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Moreover, information in this document could be changed without notice. SONICWARE retains the right to change product specifications and programs at any time. SONICWARE will bear no responsibility for any errors depicted in this document.
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・Operation using an AC adapter Do not do anything that could exceed the ratings of outlets and other electrical wiring equipment. Disconnect the AC adapter from the outlet when lightning occurs and when not using it for a long time. ・Operation using batteries Use-commercially available 1.5V AA batteries.
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Introduction Thank you for purchasing the SONICWARE ELZ_1 play. The ELZ_1 play is a battery-powered compact synthesizer with multi- synth engines that you can take anywhere for sound creation. Based on the ELZ_1 released in 2019, it has been reborn with significant upgrades in both hardware and software.
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Key Features Perform live anywhere Since it's battery-powered and has a built-in speaker, you can create sounds anytime, anywhere, from the top of a majestic mountain to a relaxing cafe by the sea, or even crawling into bed without missing a moment's ideas.
Contents Editing Looper setting ………………… Names of parts …………………………… Connection example …………………… TEMPO Setting …………………………… Basic operations — General ………… Setting metronome …………………… Preparing a power supply……………… Changing the keyboard octave range 88 Starting up ………………………………… MEMORY management ………………… Turning the unit off ……………………… Selecting MEMORY ……………………...
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Contents VELOCITY function ……………………… 115 Adjusting VELOCITY …………………… DUAL MONO mode ……………………… 116 Adjusting AUX IN GAIN ……………… 117 Adjusting MASTER TUNE …………… 118 CARD functions ………………………… 119 Accessing the ELZ_1 play card from PC/ Mac (USB mass storage mode) …… Using user waveforms with ZTRINGS 120 Using Drum Kit that created by SmplTrek with STK DRUMMER ……………………...
Names of parts Mode selection button …OSCILLATOR button …SETTING button …ENVELOPE button …SEQ button …FILTER button …MIXER button …EFFECTS button TYPE knob A ~ D knob Display ❶ ❷ ❸ ❹ ❺ ❻ ❼ ❽ ❾ ● ● Keyboard ❶ UP/DOWN button ❷...
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Names of parts LOOPER number BPM indicator PATTERN number USB indicator BATTERY LEVEL MEMORY number indicator MEMORY name EDITED indicator TYPE IMAGE area PAGE SELECTION PARAMETER area indicator X/Y button function LOOPER track area...
Connection example SYNC SYNC LINE LINE MIDI MIDI DC9V IN IN MEMORY ASSIGN 1 ASSIGN 2 DIMENSION VALUE bank speed sweep range MIXER KICK SNARE LEVEL OTHERS kick 1 snare 1 tune hat 1 hat 2 BASS DRUM LINE IN DUCKING FX AMOUNT RATE PITCH DEPTH RELEASE & GATE M.GUN velo ptn level global...
Basic operations — General Preparing a power supply An AC adapter is included. 6 AA batteries DC9V Use only the included “Low Battery” will appear on the display if the remaining battery AC adapter. Using an AC charge is low. Replace the batteries adapter with different immediately.
Recalling and saving MEMORY settings Recalling MEMORY settings MEMORY settings can be recalled. The MEMORY number is shown at the top left of the screen. Press button, and Press buttons to select MEMORY. Recall the desired MEMORY. ・ Factory preset sounds can be recalled immediately after the unit is purchased new.
In this mode, select the synth engine MUTE LOOPER OCTAVE and edit its parameters. ELZ 1 play TYPE The envelope can be applied to the volume of the voices. In this mode, Envelope mode LOOP select the envelope type and edit its parameters.
Selecting synth engines and editing parameters Press the button to activate oscillator mode. Turn the knob to select the synth engine. Turn knobs ~ to adjust the corresponding parameters on the screen. ・ If the synth engine has more than four adjustable parameters, press button again to show the next page of parameters.
Selecting synth engines and editing parameters Synth engines and parameters The ELZ_1 play synth engines and their parameters are shown in the following tables. LOW-BIT OSC This low-bit oscillator outputs a sine, square, triangle or saw wave with a resolution of 2–8 bits.
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Selecting synth engines and editing parameters STANDARD OSC This oscillator can output a sine, square, triangle or saw wave. Special operations BEND DOWN/BEND UP Sine、Square、Triangle、U.Saw、 PRM1 OSC TYP D.Saw 15 〜 50%: PRM2 DUTY ratio per cycle of the first half of the waveform PRM3 PRM4...
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Selecting synth engines and editing parameters CUSTOM OSC OSC1 and OSC2 waveforms are blended cyclically over the PERIOD and output. For example, if PERIOD is 1.0, OSC1 is Sine and OSC2 is Square, the output waveform will change from sine to square and back to sine each period.
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Selecting synth engines and editing parameters SUPER OSC ① This synth engine has 5 detunable sub-oscillators in each the upper and lower octaves. You can create enormous sounds freely like simple organs to thick synth leads. Special operations BEND DOWN/BEND UP Sine、Square、Triangle、U.Saw、...
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Selecting synth engines and editing parameters SUPER OSC ② PRM10 NOISE LV 0 ~ 127 PRM11 PRM12 See “Synth engine parameter PRM13 MOD TYP modulation” (→ P.39)...
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Selecting synth engines and editing parameters 8BIT WAVEMEM SYNTH ① This is an 8-bit waveform memory synthesizer engine. You can create your own waveforms in addition to using the sine and other preset waveforms. When the WAVE parameter is set to MEMORY, you can edit the waveform with PRM3 and PRM4.
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Selecting synth engines and editing parameters 8BIT WAVEMEM SYNTH ② -128 〜 127: Level at current position when PRM4 LEVEL editing waveform (available with PRM1:WAVE is set to MEM) PRM5 COLOR Classic、Modern PRM6 PRM7 PRM8 See “Synth engine parameter PRM9 MOD TYP modulation”...
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Selecting synth engines and editing parameters 8BIT WAVEMEM SYNTH (MORPH)① This is the morphing mode of the 8-bit waveform memory synth. The waveform morphs from WAVE1 to WAVE2 to WAVE3 cyclically. Special operations BEND DOWN/BEND UP MEM1 〜 MEM3: PRM1 WAVE1 Waveforms saved in the current MEMORY...
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Selecting synth engines and editing parameters 8BIT WAVEMEM SYNTH (MORPH)② 50 〜 400ms: PRM4 TIME Waveform switching time PRM5 DETUNE -16 ~ 16 (CENT) PRM6 COLOR Classic、Modern PRM7 PRM8 See “Synth engine parameter PRM9 MOD TYP modulation” (→ P.39)...
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Selecting synth engines and editing parameters 8BIT WAVEMEM SYNTH (FM MODE)① This 8-bit waveform memory synth mode is like a FM sound source. When the WAVE parameter is set to MEM, PRM3 and PRM4 can be used. See Creating waveforms in the 8BIT WAVEMEM SYNTH (FM MODE) details.
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Selecting synth engines and editing parameters 8BIT WAVEMEM SYNTH (FM MODE)② 1 ~ 100 PRM4 FM LEVEL (available with PRM1:WAVE is set to MEM) PRM5 COLOR Classic、Modern PRM6 PRM7 PRM8 See “Synth engine parameter PRM9 MOD TYP modulation” (→ P.39)...
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Selecting synth engines and editing parameters 8BIT WAVEMEM SYNTH (WARP) This is the WARP mode of 8-bit waveform synth. Crossfades the waveforms of WAVE1 and WAVE2 to generate an intermediate waveform Special operations BEND DOWN/BEND UP PRM1 WAVE1 MEM1、MEM2: Waveforms saved in the current MEMORY Bank01 〜...
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Selecting synth engines and editing parameters 8BIT WAVEMEM SYNTH (ADSAR) - ADSAR ① This is the ADSAR mode of the 8-bit waveform memory synth. The waveform change according to the envelope. Special operations BEND DOWN/BEND UP MEM.ATK、MEM.DCY、MEM. PRM1 ATTACK SUS、M.R.ATK、MEM.REL: Waveforms saved in the current PRM2 DECAY...
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Selecting synth engines and editing parameters 8BIT WAVEMEM SYNTH (ADSAR) - ADSR ② MEM.ATK、MEM.DCY、MEM. PRM1 ATTACK SUS、MEM.REL: Waveforms saved in the current PRM2 DECAY MEMORY PRM3 SUSTN Bank01 〜 Bank50: FM bank waveform shared within the ELZ_1 play PRM4 FM01 〜 FM20: FM bank waveform shared within the ELZ_1 play PRM5...
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Selecting synth engines and editing parameters 8BIT WAVEMEM SYNTH (TIME) This is the TIME mode of the 8-bit waveform memory synth. The waveforms change in the order of:WAVE1->WAVE2- >WAVE3. The duration of the each waveform can be modified. Special operations BEND DOWN/BEND UP PRM1 WAVE1...
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Selecting synth engines and editing parameters DNA EXPLORER This synth engine extracts and generates waveforms from audio data saved in the ELZ_1 play. It can be recording audio data into the ELZ_1 play by the AUX IN jack. See Recording audio data for use with DNA Special EXPLORER and SiGRINDER for how to record operations...
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Selecting synth engines and editing parameters SIGRINDER ① This granular synth engine uses audio data saved in the ELZ_1 play. It can be recording audio data into the ELZ_1 play by the AUX IN jack. See Recording audio data for use with DNA Special EXPLORER and SiGRINDER for how to record operations...
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Selecting synth engines and editing parameters SIGRINDER ② Internal WAVEDATA1 〜 3: Selecting WAVEDATA waveforms shared whitin the ELZ_1 play. PRM10 WAVE Card Selecting WAVEDATA waveforms in the external storage Card. PRM11 COLOR Classic、Modern PRM12 POSI UP/DWN、RANDOM See “Synth engine parameter PRM13 MOD TYP modulation”...
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Selecting synth engines and editing parameters FM SYNTH The high-quality FM audio source with 4 operators,31 algorithms. Each operator has feedback and detuning. Special operations BEND DOWN/BEND UP PRM1 RATIO 0.5 ~ 32.0 PRM2 LEVEL 0 ~ 127 PRM3 FEEDBACK -127 ~...
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Selecting synth engines and editing parameters MASKED NOISE This synth engine incorporates noise in basic waveforms Special operations BEND DOWN/BEND UP PRM1 NOISE White、Pink、Brown、Purple Sine、Square、Triangle、 PRM2 MASK U.Saw、D.Saw PRM3 MASK LV 1 ~ 100 PRM4 See “Synth engine PRM5 MOD TYP parameter modulation”...
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Selecting synth engines and editing parameters SAND FLUTE This synth engine is inspired by desert wind. Special operations BEND DOWN/BEND UP PRM1 NOISE White、Pink、Brown、Purple PRM2 FILTER Off、BPF、PEQ、Notch PRM3 B. WIDTH 1 ~ 100 PRM4 x1 B. LVL 1 ~ 100 PRM5 x2 B.
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Selecting synth engines and editing parameters ZTRINGS The phisical modeled synth engine inspired by plucked string instruments . You can blend original string instruments by referring to the 4-color preset noise or user data on the external storage card. Special See Using User Waveforms with ZTRINGS for operations how to load user waveform data.(→...
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Selecting synth engines and editing parameters STK DRUMMER ① The drum machine engine equipped with 5 types of drum kits. You can edit parameters for each sample and create your original drum machine. If you have SmplTrek, you can use kit data you created with SmplTrek in ELZ_1 play.
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Selecting synth engines and editing parameters STK DRUMMER ② 0 〜 127: PRM5 LEVEL EDIT target sample's LEVEL -1200 〜 1200 PRM6 PITCH EDIT target sample's PITCH L63 〜 CENTER 〜 R63 PRM7 EDIT target sample's PAN 0 〜 127: PRM8 SEND EDIT target sample's FX SEND...
Selecting synth engines and editing parameters Modulation of synth engine parameters Each synth engine has parameters for modulation by LFO or Envelope. With PRM1:MOD TYP is set to LFO or Envelope, additional modulation parameters are available. MODULATION Off、LFO、Envelope: PRM1 MOD TYP Selecting Modulation type Selecting the target to modulate parameter.
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Selecting synth engines and editing parameters MODULATION (WITH PRM1:MOD TYP IS LFO)② Hold : Holds the current value of the LFO after the specified number of times when COUNT is not Infinite PRM10 TAIL Origin: the current value of LFO is reset to 0 after the specified number of times when COUNT is not Infinite...
Creating, waveforms for the 8BIT WAVEMEM SYNTH You can create waveform data to use with the 8BIT WAVEMEM SYNTH engines (including MORPH and FM MODE). In addition, you can copy waveform data you have created and save it to an ELZ_1 play waveform data bank. You can also import and export ELZ_1 play data with a PC/Mac.
Creating, waveforms for the 8BIT WAVEMEM SYNTH Copying waveforms between MEMORY and Banks Press the button to activate oscillator mode. Turn the knob to select 8BIT WAVEMEM SYNTH or 8BIT WAVEMEM SYNTH (FM MODE). Turn knob and set PRM1:WAVE to MEM. Press the button to open the copy dialog.
Recording audio data for use with DNA EXPLORER and SiGRINDER The DNA EXPLORER and SiGRINDER synth engines use audio data saved in the ELZ_1 play. This audio data is created by recording sound input through the AUX IN. Recorded audio data can also be exported as WAV files and imported to the ELZ_1 play after editing on a PC/Mac.
Selecting and editing envelopes Press the button to activate envelope mode. Turn the knob to select the envelope type. Turn knobs ~ to adjust the corresponding parameters on the screen. ・ If there are five or more parameters, press the button again to show additional parameters that can be adjusted.
Selecting and editing envelopes Envelope types and parameters ADSR ENVELOPE This is a standard ADSR envelope. Special operations PRM1 ATTACK 0 ~ 5000ms PRM2 DECAY 0 ~ 5000ms PRM3 SUSTAIN 0 ~ 100% PRM4 RELEASE 0 ~ 5000ms ADSR ENVELOPE (CURVE) ADSR envelope with curves for ATTACK, DECAY, and RELEASE parameters.
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Selecting and editing envelopes ADS-RA-R ENVELOPE This release attack envelope has an additional attack when a key is released. Special operations PRM1 ATTACK 0 ~ 5000ms PRM2 DECAY 0 ~ 5000ms PRM3 SUSTAIN 0 ~ 100% PRM4 R ATTCK 0 ~ 5000ms PRM5 RA LVL 0 ~...
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Selecting and editing envelopes ADS-RA-R ENVELOPE (CURVE) Special operations PRM1 ATTACK 0 ~ 5000ms -10 〜 10: PRM2 A CURVE ATTACK curve PRM3 DECAY 0 ~ 5000ms -10 〜 10: PRM4 D CURVE DECAY curve PRM5 SUSTAIN 0 ~ 100% PRM6 R ATTCK 0 ~...
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Selecting filters and editing parameters Press the button to activate filter mode. Turn the knob to select the filter type. Turn knobs ~ to adjust the corresponding parameters on the screen. ・ If there are five or more parameters, press the button again to show additional parameters that can be adjusted.
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Selecting filters and editing parameters LPF-6 / HPF-6 LPF-6: This is a − 6dB/octave low-pass filter. HPF-6: This is a − 6dB/octave high-pass filter. Special operations PRM1 FREQ 1 ~ 128 PRM2 PRE GAIN -24 ~ 24 PRM3 PRM4 See Filter modulation PRM5 MOD TYP...
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Selecting filters and editing parameters BPF / NOTCH BPF: This is a band-pass filter. NOTCH: This is a notch filter. Special operations PRM1 FREQ 1 ~ 50 PRM2 B.WIDTH 1 ~ 20 PRM3 PRE GAIN -24 ~ 24 PRM4 See Filter modulation PRM5 MOD TYP...
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Selecting filters and editing parameters LO EQ / HI EQ LO EQ: This EQ adjusts low frequencies. HI EQ: This EQ adjusts high frequencies. Special operations PRM1 FREQ 1 ~ 128 PRM2 1 ~ 100 PRM3 GAIN -24 ~ 24 PRM4 PRE GAIN -24 ~...
Selecting filters and editing parameters Filter modulation Each filter has parameters for modulation by LFO or envelope. With PRM1:MOD TYP is set to LFO or Envelope, additional modulation parameters are available. FILTER MODULATION Off、LFO、Envelope: PRM1 MOD TYP Selecting modulation type Selecting the target to modulate parameter.
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Selecting filters and editing parameters FILTER MODULATION (WITH PRM1:MOD TYP IS LFO) Sine、Square、Triangle、U.Saw、 D.Saw、Random、U.Log、D.Log : PRM3 WAVE waveform used to modulate target 1 〜 100: PRM4 RATE modulation speed 0 〜 100: PRM5 DEPTH modulation depth Infinite、1 〜 50: PRM6 COUNT Count of LFO cycles 1、7/8、6/8、5/8、4/8、3/8、...
Editing effects Press the button to activate effects mode. Press the button to select different modules to edit. Turn the knob to select the type for the current effect module. Turn knobs ~ to adjust the corresponding parameters on the screen.
Selecting and editing settings Press the button to activate setting mode. Press the button to select settings to edit. Turn the knob to select the setting parameters to edit . Turn knobs ~ to adjust the corresponding parameters on the screen.
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Selecting and editing settings UNISON Up to 4 UNISONs can be used by using the oscillator's MAX polyphony. As the number of UNISONs increases, the maximum polyphony decreases. ON/OFF PRM1 UNISON1 PRM2 UNISON2 On/Off PRM3 UNISON3 PRM4 UNISON4 PITCH PRM1 UNISON1 PRM2 UNISON2...
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Selecting and editing settings ARPEGGIATOR DOWN UP DOWN DOWN UP UP & DOWN DOWN & UP RANDOM UP +1OCT、UP +2OCT、DOWN -1OCT、DOWN -2OCT PLAY ORDER When multiple keys are pressed on the keyboard, the arpeggiator plays one note at a time in order according to the speed and sequence type set.
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Selecting and editing settings LEVEL/TUNE LEVEL PRM1 LEVEL 0 ~ 127 TUNE Memory: Use the TUNE setting saved in current Memory. PRM1 MODE Global: Use the MASTER TUNE setting. See Setting MASTER TUNE for details(→ P.118) PRM2 (availabel with TUNE -75cent ~75cent PRM1:MODE is set to Memory)
Editing Sequencer Up to 128 patterns can be created in the step sequencer. In addition to step input recording, sequences can be built up through real-time performance using the real time recording function. Press the button to activate SEQ mode. Press the button and press button to select...
Editing Sequencer Main operations in sequencer mode SEQUENCER Start/stop sequence playback Enable/disable recording standby for sequencer buttons Clear all notes in the current pattern simultaneously Awaiting LOOPER Recording By pressing any buttons buttons, you can play the sequencer simultaneously at the same time as LOOPER recording starts.
Step Sequencer Step recording In this mode, notes can be input step-by-step at any pace. When Sequencer is stopped, press the button to start recording. Use the PRM1:STEP to select the desired step. Press the keyboard to input notes on them. Repeat steps 2 and 3 to create the pattern.
Step Sequencer Parameters when stopped/step recording STEP RECORDING ① Moving Note cursor numbers horizontal in the C1 ~ C8 positions displayed on the octave piano roll range Current PRM1 STEP 1 ~ 128 step number (whole note) (half note) (quarter note) (8th note) 1/16 (16th note)
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Step Sequencer STEP RECORDING ② PRM6 VELO 1 ~ 127 Velocity strength Timing of when sound PRM7 ON TIM -99% ~ 99% starts Timing of when sound PRM8 OFF TIM -99% ~ 99% stops PRM9 STEP Same as PRM1 - Setting whether or not to tie the same PRM10...
Step Sequencer Real-time recording In this mode, notes are input in real time.。 During playback, press the button to start recording in real time. Play the keyboard When done playing notes in real time, press the button to stop recording. ・...
Selecting and editing MIXER Press the button to activate MIXER mode. Press button to select setting to edit. Turn ~ knobs to adjust the corresponding parameters on the screen. MIXER SETTING ① Press the button to switch to LOOPER SETTING. Special To show on display MIXER again, press operations...
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Selecting and editing MIXER MIXER SETTING ③ MIXER:EFX SEND LEVEL AUX SN.L PRM1 (A.L SN.L) (A.R SN.L) 0 ~ 127 PRM2 ※ Available when AUX IN MODE is set to Dual Mono PRM3 USB SN.L PRM4 MIXER:PAN AUX PAN PRM1 (A.L PAN)...
Easily record, play, and overdub with just one button, making it a great addition to your live performance. ELZ 1 play Additionally, by using an external storage card, you can save audio data recorded with LOOPER.
Using LOOPER Record to LOOPER Record to the LOOPER track in real time. Press the button and select LOOPER. Press button to start recording. Play at any timing. When you finish playing, press the button to done recording. ・ During LOOPER recording, you can record LOOPER continuously by pressing different buttons.
Using LOOPER Editing Looper setting Press the button to active MIXER mode. Press the button to show LOOP SETTING. Press the button and select the setting. Turn the ~ knobs that correspond to the parameter you want to adjust on the screen.
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Using LOOPER LOOP SETTING ① Press the button to switch to LOOPER SETTING. Special To display MIXER again, press the button again. operations After LOOPER recording,you will able to use UNDO and REDO function by pressing button. LOOP SETTING:BAR Setting the LOOPER PRM1 LOOP1 recording length...
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Using LOOPER LOOP SETTING ② LOOP SETTING:REVERSE PRM1 LOOP1 Setting whether to play PRM2 LOOP2 Off、On the recorded LOOP in PRM3 LOOP3 reverse during playback PRM4 LOOP4 LOOP SETTING:1SHOT Off: PRM1 LOOP1 Play LOOPER repeatedly. PRM2 LOOP2 Gate: PRM3 LOOP3 Plays only while the LOOPER TRACK button Off、Gate、...
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Using LOOPER LOOP SETTING ③ LOOP SETTING:REC Settings for recording start behavior when LOOPER and sequencer are stopped. Immedi : Press the Immedi、 buttons to start PRM1 REC TRIG recording immediately. Key: Press the buttons to standby recording, and press the keyboard to start recording.
TEMPO Setting The arpeggiator, Sequencer, LOOPERs and some effects can be synchronized to the tempo. Press button to open the TEMPO screen and set the tempo in ELZ_1 play. Press button (The TEMPO setting screen will open.) Tap TEMPO button several times at the desired tempo. The current tempo will be shown as the BPM on the TEMPO screen.
Changing the keyboard octave range Press button to move the octave of the keyboard. :Move one octave lower :Move one octave higher The octave range is two octaves above and below. +2 OCT +1 OCT -1 OCT -2 OCT ・The octave range is saved for each MEMORY.
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MEMORY management Use the MEMORY menu to manage MEMORY in the ELZ_1 play. Press the button. Use the buttons to select MEMORY. Press the button to open the MEMORY menu.
MEMORY management Selecting MEMORY The currently selected MEMORY can be changed. Use the buttons to select the MEMORY to use. Press the button. Use the buttons to choose Select. Press the button. ・ You can access Memory A, B, C, D by holding down button and pressing the button.
MEMORY management Changing MEMORY names The slected MEMORY names can be changed. Use the buttons to select the MEMORY to use and press button. Use the buttons to select Rename and press the button. Use the ~ knobs to edit the name. Move cursor left and right Change character Change the character type (uppercase letters...
MEMORY management Initializing the settings of one MEMORY The selected MEMORY can be initialized to basic settings. Use the buttons to select the desired MEMORY, and press button. Use the buttons to select Initialize, and press the button to open a confirmation screen. Use the buttons to select Yes, and press the button.
MEMORY management Exporting MEMORY settings The selected MEMORY can be exported. The exported MEMORY is saved in the external card storage and can be accessed using a PC/Mac. Use the buttons to select the desired MEMORY, and press button. Use the buttons to select Export, and press the button.
MEMORY management Importing MEMORY settings A MEMORY file saved in the external card storage can be imported to the selected MEMORY slot. Use the buttons to select the desired MEMORY slot, and press the button. Use the buttons to select Import, and press the button to open a list of files in the MEMORY folder in the external card storage.
Pattern management Use the PATTERN menu to manage PATTERNs in the ELZ_1 play. Press the button. Use the buttons to select PATTERN on the menu. Press the button to open the PATTERN menu.
Pattern management Changing PATTERN name Pattern names can be changed. Use the buttons to select the pattern to use and press the button. Use the buttons to select Rename and press the button. Use the ~ knobs to edit the name. Move cursor left and right Change character Change the character type (uppercase letters...
Pattern management Initializing the settings of one Pattern The selected PATTERN can be initialized to basic settings. Use the buttons to select the desired pattern, and press the button. Use the buttons to select Initialize, and press the button to open a confirmation screen. Use the buttons to select Yes, and press the button.
Pattern management Exporting Pattern settings The selected Pattern can be exported. The exported Pattern is saved in the external card storage and can be accessed using a PC/Mac. Use the buttons to select the desired PATTERN, and press button. Use the buttons to select Export, and press the button.
Pattern management Importing Pattern settings A PATTERN file saved in the external card storage can be imported to the selected PATTERN slot. Use the buttons to select the desired Pattern slot, and press the button. Use the buttons to select Import, and press the button to open a list of files in the PATTERN folder in the external card storage.
LOOPER management Use the LOOPER menu to manage LOOPERs in the external card storage. Press the button. Use the buttons to select LOOPER on the menu. Press the button to open the PATTERN menu. Selecting LOOPER The currently selected LOOPER can be changed. Use the buttons to select the LOOPER to use.
LOOPER management Changing LOOPER names The selected LOOPER names can be changed. Use the buttons to select the LOOPER to use and press the button. Use the buttons to select Rename and press the button. Use the TYPE and 1 – 4 knobs to edit the name. Move cursor left and right Change character Change the character type (uppercase letters...
LOOPER management Deleting one LOOPER The selected LOOPER files can be Deleted Use the buttons to select the desired LOOPER, and press button. Use the buttons to select "Delete Files", and press the button to open a confirmation screen. Use the buttons to select Yes, and press the button.
WAVEDATA management Exporting waveforms for the 8BIT WAVEMEM SYNTH/8BIT WAVMEM SYNTH (FM MODE) you can export waveform data you have created and save it as WAV files to the external card storage. The exported WAV files are saved in the WaveData folder in the external card storage and can be accessed using a PC/Mac.
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WAVEDATA management Use the buttons to select Yes. Press the button. ・ Changes can be canceled by pressing the button. ・ Waveform data is saved in the WAV file format (8-bit, 48kHz,mono, 32 samples). ・The following characters and symbols can be used. ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123456789...
WAVEDATA management Importing waveform data for use by the 8BIT WAVMEM SYNTH/8BIT WAVMEM SYNTH (FM MODE) WAV files saved in the WaveData folder in the external card storage can be imported to Bank01 – 50 or FM01 – 20 for use in the 8BIT WAVMEM SYNTH.
WAVEDATA management Exporting waveform data used with DNA EXPLORER /SiGRINDER Waveform data used with DNA EXPLORER/SiGRINDER can be exported in WAV files. Exported WAV files are saved in the WAVEDATA folder in the external card storage and can be accessed using a PC/Mac. Press the button.
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WAVEDATA management Use thee buttons to select Yes, and press the button. ・ Changes can be canceled by pressing the button. ・ Waveform data is saved in the WAV file format (16-bit, 48kHz,mono). ・The following characters and symbols can be used. ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123456789...
WAVEDATA management Importing waveform data for use with DNA EXPLORER/SiGRINDER WAV files saved in the WAVEDATA folder in the external card storage can be imported to selected one of the three WAVEDATA slots used by DNA EXPLORER and SiGRINDER. Press the button.
MIDI functions Setting MIDI Channels You can change the NOTE ON/OFF, PROGRAM CHANGE, and CONTROL CHANGE transmit/receive channels for each track. For information on each parameter that corresponds to CC numbers, please refer to the separate MIDI implementation guide. Press the button.
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MIDI functions CHANNEL NOTE ON/OFF、 MIDI CC:MIXER、 SYNTH/PTN Default value:01 PROGRAM CHANGE、 SONG SELECT LOOPER TRACK1 MIDI CC:MIXER Default value:02 LOOPER TRACK2 MIDI CC:MIXER Default value:03 LOOPER TRACK3 MIDI CC:MIXER Default value:04 LOOPER TRACK4 MIDI CC:MIXER Default value:05 AUX IN MIDI CC:MIXER Default value:06 AUX IN1...
MIDI functions Using the MIDI THRU function MIDI messages input through the ELZ_1 play's MIDI IN can be passed THRU as is from its MIDI OUT. Press the button. Use the buttons to select "MIDI" on the menu, and press the button.
SYNC functions Synchronizing the ELZ_1 play with external clock (CLOCK menu) The ELZ_1 play arpeggiator, sequencer, LOOPER and some of effects can be synchronized with an external clock source. Use the CLOCK menu to select the clock source. Press the button.
AUDIO SYNC functions < Important > Proper connection with all SYNC devices is not guaranteed. Never input voltage higher than through the ELZ_1 play AUX IN jack. Doing so could cause damage.。 Clock pulses output from ELZ_1 and Teenage Engineering Pocket Operators, for example, can be input through the ELZ_1 play AUX IN jack to synchronize the tempo of its step sequencer and arpeggiator.
AUDIO SYNC functions AUDIO SYNC OUT function Outputs the SYNC signal from the L side of the headphone jack. Press the button. Use the buttons to select "CLOCK" on the menu, and press button. Use the buttons to select AUDIO SYNC OUT. Press the button to open AUDIO SYNC OUT screen.
VELOCITY function Adjusting VELOCITY Press the button. Use the buttons to select "VELOCITY" on the menu, and press the button. Use the knob or buttons to select parameters, and press the buttons. VELOCITY 1 ~ 127 Fixed value velocity The volume changes depending on how strongly you press the key.
DUAL MONO mode you can input external audio as two monaural by connecting a stereo mini plug to monaural LR cable to AUX IN. Press the button. Use the buttons to select "AUX IN" on the menu, and press button. Use the buttons to select AUX IN MODE, and press the button.
Adjusting AUX IN GAIN You can adjust the volume of external audio connected to AUX IN. Press the button. Use the buttons to select "AUX IN" on the menu, and press button. Use the buttons to select AUX IN GAIN, and press the button.
Adjusting MASTER TUNE ELZ_1 play Tuning settings saved in the main unit. Press the button. Use the buttons to select "MASTER TUNE" on the menu, and press the button. Use the buttons or one of the knobs to adjust MATER TUNE, and press the button.
CARD functions Accessing the ELZ_1 play card from PC/Mac (USB mass storage mode) You can access exported MEMORY files, waveform files, user backup files, etc. from your PC/Mac. It is also used when updating firmware. < Important > Recognition of the ELZ_1 play, it could take about 10–30 seconds the first time it is connected, depending on the type of PC/Mac.
CARD functions Using user waveforms with ZTRINGS If you save a WAV file from your user library in the ELZ_1 play card, you can use it with ZTRINGS. Connect your PC or MAC and ELZ_1 play. Press the button. Press the buttons, select CARD, and press the button (the CARD screen will be displayed).
CARD functions Using Drum Kit that created by SmplTrek with STK DRUMMER You can use your drum kit with STK DRUMMER by saving the STK data created with SmplTrek into the ELZ_1 play card. Connect your PC or MAC and ELZ_1 play. Press the button.
CARD functions Delete files in the external card storage Delete the files in the card generated by ELZ_1 play by exporting etc. Press the button. Press the buttons, select CARD, and press the button. Press the buttons, select DELETE, and press the button.
CARD functions Backing up all user data in the ELZ_1 play The user data in the ELZ_1 play can be exported to its internal storage. The following data is backed up. ・MEMORY A-0 ~127, B-0 ~127, C-0 ~127, D-0 ~127 ・Bank01 ~...
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CARD functions Press the button to open a confirmation screen. Use the buttons to select Yes, and press the button. ・ We recommend that you copy the backed up data to your PC/Mac. Please refer to Accessing the ELZ_1 play card from PC/Mac (USB mass storage mode (→...
CARD functions Restoring backup user data to the ELZ_1 play When restoring from backup data, the following items are overwritten by that data. ・MEMORY A-0 ~ 127, B-0 ~ 127, C-0 ~ 127, D-0 ~ 127 ・ Bank01 ~ 50 and FM01 ~ 20 waveforms used by 8BIT WAVE MEMORY ・...
CARD functions Formatting the external card storage This formats the storage inside the external card that can be accessed from a PC/Mac. This does not initialize MEMORY settings or waveform data in ELZ_1 play. < Warning! > This operation will initialize all the data in the external card storage.
Changing POWER Settings Setting AUTO POWER OFF The time until automatic shutdown can be set. Press the button. Press the buttons, select AUTO POWER OFF, and press button. Use the buttons to select a time between 30 minutes and 6 hours (or Off to disable the AUTO POWER OFF function), and press the button.
Restoring the ELZ_1 play to ask factory default settings The ELZ_1 play can be restored to its factory default settings. < Warning! > Use this operation with caution because it will delete all user data. Back up user data as necessary beforehand. Press the button.
System information Firmware versions can be checked on this screen. Press the button. Press the buttons, select SYSTEM INFORMATION, and press the button.
The ELZ_1 play firmware can be updated by connecting the ELZ_1 play to a PC or Mac by USB and transferring an update file. Download the latest firmware from the SONICWARE website and copy it to the external card storage. See “Accessing the ELZ_1 play card from PC/Mac (USB mass storage mode)”...
Troubleshooting Check the following items before seeking repair. There is no sound or it is very low ・ Confirm that the VOL knob on the back of the unit is set properly ・Confirm that the MEMORY LEVEL is set properly ・...
Troubleshooting A PC/Mac does not recognize the ELZ_1 play < Important > Recognition of the ELZ_1 play could take about 10–30 seconds the first time it is connected, depending on the type of PC/ Mac. Do not disconnect the USB cable or turn the power off before it is recognized.
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Specs MIDI ・Notes, program change, control changes, clock input/output <Keyboard> 37 keys (with a velocity sensitivity) <knob> 5 physical control encoders < Audio out > Stereo line out (1/4 phone × 2) Headphone out (stereo 3.5mm mini jack) Built in speaker (Stereo × 1) <...
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