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Summary of Contents for WalkOVR WalkOVR

  • Page 1 User Guide...
  • Page 2 Thank you for backing WalkOVR. As WalkOVR team, we worked really hard to make it all happen. But without your support, we could not have manage that. We designed this manual to be online and to be improved with every new feature included into our device.
  • Page 3: Safety Instructions

    WalkOVR uses a lithium-ion battery that can not be replaced or removed, please do not try to open and disassemble your product and battery. This is not only for the health and long life time of WalkOVR but also improper attempts of battery removal may cause fire or chemical burns.
  • Page 4: Health Warning

    5 to 15 minutes breaks every hour. WalkOVR helps to decrease dizziness and nausea since it helps you use your own body to actively engage with Virtual Reality environments, however, please stop playing if you experience dizziness, nausea, fatigue or have a headache.
  • Page 5: Table Of Contents

    First Use ..................................9 Set Your Play Area ..............................10 OVRPortal ................................... 11 Installing OVRPortal ..............................11 Strapping WalkOVR on .............................. 12 Setting Up WalkOVR ..............................13 Playing Your Games ..............................14 Moving In Games ................................ 16 Device Leds ................................. 17 Keyboard and Gamepad Modes ..........................
  • Page 6: Package Contents

    Package Contents Base Node & Sensors Body Strap USB-A to Micro USB Micro USB to Micro USB (x4) Knee Straps (x2) USB extension cable for Bluetooth Ankle Straps (x2)
  • Page 7: Device Layout

    Device Layout Extension Port Reset Status Bluetooth Power Mode Right Leg Left Leg Status Power LK: Left Knee RK: Right Knee LA: Left Ankle RA: Right Ankle...
  • Page 9: First Use

    USB connector or your smartphone’s quick charger (between 500 mAh to 2000 mAh). When you plug your WalkOVR to charging, you’ll see the red led is lit. We suggest keeping your device on charge for approximately 1,5 hours. All connected sensor nodes powered by the main node, therefore you only need to charge the main node of WalkOVR.
  • Page 10: Set Your Play Area

    Set Your Play Area WalkOVR’s Range of Use (up to v1.5.2) is around 5 meters with your Bluetooth dongle plugged into the extension cable we ship with your device. Without extension cable it is up to 2m; Recommended distance is always around 1.5m.
  • Page 11: Ovrportal

    OVRPortal OVR Portal is the client application that connects WalkOVR drivers with SteamVR. Therefore it should be running in the background throughout your VR experience. With OVR Portal you can change your motion profile, enable universal compatibility with various headsets and games, activate mocap features in the future.
  • Page 12: Strapping Walkovr On

    Strapping WalkOVR on Don’t forget to charge main hub before you start, you can use the USB-A to Micro USB charging cable with any USB port in your PC. 1. Strap the bands to your knees, ankles and chest. 3. Then patch the hub and the nodes on the bands 2.
  • Page 13: Setting Up Walkovr

    WalkOVR is in native VR mode rather than keyboard or gamepad. WalkOVR Blue Led blinking frequency shows which mode is currently active. Following procedure is shared with the assumption that WalkOVR is in native VR mode. See page 15 for more information on WalkOVR modes.
  • Page 14: Playing Your Games

    3. You will see WalkOVR icon. That shows WalkOVR is automatically integrated to SteamVR. 4. However you still need to activate WalkOVR by starting OVR Portal. It is ‘suggested’ to start OVR Portal before than SteamVR. 5. When you start OVR Portal, you need to login with your credentials. You should have received an email regarding your login credentials before you received your WalkOVR.
  • Page 15 WalkOVR should already be compatible with almost any free locomotion supported games on SteamVR. However if there are any games you realized WalkOVR is not yet working with, please contact us at support@walkovr.com OVR client will initially be in BETA version, without game profiles feature. Without game profiles, some games with some headsets may not be working properly.
  • Page 16: Moving In Games

    (image b and image c together) to move in that direction. Moreover, WalkOVR doesn’t block your controller, which means you can use your controller anytime to move. If you are tired of walking in place, you can keep using your VR controller anytime.
  • Page 17: Device Leds

    Red led (USB Led) identifies that your device is connected to your PC’s USB port or charger. If your device is connected, WalkOVR shows it by a bright red light. Power connection is only used to charge your system and the battery level is indicated on your OVR Portal when you connect it through Bluetooth for Native VR gaming.
  • Page 18: Motion Profiling

    Here, there is one important remark. Decreasing the knee level and step quickness too much, liken your motion behavior to standing still. This situation makes it difficult for WalkOVR to understand if you are moving or standing still. Eventually this may result failure in room scale usage and your small steps may encounter in-game movements...
  • Page 19: Get Fit

    VR experience on the upper side of your client. In addition to this, you can also track how many meters you walk and how many calories you burn with WalkOVR, in the lower part of the section.
  • Page 20: Settings

    Turning off your device There is a 10 min sleep timer for WalkOVR. In case you are not using it for 10 minutes., it automatically turns itself off. However, we recommend turning it off to prevent unnecessary usage of battery, in case you stop using it.
  • Page 21 @2019 WalkOVR, Rigel Technology, Inc. or its affiliates. WalkOVR and its logo is a trademark of Rigel Technology and Software Solutions, Inc. or its Affiliates. Any other company and brand name appeared on this document, including their logos belong to their respective owner.

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