Pattern Edit Jobs; Pattern Mode Jobs - Yamaha RM1X User Manual

Remix requencer
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RM1X Remix Sequencer
(This is available in Song Record Mode Only).
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Step (STEP) record let 's you enter note data without the pressure of playing to the metronome. This
is appropriate when entering data from a score or creating difficult/impossible runs and fills.
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Grid (GRID) record combines Step and Overdub methods because it lets you record without pressure
of the metronome yet let's you hear the data you input. Grid record works one measure at a time
(each of the 16 white keys represents a subdivision of the beat) and let's you see and hear your data
during entry.

Pattern Edit Jobs

The RM1x is a professional sequencer and features edit parameters where the region can be defined down
to the measure, beat and clock pulse. Let 's take a look at some of the more exotic, fun functions:
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Glide automatically replaces notes with precise Pitch Bend values. This makes a phrase playback
with a smooth glissando.
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Create Roll, as the name implies, will create note-on data for drum rolls. You can set the distance
between note-on events and can control the velocity value increase or decrease over time.
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Chord Sort will automatically place the note event data appearing on the same clock pulse in order
from lowest note to highest or vice versa. This greatly eases the task of editing data and is useful in
creating realistic guitar-like strums when used in conjunction with Chord Separate. This job let's you
define the number of clock pulse between notes of a chord. If, for example, you have a 5-note chord
on beat 1 and you set Chord Separate to a value 012, the five-note chord will be re -programmed with
12 ticks between note-ons. By setting the direction of the chord with the Chord Sort job you can
specify up and/or down strokes for your strums.
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Get Phrase and Put Phrase jobs allow you to move data back and forth between Song and Pattern.
This opens the door to importing data from Standard MIDI File songs in the construction of your
original patterns. The RM1x reads SMF type 0 and type 1.
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Divide Drum Track takes a drum pattern recorded on a single track and breaks it down by parts
(kick, snare, hh/cym, perc and others) to tracks 1-8. This is useful when you want to re-voice your
drum track with a snare from one kit with a kick from another. By dividing the drums to separate
tracks you can increase your real-time control during the mixing process.
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Normalize Play Effects makes the otherwise non-destructive Play Effect edits permanent (actually
changing the recorded data). After executing this job the Play Effect values are reset (because their
data is now a part of the recorded data). Alternatively, you can "print" the Play Effects into the track
by placing the track in OVERDUB record and playing it through once. The Play Effects will
automatically be reset when the STOP button is pushed.
Take your time and learn the RM1x a little bit at a time. If you are new to MIDI, fear not, you will find most
functions logical and intuitive. And there is an UNDO feature that takes the worry out of experimenting. Even
if you are an experienced user with a fancy computer sequencer you will find the RM1x a powerful
production tool and, of course, an invaluable real time performance device.

Pattern Mode Jobs

The following is a list of the Pattern Mode Jobs available on the RM1x:
1. Undo/Redo - undoes or redoes the last edit
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6/20/03

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