FLAMING CLIFFS] 7. When aircraft reaches the launch range, IN RANGE light will illuminate (1), and in-range marker will appear on the sight. Continue target approach until seeker lock-on audio tone is heard. 8. Press and hold R.Alt+Space to launch the missile. In MSL mode, the radar stores target parameters for 1.75 s after target lock-on is lost.
  • Page 34: Dogfight Missile Mode

    [FLAMING CLIFFS] DOGFIGHT MISSILE Mode The DOGFIGHT MISSILE mode is designed for search, acquisition, lock-on and tracking during target engagement. The mode is used in close missile combat at distances up to 10 miles. 1. Press I to turn on the radar. 2.
  • Page 35 [FLAMING CLIFFS] Maneuver the aircraft to align radarscope center circle with aim symbol and continue approach to the target. 4. After visual contact with target, maneuver the aircraft to align reticle pipper with target. When aircraft reaches the launch range, IN RANGE light will illuminate (1), and in-range marker will appear on the sight.
  • Page 36: Gun Employment In А/А1 Guns Mode

    [FLAMING CLIFFS] The excess-G marker should not be displayed when the missile is launched. WARNING: Gun Employment in А/А1 GUNS Mode The mode is designed for close air combat against an actively maneuvering target. The sight provides a momentary firing solution; therefore, the pilot's task is to cross the target from any direction with the sight reticle and open fire within a maximum of 1 second before the pipper of the sight reticle reaches the target.
  • Page 37 [FLAMING CLIFFS] 1. Press I to turn on the radar. 2. Press 4 to select DOGFIGHT MISSILE mode. Once the mode is activated, the radar will attempt to acquire the target. The radarscope scale will be automatically adjusted to 5 miles. 3.
  • Page 38: Gun Employment In А/А2 Guns Mode

    [FLAMING CLIFFS] Gun Employment in А/А2 GUNS Mode The A/A2 GUNS mode is designed for close air combat against a target maneuvering at a constant angular velocity. The effective range of fire is 1000-2700 feet. The targeting information on the radarscope and sight reticle is similar to that of Dogfight Missile and A/A1 modes.
  • Page 39 [FLAMING CLIFFS] After the target mark appears on the radarscope, maneuver the aircraft to achieve a target position corresponding to 0° in azimuth and elevation. Continue approach to the target. If target is between 500 and 5600 ft range, radar locks on to target automatically. After target is locked on: LK ON light illuminates;...
  • Page 40: Air-To-Air Combat Without Radar Aid

    [FLAMING CLIFFS] AIR-TO-AIR COMBAT WITHOUT RADAR AID АIM–9 Employment After acquiring target visually, perform the following steps: 1. Press 4 to select Dogfight Missile mode. GUNS/MISSILE & CAMERA switch (1) and switches of wingtip launchers with AIM-9 (2) on the armament control panel will be activated. 2.
  • Page 41 [FLAMING CLIFFS] The seeker's lock-on range may exceed the effective launch range of missile. The distance to the target should be estimated visually by comparing the visible target size to the size of the sight reticle. 4. After attaining attack position, press and hold R.Alt+Space until missile launch. Eagle Dynamics...
  • Page 42: М-39А3 Guns Employment

    [FLAMING CLIFFS] М-39А3 Guns Employment А/А1 GUNS Mode After acquiring target visually, perform the following steps: 1. Press 4 to select Dogfight Missile mode. 2. Press С to arm the guns. The sight system will operate in А/А1 mode. 3. Maneuver the aircraft to attain the attack position at 1500 ft target range, 90 kt approach speed.
  • Page 43: А/А2 Guns Mode

    [FLAMING CLIFFS] А/А2 GUNS Mode After acquiring target visually, perform the following steps: 1. Press 4 to select Dogfight Missile mode. 2. Press С to arm the guns. The sight system will operate in А/А1 mode. Press R.Alt+ I to select А/А2 mode.
  • Page 44: Air-To-Ground Employment

    [FLAMING CLIFFS] AIR-TO-GROUND EMPLOYMENT Bombs Employment Before approaching a target, perform the following steps: 1. Press 7 to select AIR-TO-GROUND mode. Sight Mode Selector on AN/ASG-31 control panel should be set to MAN. On the armament control panel, EXTERNAL STORES switch should be set to BOMB (1) and the pylons with bombs should be activated (2).
  • Page 45 [FLAMING CLIFFS] Table 7. Dive bombing Parameter Dive angles, degrees. Dive initiation altitude, feet 5000 6000 Dive initiation speed, knots Release altitude, feet 1500 2000 Release speed, knots 4. The dive initiation must be executed in such a way that the center point is positioned below the target at a distance of 2 radius of the sight reticle.
  • Page 46: Rockets Employment

    [FLAMING CLIFFS] Dive bombing scheme Bomb release point Altitude lost Release alttitude Bomb trajectory Sight line Minimum altitude during dive exit Dive angle Rockets Employment Before approaching a target, perform the following steps: 1. Press 7 to select AIR-TO-GROUND mode. On the armament control panel, the pylons with rockets should be activated (2).
  • Page 47 [FLAMING CLIFFS] 3. Approach target at speed and altitude specified in Table 8. To execute a dive bombing, approach the target in level flight at dive initiation altitude and speed. When the target visually passes the canopy, set the throttles to IDLE and approach the target by initiating a dive and performing a 180°...
  • Page 48: Guns Employment

    [FLAMING CLIFFS] 4. Align sight pipper with target and keep it over target. When the launch altitude is reached, press R.Alt+Space to launch rockets and pull up. Guns Employment Before approaching a target, perform the following steps: 1. Press 7 to select AIR-TO-GROUND mode. 2.
  • Page 49 [FLAMING CLIFFS] 3. Approach target at speed and altitude specified in Table 9. To execute a dive bombing, approach the target in level flight at dive initiation altitude and speed. When the target visually passes the canopy, set the throttles to IDLE and approach the target by initiating a dive and performing a 180°...
  • Page 50 [FLAMING CLIFFS] Air-to-Ground gun attack scheme Open fire. Bullet trajectory. Dive angle. Sight line. AIR-TO-GROUND EMPLOYMENT...
  • Page 51 [FLAMING CLIFFS] Eagle Dynamics...

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