Do you have a question about the Argenta and is the answer not in the manual?
Questions and answers
Eamonn McCann
February 5, 2025
Dispen cigarette vend machines
1 comments:
Mr. Anderson
February 10, 2025
The Azkoyen Argenta cigarette vending machines have the following features:
1. Cutting-Edge Design – High-quality construction designed for future vending machine development. 2. Technology – Clear push-button product selection, digital pricing display, 180° label displays, illuminated effects, and easy software updates using flash technology. 3. Connectivity – Supports RS232, Bluetooth, infrared, and telemetry systems via GPRS, UMTS, and TCP/IP according to EVA/DTS standards. 4. Flexibility – Adjustable for different cigarette pack sizes and includes a half-channel kit to maximize brand variety. 5. Programming Options – Multiple programming methods for owners and technicians, including pricing adjustments, sales tracking, and message customization. 6. Accounting Functions – Tracks total units sold, money collected in the cashbox, and total funds in hoppers, with reset options available.
This answer is automatically generated
Eamonn McCann
February 5, 2025
Vend motors activation fault
Eamonn McCann
February 5, 2025
I have cig mc named Dispen in there a manuals
Eamonn McCann
February 5, 2025
I have cig m/c called DISPEN is there a service manuals
Eamonn McCann
February 5, 2025
Dispen vendor cigatettes
1 comments:
Mr. Anderson
February 10, 2025
To use the Azkoyen Argenta cigarette vending machine:
1. Select Product: Use the clear and easy push-button interface to choose the desired cigarette pack. 2. View Pricing: The digital pricing display will show the cost of the selected product. 3. Follow Instructions: The machine provides easy-to-follow purchasing instructions with messages and illuminated effects. 4. Make Payment: Insert the required amount into the machine. It supports various payment methods. 5. Collect Product: Once the payment is accepted, the selected cigarette pack will be dispensed. 6. Receive Change (if applicable): If change is due, it will be provided from the hoppers.
The machine supports different cigarette pack sizes and features a simple software update process.
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Programming This programming module is valid for the following series of machines: ● Argenta ● Argenta Intouch ● Avant ● Compact ● Giulia ● Glamour ● InTouch PMG ● ● ● Slim ● Step ● Teide Blue ● Some of the programming functions described in this document are not operative depending on the series and the model.
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1. PROGRAMMING METHOD 1.1. PROGRAMMING PROCEDURES There are three different programming methods to programme the machine. Method 1: For the proprietor of the machine to use. INCIDENTS 2” Shows all the incidents on the machine EMPTY TUBES Function Function Confirm and exit Basic menu Enter 110 MONEY/SELECT.
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Method 2: For technicians and operators to use. FUNCTION = 000 2” Function OPER-CODE = 0000 FUNCTION = 472 OPER – CODE = 0001 SAVE - CONFIG Method 3: For technicians and operators to use 000 ACTIONS 2” Group Group Group 100 ACCOUNTING Go back...
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000 ACTIONS GROUP 001 EMPTY TUBES Subgroup Subgroup Go back Subgroup Enter 003 EMTY TUBE MAN. 004 FILL TUBE MAN. 005 EMPTY N COINS 010 DATA TO PRINT 013 DATA TO MODEM 020 PANEL ON/OFF 030 TEST MACHINE 050 RESET CARD Function Function FUNCTIONS...
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100 ACCOUNTING GROUP Subgroup 110 MONEY/SELECT. Subgroup Go back Subgroup Enter 171 ACCOUNT RESET 180 TOTAL SALES Function Function FUNCTIONS 2” Go back Enter 4ª 10103 (GB) 6 - 2008...
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200 PROG. PRICES GROUP Subgroup 201 PROG PRICES Subgroup Go back Subgroup Enter 204 SINGLE PRICE 202 COPY PRICES 205 CARD PRICES 220 FREE VEND 221 MULTI VEND Function Function FUNCTIONS 2” Go back Enter 4ª 10103 (GB) 6 - 2008...
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300 PROG. SELECT GROUP Subgroup 300 CHANNEL/SELEC Subgroup Go back Subgroup Enter 301 FAM/PROD.CODE 303 PROMOTIONS Function Function FUNCTIONS 2” Go back Enter 4ª 10103 (GB) 6 - 2008...
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400 CONFIGURATION GROUP Subgroup 410 COINS Subgroup Go back Subgroup Enter 430 LANGUAGE 440 BASIC MENU 420 ADD MESS. 450 MACHINE TYPE 470 ACCESS 480 COMMUNIC. Function Function FUNCTIONS Go back Enter 2” 4ª 10103 (GB) 6 - 2008...
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500 CLOCK GROUP Subgroup 510 DATE/TIME Subgroup Go back Subgroup Enter 532 MACH. ON/OFF 520 CLOCK OPT. 533 LIGHT ON/OFF Function Function 560 SHIFTS Go back Enter FUNCTIONS 2” The explanations of all the programming functions shown in this document are based on programming method 2 4ª...
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1.2. FUNCTIONS IN THE PROGRAMMING MENU GROUP 000 ACTIONS Function Unload coins from the hopper <<EMPTY HOPPER>> This function allows you to empty any number of coins from the three change hoppers, they can be emptied completely. FUNCTION = 000 2”...
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Manually unload coins from Function <<MAN. EMPTY HOPPERS>> hopper. The machine is informed of the number of coins that have been manually emptied from any of the change hoppers. This process is important if you wish to control the accounting on the machine. FUNCTION = 000 2”...
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Function Manually fill the hopper. <<MAN. FILL HOPPER>> This function allows you to manually introduce the number of coins that have manually been added to the hoppers so they reflect in the accounting. FUNCTION = 000 2” FUNCTION = 004 TUBE=A COIN=0000 TUBE=A COIN=000X TUBE=B COIN=00X0...
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Unload a certain number of coins Function <<EMPTY N COINS>> from the hopper. This allows you to programme the number of coins you wish to empty from any of the change hoppers. FUNCTION = 000 2” FUNCTION = 005 PRESS A. B. C. D A = 0.10 EURO B = 0.50 EURO C = 0.05 EURO...
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A = 0.10 EURO B = 0.50 EURO C = 0.05 EURO SAVE - ACCOUNT Function Send data to the printer <<SEND DATA PRINT>> This option allows you to send the accounting data to an external printer for a hard copy of the accounting. FUNCTION = 000 2”...
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Switch ON/OFF the lighting on the Function <<ON/OFF PANEL>> machine. This option turns on or off the light behind the publicity and selection panel light. This function acts as a switch. FUNCTION = 000 2” FUNCTION = 020 Function <<MACHINE TEST>> Test the machine.
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Function <<RESET CARD>> Reset a user smartcard. While in this function the system will reset the smartcard by deleting all the credit and the present user code, it will also load the new user code that has previously been introduced with the master card in function 454.
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Function <<PRINT LOG>> Print the incident log To execute this function, the machine must have a wiring loom Ref. 43105550 connected to a printer to print out the log. When this function is executed, the machine will print a list of the incidents registered in the function 098 through the RS232 port on the machine.
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Function <<RESET>> Reset the machine programming This function has a password protection for deleting the permanent accounting on the machine; if this password is not correctly introduced, the accounting will not be erased. The password is "5678" (press D 5 times, C 6 times, B 7 times, A 8 times and then REFUND).
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GROUP 100 ACTIONS Total sales from each product Function <<MONEY/SELECT>> selection. It tells you the amount of money received from any selection since the last reset of function 171 (delete accounting) or function 099 (reset). FUNCTION = 000 2” FUNCTION = 110 PRESS SELECTION SELECTION XX XX.XX EURO...
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Function <<TOTAL SALES>> Total sales of the machine. The display will show, for 5 seconds, the amount of money in sales since the last reset of function 171 (delete accounting) or function 099 (reset). FUNCTION = 000 2” FUNCTION = 120 XX.XX EURO 1”...
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Function <<MONEY CASHBOX>> Money in the cashbox. The display will show, for 5 seconds, the money the cash box contains since the last reset of function 171 (delete accounting) or function 099 (reset). FUNCTION = 000 2” XX.XX EURO FUNCTION = 141 1”...
Total money and number of coins in Function <<MONEY IN HOPPER>> each hopper. The display will show, for 5 seconds, the amount of money and the number of coins in a change hopper since the last reset of function 171 (delete accounting) or function 099 (reset).
Money not given as change to the Function <<NO CHANGE>> customer. The display will show, for 5 seconds, the amount of money that has been retained by the machine and has not been given back to the customer for various reasons since the last reset of function 171 (delete accounting) or function 099 (reset).
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Money taken from customers putting Function <<CARD CREDITING>> credit on their smartcards. The display will show, for 5 seconds, the amount of money that has been taken and credited to smartcards since the last reset of function 171 (delete accounting) or function 099 (reset). FUNCTION = 000 2”...
Product not sold from each channel Function <<PROD NOT SOLD>> due to faults. This option informs the operator of the number of units of product and their value that have not been sold because the channel was empty since the last reset of function 171 (delete accounting) or function 099 (reset). FUNCTION = 000 2”...
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Function <<TOKENS>> Money taken in the form of tokens . For 5 seconds, the display will show the number of tokens that are in the cashbox. The figures correspond to the period of time since the last reset using function 171 (erase accounting) or function 099 (total reset) up to the moment this function is read.
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Function Erase the accounting in the hoppers. <<DEL COUNT HOPPER>> It deletes the change hopper accounting and it starts a new accounting period for the hoppers. FUNCTION = 000 2” OPERATION OK FUNCTION = 174 SAVE - ACCOUNT 1” 2” 3” 4” 5” Protect against erasure...
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Total sales (units and amount of Function <<Z/TOTAL SALES>> money). The display will show, for 5 seconds, the total amount of money that has been taken in sales. The figures correspond to the last time the machine was reset using the function 099 (assuming this function is programmed to delete the permanent accounting).
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Function Total money in the cashbox. <<Z/MONEY CASHBOX>> The display will show, for 5 seconds, the total amount of money in the cashbox. The figures correspond to the total amount since last time the machine was reset using the function 099 (assuming this function is programmed to delete the permanent accounting).
Money manually extracted from the Function <<Z/MAN EXTR HOPPER>> hoppers The display will show, for 5 seconds, the total amount of money in manually extracted from the change hoppers. The figures correspond to the total amount since last time the machine was reset using the function 099 (assuming this function is programmed to delete the permanent accounting).
Function Sales from the smartcards. <<Z/MONEY FROM CARD>> The display will show, for 5 seconds, the total amount of money taken from sales paid with a smartcard. The figures correspond to the total amount since last time the machine was reset using the function 099 (assuming this function is programmed to delete the permanent accounting).
Function <<Z/MONEY NOTES>> Total money in note reader stacker The display will show, for 5 seconds, the total amount of money in notes in the note reader stacker. The figures correspond to the total amount since last time the machine was reset using the function 099 (assuming this function is programmed to delete the permanent accounting).
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GROUP 200 PROGRAMMING PRICES AND SALES MODES Programming of the price of each Function <<PROG. PRICES>> selection. It allows you to programme the sales price for each of the product selections. FUNCTION = 000 2” FUNCTION = 201 PRESS SELECTION SEL XX PRICE=XX.XX SEL XX PRICE=XX.XX SEL XX PRICE=2.65...
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Programming same price Function <<COPY PRICE>> various selections It allows you to programme the same sales price for various product selections at the same time. FUNCTION = 000 2” FUNCTION = 202 PRICE XXXX PRICE 2.65 PRESS SELECTION SELECTION 35 PRESS SELECTION SELECTION 36 PRESS SELECTION...
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Programming the same price for all Function <<SINGLE PRICE>> the selections. This option allows you to programme a unique price for all the product selections. FUNCTION = 000 2” FUNCTION = 204 PRICE XXXX PRICE 2.65 OPERATION OK SAVE PROGRAMME 4ª...
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Programming the prices when paying Function <<CARD PRICES>> with a smartcard. This option allows you to programme a special price for each selection for the users of smartcards, this price may be the same or different from the price paid in cash. On inserting the card the display shows the prices of the selections with the value programmed in this function.
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Selections controlled Function <<ADULT SELECTIONS>> access to minors function. This option allows you to sell products without minor control freely although the machine has the minor control software activated. All the product selections will have the default setting of “YES” activated (minor control activated), those that you wish to be free of minor control should be programmed with the option “NO”.
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Programming the machine to sell for Function <<FREE SALE>> free. This allows you to programme the machine to vend all the selections for free. The maximum time the machine can be programmed to work in free sale is 250 minutes. However, if the value 255 is programmed, the machine will remain in free vend mode indefinitely.
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Programming the maximum amount Function <<MAX CREDIT>> of money the user can insert when buying. This function allows the operator to programme the maximum amount the machine will accept as credit before a sale. Once this figure has been reached, the machine will not accept more money, this extra money will be rejected.
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Sale of the product without giving the Function <<OVER VEND>> change If the amount the machine has to give as change is less than the figure programmed as “over vend”, the machine will keep the change FUNCTION = 000 2” FUNCTION = 224 OVER VEND? NO OVER VEND=00,00...
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Maximum change returned Function <<MAX. CHANGE>> customer This function limits the maximum amount the machine will give as change after a sale. If the amount the machine must give as change is above the amount programmed in this function, the machine will shoe the message “out of change”...
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Function <<AGE CONTROL >> Control of access to minors. This function is used to activate access control for minors. The systems that can be used are: Token system, Radiofrequency remote control or both simultaneously. If FREE is programmed, the machine works with the minor access control activated.
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Test the smartcard that has been Function <<CARD TEST>> inserted into the machine This function is only activated when function F454 has this option programmed on the smartcard. The machine recognises the types of smartcards that are activated for the card reader – magnetic strip, chip, etc. – and will function in the following way: If it is a smartcard, the machine will sell the product without charging the card.
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GROUP 300 PROGRAMMING THE SELECTIONS Association selections Function <<CHANNEL/SEL>> channels. It allows you to associate various selections to only one channel or various channels to only one selection (up to a maximum of five) whose sales will be made in rotation of the programmed channels. If an automatic association using function 099 is made, the following will happen: •...
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Function <<FAM/PROD CODE>> Family and product codes. This function allows you to programme the family and product codes for each selection; this information is useful for manipulating the accounting data on a computer. FUNCTION = 000 2” FUNCTION = 301 PRESS SELECTION SEL 11 FAM = 160 SEL 11 FAM = 085...
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Function <<PROMOTIONS>> Free gifts. This function allows you to programme a product selection so a gift is given from another channel if a certain number of sales have been made, maximum 9 sales. Up to 5 channels can be associated to this promotion. When the first channel has run out of product, the machine will give a product from the second, and then the third until the last of the 5 channels is empty.
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Programme a name for each product Function <<SEL NAME >> selection. This allows you to give a name to each product selection on the machine. FUNCTION = 000 2” FUNCTION = 307 PRESS SELECTION Del. Enter PRESS SELECTION MARLBORO LIGHT R e p e a t th e o p e ra tio n a s m a n y tim e s a s n e c e s s a ry...
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GROUP 400 PROGRAMMING THE MACHINE Working in multi-vend mode: time Function <<DEV TIME>> before returning the change to the customer. This allows you to programme a time that the credit is available for buying more products. After this time the change is automatically returned to the customer.
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Function <<MONEY SYSTEM>> System of coin acceptance/return. This is to programme the system the machine uses to accept and return change to the customer. FUNCTION = 000 2” TUBES FUNCTION = 410 C A U T IO N ! A m a c h in e w ith o u t tu b e s w ill g o “...
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Function <<COIN SYSTEM>> Programme the number of hoppers. This option determines the number of change givers the machine uses. FUNCTION = 000 2” FUNCTION = 411 CHANGERS=3 ↓ CHANGERS=2 ↑ SAVE CONFIG 4ª 10103 (GB) 6 - 2008...
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Function <<COINS ACCEPT>> Coins accepted by the machine. This function allows you to programme the types of coins that the machine accepts and the value that each one has. COIN CODE COIN CODE 5 cent. 10 cent. 20 cent. 50 cent. 1 Euro 2 Euros Token 1...
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Function <<CHANGE COINS>> Value of the coins in each hopper. This function allows you to determine the value of the coins in each change hopper. FUNCTION = 000 2” FUNCTION = 413 TUBE=A COIN=XX.XX TUBE=A COIN=XX.10 TUBE=B COIN=XX.XX TUBE=B COIN=XX.50 TUBE=C COIN=XX.XX TUBE=C COIN=XX.05 SAVE CONFIG...
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Classification or path of each of the Function <<CLASSIF. COIN>> coins accepted by the machine. This option allows you to programme the path of each accepted coin. • Change hoppers A, B, C. • Cash box. • Not accepted. COIN CODE 5 cent.
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Maximum and minimum levels of the Function <<MIN/MAX GIVE>> coins in each hopper or change tube. This option allows you to programme the maximum and minimum coins there should be in each change hopper. If the coins programmed are more than the maximum or less than the minimum programmed, the level of the optic detectors will override those that are programmes unless you programme to ignore the minimum level detector.
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TUBE=C MAX=0000 TUBE=C MAX=9999 SAVE CONFIG Maximum number of each type of coin Function <<MAX ADMISSION>> accepted by the machine. This option allows you to programme a limit on the maximum number of coins of each type that will be accepted to buy a product. The maximum number of coins that the "V"...
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Maximum number of coins of each Function <<MAX CHANGE>> type to be given as change. This option allows you to programme a limit on the maximum number of coins of each type that will be given as change. FUNCTION = 000 2”...
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Coins accepted when the machine is Function <<ADM. OUT. CHAN>> out of change. This allows you to programme which coins will be accepted when the machine has run out of change. Protocol MDB FUNCTION = 000 2” COIN=5? NO FUNCTION = 418 I t w ill s h o w a ll th e c o in s a c c e p te d b y th e c o in c h a n g e r...
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Minimum coin levels programmed for Function <<OUT OF CHANGE>> machine to be out of change. The coin changers with MDB protocol allow you to define the minimum number of coins in the tube for the machine to activate the “out of change status”, it will then only work in the “exact amount”...
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FUNCTION = 000 2” FUNCTION = 419 A & B & C SAVE CONFIG In this example, the three hoppers must be empty to produce the “out of change” condition. Publicity message (when machine is Function <<PUBLIC. MESS>> not being used). This option allows you to programme a message on the display that will be shown when the machine is at rest.
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Function <<FLASH MESS>> Flashing message. This option allows you to programme a flashing message on the display that will be shown when the machine is at rest. It has a limit of 16 characters. FUNCTION = 000 2” FUNCTION = 421 Del.
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Function <<THANK MESS>> “Thank you” message. This option allows you to programme a thank you message on the display that will be shown after a sale. It has a limit of 16 characters. FUNCTION = 000 2” FUNCTION = 423 THANK YOU Delete Enter...
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Function <<LANGUAGE>> Choice of language This function allows you to personalise the machine with one of the following languages: Spanish, English or French. FUNCTION = 000 2” FUNCTION = 430 CASTELLANO ENGLISH FRANCAIS SAVE CONFIG Function <<NAME CURRENCY>> Currency name This option allows you to personalise the name of the currency.
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Function <<NO DECIMALS>> Number of decimals This option allows you to configure the machine for the number of decimals the currency chosen uses. FUNCTION = 000 2” FUNCTION = 432 DECIMALS=2 DECIMALS=0 U se the R EFUN D U s e A a n d B t o c h o o s e button to validate th e n u m b e r o f d e c im a ls the desired option...
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Function <<PERSONAL MENU>> Personal Menu This allows you to configure a personal menu by personalising the functions that it is made up of. Up to 31 functions can be visualised in this personal menu. FUNCTION = 000 2” FUNCTION = 440 001 –...
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Function <<KEYBOARDS>> Number of selection buttons This function allows you to programme the number of product selection buttons on each keyboard. The machine can have one keyboard, the upper one, keyboard 0, or two (0 upper and 1 lower) with their respective buttons depending on the version of the machine.
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Number of connectors on selection Function <<EXTRACT DEV>> button circuit boards. This option allows you to define the number of connectors there are on the extraction boards installed in the racks of the machine. RACKS LOCATION Door Cabinet Centre rack Half channel rack You programme the type of board, not the number of connectors.
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CONFIG-CHAN? NO CONFIG-CHAN? NO CONFIG-CHAN? YES TEST-CHAN? YES TEST-CHAN? NO TEST-CHAN? YES X=0 C=11 DOR T e s t c h a n n e ls X=0 C=11 CAB X = 0 C = 11 CEN X=0 C=11 HAF TEST-CHAN? YES TEST-CHAN? NO TEST-CHAN? YES C = 11...
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Function <<CARD YES/NO>> Activate the smart card system. Activate or deactivate the use of the smartcard payment system, on the condition that the machine has this system. It also will recognise the master card. FUNCTION = 000 2” FUNCTION = 454 CARD READER NO SMARTCARD MASTER CARD...
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Function <<BILL. YES/NO>> Activate the note reader system. This option activates or deactivates the note reader payment system that allows payment with paper currency on the condition that the machine has a note reader. Parallel protocol FUNCTION = 000 2” FUNCTION = 455 NO READER SMILEY 3 NOTES...
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MDB protocol FUNCTION = 000 2” FUNCTION = 455 SCROW ? NO SCROW ? SI ADM.AGOT.CAMB? NO ADM.AGOT.CAMB? SI BILL ? 5,00 NO BILL ? 5,00 SI BILL ? 10,00 NO BILL ? 10,00 SI BILL ? 20,00 NO 4ª 10103 (GB) 6 - 2008...
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Function <<MACH. NUMBER>> Programme a machine number. This function allows you to programme an 8-digit number to identify the machine. This number is essential when establishing GSM communication so that the communication systems recognise the machine. FUNCTION = 000 2” N –...
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Function <<OPERATOR COD>> Programme an operator ID number. A 4-digit number is programmed to identify the Operator. This number is essential when establishing GSM communication or when using pre-paid smart cards. FUNCTION = 000 2” FUNCTION = 472 OPER - CODE = 0000 OPER - CODE = 0001 SAVE - CONFIG Determine which functions are visible...
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Function <<PASSWORD>> Change access passwords. Configure a combination of selection buttons, a password, for the entry to the different access levels. FUNCTION = 000 2” ACCESS LEVEL= 0 FUNCTION = 475 3 a c c e s s le v e ls ACCESS LEVEL=0002 PASSWORD = ---- PASSWORD = 1234...
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Function <<CONFIG. PRINT.>> Configure the printer. This function configures the communication options for the printer. FUNCTION = 000 2” FUNCTION = 480 CONTROL CTS? NO CONTROL CTS? YES SAVE - CONFIG 4ª 10103 (GB) 6 - 2008...
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Function <<COMUNICAT>> Select the communication system. This allows you to select the communication system to be used. The four options are: Open door: Programming YES implies that the door must be open for the machine to communicate. Programming NO means it will communicate with the door open or closed.
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Function <<CONFIG. MODEM>> Configuration of the MODEM. Configure the communication options for the modem. TELEPHONE ACCESS VIA A SWITCHBOARD FUNCTION = 000 2” CONF. INIC. MODEM FUNCTION = 483 Delete Enter &D0X1 AUTO REPLY? NO AUTO REPLY? YES RINGS? 00 RINGS? 03 LL –...
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948316363 Delete Enter MODEM SAVE - CONFIG CHARACTERS IN FUNCTION A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, *, -, /, \, +, =, !, ?, $, @, &, <, >, space.
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DIAL NUM MODEM O n ly w h e n L L /F /S E R V is a c tiv a te d Y E S 948316363 Delete Enter MODEM SAVE - CONFIG CHARACTERS IN FUNCTION A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, *, -, /, \, +, =, !, ?, $, @, &, <, >, space.
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Function <<COM GATEWAY>> Configuration of the COM GATEWAY This activates the COM GATEWAY port that is used for communication when the machine has a MDB protocol coin changer. Protocol MDB FUNCTION = 000 2” FUNCTION = 485 COMGATEWAY? NO COMGATEWAY? YES SAVE CONFIG 4ª...
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GROUP 500 CLOCK Function <<DATE/TIME>> Modify the date and time This allows you to adjust the date and time on the clock of the machine. FUNCTION = 000 2” DATE = 25/05/04 FUNCTION = 510 DATE = 25/05/04 Delete Enter TIME = 12-30 TIME = 1-45 PM TIME = 13-45...
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Function <<CLOCK MODES>> Clock option Allows you to select the different clock options: • Shown on display • Format 12h/24h • Automatic adjustment for summer/winter time. FUNCTION = 000 2” FUNCTION = 520 CLOCK NO CLOCK YES CLOCK 24 H NO CLOCK 24 H YES T h e d is p la y w ill s h o w T h e d is p la y w ill s h o w in...
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Automatically switch the machine ON Function <<MACH. ON/OFF>> and OFF Allows you to programme the time the machine switches on and off automatically. FUNCTION = 000 2” MACHINE ON FUNCTION = 532 TIME = 00 - 00 Delete Enter TIME = 06-45 MACHINE OFF TIME = 00 - 00 Delete...
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Automatically switch the front panel Function <<ON/OFF LIGHT>> light ON and OFF Allows you to programme the time the machine automatically switches on and off the light in the publicity panel. FUNCTION = 000 2” FUNCTION = 533 TIME PANEL ON HORA = 00 - 00 Delete Enter...
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Control the timetable of control to Function <<TIME MINOR>> minors This option allows you to programme the activation and deactivation of the Minor Access Control. The machine will control the access of minors during the timetable programmed in this function and will sell freely for the rest of the day.
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Function <<SHIFTS>> Establish work shift times This function allows you to establish three work shifts for a day, programming their starting times. The shifts should be programmed in ascending order and the last can be programmed to finish at 00:00 (12:00AM). If the shifts do not cover the 24 hours, the sales made outside the shifts will be accounted to shift 1.
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TIME = 00-00 Delete Enter TIME = 08-00 SAVE - CONFIG 4ª 10103 (GB) 6 - 2008...
Need help?
Do you have a question about the Argenta and is the answer not in the manual?
Questions and answers
Dispen cigarette vend machines
The Azkoyen Argenta cigarette vending machines have the following features:
1. Cutting-Edge Design – High-quality construction designed for future vending machine development.
2. Technology – Clear push-button product selection, digital pricing display, 180° label displays, illuminated effects, and easy software updates using flash technology.
3. Connectivity – Supports RS232, Bluetooth, infrared, and telemetry systems via GPRS, UMTS, and TCP/IP according to EVA/DTS standards.
4. Flexibility – Adjustable for different cigarette pack sizes and includes a half-channel kit to maximize brand variety.
5. Programming Options – Multiple programming methods for owners and technicians, including pricing adjustments, sales tracking, and message customization.
6. Accounting Functions – Tracks total units sold, money collected in the cashbox, and total funds in hoppers, with reset options available.
This answer is automatically generated
Vend motors activation fault
I have cig mc named Dispen in there a manuals
I have cig m/c called DISPEN is there a service manuals
Dispen vendor cigatettes
To use the Azkoyen Argenta cigarette vending machine:
1. Select Product: Use the clear and easy push-button interface to choose the desired cigarette pack.
2. View Pricing: The digital pricing display will show the cost of the selected product.
3. Follow Instructions: The machine provides easy-to-follow purchasing instructions with messages and illuminated effects.
4. Make Payment: Insert the required amount into the machine. It supports various payment methods.
5. Collect Product: Once the payment is accepted, the selected cigarette pack will be dispensed.
6. Receive Change (if applicable): If change is due, it will be provided from the hoppers.
The machine supports different cigarette pack sizes and features a simple software update process.
This answer is automatically generated