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LG 84LM9600 Owner's Manual page 36

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I
36
SPECIFICATIONS
• For models supporting WiDi, you can set the 30 mode in the same way as in
RGB
(PC)
mode.
[
30 supported formats manually
Horizontal
Vertical
Input
Signal
Frequency
Frequency
Playable 3D video format
(kHz)
(Hz)
720p
45.00
60
2D to
3D,
Side by Side Half, Top
&
Bottom,
Single Frame Sequential
1080i
33.75
60
2D to 3D, Side by Side
Half,
Top
&
Bottom
~---------
-----------·
- ---------
- -
- ------------
- - - -
------------
- - - - - --------- - - - - - - - -
27 00
24
2D
to
3D,
Side
by
Side
Half,
Top
&
Bottom,
------------
HDMI-DTV
11080p
33.75
30
Checker Board
I
2D to
3D,
Side by Side Half, Top
&
Bottom,
60
Checker Board, S1ngle Frame Sequential,
-
I
Row lnterleavmg, Column Interleaving
2D to 3D
~
1
6750
thers
-
024
X
768
48
36
I
f-~}~Q
x
7
~
I
~
7
--
~
-
1
-~
2D
to 3D,
S1de
by S1de
Half,
Top
&
Bottom
I
HDMI- PC
!
l
1
60
2D to
3D,
S1de by S1de
Half,
Top
&
Bottom,
J
-----------L---
--------+------
~ow
Interleaving, Column
l nterle~v1ng
11970'
1080
167 50
1
fheckec
Booed, Smgle Fmme SeqoeoMI,
~----ffi~r:
, a
s+<B36_
4
_______
?D
to
3D
I
RGB _PC
0]~_x--76s--\47~z1
------1
60
, 2Dto3D
,
S1de
by
S1de
Half.
Top
&
Bottom
I
11920
X
1080
167.50
I
r--·
------
.
---
-
-- - j -
-- - - ----
-- - - - - - - - - - -
[B.QE
__
__j_§_QQ____
!
§Q_
___
-t.9t~~r::!
_ _
J:_______
1-
_____
§
D to
3_D
___________________
Component
~
2
_ Q _ ? _
Q
~--- ~-
~ ---~~~-:=::._
20
to
3D,
S,de
by S'de
Holf,
Top &
Bottom
1080p
§ ' 5
30
k
~
I
---
----
----
·--------
--
f-----
------,
6?_5_
Q_
___
~---------
------------
------
~f~~~e-
-1375---+;o----
1
~~
~:
~~.
S1d;b.y
S1de
Half,
Top
&
Bottom,
USB
- -------------
---------~--
Checker
Boa
rd, Row
Interleaving,
L
DLNA
1
,
oBoo
33.75
1
30
J
~0~~~"
~rd:':~
'
~:~~
~:
7
n
:;~m~o~~~~"''''
_J_____________ _ __________
_C
____ --
-----
~
Input
=r=---
_
-----
S[g
-
n
-
~1-_
-
_
-
_
-_-
_
-
_ _
-_-
L_o
_
T V
_
_t
_______
~~--
-
-----~-
- - - - -
-- - - - - - - - - - - - - -
-- -
-- - - ,
Playable 3D video
~9
_ r_
m
_ a_
t
- - - -
--1
2D to
3D,
Side
~Y
Side
Half,
Top
& Bottom
2D
to
3D

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