Franklin WORDMASTER TMQ-200 User Manual

Franklin user's guide games tmq-200

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Electronic Publishers
WORDMASTER
Model TMQ-200
User's Guide

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Summary of Contents for Franklin WORDMASTER TMQ-200

  • Page 1 Electronic Publishers WORDMASTER Model TMQ-200 User’s Guide...
  • Page 2: Getting Started

    • find letters and fragments of words, • view Confusables ™ , and • play fun, educational word games. Read on to learn how to use your new electronic thesaurus. Resuming Where You Left Off If you forget to turn this product off, it will automatically shut off within two minutes.
  • Page 3: Key Guide

    Turns the product on or off. ON/OFF Shows the previous entry or word. PREV Types a ? to stand for any letter. In games, ends a round and shows thesaurus entries. Types an to stand for any series of letters.
  • Page 4 Looking Up Words 5. Continue pressing to view its idioms, if any. 6. Continue pressing to view its antonyms, if any. 7. Press BACK to return to your word. Looking Up Words Follow the Arrows The flashing arrows at the right of the screen show which arrow keys you can press to view more words.
  • Page 5 Viewing Confusables Confusables are commonly confused words such as homonyms and spelling variants. When a C flashes to the right of a word in a thesaurus entry, that word has Confusables. Try this example. 1. Type a word (e.g., reign ). 2.
  • Page 6 4. Press CLEAR. Help for Word Games You can use ? ’s to help solve cross- word puzzles and other word games. For example, if the second letter of a five-letter word is r and its last letter is t , enter ?r??t and then scroll down to view possible answers.
  • Page 7: Selecting Games

    4. Press until the skill level you want is in view. 5. Press ENTER to select it. To return to the list of games, press BACK. Hangman Hangman challenges you to guess the letters of a mystery word in a limited number of tries.
  • Page 8 5. Press to reveal the answer. 6. Press ENTER to play a new round. Viewing Scores When a round is over, a score of how many rounds you have won and lost appears. To reset the score to zero, press GAMES.
  • Page 9 5. Press ENTER to play a new round. Viewing Game Words After a round, in many of the games, the word(s) played in the round appear. If a game word has a thesaurus entry, a flashing ? appears next to it.
  • Page 10 Deduction Deduction is a decoder game. You have a limited number of tries to guess the pattern of letters hidden by the question marks. The pattern will always be four letters long and include only the letters (a-f). 1. Select Deduction. 2.
  • Page 11: Technical Specifications

    (2) This device must accept any interference received, indluding interference that may cause undesired operation. Copyrights, Trademarks, Patents, ISBN © 1994-95 Franklin Electronic Publishers, Inc. Mt. Holly, N.J. 08060 USA. All rights reserved. Classmates, Confusables, Word Blaster, and MatchMaker are trademarks of Franklin.
  • Page 12: Warranty

    Warranty (U.K. only) This product, excluding batteries, is guaranteed by Franklin for a period of one year from the date of purchase. It will be repaired or replaced (at Franklin’s option) free of charge for any defect due to faulty workmanship or materials.

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