Table 5-1 Keys For Entering Data - NEC SL1100 Networking Manual

Hide thumbs Also See for SL1100:
Table of Contents

Advertisement

Issue 6.0
U
S
4
SING
ECTION
Once you enter the programming mode, use the keys in the following chart to enter
data, edit data and move around in the menus.
Use this key...
0~9 and 
Hold
Clear/Back
Flash
Mute
DND
Line Keys
Line Key 1
Line Key 2
Line Key 3
VOL
5 - 4
K
M
EYS TO
OVE

Table 5-1 Keys for Entering Data

When you want to...
Enter data into a program.
Complete the programming step you just made (e.g., pressing Enter on
a PC keyboard). When a program entry displays, press Hold to bypass
the entry without changing it.
Delete the entry to the left (e.g., pressing Backspace on a PC keyboard).
Delete or clear all characters to the right of the cursor.
Exit one step at a time from the program window currently being viewed.
For example, if programming item 5 in 15-03, pressing Mute allows you
to enter a new option in program 15-03. Pressing Mute again allows you
to select a new program in the 15-XX series. Pressing Mute a third time
allows you to enter a new program beginning with 1. Pressing Mute one
last time brings you to the beginning program display, allowing you to
enter any program number.
Switch between the different input data fields by pressing
cursor moves up to the top row of the display. Pressing
moves the cursor back to the middle row.
Use pre-programmed settings to help with the program entry. These
settings vary between programs from LINE 1 = 0 (off) and LINE 2 = 1
(on) to preset values for timers where LINE 1 = 5, LINE 2 = 10, LINE 3 =
15, etc.
For programs with this option, the line key, which currently matches the
programmed setting, lights steady.
The display can also indicate Softkey, which will allow you to select the
values as well (-1 and +1 will step through these pre-programmed
settings.)
Program a pause into a Speed Dialing bin.
Program a recall/flash into a Speed Dialing bin.
Program an @ into a Speed Dialing bin.
Scroll backward through a list of entry numbers (e.g., from extension
etc.) or through entries in a table (e.g., Common Permit Table).
If you enter data and then press this key, the system accepts the data
before scrolling forward.
A
P
ROUND IN THE
Keys for Entering Data
ROGRAMS
DND
DND
NEC SL1100
. The
again
Programming

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents