Summary of Contents for Daktronics All Sport 5000 Series
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® All Sport 5000 Series Control Console Operation Manual Rev 28 – 10 June 2016 ED-11976 201 Daktronics Drive PO Box 5128 Brookings, SD 57006-5128 Tel: 1-800-DAKTRONICS (1-800-325-8766) Fax: 605-697-4746 www.daktronics.com/support...
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– graphic, electronic, or mechanical, including photocopying, taping, or information storage and retrieval systems – without written permission of the publisher. All Sport and Venus are trademarks of Daktronics, Inc. ® ®...
Section 1: Introduction ........................ 1 Important Safety Instructions ....................1 Resources ..........................2 Daktronics Exchange and Repair & Return Programs ............3 Exchange Program ........................3 Repair & Return Program ...................... 4 Daktronics Warranty and Limitation of Liability ............... 4 Section 2: Basic Operation ......................
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Segment Timer Keys ......................24 Segment Number & Time ....................24 First Segment ......................... 25 Last Segment .......................... 25 Interval Time .......................... 25 Display Interval ........................25 Copy Range ..........................26 Auto Stop..........................26 Reset to First ........................... 27 Reset Current Segment ......................27 Current Segment ........................
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At Bat, Time, Pitch Count ....................42 H/E, At Bat, Pitch Count ..................... 42 Switch Output........................43 Default Settings ........................44 Section 5: Pitch & Speed Operations ..................45 General Pitch & Speed Information ..................45 Pitch & Speed Keys ....................... 45 Pitch Keys ..........................
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Basketball Keys ........................57 Set Shot Time ......................... 57 Recall Shot Time ........................59 Time Out On/Off ........................59 Blank Player Foul ........................59 Period +1 ..........................59 Time Out ..........................60 Score +1, +2, +3, -1 ........................ 61 Team Fouls +1 ........................62 Bonus ............................
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Down +1 ..........................84 Penalty Flag ........................... 84 Ball On ............................ 84 First & 10 ..........................85 Time Out ..........................85 Score +1, +2, +3, +6, -1 ......................86 Possession..........................87 Yards Rushing ........................88 Yards Passing ......................... 88 First Downs +1........................89 Edit ............................
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Auto Horn Interval Timer ....................106 Score, Shots on Goal, Saves, Ground Balls & Face Offs ..........107 Clear All Penalties ....................... 107 Delete Penalty ........................107 Edit ............................107 Time Out ..........................107 Score, Shots on Goal, Saves, Ground Balls & Face Offs ..........108 Period +1 ..........................
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Score +1 ..........................146 12.2 Edit ............................146 Score +1 ..........................146 12.3 Menu ............................. 146 New Game ........................... 147 New Code ..........................147 Dimming Menu ........................147 Home Roster, Guest Roster ....................148 Display Menu ........................149 Edit Settings ......................... 150 Time of Day ..........................
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Switch Output........................170 Default Settings ........................171 Section 14: Wrestling Operations ..................... 173 14.1 Wrestling Keys ........................173 Match Number +1 ....................... 173 Period +1 ..........................174 Set Main Clock (Period Times) ..................174 Home Advantage, Guest Advantage, Stop Advantage Clock ........175 Team Score +1, -1 ........................
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15.4 External Input Counting Codes ..................191 Value/Days .......................... 192 Increment Value ........................192 Decrement Value ......................... 192 15.5 Menu ............................. 192 New Game ........................... 192 New Code ..........................193 Dimming Menu ........................193 Stop at Zero .......................... 193 Section 16: Karate Operations ....................
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Maximum Round Number ....................223 Round Number ........................224 Round Number +1 ......................224 19.2 Menu ............................. 224 New Game ........................... 224 New Code ..........................224 Dimming Menu ........................225 Home Roster, Guest Roster ....................225 Display Menu ........................226 Auto Time ..........................
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Inning Settings Menu ......................241 Time of Day.......................... 241 Default Settings ........................241 Section 22: Water Polo Operations ..................243 22.1 Water Polo Keys ........................243 Time Out On/Off ........................ 243 Penalty Time ........................243 Enable Penalty Clocks ......................244 Disable Penalty Clocks .......................
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Tackles +1, -1........................262 23.2 Edit ............................263 Half +1 ..........................263 Time Out On/Off ........................ 263 Time Out ..........................263 Try +1, -1 ..........................264 Conversion +1/-1, Drop Goal +1/-1, Penalty Goal +1/-1 ..........264 23.3 Menu ............................. 264 New Game ...........................
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1ST Up/ Hammer Select ....................284 Team Start ..........................284 Stop ............................284 Time Out ..........................284 Set Main Clock ........................285 Set Time ..........................285 Score ............................286 Extra Break Start, Halftime Break Start, Break Start ............286 25.2 Edit ............................
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Hockey/Lacrosse/Handball ........................325 Soccer ............................... 327 Track ............................... 328 Volleyball ............................... 329 Wrestling ............................... 331 Appendix E: Supplementary Documents ................... 333 Appendix F: Console Revision History ..................335 Appendix G: Daktronics Warranty and Limitation of Liability ..........353 Table of Contents...
All Sport consoles receive external power through a standard 8' (2.44 m) long three-pronged power cord plugged into a 120 or 240 VAC grounded outlet. The outlet shall be installed near the console and easily accessible. Contact Daktronics for information on running an All Sport console via optional battery power pack.
Figure 2: Daktronics Drawing Label Reference Drawing: System Riser Diagram ................Drawing C-325405 Daktronics identifies manuals by an ED or DD number located on the cover page of each manual. For example, this manual would be referred to as ED-11976. Introduction...
The Daktronics Exchange Program is a service for quickly replacing key components in need of repair. If a component fails, Daktronics sends a replacement part to the customer who, in turn, returns the failed component to Daktronics. This decreases equipment downtime.
Repair & Return Program For items not subject to exchange, Daktronics offers a Repair & Return Program. To send a part for repair, follow these steps: Call or fax Daktronics Customer Service: Refer to the appropriate market number in the chart listed on the previous page.
Section 2: Basic Operation Console Operation The console face consists of a 2-line by 16-character liquid crystal display (LCD), number/ menu keypads, horn/clock controls with LED status indicators, and an area for a sport- specific insert. Refer to Figure 3 to locate these components on the control console face. Figure 3: All Sport 5000 Layout In most cases, the top line of the LCD shows the main clock time, direction the clock is counting, and when the main horn is sounding, while the bottom line typically shows the...
Sport Inserts Sport inserts allow a single console to control multiple sports. Select the proper insert from the chart below and slide it into the insert opening on the left side of the console until it stops. To remove a sport insert, pull on the tab that extends from the left side of the console. If an insert is lost or damaged, a printed copy of the insert drawing, located in Appendix B, may be used until a replacement can be ordered.
Some keys are labeled +1, +2, or +3. By pressing one of these keys once, the corresponding field on the scoreboard (such as score or period) “increments”, or increases, by the amount printed on the key. A key with -1 “decrements”, or decreases, by one. On most inserts, certain keys have been grouped together under the heading Home or Guest.
Channel Selection; Multiple Broadcast Group, Gen IV ......Drawing A-203113 Installation Details, Gen VI Channel Selection Guide ......Drawing A-1109870 The radio receiver units used in Daktronics scoreboards have a channel (CHAN) switch that can be set from 1–8. The receivers also have a broadcast group (BCAST) setting. The broadcast group defines a group of radio receivers that “listen”...
Single Controller System In a single controller system (Figure 6), all radio receivers and all scoreboards receive signal from the same console at all times. The default channel and broadcast group settings on the receiver are not typically modified. An example of this type of system is a football field with a scoreboard in one or both end zones displaying the same information.
Multiple Controller System with Single Broadcast Group In a multiple controller system with a single broadcast group (Figure 7), there may be one console for each scoreboard and/or one master controller that can run every scoreboard at one time or take control of a specific scoreboard. An example of this type of system is a softball complex with individual scoreboards on several different fields.
Multiple Controller with Multiple Broadcast Groups In a multiple controller system with multiple broadcast groups (Figure 8), there are many consoles that control multiple scoreboards and/or scoreboard groups. The radio receiver inside the scoreboard is set to broadcast group 1–4 (Gen V) or 1–8 (Gen VI). By changing the console settings to the specific broadcast group address, a single console can control all scoreboards or specific groups of scoreboards.
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Typically, all multiple controller systems will use BCAST 1, CHAN 1 for the first controller in Broadcast Group 1 and BCAST 2, CHAN 1 for the first controller in Broadcast Group 2. All other consoles in a group are added sequentially. Display Action RADIO SETTINGS...
Radio Diagnostics This menu is intended to help diagnose radio communication problems. Note: This menu was released in version 4.0.9 of the All Sport console. The scoreboard driver software supporting radio diagnostics was released in version 1.3. Display Action After the main clock has been stopped, press the <MENU> key MENU- MAIN ENTER and press the down or up arrows until the LCD at left is DISPLAY MENU?
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Display Action Press <ENTER> to begin the radio channel test, or press the RADIO TEST down or up arrows to select another test. -RADIO CHAN This test shows the current Broadcast Group and Channel BCAST X CHAN Y number settings in the console. This test also sends a ANY KEY TO EXIT command to the radio receiver in the scoreboard to show the receiver’s settings on the first 2 clock digits* by alternating...
Standard Keys Start <START> is used to start the main clock. The green LED on the <START> key is on while the main clock is running. Stop <STOP> is used to stop the main clock. The green LED on the <START> key is off while the main clock is stopped.
Set Main Clock Display Action After the main clock has been stopped, press MAIN CLOCK -SET <SET MAIN CLOCK> to display the current time of the main CURR MM:SS.T clock. MM:SS.T = minutes, seconds, tenths of a second To change the time, enter the desired value on the number pad and press <ENTER>.
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Display Action Press <SET MAIN CLOCK> a fourth time or the down arrow MAIN CLOCK -EDIT key to display the configured time for overtime length. MM:SS MM:SS = minutes, seconds To accept the overtime length press <YES>. To decline the selection of the overtime length press <NO>.
Count Up/Down Display Action After the main clock has been stopped, the direction of the MAIN CLOCK- DOWN clock can be set. 1-UP 2-DOWN Press <1> or <2> to select UP or DOWN (default). Note: The current direction of the main clock is shown on the top line of the LCD.
Main Clock Control The Main Clock Start/Stop switch plugs into J4 on the back of the console (Figure 9). This unit has a rocker switch for clock start/stop and a button for horn. The horn button sounds the horn as long as the button is pressed. Shot Clock Control The Shot Clock Start/Stop switch plugs into J7 on the back of the console (Figure 9).
Team Name Entry Certain scoreboard models are equipped with Team Name Message Centers (TNMCs), small matrix displays that allow users to show team names, abbreviations, or other short messages. The team name entry function is typically accessed by pressing the <MENU> key and navigating to the HOME or GUEST TEAM NAME option (refer to an individual sport section for more information).
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The following character widths are for 16 High TNMCs: TNMC Font A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Single Stroke - 8 8 8 8 8 8 8 8 2 8 8 8 10 8 8 8 9 8 8 8 8 8 10 8 8 8 Standard Single Stroke -...
Section 3: Segment Timer Operations Sport Insert: LL-2475 (Code 100 is for the dedicated Segment Timer) The Sport Insert drawing is located in Appendix B. The Quick Reference is located in Appendix D. Reference Drawings: Insert, Segment Timer..................Drawing A-129357 Refer to the information in Section 2 to start up the console and use the sport insert.
Display Action After the main clock has been stopped, press the <MENU> MENU- MAIN ENTER key and press the down or up arrows until the LCD at left is DISPLAY MENU? displayed. Press <YES> to enter the display menu. Press <YES> to exit the sport code and run the segment timer MENU-DISPLAY RUN program.
First Segment This key sets the first segment in a range of segments to run when <START> is pressed. Display Action Press <FIRST SEGMENT > and enter the segment to be set FIRST SEGMENT as the first segment. Press <ENTER> to accept the time and exit the function.
Display Action Note 1: Regardless of this setting, the value saved in interval time will be counted down between segments. Set the interval time to zero if no interval between segments is desired. Note 2: When the interval time is being displayed, the segment number on the scoreboard flashes to indicate that the time displayed is interval time.
Reset to First Press <RESET TO FIRST SEG> to return to the first segment. Note: This function is disabled while the clock is running. Reset Current Segment Press <RESET CURRENT SEGMENT> to reset the segment time to the value specified by the current segment.
Warning Time Display Action Enter the warning time in minutes and seconds and press WARNING TIME <ENTER>. MM:SS* MM:SS = minutes, seconds Enter 00:00 for no warning time (default). When the warning time is reached, the segment number flashes until the main clock reaches zero. Dimming Menu The Dimming Menu allows the user to change the brightness of the scoreboard.
If an insert is lost or damaged, a copy of the insert drawings can be used until a replacement arrives. Use the label sheet provided with the console (Daktronics part # LL-2458) to attach the correct code number label to the sport insert in the designated location. Write the code number in the space below.
Inning +1 Display Action Press <INNING +1> to increment the current inning number. INNING +1 Note that this key is disabled when Auto Increment Inning is NN = current setting enabled (refer to Section 4.4). Out +1 The current number of outs is displayed on the main LCD screen. Press <OUT +1>...
Ball Count, Strike Count, Clear Count The <BALL COUNT +1> and <STRIKE COUNT +1> keys increment the Ball and Strike digits. Pressing the <CLEAR COUNT> key sets the both counts to zero. When the Auto Pitch Increment setting is on, the <BALL COUNT +1> and <STRIKE COUNT +1>...
At Bat The <AT BAT> keys turn the home and guest at bat indicators on and off. It also clears the ball, strike, and out count and sets batter and average to blank when the At Bat is turned on. Display Action Press the home or guest <AT BAT>...
Hits, Errors, Left on Base The home and guest <HITS +1>, <ERRORS +1> and <LEFT ON BASE +1> keys are all used to increment their respective totals. <HITS +1> is used as an example. Display Action Press the appropriate key to increment statistics for the home HITS: +1 or guest team.
Runs The way that Runs are edited is determined by the Score By Inning setting. If Score By Inning is disabled, only the team total can be edited. If Score By Inning is enabled, the total by inning can be edited and the team total is automatically updated. Display Action When the Score By Inning setting is disabled:...
Use the MENU function at the start of each new game to edit the Home and Guest Rosters. New Game Display Action Press <YES> to clear all of the program data for the last game MENU- MAIN played or the game in progress and begin running the NEW GAME? selected sport.
Home Roster, Guest Roster Home Roster and Guest Roster are entered in the same way. Home Roster is used as an example. Display Action Press <ENTER> or the right or left arrow key to select the MENU- ROSTER Home or Guest Roster submenu and show the first prompt on SELECT HOME the LCD.
Display Action This function clears pitch count statistics and should only be CLEAR HOME used before the start of a game or when a new pitcher enters PITCHES Y/N? the game. Press <YES> to clear the home team pitcher’s pitches thrown. Press <NO>...
<2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Time of Day Display Action Press <YES> or the right arrow key to select the Time of Day MENU- MAIN submenu and show the first prompt on the LCD. SELECT TOD? Press <NO> to resume the game in progress using the current data and exit the menu.
Display Action Enter the correct amount of time per period in hours, minutes, MAIN CLOCK-TIME and seconds on the number pad and press <ENTER>. PERIOD HH:MM:SS HH:MM:SS = hours, minutes, For example, 00:60:00 per game. seconds Error Position On some scoreboards the <ERROR> key can also display the player’s position when the Error Position setting is on.
Display Action AUTO INCREMENT Press <YES> to automatically increment the inning. INNING Y/N? N* Press <NO> to disable this function. Score by Inning Some scoreboards display both the total score and the score by inning. Note: If the Score By Inning setting is not enabled, the Inning Sequence and Display Innings settings are not displayed.
Switch Output The All Sport 5000 console has a switch that can be used to run a number of different ® devices. The switch can be configured to operate under different settings. The default setting is 1-CLOCK= 0. To display the desired switch setting: Press the number (0, 1, 2, 3) key as a shortcut or use the left and right arrow keys to scroll to the desired setting.
Default Settings Print this page if necessary, and record any custom settings for this installation: Setting Default Custom 1 Custom 2 Custom 3 Period Length 60:00 Error Position Auto Increment Pitches Auto Increment Inning Score by Inning Inning Sequence Blank Display Inning 2-Digit Time Display 1-Time...
For more information about radar gun setup, refer to the Radar Gun Speed of Pitch Systems Configuration Manual (ED-12224), available online at www.daktronics.com/manuals. Pitch & Speed Keys Pitch Keys Note: In Auto mode, the pitch keys are not used.
Speed Display Action The <SPEED > key edits the value of speed that is displayed EDIT SPEED on the scoreboard. The value is edited as miles per hour or NNN* MPH kilometers per hour depending on the current display setting. NNN = current setting Show MPH &...
Clear Pitch Count Display Action Press <CLEAR PITCH COUNT > followed by <YES> to clear G.PITCHER the pitch counts or <NO> to abort the operation. CLEAR ALL Y/N? Display Home/Guest Count Pressing <DISPLAY HOME COUNT> or <DISPLAY GUEST COUNT> will send the RTD information with a specific frame number for Home or Guest.
Display Action Press <NO> to resume the game in progress using the current data and exit the Menu. Press the down arrow key to scroll to the next selection. New Code Display Action Press <YES> to enter a new code using the SELECT CODE MENU- MAIN prompt.
Radar Gun Type Display Action RADAR GUN TYPE Press <ENTER> to select the appropriate radar gun type. SELECT Press the left or right arrow keys to select one of the following RADAR GUN TYPE radar gun types, and then press <ENTER>. JUGS * ...
Angle Offset Coefficient Approximately every one hundredth from the coefficient will increase the speed by one mph. 10° 0.9848 15° 0.9659 Example: 0.9848 = 95mph 20° 0.9397 0.9748 = 96mph 25° 0.9063 30° 0.866 For more exact calculations, refer to Drawing A-243741 in Appendix A.
Display Mode Display Action This setting determines when the pitch information received will be updated to fixed digit scoreboards and RTD. In Auto DISPLAY MODE mode, the scoreboard/RTD is updated as soon as speed *AUTO[]MANUAL information is received from the radar gun. In Manual mode the console waits for one of the pitch keys to be pressed before updating with the new pitch speed.
Item # Data Home Strike count x10 Home Strike count x1 Home Total Pitch count x100 Home Total Pitch count x10 Home Total Pitch count x1 Home Strike Out count x100 Home Strike Out count x10 Home Strike Out count x1 Guest Ball count x100 Guest Ball count x10 Guest Ball count x1...
If an insert is lost or damaged, a copy of the insert drawing can be used until a replacement arrives. Use the label sheet provided with the console (Daktronics part # LL-2458) to attach the correct code number label to the sport insert in the designated location. Write the code number in the space below.
Set Timer Time Display Action <SET TIMER TIME > sets the current time displayed on the Basketball Mode: shot clock or play clock timer. SHOT CLOCK-EDIT CURR MM:SS* Football Mode: PLAY CLOCK-EDIT CURR MM:SS* MM:SS = minutes, seconds Set Reset Time 1 Display Action <SET RESET TIME 1 >...
Timer Reset 1 <TIMER RESET 1> Resets the play clock or shot clock to the Reset 1 value. Timer Reset 2 <TIMER RESET 2> Resets the play clock or shot clock to the Reset 2 value. Note: The Timer Start, Timer Stop, Timer Reset 1 and Timer Reset 2 functions may be controlled with a remote start/stop reset switch (refer to Section 2.6).
If an insert is lost or damaged, a copy of the insert drawing can be used until a replacement arrives. Use the label sheet provided with the console (Daktronics part # LL-2458) to attach the correct code number label to the sport insert in the designated location. Write the code number in the space below.
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Display Action Press <SET SHOT TIME > a second time to display the SHOT CLOCK-EDIT configured time for shot clock Reset 1 length. RESET 1 MM:SS* MM:SS = minutes, seconds To accept the shot clock Reset 1 length press <YES>. To decline the selection of the shot clock Reset 1 length, press <NO>.
Recall Shot Time Display Action Press <RECALL SHOT TIME > to recall the shot time that SHOT CLOCK-MODE was remaining before the last shot clock reset was pressed. RECALL Y/N To accept the recall press <YES>. To decline the recall press <NO>. Time Out On/Off <TIME OUT ON/OFF>...
Time Out The home and guest <TIME OUT> keys are used to decrement the number of time outs remaining and start the time out clock. The scoreboard indicator is turned on when the type of time out is selected (full or partial). The scoreboard indicator is turned off when the time out clock expires or is stopped.
Score +1, +2, +3, -1 The home and guest <SCORE +1>, <SCORE +2>, and <SCORE +3> keys are used to increment the team score and the <SCORE -1> key is used to decrement the team score. Display Action Press the appropriate score key to increment or decrement TEAM SCORE- +1 the score for the home or guest team.
Team Fouls +1 Display Action Press the home or guest <TEAM FOULS +1> key to TEAM FOULS- +1 increment the number of team fouls for the corresponding HOME team. The number of team fouls stop incrementing at the NN = current setting number of fouls configured for the 1-on-1 or 2-shot bonus.
(see Player below). Player Note: If player stats are being received from the Daktronics Scoring-Timing Interface (DSTI) the PLAYER, IND SUB and MASS SUB keys will be disabled. The LCD displays the messages below when these keys are pressed. Refer to ED-13009 for more information about DSTI.
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Display Action When the home or guest <PLAYER > key is pressed, HOME PLAYER NN* this prompt asks the jersey number of the player to be edited. NN = current setting Enter the jersey number on the number pad and press <ENTER>.
Display Action To delete an incorrect player from the roster use the up and HOME PLAYER NN down arrow keys to select the player from the list and press DELETE PLAYER? <DELETE PLAYER>. NN = current setting Press <YES> to remove the player from the roster. Press <NO>...
Mass Substitution Display Action After the home or guest <MASS SUB. > key is pressed, MASS SUB-HOME the LCD will display a message asking for the first of five PLAYER 1 NN * player numbers that are going into the game. Enter the jersey NN = current setting number on the number pad and press <ENTER>...
Display Action After accepting or rejecting the number of full time outs, TIME OUTS-HOME the number of partial time outs is displayed. PARTIAL N = current setting Enter the correct number of partial time outs on the number pad and press <ENTER>. Score +1, +2, +3, -1 Display Action...
Time Out On/Off Display Action Press <EDIT> followed by <TIME OUT ON/OFF> to display TIME OUTS-EDIT the current time setting for full time outs. FULL MM:SS* MM:SS = minutes, seconds Enter the correct time on the number pad and press <ENTER>. After accepting or rejecting the full time outs time setting, TIME OUTS-EDIT the partial time outs time setting is displayed.
Dimming Menu The Dimming Menu allows the user to change the brightness of the scoreboard. Display Action Press <0> through <9> or use the arrow keys to select the MENU- DIMMING intensity for the digits on the scoreboard. LEVEL (0-9): NN% Press <NO>...
Display Action The TEAM NAME (LL-2441) insert must be used to enter the Team Name Message Center (TNMC) settings. HOME- TEAM ABBR _OME The TNMC is updated after each selection is completed. Use the COLUMNS, ROWS and STROKE keys to select the WIDTH, HEIGHT and FONT of the TNMC.
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<2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. MENU- DISPLAY Press <YES> to view or set the clock caption setting. CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Display Action MENU-DISPLAY RUN This menu is used to download and transfer field update files DOWNLOAD Y/N? to certain scoreboard drivers. For more information, refer to ED-18728 in Appendix E. Edit Settings Display Action Press <YES> or the right or left arrow key to select the MENU- MAIN Settings submenu and show the first prompt on the LCD.
Display Action Press <1> or <2> to display the game clock (default) or the MENU-TIME OF DAY time of day clock on the scoreboard. 1*GAME 2-TOD Press the down arrow key to exit the Menu and return to the game. If 2-TOD is selected this message will be displayed.
Display Action Enter the correct amount of time per period in minutes and MAIN CLOCK-TIME seconds on the number pad and press <ENTER>. PERIOD MM:SS* MM:SS = minutes, seconds For example, 20:00 per half or 8:00 per quarter Note: Pressing <ENTER> to select the period time as the main clock setting will increment the current period number if the clock value was previously zero.
Display Action This setting is used for the <RESET> button on the remote shot clock control console. SHOT CLOCK-TIME RESET 1 MM:SS* Note: The current setting for the <RESET> time displays on the LCD until the first number key is pressed. SHOT CLOCK-TIME RESET 2 MM:SS*...
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Display Action Enter the amount of time for a full time out in minutes and TIME OUTS- TIME seconds on the number pad and press <ENTER>. FULL MM:SS* MM:SS = minutes, seconds For example, 1:00 TIME OUTS- MODE A warning horn can be configured to signal the end of a full time out.
Team Score Display Action This feature must be enabled for statistics displays. TEAM SCORE- MODE UPDATE PLAYER? Y Press <YES> to allow entry of a player number after the home or guest team score are incremented or decremented. Press <NO> to prevent entry of a player number. Team Fouls Display Action...
Select Team Foul Display Display Action This menu option allows the selection of showing team fouls on line 6 of the player stats panel. TEAM FOULS SHOW ON STATS? Y To accept display of team fouls, press <YES>. To decline display of team fouls, press <NO>. Score by Quarter Display Action...
Setting Result In count down mode, the switch closes when the main clock reaches zero and remains closed until a nonzero value is SWITCH OUTPUT=N entered. 1-CLOCK =0? N = current setting In count up mode, the switch closes when the main clock reaches the proper period, break, or overtime length and opens when any other value is entered.
If an insert is lost or damaged, a copy of the insert drawing can be used until a replacement arrives. Use the label sheet provided with the console (Daktronics part # LL-2458) to attach the correct code number label to the sport insert in the designated location. Write the code number in the space below.
Display Action Press <TIME OUT ON/OFF> a second time (or use the up and TIME OUTS-SELECT down arrow keys) to display the configured time for partial time PARTIAL MM:SS out length. MM:SS = minutes, seconds To start the partial time out press <YES>. To decline the selection of the partial time out press <NO>.
Display Action Press <SET PLAY CLOCK > a third time to display the configured time for Reset 2 length. PLAY CLOCK-EDIT RESET 2 MM:SS To accept the play clock Reset 2 length, press <YES>. MM:SS = minutes, seconds To decline the selection of the play clock Reset 2 length, press <NO>.
Yards To Go The <YARDS TO GO > key is used to manually enter how many yards are needed to reach the next first down from the current yard line. Display Action Enter the number of yards to go for a first down and press TO GO EDIT <ENTER>.
Display Action Auto Calculate Enabled: Select the current side of field for ball placement: SIDE OF FIELD Press <1> or the left arrow to set side of field to left. 1= [-- 3= --] Press <3> or the right arrow to set side of field to right.
Display Action Press <TIME OUT> to display the number of full time outs TIME OUTS-HOME remaining. FULL N = current setting To accept the full time out and start the time out clock press <YES>. To decline the selection of a full time out press <NO>. Press <TIME OUT>...
<ENTER>. See Ball On section above for more information. NN = current setting Note: If player stats are being received from the Daktronics Scoring-Timing Interface (DSTI) the YARDS RUSHING/PASSING keys will be disabled. The LCD displays the messages below when these keys are pressed. Refer to ED-13009 for more information about DSTI.
Yards Rushing Press <YARDS RUSHING > to manually enter the number of rushing yards gained or lost on a play. Display Action Enter the number of rushing yards gained or lost on a play RUSHING -HOME and press <ENTER>. YARDS NN* NN = current setting Press <CLEAR>...
First Downs +1 Display Action Press <FIRST DOWNS +1> to manually increment the HOME number of first downs. FIRST DOWNS NN = current setting A prompt showing total first downs displays briefly. Edit The <EDIT> key allows the user to select and edit the following scoreboard fields. Press <EDIT>...
Quarter +1 Display Action Press <EDIT> followed by <QUARTER +1> to display the QUARTER-EDIT current quarter setting. N = current setting Enter the correct quarter number on the number pad and press <ENTER>. The full time outs may be reset. Time Out On/Off Display Action...
New Code Display Action Press <YES> to enter a new code using the SELECT CODE MENU- MAIN prompt. Refer to Section 2.3 for more information on codes. NEW CODE? Press <NO> to resume the game in progress using the current data and exit the Menu. Press the down arrow key to scroll to the next selection.
Display Action The TEAM NAME (LL-2441) insert must be used to enter HOME- TEAM NAME the Team Name Message Center (TNMC) settings. _OME The TNMC is updated after each selection is completed. Use the COLUMNS, ROWS and STROKE keys to select the WIDTH, HEIGHT and FONT of the TNMC.
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<2> to turn it off. SYNC TO CHAN ON 1-ON, 2-OFF Note: This setting should remain ON unless instructed by Daktronics to turn it off. MENU- DISPLAY Press <YES> to view or set the clock caption setting. CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Display Action MENU-DISPLAY RUN This menu is used to download and transfer field update files DOWNLOAD Y/N? to certain scoreboard drivers. For more information, refer to ED-18728 in Appendix E. Edit Settings Display Action Press <YES> or the right or left arrow key to select the MENU- MAIN Settings submenu and show the first prompt on the LCD.
Display Action Press <1> or <2> to display the game clock (default) or the MENU-TIME OF DAY time of day clock on the scoreboard. 1*GAME 2-TOD Press the down arrow key to exit the Menu and return to the game. If 2-TOD is selected this message will be displayed.
Display Action Set the amount of time between periods. MAIN CLOCK-TIME BREAK MM:SS* Enter the correct amount of time for break length in minutes MM:SS = minutes, seconds and seconds on the number pad and press <ENTER>. For example, 20:00. Set the amount of time for the overtime periods.
Time Outs Note 1: If a full or partial time out is not needed for the HOME or GUEST <TIMEOUT> keys, enter zero for the number of time outs. Note 2: If a full or partial time out is not needed for <TIME OUT ON/OFF>, enter zero for the time.
Center of Field Yard Line Display Action Enter the value of the correct center field yard line on the CENTER FIELD-SET number pad and press <ENTER>. YARDS NN NN = current setting Note: This value is used with the Auto Calculate function to calculate Ball On and To Go values the center of the field is crossed.
Select Captions Display Action This menu option allows for the controlled backlit captions to be turned ON/OFF. SELECT CAPTIONS 1[- -] 2 OFF Press the <1> key to select ON and OFF for captions controlled by control #1. Press the <2> key to select ON and OFF for captions controlled by control #2.
Setting Result In count down mode, the switch closes when the main clock reaches zero and remains closed until a nonzero value is SWITCH OUTPUT=N entered. 1-CLOCK =0? N = current setting In count up mode, the switch closes when the main clock reaches the proper period, break, or overtime length and opens when any other value is entered.
If an insert is lost or damaged, a copy of the insert drawing can be used until a replacement arrives. Use the label sheet provided with the console (Daktronics part # LL-2458) to attach the correct code number label to the sport insert in the designated location. Write the code number in the space below.
Display Action Press <TIME OUT ON/OFF> a second time (or use the up TIME OUTS-SELECT and down arrow keys) to display the configured time for partial PARTIAL MM:SS time out length. MM:SS = minutes, seconds To start the partial time out press <YES>. To decline the selection of the partial time out press <NO>.
Time Out The home and guest <TIME OUT> keys are used to decrement the number of time outs remaining and start the time out clock. The scoreboard indicator is turned on when the type of time out is selected (full or partial). The scoreboard indicator is turned off when the time out clock expires or is stopped.
Player Penalty Display Action Press <PLAYER PENALTY > to add a new penalty or edit an HOME PLYR/PEN existing penalty for the home or guest team. 1 PNN PN MM:SS NN = player number To edit an existing penalty, use the up and down arrow keys to MM:SS = minutes, seconds scroll to the desired penalty and press <ENTER>.
Display Action If there are penalty times and <START> has been pressed at ADJUST PENALTY least once after setting the period time, the Adjust Penalty TIMERS Y/N? timers question will be displayed. A <YES> response will adjust all penalty timers to the correct time based on the time entered for the main clock.
Display Action Press <CLEAR> twice to clear changes and return to the game. Note: The configured time of shot clock is set using the EDIT SETTINGS function when a new code is selected. Press <SET SHOT TIME> a third time to display the SHOT CLOCK-EDIT configured time for shot clock Reset 2 length.
Score, Shots on Goal, Saves, Ground Balls & Face Offs The home and guest <SCORE +1, -1>, <SHOTS ON GOAL +1, -1>, <SAVES +1, -1>, <GROUND BALLS +1, -1>*, and <FACE OFFS DRAW CTRL +1, -1>* keys are all used to increment and decrement their respective totals.
Display Action Press <EDIT> followed by <TIME OUT> for the home or guest TIME OUTS-HOME team to display the current setting of full time outs remaining. FULL N = current setting Enter the correct number of full time outs on the number pad and press <ENTER>.
Display Action After accepting or rejecting the full time outs time setting, TIME OUTS-EDIT the partial time outs time setting is displayed. PARTIAL MM:SS* MM:SS = minutes, seconds Enter the correct time on the number pad and press <ENTER>. Menu The <MENU>...
Dimming Menu The Dimming Menu allows the user to change the brightness of the scoreboard. Display Action Press <0> through <9> or use the arrow keys to select the MENU- DIMMING intensity for the digits on the scoreboard. LEVEL (0-9): NN% Press <NO>...
Display Action The TEAM NAME (LL-2441) insert must be used to enter HOME- TEAM ABBR the Team Name Message Center (TNMC) settings. _OME The TNMC is updated after each selection is completed. Use the COLUMNS, ROWS and STROKE keys to select the WIDTH, HEIGHT and FONT of the TNMC.
<2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. MENU- DISPLAY Press <YES> to view or set the clock caption setting. CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Time of Day Display Action Press <YES> or the right arrow key to select the Time of Day MENU- MAIN submenu and show the first prompt on the LCD. SELECT TOD? Press <NO> to resume the game in progress using the current data and exit the menu.
Display Action When the main clock is set to count down and tenths of a MAIN CLOCK-MODE second is selected, the main clock displays in tenths of a TENTH SECOND? Y second remaining when the time is below one minute. Press <YES>...
Shot Clock Display Action This setting is used for the <RESET> button on the remote SHOT CLOCK-TIME shot clock control console. RESET 1 MM:SS* Note: The current setting for the <RESET> time displays SHOT CLOCK-TIME on the LCD until the first number key is pressed. RESET 2 MM:SS* Enter the correct amount of reset time in minutes and seconds...
Display Action Enter the correct default time for a major penalty in minutes PENALTY TIME and seconds on the number pad and press <ENTER>. MAJOR MM:SS* MM:SS = minutes, seconds For example, 05:00. Time Outs Note 1: If a full or partial time out is not needed for the HOME or GUEST <TIMEOUT> keys, enter zero for the number of time outs.
Display Action Press <YES> to display the time out time on the LCD and the main clock digits of the scoreboard while the time out clock is TIME OUTS-MODE active. SHOW ON MAIN? N Press <NO> to display the time out time on the LCD only. FIBA MODE Press <YES>...
Setting Result In count down mode, the switch closes when the main clock reaches zero and remains closed until a nonzero value is SWITCH OUTPUT=N entered. 1-CLOCK =0? N = current setting In count up mode, the switch closes when the main clock reaches the proper period, break, or overtime length and opens when any other value is entered.
If an insert is lost or damaged, a copy of the insert drawing can be used until a replacement arrives. Use the label sheet provided with the console (Daktronics part # LL-2458) to attach the correct code number label to the sport insert in the designated location. Write the code number in the space below.
10.2 Soccer Keys Time Out On/Off <TIME OUT ON/OFF> stops and starts the time out clock. The length of both the full and partial time outs can also be changed when the time out clock is stopped. Note: Only the time outs configured in the EDIT SETTINGS function are displayed on the LCD and available for selection.
Display Action Press <TIME OUT> to display the number of full time outs TIME OUTS-HOME remaining. FULL N = current setting To accept the full time out and start the time out clock press <YES>. To decline the selection of a full time out press <NO>. Press <TIME OUT>...
Display Action Press the appropriate key to increment/decrement the SAVES: +1 statistics for the home or guest team. For example, HOME <SAVES +1>. NNN = current setting The LCD shows which key was pressed and the new value for the corresponding team. 10.3 Edit The <EDIT>...
Time Out Note: Only the time outs configured in the EDIT SETTINGS function are displayed on the LCD and available for selection. Display Action Press <EDIT> followed by <TIME OUT> for the home or guest TIME OUTS-HOME team to display the current setting of full time outs remaining. FULL N = current setting Enter the correct number of full time outs on the number pad...
10.4 Menu The <MENU> key allows the user to select from a list of options specific for each sport. The up and down arrow keys scroll through the menu list. Pressing a key other than <YES>, <NO>, the arrow keys, and other allowed keys exits the Menu function. Use the MENU function at the start of each new game to edit the Home and Guest Rosters.
Display Action 60% = <4> Note: Incremental dim levels pertain only to outdoor LED 50% = <5> products. Indoor LED and incandescent products only 40% = <6> support one level of dimming at 50%. 30% = <7> 20% = <8> 10% = <9>...
Display Action Enter up to ten (10) characters for the team abbreviation and press <ENTER>. Reinsert the SOCCER (LL-2440) insert to continue. Display Menu The Display Menu allows the user to start and edit the segment timer, blank the scoreboard, enable/disable the clock captions, and more.
<2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Time of Day Display Action Press <YES> or the right arrow key to select the Time of Day MENU- MAIN submenu and show the first prompt on the LCD. SELECT TOD? Press <NO> to resume the game in progress using the current data and exit the menu.
Display Action When the main clock is set to count down and tenths of a second is selected, the main clock displays in tenths of a MAIN CLOCK-MODE second remaining when the time is below one minute. TENTH SECOND? Y Press <YES>...
Display Action Enter the number of full time outs on the number pad and TIME OUTS- MODE press <ENTER>. FULL N = current setting Enter the amount of time for a full time out in minutes and TIME OUTS- TIME seconds on the number pad and press <ENTER>.
Switch Output The All Sport 5000 console has a switch that can be used to run a number of different ® devices. The switch can be configured to operate under different settings. The default setting is 1-CLOCK= 0. To display the desired switch setting: Press the number (0, 1, 2, 3) key as a shortcut or use the left and right arrow keys to scroll to the desired setting.
Default Settings Print this page if necessary, and record any custom settings for this installation: Setting Default Custom 1 Custom 2 Custom 3 Tenth of a Second Period Length 45:00 Break Length 10:00 Corner/Save/Fouls 1-CORNER Full Time Outs Full Time Out 1:00 Time Out Warning 0:00...
If an insert is lost or damaged, a copy of the insert drawing can be used until a replacement arrives. Use the label sheet provided with the console (Daktronics part # LL-2458) to attach the correct code number label to the sport insert in the designated location. Write the code number in the space below.
Matches Won +1 Display Action Press <MATCHES WON +1> to increment the matches won MATCHES WON +1 for the respective side. TOP NN NN = current setting Games Won Display Action Press <GAMES WON +1> to increment the number of games GAMES WON + 1 won in the current set for the respective side.
Tie Break The <TIE BREAK> key sets the mode of scoring to Tie Break mode. In Tie Break scoring mode, points for each player are incremented by one when the <POINTS> key is pressed. Note 1: Tie Break scoring mode may only be selected when both player point values are 0. Note 2: To change scoring mode back to normal, use the Reset Game Score function.
Games Won Display Action Press <EDIT> followed by <GAMES WON +1> to edit the number of games won in the current set for the correct side. GAMES WON EDIT SET N TOP XX * Press the up or down arrow keys to move through the games N = current set won for sets other than the current set.
11.3 Menu The <MENU> key allows the user to select from a list of options specific for each sport. The up and down arrow keys scroll through the menu list. Pressing a key other than <YES>, <NO>, the arrow keys, and other allowed keys, exits the Menu function. Use the MENU function at the start of each new game to edit the Top and Bottom Rosters.
Display Action 40% = <6> 30% = <7> Note: Incremental dim levels pertain only to outdoor LED 20% = <8> products. Indoor LED and incandescent products only 10% = <9> support one level of dimming at 50%. Top & Bottom Names Top and bottom names for 1 or 2 players are entered in the same way.
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<2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Display Action MENU-DISPLAY RUN This menu is used to download and transfer field update files DOWNLOAD Y/N? to certain scoreboard drivers. For more information, refer to ED-18728 in Appendix E. Edit Settings Display Action Press <YES> or the right or left arrow key to select the MENU- MAIN Settings submenu and show the first prompt on the LCD.
Display Action Press <1> or <2> to display the game clock (default) or the MENU-TIME OF DAY time of day clock on the scoreboard. 1*GAME 2-TOD Press the down arrow key to exit the Menu and return to the game. If 2-TOD is selected this message will be displayed.
The possible settings for switch output are as follows: Setting Result The switch remains open at all times and any external devices SWITCH OUTPUT=N are disabled. 0-DISABLED? N = current setting In count down mode, the switch closes when the main clock SWITCH OUTPUT=N reaches zero and remains closed until a nonzero value is 1-CLOCK =0?
Use the label sheet provided with the console (Daktronics part # LL-2458) to attach the correct code number label to the sport insert in the designated location. Write the code number in the space below.
12.1 Track Keys Reset Display Action Press <RESET > followed by <ENTER> to reset the main TIME MM:SS.TH { clock. RESET CLOCK Y/N? Note: The <RESET > function is disabled while the clock is MM:SS.TH = minutes, seconds, tenths of a second, hundredths of running and also when an external timer code is selected.
Home & Guest 1 Score The Home and Guest 1 Score keys are used to modify the value of home or guest team score. Display Action Enter the new value of score for the particular team and press TEAM SCORE: EDIT <ENTER>.
Score +1 The Home and Guest 1, 2 and 3 <SCORE +1> keys are used to increment the team score. Display Action Press the appropriate score key to increment or decrement TEAM SCORE: + the score for the home or guest team. HOME NNN = current setting The LCD shows which key was pressed and the new value for...
New Game Display Action MENU- MAIN Press <YES> to clear all of the program data for the last game NEW GAME? played or the game in progress and begin running the selected sport. Press <NO> to resume the game in progress using the current data and exit the Menu.
Home Roster, Guest Roster Home Roster and Guest Roster are entered in the same way. Home Roster is used as an example. Display Action Press <ENTER> or the right or left arrow key to select the MENU- ROSTER Home or Guest Roster submenu and show the first prompt on SELECT HOME the LCD.
The LCD will show if the setting is ON or OFF. Press <1> to turn it on, or press <2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Track Operations...
Display Action Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF. Press <1> to turn it on, or press <2> to turn it off. CLOCK CAPTION- Press the down arrow key to scroll to the next selection.
Display Action Press <1> or <2> to display the time of day in 12 hour (default) or 24 hour format. MENU-TIME OF DAY 1*12, 2-24 HOUR Press <ENTER> or the down arrow key to scroll to the next selection. Enter the time of day in hours, minutes and seconds using the MENU-TIME OF DAY selected format on the number pad and press <ENTER>.
Switch Output The All Sport 5000 console has a switch that can be used to run a number of different ® devices. The switch can be configured to operate under different settings. The default setting is 1-CLOCK= 0. To display the desired switch setting: Press the number (0, 1, 2, 3) key as a shortcut or use the left and right arrow keys to scroll to the desired setting.
If an insert is lost or damaged, a copy of the insert drawing can be used until a replacement arrives. Use the label sheet provided with the console (Daktronics part # LL-2458) to attach the correct code number label to the sport insert in the designated location. Write the code number in the space below.
Display Action Press <TIME OUT ON/OFF> a second time (or use the up TIME OUTS-SELECT and down arrow keys) to display the configured time for partial PARTIAL MM:SS time out length. MM:SS = minutes, seconds To start the partial time out press <YES>. To decline the selection of the partial time out press <NO>.
Match Number +1, Sets +1 The <MATCH NUMBER +1> and <SETS +1> keys are both used to increment their respective totals. <SETS +1> is used as an example. Display Action Press the appropriate key to increment statistics for the home SET NO: or guest team.
Aces, Kills, Blocks, and Digs The home and guest <ACES +1>, <KILLS +1>, <BLOCKS +1>, and <DIGS +1> keys are all used to increment their respective totals. <ACES +1> is used as an example. Display Action Press the appropriate key to increment statistics for the home ACES: +1 or guest team.
Player Note: If player stats are being received from the Daktronics Scoring-Timing Interface (DSTI), the keys PLAYER, IND SUB, and MASS SUB will be disabled. The LCD will display the messages shown below when these keys are pressed. Refer to ED-13009 for more information about DSTI.
Display Action If the player is found, the player’s game status and statistics HOME PLAYER NN can be changed. S-I A-XX* K-YY To change a player’s game status: NN = player number Use the up and down arrow keys to select the player from S-I = in game the list.
Display Action This message is displayed if no errors are found. IND SUB- HOME SUB OK This message is displayed for the following reasons: IND SUB- HOME The player going into the game is already marked as in. SUB NOT MADE ...
Display Action This message displays for each player not found in the roster. NOT FOUND, ADD? PLAYER 1 Press <YES> to add the jersey number. NN = current setting Press <NO> to ignore and select another jersey number. Enter the correct jersey number and press <ENTER>. 13.2 Edit The <EDIT>...
Score +1, -1 Display Action Press <EDIT> and either of the SCORE keys for the home or TEAM SCORE: EDIT guest team to display the current team score setting. CURR: NNN* NNN = current setting Enter the correct team score on the number pad and press <ENTER>.
Display Action After accepting or rejecting the full time outs time setting, TIME OUTS-EDIT the partial time outs time setting is displayed. PARTIAL MM:SS* MM:SS = minutes, seconds Enter the correct time on the number pad and press <ENTER>. 13.3 Menu The <MENU>...
Dimming Menu The Dimming Menu allows the user to change the brightness of the scoreboard. Display Action Press <0> through <9> or use the arrow keys to select the MENU- DIMMING intensity for the digits on the scoreboard. LEVEL (0-9): NN% Press <NO>...
Display Action The TEAM NAME (LL-2441) insert must be used to enter HOME- TEAM ABBR the Team Name Message Center (TNMC) settings. _OME The TNMC is updated after each selection is completed. Use the COLUMNS, ROWS and STROKE keys to select the WIDTH, HEIGHT and FONT of the TNMC.
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<2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Display Action MENU-DISPLAY RUN This menu is used to download and transfer field update files DOWNLOAD Y/N? to certain scoreboard drivers. For more information, refer to ED-18728 in Appendix E. Edit Settings Display Action Press <YES> or the right or left arrow key to select the MENU- MAIN Settings submenu and show the first prompt on the LCD.
Display Action Press <1> or <2> to display the game clock (default) or the MENU-TIME OF DAY time of day clock on the scoreboard. 1*GAME 2-TOD Press the down arrow key to exit the Menu and return to the game. If 2-TOD is selected this message will be displayed.
Display Action Set the amount of time between periods. MAIN CLOCK-TIME BREAK MM:SS* Enter the correct amount of time for break length in minutes MM:SS = minutes, seconds and seconds on the number pad and press <ENTER>. For example, 3:00 Time Outs Note 1: If a full or partial time out is not needed for the HOME or GUEST <TIME OUT>...
Display Action Press <YES> to display the time out time on the LCD and the main clock digits of the scoreboard while the time out clock is TIME OUTS-MODE active. SHOW ON MAIN? N Press <NO> to display the time out time on the LCD only. FIBA MODE Press <YES>...
Select Captions Display Action This menu option allows for the controlled backlit captions to SELECT CAPTIONS be turned ON/OFF. 1[- -] 2 OFF Press the <1> key to select ON and OFF for captions controlled by control #1. Press the <2> key to select ON and OFF for captions controlled by control #2.
Setting Result The switch closes when the main horn sounds. This could be SWITCH OUTPUT=N when Auto Horn is enabled and the main clock reaches zero 3-MAIN HORN? or when <HORN> is pressed. N = current setting Default Settings Print this page if necessary, and record any custom settings for this installation: Setting Default Custom 1...
If an insert is lost or damaged, a copy of the insert drawing can be used until a replacement arrives. Use the label sheet provided with the console (Daktronics part # LL-2458) to attach the correct code number label to the sport insert in the designated location. Write the code number in the space below.
Period +1 Display Action Press <PERIOD +1> to increment the quarter number. PERIOD- +1 A prompt showing period number displays briefly. N = current setting The period time will be set to the configured period time if the current time is at zero. There are 5 configured period times and the time will be set based on the current period number.
Home Advantage, Guest Advantage, Stop Advantage Clock Display Action The main clock must be running to use the advantage timer. TIME M:SS AD TM M:SS.T >G Press the <HOME (GREEN) ADVANTAGE> or <GUEST M:SS = minutes, seconds (RED) ADVANTAGE> key to start the advantage timer for the (main clock) competitor that has control of the match.
Match Score +1, +2, +3, -1 The home and guest <MATCH SCORE +1>, <MATCH SCORE +2>, and <MATCH SCORE +3> keys are used to increment the team score and the <MATCH SCORE -1> key is used to decrement the team score. Display Action Press the appropriate score key to increment or decrement...
Reset Match Display Action Press <YES> to clear all of the data for the last match or the match in progress and begin a new individual match. RESET MATCH? Y/N Press <NO> to resume the match in progress using the current data and exit the Menu.
Start/Stop Recovery Time Display Action The recovery time is set to the configured recovery time for RECOVERY M:SS each competitor when the <START HOME RECOVERY> or AD TM M:SS.T >G <START GUEST RECOVERY> keys are pressed. M:SS = minutes, seconds When enabled, the recovery times are displayed in the main (recovery timer) clock digits and the corresponding (home or guest) match...
Blood Time Display Action Press <EDIT> followed by either BLOOD TIME key for the BLOOD TIME home or guest team to display the current blood time setting. HOME MM:SS* MM:SS = current setting Enter the maximum allowed blood time in minutes and seconds on the number pad and press the <ENTER>...
New Game Display Action MENU- MAIN Press <YES> to clear all of the program data for the last game NEW GAME? played or the game in progress and begin running the selected sport. Press <NO> to resume the game in progress using the current data and exit the Menu.
Home Roster, Guest Roster Home Roster and Guest Roster are entered in the same way. Home Roster is used as an example. Display Action Press <ENTER> or the right or left arrow key to select the MENU- ROSTER Home or Guest Roster submenu and show the first prompt on SELECT HOME the LCD.
Weight Class The WEIGHT CLASS MENU allows the user to enter the weight class values. Display Action Press <YES> to select the Display submenu and show the MENU- MAIN ENTER first prompt on the LCD. WEIGHT CLASS Press the down arrow key to scroll to the next selection. A total of 14 weight classes may be entered.
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<2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Display Action MENU-DISPLAY RUN This menu is used to download and transfer field update files DOWNLOAD Y/N? to certain scoreboard drivers. For more information, refer to ED-18728 in Appendix E. Edit Settings Display Action Press <YES> or the right or left arrow key to select the MENU- MAIN Settings submenu and show the first prompt on the LCD.
Display Action Press <1> or <2> to display the game clock (default) or the MENU-TIME OF DAY time of day clock on the scoreboard. 1*GAME 2-TOD Press the down arrow key to exit the Menu and return to the game. If 2-TOD is selected this message will be displayed.
Blood/Injury Time The maximum allowed blood and injury times are set for each competitor at the beginning of a match and reset to these times when the Reset Match function is performed. When enabled, the blood and injury times are displayed in the main clock digits and the corresponding (home or guest) match score digits flash.
Weight Class Display Action This setting allows the use of weight classes. Press <YES> to WEIGHT CLASS use weight classes, or press <NO> to select not to use weight Y/N? -OFF classes. Display Lines for Weight Class Display Action This setting represents the number of lines used on the stat # OF DISP LINES panel displays.
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Setting Result The switch remains open at all times and any external devices SWITCH OUTPUT=N are disabled. 0-DISABLED? N = current setting In count down mode, the switch closes when the main clock SWITCH OUTPUT=N reaches zero and remains closed until a nonzero value is 1-CLOCK =0? entered.
Section 15: Event Counter Sport Insert: 0G-58047 The Sport Insert drawing is located in Appendix B. The Quick Reference is located in Appendix D. Reference Drawings: Insert, Event Counter Codes 371-376 ..............Drawing A-58047 Refer to the information in Section 2 to start up the console and use the sport insert. If an insert is lost or damaged, a copy of the insert drawing can be used until a replacement arrives.
Value/Days Display Action Press the <VALUE/DAYS •> key. DAYS NNN* Enter the number of days for countdown (0 – 999) using the NNN = current value number pad. Use the <SET MAIN CLOCK> key to set the time to be counted. Press <START>...
Increment Value Display Action Press <INCREMENT VALUE •> to set the increment value. INCREMENT VALUE The increment value will be added to the total value after each NNNN* time interval. NNNN = current value Decrement Value Display Action Press <DECREMENT VALUE •> to set the decrement value. DECREMENT VALUE The decrement value will be subtracted from the total value NNNN*...
Value/Days Display Action Press <VALUE/DAYS •> to begin counting from the entered VALUE initial value. The value can be up to eight digits. NNNNNNNN* NNNNNNNN = current value Increment Value Display Action Press <INCREMENT VALUE •> to set the increment value. INCREMENT VALUE This value is added to the total value each time an external NNNN*...
New Code Display Action Press <YES> to enter a new code using the SELECT CODE MENU- MAIN prompt. Refer to Section 2.3 for more information on codes. NEW CODE? Press <NO> to resume the game in progress using the current data and exit the Menu. Press the down arrow key to scroll to the next selection.
Section 16: Karate Operations Sport Inserts: 0G-96890 Red/White Code 282 0G-98374 White/Red Code 285 The Sport Insert drawing is located in Appendix B. The Block Diagram drawings are located in Appendix A. Reference Drawings: Insert, Karate Code 282 ..................Drawing A-96890 Custom Insert, Karate Code 285 ................
J (Jogai) Display Action Press <J +1> to increment and <J -1> to decrement the Jogai WHITE J +1 value for the selected competitor N = current setting Display Action WHITE WIN Press <WIN> to turn on the Win indicator for the selected opponent.
Display Action Press the down arrow key to scroll to the next selection. New Code Display Action Press <YES> to enter a new code using the SELECT CODE MENU- MAIN prompt. Refer to Section 2.3 for more information on codes. NEW CODE? Press <NO>...
The LCD will show if the setting is ON or OFF. Press <1> to turn it on, or press <2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Karate Operations...
Display Action Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF. Press <1> to turn it on, or press <2> to turn it off. CLOCK CAPTION- Press the down arrow key to scroll to the next selection.
Display Action Press <1> or <2> to display the time of day in 12 hour MENU-TIME OF DAY (default) or 24 hour format. 1*12, 2-24 HOUR Press <ENTER> or the down arrow key to scroll to the next selection. Enter the time of day in hours, minutes and seconds using the MENU-TIME OF DAY selected format on the number pad and press <ENTER>.
Switch Output The All Sport 5000 console has a relay that can be used to run a number of different devices. ® The relay can be configured to operate under different settings. The default setting is 1- CLOCK= 0. To display the desired relay settings: Press the number (0, 1, 2, 3) key as a shortcut or use the left and right arrow keys to scroll to the desired setting.
Section 17: Tae Kwon Do Operations Sport Insert: 0G-96889 Red/White Code 283 0G-98375 White/Red Code 286 The Sport Insert drawing is located in Appendix B. The Block Diagram drawings are located in Appendix A. Reference Drawings: Insert, Tae Kwon Do Code 283 ................Drawing A-96889 Custom Insert, Tae Kwon Do Code 286 ...............
Display Action Press <WIN> to turn on the Win indicator for the selected WHITE WIN opponent. Press either <WIN> key to turn it off. Display Action WHITE CHECK Press <> to turn on the check indicator for the selected opponent.
Rest Length Display Action Press <REST LENGTH •> to set the length of the rest period. REST LENGTH Enter the correct value on the number pad and then press MM:SS* <ENTER>. MM:SS = minutes, seconds The rest length is automatically counted down after the round time expires.
New Game Display Action MENU- MAIN Press <YES> to clear all of the program data for the last game NEW GAME? played or the game in progress and begin running the selected sport. Press <NO> to resume the game in progress using the current data and exit the Menu.
Reset Round Display Action Press <YES> reset the main clock to the round length value. MENU- MAIN Note: This function is disabled when the clock is running. RESET ROUND? Press the down arrow key to scroll to the next selection. Reset Rest Display Action...
<2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Time of Day Display Action Press <YES> or the right arrow key to select the Time of Day MENU- MAIN submenu and show the first prompt on the LCD. SELECT TOD? Press <NO> to resume the game in progress using the current data and exit the menu.
Switch Output The All Sport 5000 console has a relay that can be used to run a number of different devices. ® The relay can be configured to operate under different settings. The default setting is 1- CLOCK= 0. To display the desired relay settings: Press the number (0, 1, 2, 3) key as a shortcut or use the left and right arrow keys to scroll to the desired setting.
Section 18: Judo Operations Sport Insert: 0G-96891 Blue/White Code 281 0G-98376 White/Blue Code 284 The Sport Insert drawing is located in Appendix B. The Block Diagram drawings are located in Appendix A. Reference Drawings: Insert, Judo Code 281 ................... Drawing A-96891 Custom Insert, Judo Code 284 ................
18.2 Judo Keys White and Blue Osaekomi Display Action Press <WHITE OSAEKOMI> or <BLUE OSAEKOMI> to TIME MM:SS start the Osaekomi timer for the respective competitor. The WHITE OSAEKOMI timer displays on the corresponding opponents side of the scoreboard. The Osaekomi timer counts up to the time TIME MM:SS configured as Ippon time and sounds the horn unless the...
Yoshi Display Action Press <YOSHI> to restart the Osaekomi and main clock if TIME MM:SS they were previously running and stopped by the <SONO- YOSHI MAMA> key. The clocks continue counting from the values MM:SS = minutes, seconds on the scoreboard when the timers were stopped. Note: This key is disabled when a Sono-Mama is not currently selected.
Ippon Display Action Press <IPPON> to light the Ippon indicator and flash the WHITE IPPON Winner indicator for the selected opponent. The opponent’s Winner and Ippon indicators are cleared. Medical Exam Display Action There are two <MEDICAL EXAM> keys on the console. The first press of <MEDICAL EXAM>...
Waza ari Display Action Press <WAZA ARI +1> to increment and <WAZA ARI -1> to WHITE WAZAARI +1 decrement the selected opponent’s Wazaari value. N = current setting Wazaari values can be 0-2. Chui Display Action Press <CHUI ON/OFF> to light the corresponding penalty WHITE CHUI ON indicator and increment the opposing player’s Yuko by one.
Shido Display Action Press <SHIDO ON/OFF> to light the corresponding penalty indicator and increment the opposing player’s Koka by one. WHITE SHIDO ON BLUE KOKA N Pressing <SHIDO ON/OFF> a second time clears the penalty N = current setting indicator and decrements the opposing player’s Koka by one. The LCD shows the current indicator status and the new Koka value for the opposing player.
18.4 Menu The <MENU> key allows the user to select from a list of options specific for each sport. The up and down arrow keys scroll through the menu list. Pressing a key other than <YES>, <NO>, the arrow keys, and other allowed keys exits the Menu function. New Game Display Action...
The LCD will show if the setting is ON or OFF. Press <1> to turn it on, or press <2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Judo Operations...
Display Action Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF. Press <1> to turn it on, or press <2> to turn it off. CLOCK CAPTION- Press the down arrow key to scroll to the next selection.
Display Action Press <1> or <2> to display the time of day in 12 hour MENU-TIME OF DAY (default) or 24 hour format. 1*12, 2-24 HOUR Press <ENTER> or the down arrow key to scroll to the next selection. Enter the time of day in hours, minutes and seconds using the MENU-TIME OF DAY selected format on the number pad and press <ENTER>.
Wazaari Time Display Action This function sets the configured Wazaari limit for the OSAEKOMI LIMIT Osaekomi Timer. This is the value at which the Osaekomi WAZAARI TIME:SS* Timer will stop if the selected opponents Wazaari is 1 or SS = seconds greater.
The possible settings for the switch output are as follows: Setting Result The switch remains open at all times and any external devices SWITCH OUTPUT=N are disabled. 0-DISABLED? N = current setting In count down mode, the switch closes when the main clock SWITCH OUTPUT=N reaches zero and remains closed until a nonzero value is 1-CLOCK =0?
Section 19: Boxing Operations Sport Insert: 0G-96892 Boxing Code: 0291 The Sport and Team Name Insert drawings are located in Appendix B. The Block Diagram drawings are located in Appendix A. Reference Drawings: Insert, Boxing Code 291 ..................Drawing A-96892 Refer to the information in Section 2 to start up the console and use the sport insert.
Round Number Display Action Press <ROUND NUMBER •> to set the value for the current round. Enter the correct value using the number pad and ROUND- EDIT then press <ENTER>. NN = current setting Press <CLEAR> twice to cancel and resume the match. Round Number +1 Display Action...
Display Action Press the down arrow key to scroll to the next selection. Dimming Menu The Dimming Menu allows the user to change the brightness of the scoreboard. Display Action Press <0> through <9> or use the arrow keys to select the MENU- DIMMING intensity for the digits on the scoreboard.
Display Action Use the COLUMNS, ROWS and STROKE keys to select the WIDTH, HEIGHT and FONT of the TNMC. Refer to Section 2.8 for more information about team name entry. Enter up to fifteen (15) characters for the team name and press <ENTER>.
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<2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Display Action MENU-DISPLAY RUN This menu is used to download and transfer field update files DOWNLOAD Y/N? to certain scoreboard drivers. For more information, refer to ED-18728 in Appendix E. Auto Time The Auto Time option allows the user to choose automatic time transitions. If turned ON, the time will automatically switch between round and rest time.
Display Action Press <1> or <2> to display the game clock (default) or the MENU-TIME OF DAY time of day clock on the scoreboard. 1*GAME 2-TOD Press the down arrow key to exit the Menu and return to the game. If 2-TOD is selected this message will be displayed.
Section 20: Strikeout Count Operations Sport Insert: 0G-163409 Strikeout Count Code: 5099 The Sport Insert drawings are located in Appendix B. The Block Diagram drawings are located in Appendix A. Reference Drawings: Insert; Strike Outs ....................Drawing A-163409 Refer to the information in Section 2 to start up the console and use the sport insert. If an insert is lost or damaged, a copy of the insert drawing can be used until a replacement arrives.
Display Control Keys The display control keys will send the selected frame command through the RTD port. Pressing these keys will initiate the display of that frame on the Venus matrix control ® system. The frames will be sent as Enhanced RTD Fields and have the following protocols: 19200 baud, 8 data bits, and no parity.
New Code Display Action Press <YES> to enter a new code using the SELECT CODE MENU- MAIN prompt. Refer to Section 2.3 for more information on codes. NEW CODE? Press <NO> to resume the game in progress using the current data and exit the Menu. Press the down arrow key to scroll to the next selection.
Section 21: Cricket Operations Sport Insert: 0G-319507 Cricket Code: 5598 The Sport and Team Name Insert drawings are located in Appendix B. The Block Diagram drawings are located in Appendix A. Reference Drawings: Insert; Cricket, A/S 5000 Series ................Drawing A-319507 Refer to the information in Section 2 to start up the console and use the sport insert.
Batsman Score Display Action Press <BATSMAN SCORE •> to edit the score for that BAT A RUNS: EDIT batsman. Enter the correct value using the number pad and NNN* then press <ENTER>. N = current setting Batsman Number Display Action Press <BATSMAN NUMBER •>...
Bowler A Info, Bowler B Info Display Action Press the appropriate <BOWLER A INFO •> or <BOWLER B INFO •> key to enter information about the bowlers. Enter the BOWLER A NN* correct value using the number pad and then press NN = current setting <ENTER>.
Total Display Action Press the <TOTAL •> key to enter or edit the value for the TOTAL SCORE total team runs. Enter the correct value using the number pad NNN* and then press <ENTER>. NNN = current value The Batsman Score keys (+1, +4, +6,-1) and the Extra keys (+1,-1) will also increment/decrement to the total score.
21.4 Menu The <MENU> key allows the user to select from a list of options specific for each sport. The up and down arrow keys scroll through the menu list. Pressing a key other than <YES>, <NO>, the arrow keys, and other allowed keys exits the Menu function. Use the MENU function at the start of each new game to edit the Home and Guest Rosters.
Home Roster, Guest Roster Home Roster and Guest Roster are entered in the same way. Home Roster is used as an example. Display Action Press <ENTER> or the right or left arrow key to select the MENU- ROSTER Home or Guest Roster submenu and show the first prompt on SELECT HOME the LCD.
Inning Settings Menu The INNING SETTINGS MENU sets the default number of overs in an inning. Display Action Enter the correct value using the number pad and then press INNING SETTINGS <ENTER>. OVERS: NN* NN = current setting Time of Day Display Action Press <YES>...
Section 22: Water Polo Operations Sport Insert: 0G-178439 Water Polo Code: 4498 The Sport and Team Name Insert drawings are located in Appendix B. The Block Diagram drawings are located in Appendix A. Reference Drawings: Block Diagram, A/S 3000 or 5000 Hockey ............Drawing A-124689 Insert;...
Enable Penalty Clocks Press <ENABLE PENALTY CLOCKS> to allow the penalty clocks to count when the main clock is on. The LCD will display “EN” in the lower-right corner. Disable Penalty Clocks Press <DISABLE PENALTY CLOCKS> to disable the penalty clocks from counting when the main clock is on.
Display Action Press <SHOT TIME > a third time to display the configured SHOT CLOCK-EDIT time for shot clock Reset 2 length. RESET 2 MM:SS* MM:SS = minutes, seconds To accept the shot clock Reset 2 length press <YES>. To decline the selection of the shot clock Reset 2 length press <NO>.
Score The home and guest <SCORE +1> keys are used to increment the team score and the <SCORE -1> key is used to decrement the team score. Display Action Press the appropriate score key to increment or decrement TEAM SCORE- +1 the score for the home or guest team.
Display Action This message appears when there are no full or partial time TIME OUTS-HOME outs left. NO TIME OUTS Player Penalty Start Display Action Press <PLAYER PENALTY START •> to start a new penalty time for the home or guest team. HOME PLYR/PEN PLAYER NN*...
22.2 Edit The <EDIT> key allows the user to select and edit the following scoreboard fields. Press <EDIT> and the key for the field to be edited. Time Out Note: Only the time outs configured in the EDIT SETTINGS function are displayed on the LCD and available for selection.
Time Out On/Off Display Action Press <EDIT> followed by <TIME OUT ON/OFF> to display TIME OUTS-EDIT the current time setting for full time outs. FULL MM:SS* MM:SS = minutes, seconds Enter the correct time on the number pad and press <ENTER>.
Display Action Press the down arrow key to scroll to the next selection. Dimming Menu The Dimming Menu allows the user to change the brightness of the scoreboard. Display Action Press <0> through <9> or use the arrow keys to select the MENU- DIMMING intensity for the digits on the scoreboard.
Display Action Use the COLUMNS, ROWS and STROKE keys to select the WIDTH, HEIGHT and FONT of the TNMC. Refer to Section 2.8 for more information about team name entry. Enter up to fifteen (15) characters for the team name and press <ENTER>.
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<2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Display Action MENU-DISPLAY RUN This menu is used to download and transfer field update files DOWNLOAD Y/N? to certain scoreboard drivers. For more information, refer to ED-18728 in Appendix E. Edit Settings Display Action Press <YES> or the right or left arrow key to select the MENU- MAIN settings submenu and show the first prompt on the LCD.
Display Action Press <1> or <2> to display the game clock (default) or the MENU-TIME OF DAY time of day clock on the scoreboard. 1*GAME 2-TOD Press the down arrow key to exit the Menu and return to the game. If 2-TOD is selected this message will be displayed.
Display Action Set the amount of time between periods. MAIN CLOCK-TIME BREAK MM:SS* Enter the correct amount of time for break length in minutes MM:SS = minutes, seconds and seconds on the number pad and press <ENTER>. For example, 10:00 Set the amount of time for the overtime periods.
Penalty Time Default times can be set for the penalty keys. Display Action Enter the correct default time for a penalty in minutes and PENALTY TIME seconds on the number pad and press the <ENTER> key. SET MM:SS* MM:SS = minutes, seconds For example, 0:20.
Shot Clock Horn Display Action The LCD will show if the shot clock horn is set for Combined HORN-COMBINED or Independent. SET IND? Y/N If Combined, press <YES> to set the shot clock horn to sound separately without the main horn. HORN-INDEPENDENT SET COMB? Y/N If Independent, press <YES>...
Setting Result The switch closes when the main clock is stopped and opens SWITCH OUTPUT=N when the main clock is running. External devices are disabled 2-CLOCK =STOP? when the main clock is running. N = current setting The switch closes when the main horn sounds. This could be SWITCH OUTPUT=N when Auto Horn is enabled and the main clock reaches zero 3-MAIN HORN?
Section 23: Rugby Operations Sport Insert: 0G-712154 Rugby Code: 6690 (Union) or 6691 (League) The Sport and Team Name Insert drawings are located in Appendix B. The Block Diagram drawings are located in Appendix A. Reference Drawings: Block Diagrams, A/S 3000 or 5000 Outdoor Sports..........Drawing A-124690 Insert;...
Display Action Press <TIME OUT ON/OFF> a second time (or use the up TIME OUTS-SELECT and down arrow keys) to display the configured time for partial PARTIAL MM:SS time out length. MM:SS = minutes, seconds To start the partial time out press <YES>. To decline the selection of the partial time out press <NO>.
Display Action TIME OUTS-HOME To exit the running time out clock, press <TIME OUT>. This will turn the time out OFF. This message appears when there are no full or partial time TIME OUTS-HOME outs left. NO TIME OUTS Note: Tries, drop goals, and penalty goals all have different point values based on whether the current sport code is set to Union (6690) or League (6691) scoring.
Drop Goal +1, -1 The home and guest <DROP GOAL +1> and <DROP GOAL -1> keys are used to increment and decrement the number of drop goals awarded. Display Action Press the appropriate drop goal key to increment or DROP GOAL +1 decrement the number of drop goals for the home or guest HOME team.
23.2 Edit The <EDIT> key allows the user to select and edit the following scoreboard fields. Press <EDIT> and the key for the field to be edited. Half +1 Display Action Press <EDIT> followed by <HALF +1> to display the current PERIOD- EDIT period setting.
Display Action After accepting or rejecting the number of full time outs, TIME OUTS-HOME the number of partial time outs is displayed. PARTIAL N = current setting Enter the correct number of partial time outs on the number pad and press <ENTER>. Try +1, -1 Display Action...
Display Action Press <NO> to resume the game in progress using the current data and exit the Menu. Press the down arrow key to scroll to the next selection. New Code Display Action Press <YES> to enter a new code using the SELECT CODE MENU- MAIN prompt.
Home Roster, Guest Roster Home Roster and Guest Roster are entered in the same way. Home Roster is used as an example. Display Action Press <ENTER> or the right or left arrow key to select the MENU- ROSTER Home or Guest Roster submenu and show the first prompt on SELECT HOME the LCD.
The LCD will show if the setting is ON or OFF. Press <1> to turn it on, or press <2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Rugby Operations...
Display Action Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF. Press <1> to turn it on, or press <2> to turn it off. CLOCK CAPTION- Press the down arrow key to scroll to the next selection.
Display Action Press <1> or <2> to display the time of day in 12 hour MENU-TIME OF DAY (default) or 24 hour format. 1*12, 2-24 HOUR Press <ENTER> or the down arrow key to scroll to the next selection. Enter the time of day in hours, minutes and seconds using the MENU-TIME OF DAY selected format on the number pad and press <ENTER>.
Display Action Enter the correct amount of time per period in minutes and MAIN CLOCK-TIME seconds on the number pad and press <ENTER>. PERIOD MM:SS* MM:SS = minutes, seconds For example, 20:00 per half or 8:00 per quarter Note: Pressing <ENTER> to select the period time as the main clock setting will increment the current period number if the clock value was previously zero.
Setting Result In count down mode, the switch closes when the main clock SWITCH OUTPUT=N reaches zero and remains closed until a nonzero value is 1-CLOCK =0? entered. N = current setting In count up mode, the switch closes when the main clock reaches the proper period, break, or overtime length and opens when any other value is entered.
Section 24: Australian Rules Football/Cricket Operations Sport Insert: 0G-315384 Australian Rules Football Code: 6699 Cricket Code: 5699 The Sport and Team Name Insert drawings are located in Appendix B. The Block Diagram drawings are located in Appendix A. Reference Drawings: Block Diagrams, A/S 3000 or 5000 Outdoor Sports..........
Goals +1, -1 The home and guest <GOALS +1> and <GOALS -1> keys are used to increment and decrement the number of goals scored. Display Action Press the appropriate try key to increment or decrement the GOALS number of goals for the home or guest team. HOME NN = current setting Adding a goal will increment the Total team score by six (6)
24.2 Cricket Keys Overs +1/-1, Wickets +1/-1 The <OVERS +1> and <WICKETS +1> keys are used to increment their respective totals. The –1 keys are used for correcting a wrong value. Display Action Press <OVERS +1> or <WICKETS +1> for the home or guest OVERS: +1 team to increment their respective totals.
24.3 Edit The <EDIT> key allows the user to select and edit the following scoreboard fields. Press <EDIT> and the key for the field to be edited. Goals, Behinds, Overs, Wickets, Runs The home and guest Goals/Behinds keys (Australian Football) and Overs/Wickets/Runs keys (Cricket) are edited the same way.
Display Action Press the down arrow key to scroll to the next selection. Dimming Menu The Dimming Menu allows the user to change the brightness of the scoreboard. Display Action Press <0> through <9> or use the arrow keys to select the MENU- DIMMING intensity for the digits on the scoreboard.
Display Action Enter up to fifteen (15) characters for the team name and press <ENTER>. Reinsert the CRICKET/FOOTBALL (0G-315384) insert to continue. The TEAM NAME (LL-2441) insert must be used to enter HOME- TEAM ABBR the Team Name Message Center (TNMC) settings. _OME The TNMC is updated after each selection is completed.
<2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Inning Settings (Cricket Only) Display Action Use the keypad to enter the desired value, and then press INNING SETTINGS <ENTER> to save the new setting. OVERS: NN* NN = current setting Default = 40 Time of Day Display Action Press <YES> or the right arrow key to select the Time of Day MENU- MAIN submenu and show the first prompt on the LCD.
24.5 Settings (Australian Football Only) The user can edit the following settings by selecting EDIT SETTINGS from the Main Menu. Main Clock Note 1: The settings for the Main Clock are used with the <SET MAIN CLOCK> key. Note 2: The period, break, and overtime lengths are used differently depending on the direction of the main clock.
Switch Output The All Sport 5000 console has a switch that can be used to run a number of different ® devices. The switch can be configured to operate under different settings. The default setting is 1-CLOCK= 0. To display the desired switch setting: Press the number (0, 1, 2, 3) key as a shortcut or use the left and right arrow keys to scroll to the desired setting.
Section 25: Curling Operations Sport Insert: 0G-1021630 Curling Code: 4501 The Sport and Team Name Insert drawings are located in Appendix B. The Block Diagram drawings are located in Appendix A. Reference Drawings: Block Diagram: AS5000 BB- VB and WR #1 ............Drawing A-124686 Insert;...
1ST Up/ Hammer Select Display Action Press the <1ST UP/HAMMER SELECT> key to allow the PRESS ENTER TO selection of the team up. TOGGLE TEAM UP Pressing <ENTER> will toggle the select to the other team and the hammer will also switch. Pressing <NO>...
Display Action The number of extra time outs will show when in an extra end TIME OUTS-YELLOW of the game. EXTRA? N = current setting To accept the extra time out and start the time out clock, press <YES>. Extra time out decrements, and the time out 3:00 T.O.
Score Display Action Press the appropriate <SCORE +1> or <SCORE -1> key for 1^^^^^^^^^^ Y the Yellow or Red team to increment or decrement the total 0^^^^^^^^^^ R score, respectively. Incrementing a team score will set the other team to 0. The score can be incremented from 1 –...
Display Action After editing the full time out, the current extra time out TIME OUTS-YELLOW number will be displayed. EXTRA N = current setting Enter the correct number of extra time outs on the number pad and press <ENTER>. Score Display Action Press <EDIT>...
Dimming Menu The Dimming Menu allows the user to change the brightness of the scoreboard. LCD Display Action MENU- DIMMING Press <0> through <9> or use the arrow keys to select the intensity for the digits on the scoreboard. LEVEL (0-9): NN% NN = current level Press <NO>...
Display Action The TEAM NAME (LL-2441) insert must be used to enter HOME- TEAM ABBR the Team Name Message Center (TNMC) settings. _OME The TNMC is updated after each selection is completed. Use the COLUMNS, ROWS and STROKE keys to select the WIDTH, HEIGHT and FONT of the TNMC.
<2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. MENU- DISPLAY Press <YES> to view or set the clock caption setting. CLOCK CAPTIONS The LCD will show if the setting is ON or OFF.
Time of Day Display Action Press <YES> or the right arrow key to select the Time of Day MENU- MAIN submenu and show the first prompt on the LCD. SELECT TOD? Press <NO> to resume the game in progress using the current data and exit the Menu.
Display Action Enter the correct amount of time for extra ends in minutes and TIME EDIT seconds on the number pad and press <ENTER>. EXTRA MM:SS* MM:SS = minutes, seconds For example, 10:00. Enter the correct amount of time for a break in minutes and TIME EDIT seconds on the number pad and press <ENTER>.
Time Outs Note: If a full or extra time out is not needed for the Yellow or Red <TIME OUT> keys, enter zero for the number of time outs. Display Action Enter the number of full time outs on the number pad and TIME OUTS- MODE press <ENTER>.
The possible settings for the switch output are as follows: Setting Result The switch remains open at all times and any external devices SWITCH OUTPUT=N are disabled. 0-DISABLED? N = current setting In count down mode, the switch closes when the main clock reaches zero and remains closed until a nonzero value is SWITCH OUTPUT=N entered.
Section 26: Gymnastics Operations Sport Insert: 0G-207655 Gymnastics Code: 0015 The Sport and Team Name Insert drawings are located in Appendix B. The Block Diagram drawings are located in Appendix A. Reference Drawings: Block Diagram: AS5000 BB- VB and WR #1 ............Drawing A-124686 Insert;...
Use the MENU function at the start of each new game to edit the Home and Guest Rosters. New Game Display Action Press <YES> to clear all of the program data for the MENU- MAIN competition and begin running the selected sport. NEW GAME? Press <NO>...
Home Roster, Guest Roster Home Roster and Guest Roster are entered in the same way. Home Roster is used as an example. Display Action Press <ENTER> or the right or left arrow key to select the MENU- ROSTER Home or Guest Roster submenu and show the first prompt on SELECT HOME the LCD.
The LCD will show if the setting is ON or OFF. Press <1> to turn it on, or press <2> to turn it off. SYNC TO CHAN ON Note: This setting should remain ON unless instructed by 1-ON, 2-OFF Daktronics to turn it off. Gymnastics Operations...
Display Action Press <YES> to view or set the clock caption setting. MENU- DISPLAY CLOCK CAPTIONS The LCD will show if the setting is ON or OFF. Press <1> to turn it on, or press <2> to turn it off. CLOCK CAPTION- Press the down arrow key to scroll to the next selection.
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Display Action Press <1> or <2> to display the game clock (default) or the MENU-TIME OF DAY time of day clock on the scoreboard. 1*GAME 2-TOD Press the down arrow key to exit the Menu and return to the game. If 2-TOD is selected this message will be displayed.
Appendix A: Reference Drawings Drawing Title Drawing Number Rear View, A/S 5010 Connector Assignments ................. A-102142 Block Diagram: AS5000 BB- VB and WR #1 ................A-124686 Block Diagram: AS5000 BB- VB and WR #3 ................A-124688 Block Diagram, A/S 3000 or 5000 Hockey ................A-124689 Block Diagrams, A/S 3000 or 5000 Outdoor Sports ..............
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THE CONCEPTS EXPRESSED AND DETAILS SHOWN ON THIS DAKTRONICS, INC. DRAWING ARE CONFIDENTIAL AND PROPRIETARY. DO NOT REPRODUCE BY ANY MEANS WITHOUT THE EXPRESSED WRITTEN CONSENT OF DAKTRONICS, INC. COPYRIGHT 2012 DAKTRONICS, INC. ALL SPORT 5000 BLOCK DIAGRAM: A/S5000 HOCKEY E BRAVEK...
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DAKTRONICS, INC. DRAWING ARE CONFIDENTIAL AND PROPRIETARY. DO NOT REPRODUCE BY ANY MEANS WITHOUT THE EXPRESSED UPDATED BOARDER, TITLE BLOCK, REVISION BLOCK WRITTEN CONSENT OF DAKTRONICS, INC. DATE: COPYRIGHT 2013 DAKTRONICS, INC. 27 NOV 13 ALL SPORT 5000 CHANGED 0A-1166-4 TO 0A-1196-31...
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THE CONCEPTS EXPRESSED AND DETAILS SHOWN ON THIS DAKTRONICS, INC. DRAWING ARE CONFIDENTIAL AND PROPRIETARY. DO NOT REPRODUCE BY ANY MEANS WITHOUT THE EXPRESSED WRITTEN CONSENT OF DAKTRONICS, INC. COPYRIGHT 2012 DAKTRONICS, INC. TENNIS SCOREBOARDS UPDATED BOARD AND TITLE BLOCK DATE: REMOVED PART NUMBER FROM THE RADIO SYSTEM RISER;...
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Notes: Code 1101 is Player-Foul and code 1102 is Foul-Player Code 2101 is Game Number & Match Number and code 2111 is Game Number only Code 3101 is Match Number and code 3102 is Advantage Time Game Clock only C.2 Outdoor Model Numbers Model Address Baseball...
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Code 5601 is With Clock and code 5602 is Without Clock. To receive data from an external timer substitute code 8602 for the Omega PowerTime, and code 8603 for the Daktronics Omni Sport 1000/6000. Requires two (2) consoles to operate scoreboard.
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C.4 Custom Indoor Facility Site Contract Basketball Volleyball Wrestling Hockey Football 9400 Belgrade Arena 9100 9200 9300 9409 American Airlines Center C9443 9101 9401 9601 Resch Center C10014 9102 9202 9302 9402 9602 Bismark Civic Center C10379 9104 Coliseo De Puerto Rico C10617 SE Texas Entertainment C10713...
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Appendix D: Quick Reference All Sport 5000 Standard Keys Note: Refer to Section 2.5 Standard Keys for more detailed operating instructions. Start/Stop Clock <START> and <STOP> control the function of the main clock. The green LED on the <START> button is illuminated when the clock is running. Horn ...
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Segment Timer Note: Refer to Section: 3 Segment Timer for more detailed operating instructions. First and Last Segment <FIRST SEGMENT> and <LAST SEGMENT> set the range of segments to be used. Auto Stop <AUTO STOP> sets the console to stop at the end of each segment or at the end of the last segment.
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Baseball Note: Refer to Section 4: Baseball Operations for more detailed operating instructions. Start-Up Turn the Power Switch ON. At the Resume Game? Y/N prompt: Press <ENTER /YES> to resume the game where last shut off. Press <Clear/NO>...
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Hit and Error Indicators/Digits <HIT> or <ERROR> turn on or off their respective scoreboard indicators. The <ERROR> key may also prompt for an error position depending on the Error Position setting The total Team Hits and Errors are modified using the <HITS +1> and <ERRORS +1>...
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Basketball Note: Refer to Section 7: Basketball Operations for more detailed operating instructions. Start-Up Turn the Power Switch ON. At the Resume Game? Y/N prompt: Press <ENTER /YES> to resume the game where last shut off. Press <Clear/NO>...
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Player Roster Keys <PLAYER> selects the player number for statistics edit. Pressing <IN GAME> or <OUT OF GAME> within the player statistics edit screen changes the status of the player selected. Press the arrow keys to edit the foul or points values for the chosen player.
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Football Note: Refer to Section 8: Football Operations for more detailed operating instructions. Start-Up Turn the Power Switch ON. At the Resume Game? Y/N prompt: Press <ENTER /YES> to resume the game where last shut off. Press <Clear/NO>...
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Possession <POSS> turns the possession indicators on or off for the respective team. If the setting of Ball On Auto Calculate is yes, the console will prompt for the play direction to calculate down and yards to go values. Press 1 or 3 to indicate the new play direction.
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Hockey/Lacrosse/Handball Note: Refer to Section 9: Hockey/Lacrosse/Handball Operations for more detailed operating instructions. Start-Up Turn the Power Switch ON. At the Resume Game? Y/N prompt: Press <ENTER/YES> to resume the game where last shut off. Press <CLEAR/NO> to enter a new sport code number. Team Score ...
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<ENABLE PENALTY CLOCKS> and <DISABLE PENALTY CLOCKS> control the automatic decrement of the penalty clocks with the main clock. The current status is shown as an EN or DS in the bottom right corner of the LCD screen. Edit Key Function ...
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Soccer Note: Refer to Section 10: Soccer Operations for more detailed operating instructions. Start-Up Turn the Power Switch ON. At the Resume Game? Y/N prompt: Press <ENTER /YES> to resume the game where last shut off. Press <Clear/NO>...
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Track Note: Refer to Section 12: Track Operations for more detailed operating instructions. Start-Up Turn the Power Switch ON. At the Resume Game? Y/N prompt: Press <ENTER /YES> to resume the game where last shut off. Press <Clear/NO>...
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Volleyball Note: Refer to Section 13: Volleyball Operations for more detailed operating instructions. Start-Up Turn the Power Switch ON. At the Resume Game? Y/N prompt: Press <ENTER /YES> to resume the game where last shut off. Press <Clear/NO>...
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Player Substitution <INDIV. SUB> substitutes a player currently out of the game for a player who is in the game. <MASS SUB> substitutes six players who are currently out of the game for all of the in-game players. ...
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Wrestling Note: Refer to Section 14: Wrestling Operations for more detailed operating instructions. Start-Up Turn the Power Switch ON. At the Resume Game? Y/N prompt: Press <ENTER /YES> to resume the game where last shut off. Press <Clear/NO>...
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Appendix E: Supplementary Documents Document Title Document Number Scoreboard Driver Bootload Update Procedure ............... ED-18728 Supplementary Documents...
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Enter code 0001 into the All Sport console. Remove any sport insert over the console’s keypad, and press the “T” or “G” key to send rotating rows or rotating columns test command to the scoreboard. 201 Daktronics Drive PO Box 5128, Brookings, SD 57006-5128 ED-18728 Rev 2...
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Both the All Sport and the DakLoader program will then show the progress of the update: 201 Daktronics Drive PO Box 5128, Brookings, SD 57006-5128 ED-18728 Rev 2 Tel: 1-800-DAKTRONICS (1-800-325-8766) Fax: 605-697-4746 13 May 2016 Web: www.daktronics.com/support...
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DO NOT UNPLUG OR POWER OFF THE ALL SPORT UNTIL IT HAS RETURNED TO NORMAL OPERATION! 201 Daktronics Drive PO Box 5128, Brookings, SD 57006-5128 ED-18728 Rev 2 Tel: 1-800-DAKTRONICS (1-800-325-8766) Fax: 605-697-4746 13 May 2016 Web: www.daktronics.com/support...
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Appendix F: Console Revision History Version 1.0 Release Date: 3 January 2000 Initial software release Version 1.0.1 Release Date: 11 January 2000 Fixed the clock =0 indicator (period end) so it will update when count up/down is changed ...
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Revised the player edit function in basketball and volleyball to exit the routine when <ENTER> is pressed Version 1.0.5 Release Date: 7 March 2000 Track sport added Test code 0001 added Set TOD to 12:00 when start up so operators will set new time ...
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Version 1.2.0 Release Date: 01 August 2000 Added event counter codes 371-376 Added judo codes 281 and 284 Added karate codes 282 and 285 Added tae kwon do codes 283 and 286 Added multi-purpose timer code 100 ...
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Add power-on caption control to address 23,24,25 in football to column 16 of each for code 6611 Change auto racing to default to show current lap in manual codes Change auto racing to display lap in race mode and display lap time in qualify mode ...
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Fixed the judo medical timer so if set to time of 0:00 would disable the medical timer when the medical exam key is pressed Added to judo to show the score, penalty, and medical status on the second line of the LCD ...
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In basketball, added team fouls display on line 6 of player fouls stats and made its display configurable Added a fixed width font conversion for auto racing in a new code (334) Added code 5099 for the strikeout count controller Version 1.5.3 Release Date: 10 April 2002 ...
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Fixed the problem of team fouls that are displayed on the 6th line of a stats panel being blanked by player stats functions Changed the SO-2031 soccer output to show fouls instead of penalties Modified scoreboards output so the driver packets are made before sending to lighten the load on interrupt overhead.
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Version 2.0.2 Release Date: 29 May 2003 Added period/quarter/game caption to custom codes 9102, 9202, 9302, 9402, 9602 Added an option to rodeo code 8000 in scored events to have the horn still sound after the horn time period after the timer has been stopped ...
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Added circle K indicators to speed-of-pitch and also to promo display codes Added match elapsed time to wrestling, and show it and time of day on reset of a match Added a code to basketball (code 1301) to run the WR-2024 board ...
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Added a period text description code for two console operation in basketball and football Added two new driver addresses with three penalty timers in water polo Fixed problem in wrestling with Reset Match key, any cold key would lock it up for several key strokes ...
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Fixed the problem in football in autocalculate where the Ball on - Down - To Go are all blank after a score is made and the console locks up. Fixed the Team score update on matside junior scoreboard after reset match and points are awarded.
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Added a QUARTER caption for football in code 6601, to match the HALF caption in soccer Added a countdown timer code 370 that has an output with days and time (with tenths of sec) Added captions for baseball codes 5601 and 5602 to match the captions in football and soccer on address 226 ...
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Removed the Saves caption and data from code 9412 for Madison Square Garden. Version 2.2.6 Release Date: 31 October 2007 Modified hockey receive of DSTI so it will resend SOG on the RTD if it has changed. Added custom soccer code 9714 for Tottenham, C#7911.
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Added reset of timeouts at Game +1, set to configured number of full timeouts for each side. Added a code (355) to run the Matside WR-2025 on the old 12.8k addressable protocol. Fixed wrestling advantage timer so it does not count down from zero if sides are switched at the zero count.
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Added custom code for Colorado State Univ C17773. Added curling as standard code number 4501. Added custom code for 8 digit time in track codes 8790 & 8791 and also soccer code 7791. Added max speed setting in speed pitch for accepting received speeds. Version 4.0.0 Release Date: 30 March 2011 ...
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Added Super Goals keys to Australian football code 6699. Added Tackles keys to Rugby code 6690 and 6691. Added fielder’s choice to baseball, for use in C20390 for Japan. Added additional radar gun config choices. Added possession ind (on full column) and score to address 19 in football for new poss indicators that use a full column to run.
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Version 4.1.1 Release Date: 1-15-2015 Made changes to call clock update again if a shot clock update is in the que after a main clock update. This is so the main clock and shot clock will go out in the same transmission, for video playback.
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Appendix G: Daktronics Warranty and Limitation of Liability Daktronics Warranty and Limitation of Liability...
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DAKTRONICS WARRANTY & LIMITATION OF LIABILITY This Warranty and Limitation of Liability (the “Warranty”) sets forth the warranty provided by Daktronics with respect to the Equipment. By accepting delivery of the Equipment, Purchaser and End User agree to be bound by and accept these terms and conditions. Unless otherwise defined herein, all terms within the Warranty shall have the same meaning and definition as provided elsewhere in the Agreement.
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In no event shall Daktronics be liable for loss, damage, or injury of any kind or nature arising out of or in connection with this Warranty in excess of the Purchase Price of the Equipment. The End User’s remedy in any dispute under this Warranty shall be ultimately limited to the Purchase Price of the Equipment to the extent the Purchase Price has been paid.
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