The Insert Memory Button; The Display Memory Button; The Error Light And Buzzer - GE DATANET-30 Programming Reference Manual

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The INSERT MEMORY Button
The following steps are used to insert data into memory:
1.
Press SET P button.
2.
Put desired memory address in the P-counter.
3.
Press the INSERT MEMORY button.
4.
Lift the INSERT SWITCHES to the desired input.
The input is indicated in the Y-
register.
5.
Press the SINGLE CYCLE button.
The input from the Y-register is transferred to
the memory location specified by the P-counter. The P-counter will count up 1.
6.
Insert the next desired input into the Y-register with the insert switches.
7.
Press the SINGLE CYCLE button. The input in the Y-register is transferred to memory
location specified by the P-counter.
8.
Continue steps 4 and 5 until all input has been inserted into memory.
9.
Press the PROGRAM RUN button, then the RUN button to start the program. The pro-
gram will start at the location specified by the P-counter.
The DISPLAY MEMORY Button
The following steps allow the contents of memory to be displayed:
1.
Press the SINGLE CYCLE button to halt.
2.
Press DISPLAY MEMORY button.
3.
Press SINGLE CYCLE.
The contents of memory location as specified by the P-counter
are displayed in the M-register. The P counter counts up 1.
4.
The contents of the other registers will be as previously defined under description
of registers.
THE ERROR LIGHT AND BUZZER
The ERROR light and buzzer are used to indicate that data read out of memory does not agree
with the INSERT SWITCHES.
If
a DIF 3 instruction is executed, the error light will turn on. This does not indicate an alert
halt and the program will continue to run.
[ID&u&~~uc:J ~®------------
IV-2

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