Reloop RMP-3 Instruction Manual

Professioneller crossmedia player
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RMP-3
Professioneller Crossmedia Player
Bedienungsanleitung
ACHTUNG!
Lesen Sie sich vor der ersten Inbetriebnahme zur eigenen Sicherheit diese
Bedienungsanleitung sorgfältig durch! Alle Personen, die mit der Aufstel-
lung, Inbetriebnahme, Bedienung, Wartung und Instandhaltung dieses Gerä-
tes zu tun haben, müssen entsprechend qualifiziert sein und diese Betriebs-
anleitung genau beachten. Dieses Produkt erfüllt die Anforderungen der
geltenden europäischen und nationalen Richtlinien, die Konformität wurde
nachgewiesen, die entsprechenden Erklärungen und Unterlagen sind beim
Hersteller hinterlegt.
Instruction Manual
CAUTION!
For your own safety, please read this operation manual carefully before ini-
tial operation! All persons involved in the installation, setting-up, operation,
maintenance and service of this device must be appropriately qualified and
observe this operation manual in detail. This product complies with the requi-
rements of the applicable European and national regulations. Conformity has
been proven. The respective statements and documents are deposited at the
manufacturer.
Mode d'emploi
ATTENTION!
Pour votre propre sécurité, veuillez lire attentivement ce mode d'emploi
avant la première utilisation ! Toutes les personnes chargées de l'installation,
de la mise en service, de l'utilisation, de l'entretien et la maintenance de
cet appareil doivent posséder les qualifications nécessaires et respecter les
instructions de ce mode d'emploi. Ce produit est conforme aux directives
européennes et nationales, la conformité a été certifiée et les déclarations
et documents sont en possession du fabricant.
DeuTsCh ........................... 02-27
eNGLIsh ............................28-53
FRANçAIs .........................54-79
WARNUNG!
Um Feuer oder einen elektrischen Schock zu
vermeiden, setzen Sie dieses Gerät nicht Was-
ser oder Flüssigkeiten aus! Öffnen Sie niemals
das Gehäuse!
WARNING!
To prevent fire or avoid an electric shock
do not expose the device to water or fluids!
Never open the housing!
ATTENTION !
Afin d'éviter un incendie ou une décharge
électrique, veillez à tenir cet appareil à l'écart
des liquides et de l'humidité ! N´ouvrez jamais
le boîtier !
Für weiteren Gebrauch aufbewahren!
Keep information for further reference!
Gardez ces instructions pour des utilisa-
tions ultérieurs!
www.reloopdj.com
Reloop Trademark
Global Distribution GmbH
Schuckertstr. 28
48153 Muenster / Germany
© 2009
Nachdruck verboten!
1

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Summary of Contents for Reloop RMP-3

  • Page 1 This product complies with the requi- rements of the applicable European and national regulations. Conformity has been proven. The respective statements and documents are deposited at the manufacturer. RMP-3 Mode d‘emploi ATTENTION! Pour votre propre sécurité, veuillez lire attentivement ce mode d‘emploi avant la première utilisation ! Toutes les personnes chargées de l‘installation,...
  • Page 2: Safety Instructions

    Before operating this equipment we ask you to carefully study and observe all instructions. Please remove the RMP-3 from its packaging. Check before initial operation to make sure that the device did not suffer any visible damage during transport. If you detect any damage to the power cable or the casing, do not operate the device.
  • Page 3: Application In Accordance With Regulations

    • The device must not be operated after being taken from a cold environment into a warm environ- ment. The condensation caused hereby may destroy your device. Do not switch on or operate the device until it has reached ambient temperature! • Controls and switches should never be treated with spray-on cleaning agents and lubricants.
  • Page 5: Operation

    INStaLLtION NOtES A) Connect the Out Hub -42- to the line in hub of your mixing console or amplifier. Optionally, con- nect the Digital Out Hub -43- with any device that features a digital in hub, such as a CD burner, MD recorder, digital mixer or audio card. B) Connect the Hub -45- to the line cord and your our outlet. C) The Relay Play Connection -39- can be used for Relay Play as well as for the Fader Start function. >>For more details go to item -39-. D) Optionally, attach headphones to the 6.3mm stereo jack connection -40-. Use the Control Button -41- to set the volume. E) After making all connections, switch the device on using the ON/OFF Switch -44-. If no CD is in the drive, the Status LED above the drive -1- is continually illuminated. F) Gently slide a CD with the picture facing upwards into the slot -1-. The CD is automatically pulled in. When playing a CD with a diameter of less than 12 cm, use any conventional adapter. Press the Eject -19- button while in Pause/Cue mode to eject the CD. OpEratION 1. CD Drive For information regarding the drive, please refer to the above installation notes. >> see F 2. Play/Pause Button Press the Play/Pause Button -2- to start play mode. Press again to activate Pause mode.
  • Page 6 This works for USB media, MP3 and audio CDs. Proceed as follows. During playback press and hold the Bank P button -9- for approximately 2 seconds. The display Folder and Track -A- will start blinking. Via the Track Wheel -4- and the Folder Search Buttons -6- it is now possible to browse to the desired track. In order to play the track instantly, press the Treack Wheel -4- ditrectly. Other- wise your RMP-3 will play the next track automatically or it will load the track when in Single mode. In order to deactivate the Advanced Track Search mode please press the Bank P button -9-. 5. Search Wheel Turn the Search Wheel -5- to advance the track clockwise and counterclockwise. The wheel features four different search speeds.
  • Page 7 9. Bank Programme Button Use the Bank Programme function -9- to play a sequence of loops saved on the banks. If loops have been saved on the sample banks, activate the Bank Programme function with the Bank Programme button -9-. >> For details on how to save loops, go to the chapter entitled „Sampling“. The display indicates „Bank P01“. By pressing the Cue/Sample Buttons 1 to 4 -15- in any sequence, an individualised se- quence of up to 12 samples can be programmed. NOtE: There are two different play modes: An Endless mode and a One Shot mode.
  • Page 8 Cue Point. In order to newly set the Loop-In point push the Loop In Button while the loop is activated. 13. Loop Out Button Activate the Loop Out Button -13- to set the end point of a loop (endless loop). If the Loop In Button was previously activated, the player goes into the Loop mode (seamless loop) - the display reads „Reloop“. To exit the loop, press the Loop Out Button again. >>For more information about loops go to the chapter entitled „Sampling“. In order to newly set the Loop Out point push and hold the Loop Out Button for approximately 2 seconds. Now you can shorten and lengthen the Loop Out point by turning the Jog Wheel. 14. Reloop Button Press the Reloop Button -14- for the player to return to the last loop that was played. To exit the loop, press the Loop Out Button again. >>For more information about loops go to the chapter entitled „Sampling“. 15. CUE/Sample Banks 1-4 When in Play mode, the Cue/Sample Banks 1 to 4 -15- can be used as Hot Cue buttons. Once the Sampler mode has been activated by using the Sampler Button -17- the player will play samples from the banks simultaneously with the playback. For every bank, a 5-second sample can be saved and played back. Press one of the respective Bank Buttons 1 to 4 to trigger the previously stored Cue Points or samples.
  • Page 9 16. Memory Button Use the Memory Button -16- to assign and store loops in the four sample banks. After creating a Loop with the help of the Loop In and Loop Out Buttons, press the Memory Button -16-. The Memory LED goes on. Then select one of the four sample banks to store the Loop on the very same. The respective sample bank goes on. The Memory LED goes off. Repeat this process to replace the res- pective sample or to record a new one. >> The memory function also makes it possible to lastingly store for up to 500 CDs four cue points or samples (altogether 2.000 cue points/samples). Read more information in the chapter entitled „Sampling“. 17. Sampler Button To activate the sample mode, press the Sampler Button -17-. NOtE: There are two different sample play modes: An Endless mode and a One Shot mode. The Endless mode is activated by pressing the Sampler Button - 17 - once;...
  • Page 10 24. Pitch Bend Buttons Use the Pitch Bend buttons -24- to briefly change the pitch of the respective track by +4/8/16% (+ button), or by -4/8/16% (- button) by holding it. Release the button for the player to return to the pitch set with the Pitch Fader. 25.Parameter Time Button Use the Parameter Time Button to modulate a chosen effect or a sample (beat frequency, pitch). >>For more information read about the individual effects -28 to 35- or go to the chapter entitled „Sampling“. NOtE: The last activated effect or sample is always assigned to the parameter. 26.Parameter Ratio Button Modulate a chosen effect or a sample with the help of the Parameter Ratio Button. (intensity) >>For more information read about the individual effects -28 to 35- or go to the chapter entitled „Sampling“. NOtE: The last activated effect or sample is always assigned to the parameter. 27.
  • Page 11 NOtE: As soon as the Time or Ratio Buttons are activated, the Scratch mode is temporarily deactivated. tIp: To create a great filter sweep effect, set the Time Parameter value to „0“ mSec. and activate „Hold“. Use the Parameter Ratio Button and the Jog Wheel to infinitely filter the frequency of your track from the value „0“...
  • Page 12 Relay/Fader Start Connection Hub -39- with the Fader Start connection hub of a compa- tible mixing console, such as the Reloop RMX-40 DSP. By simply operating the fader of a mixing console you can start or stop playing from the CD player.
  • Page 13 48. Source Select Button Via the Source Select Button it is possible to switch between the three media modes. When turning on the device the RMP-3 will automatically be in USB mode. In pause mode push the Source Select Button in order to change to CD mode. Hold the Source Select Button for approximately 2 seconds in order to switch to MIDI mode.
  • Page 14: Usb Mode

    SaMpLING This chapter details the possibilities and settings of the mighty on-board sampler of your device. A loop is the permanent repetition of a sequence between a chosen loop starting point and a chosen loop ending point. Select a loop starting point by pressing the Loop In Button -12-. Select the loop ending point by pressing the Loop Out Button -13-. The player goes automatically into Loop mode and the Reloop dis- play flashes. The sequence thus chosen is seamlessly replayed until the Loop Out Button - 13- is pressed a second time. The player seamlessly goes into Play mode. To prompt the last played loop against, press the Reloop Button -14-. The player goes automatically into Loop mode. auto Loop Function: Hold the Shift Button -46- and push one of the Beat Link Buttons -36- in order to set an Auto Loop. Depen-...
  • Page 15: Midi Mode

    -6- it is possible to navigate directly through the generated folders. All further player functions are equal to the normal CD/MP3 mode. WORTH KNOWING! Please also refer to the chapter „USB Audio Link“ in order to connect two RMP-3 players and to access one USB MIDI source. MIDI MODE By holding the Source Select Button -48- for a longer period of time you will change to MIDI Mode. The...
  • Page 16 • Navigation through tree view (> normal mode) Close folders • Open and close folders (> browse mode) Loop size Adjusts the loop's size Effect rotation Navigates through the list of available effects of active deck Switches deck control; the selected deck is shown on the RMP-3's display (11) Deck switch Selected deck is shown on the RMP-3's display (11) Displays selected deck Sets loop-in point for the selected deck Loop IN Loop OUT Sets loop-out point for the selected deck; the set interval is looped...
  • Page 17 LED. The CUE mode button LED will be turned off. The jog and the PADs will now interact as effect modulation tool. Please note that only the advanced effect units are supported. It is possible that a mapping update will be Released to additionally support the chained effect unit. Regularly check the Reloop support forum for updates: http://www.reloopdj.com/forum/ Control Behaviour • Turning the jog with inactive parameters (such as X or Y) the parameter 3 of the corresponding effect unit will be adjusted...
  • Page 18: Midi Mapping

    SGL/CTN Time nel along with the CC number. The value >>| from 0x40 to indicate the change in |<< SHIFT the controller. This is an offset to 0x40 EJECT “one’s complement” notation. A mes- RELOOP sage with data 0x43 indicates a positive change of 3. A messages with data 0x31 indicates a negative change of 15. SWITCH ON/OFF (SW,CENTER,CW,CCW) SW/LED 07/07 46/07 SW/LED 01/01 40/01 These messages are used for switches.
  • Page 19 CONNECtING SEVEraL rMp-3 pLayErS If you would like to connect several RMP-3 players (e.g. in order to control DJ software) the following possibilities are suggestive: • Two RMP-3 in use with TRAKTOR PRO The RMP-3 mapping implemented in TRAKTOR PRO is layed out for channel 1 - 4 (Channel 1 = Deck A, Channel 2 = Deck B, Channel 3 = Deck C, channel 4 = Deck D). When using two players you should adjust player 1 via the Reverse/Deck Switch Button to „DeckA CH1“ for Deck A. For Deck B the player should be switched to DeckB CH2. This way the left player 1 controls Deck A and the right player 2 controls Deck B. It is suggestive to assign a hardware ID to each player which can be adjusted in the submenu under B > MIDI Set >...
  • Page 20 Some DJ softwares are only able to process a limited number of MIDI events per second. For these cases this adjustment is suggestive. A value of 25 milliseconds corresponds to 40 events per second. Edit: Edit On/Off: If Edit has been turned on it is possible to edit the MIDI parameters (MIDI Note, MIDI LED). If Edit is turned off the RMP-3 sends the preset MIDI commands. Please also refer to the MIDI Mapp in this manual.
  • Page 21 RMP-3D RMP-3F RMP-3G RMP-3H This is suggestive if you would like to connect several RMP-3 players on one computer. This way each player will be displayed with an individual hardware ID. Please also refer to the chapter „Connecting several RMP-3 players“. I/O (Input/Output) You can determine whether the MIDI parameters should be displayed. To do so hold the Shift Button -46- and turn the Track Wheel -4- in order to switch between „Display“ and „Hide“.
  • Page 22 It is possible to connect two RMP-3 players in order to play tracks from one USB source. On the in- cluded CD you will find a special program „Database Builder“. This program analyzes the USB data carrier and creates special index files in order for the RMP-3 to access music files more easily and quickly. Furthermore it is possible to interactively search for criteria such as title or artist (also refer to the chapter „Submenu“, item 2. Playlist). NOtE! It is not mandatory to carry out the Database Builder in order to use it with two connected RMP-3 players but it is recommended (only PC version available). Minimum System requirements: Operating system: Microsoft Windows XP (SP3), Vista (SP2) CPU: Intel Pentium 4 1GHz processor or better, Intel Centrino Mobile Technology 1.6 GHz...
  • Page 23 1. RMP-3 Database Builder Software Installation Carry out the program „Database Builder“ on the included CD. As first step click on „Next“. Select the folder where you wish to store the Da- tabase Builder and confirm by clicking „Next“. Now the program can be installed. To do so click „Install“. Now the program is being installed. In order to successfully complete the installation...
  • Page 24 Your USB data carrier will now be analyzed. After a successful analysis you can close the pro- gram. Your USB data carrier has now been suc- cessfully analyzed and is ready for application with the RMP-3. NOTE! If the Database Builder causes problems under Windows Vista, please refer to the fol- lowing trouble shooting.
  • Page 25 3. Connecting Two RMP-3 Players for the Audio Link Mode player 1 (Master) = RMP-3 connected to the USB data carrier For the master player select „USB = LINK“ in the submenu. Path: push Time + Track Buttons > Item C. MIDI SET > USB = LINK Hold the Shift Button -46- and turn the Track Wheel -4- in order to switch modes. • Connect the USB data carrier to the upper USB port -47-. • Connect the USB media port on the rear of the first player -49- to the USB data port -47- of the second player.
  • Page 26: Technical Information

    TROUBELSHOOTING If you should encounter any kind of trouble with the RMP-3 please check the following chart for the corrersponding symptoms and follow the instructions that are listed. Symptoms • No power when activating the power ON/OFF switch. • The CD replay does not start.
  • Page 28 WWW.RELOOPDJ.COM Reloop Trademark Global Distribution GmbH Schuckertstr. 28 48153 Muenster / Germany © Copyright 2009 Nachdruck Verboten!

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