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Set up walk through guide. This is a “quick start guide” designed for people about to use Yamaha PM5D for the first time. It is not a guide to audio mixing and it assumes the reader has experience of analog mixers.
PM5D / PM5D-RH Quick Start Guide Part 1 The PM5D / PM5D-RH Quick Start Guide is in three parts. Part 1 (Introduction and set up walk through guide); 1) An overview of the PM5D connections, the layout of the surface and main mix features.
PM5D / PM5D-RH Quick Start Guide Part 1 Table of contents The PM5D / PM5D-RH Quick Start Guide is in three parts........................2 Table of contents ........................................3 Get in front, and behind the PM5D and get familiar with the layout....................4 Scene 000;...
Both models share the same outputs and the various 2 track inputs and outputs. PM5D-RH could use the 2 track connections for insert points but for large numbers of insert points you need to use MY cards in the option slots.
Look at and check upwards the [RECALL] key. of 2000 knobs! PM5D can memorize its settings, so Yamaha have provided a handy memorized scene (Scene 000) where the console is set to zero, ready to start at the touch of a button.
PM5D / PM5D-RH Quick Start Guide Part 1 The layout 1: The select [SEL] key, the layer [CH 1-24], [CH25-48], [ST IN 1-4] and [FX RTN 1-4] keys and the [MIX SEND] / [MIX MASTER] keys. At fi rst glance the PM5D looks radically different from any other mixer; either analog or digital... and it is. However after a very short time operating the console it becomes familiar and the benefi...
PM5D / PM5D-RH Quick Start Guide Part 1 The layout 2: Navigating the screen menus. It is possible to mix a complete show without using the screen. However the screen menus give access to many setup functions and allow you to see information about how the console is confi gured.
PM5D / PM5D-RH Quick Start Guide Part 1 The layout 3: Where are the input channel controls? The input channel strip controls are in the blue SELECTED CHANNEL area, the red MIX SEND/MIX MASTER area and the faders are in the two fader layers. Remember to use the [SEL] key to assign the selected channel, the [CH 1-24], [CH 25-48], [ST IN 1-4] and [FX RTN 1-4] keys to choose the correct faders and the [MIX SEND] and [MIX MASTER] keys to choose AUX send control not MIX master.
PM5D / PM5D-RH Quick Start Guide Part 1 The layout 4: Where are the output channel controls? The outputs share the same selected channel controllers as the inputs, but some are not available; like the gate, and HA gain. Remember to use the [SEL] key to assign the selected channel and use the [MIX SEND] and [MIX MASTER] keys to select MIX master control not AUX send control.
PM5D / PM5D-RH Quick Start Guide Part 1 The layout 5: The multi-function encoders. Above the input faders and naming strip there is a row of multi-function encoders. Press the white key again to toggle from HA to ATT; the LED panel shows the current state.
PM5D / PM5D-RH Quick Start Guide Part 1 Storing / recalling and saving / loading on PM5D. PM5D can store up to 500 user scene memories (like snapshots on other consoles) and recall these scenes, together with other data, from the console or session fi le. PM5D can only hold one session fi le internally, but other sessions can be saved and loaded via PCMCIA cards or through an on line connection with Studio Manager.
When specifying a PM5D console, we suggest you make it clear which model you prefer; PM5D (Manual Head Amp) or PM5D-RH (Recallable Head Amp). Also specify you need the latest console fi rmware, any MY cards, spare PSU, desk lamps and mains power for your laptop to run Studio Manager. Always provide your own PCMCIA card for data...
Both will double the available input count and add another 8 way matrix, 8 effects engines and 12 graphic EQs. If you need more than 24 MIX groups and 8 MATRIX buses then we recommend the Yamaha PM1D mixing system. PM1D has 48 MIX buses and 24 MATRIX buses.
PM5D / PM5D-RH Quick Start Guide Part 1 Entering names and doing the patch; the planning stage. Some important points to remember; 1) Mono channels can be paired to make stereo but only adjacent odd / even channels. 2) There are 24 channels in each mono layer and stereo channels are in two layers of 4 so avoid putting groups of related channels across the layers.
PM5D / PM5D-RH Quick Start Guide Part 1 Entering names and doing the patch; DISPLAY ACCESS keys. Press to get to NAME or INPUT PATCH page. To name input channels; Click on the grey name button and a keyboard pop-up will appear. You can use this but an external computer keyboard makes it much easier and quicker.
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PM5D / PM5D-RH Quick Start Guide Part 1 To change the patch; Simply click on the blue blobs to add or remove connections. Confirmation pop-ups can be disabled in UTILITY > PREFERENCES 1 > PATCH. An input socket can be patched to several channels (Y-Split) but multiple inputs cannot be fed to one channel. (That’s what you need a mixer for!) Tips for navigating the patch;...
PM5D / PM5D-RH Quick Start Guide Part 1 Applying +48V to inputs. On the regular PM5D model the +48V switch is located above the analog gain pots but the layout is different for the PM5D-RH. There is no dedicated +48V switch in the selected channel.
PM5D / PM5D-RH Quick Start Guide Part 1 Output patching. Output patch for the main XLR outputs on the back of the console (MIX 1-24, CUE, MONITOR, MATRIX 1-8, etc) are currently fi xed and cannot be repatched. However, new fi rmware due for release in Summer 2007 will allow the repatching of these sockets and they will be added to the menu of the output patch page for MY SLOT patching, two track outputs and the internal FX inputs.
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PM5D / PM5D-RH Quick Start Guide Part 1 In addition to the electronic name system; It is essential to name the MIX SEND or MIX MASTER. This is done with traditional tape and pen. Name the ENCODER MODE keys too; these also function as mix cue buttons and are used a lot when doing monitors.
Yamaha’s best REV-X reverb algorithms in library locations 46, 47 and 48. The DSP of the effects engines can also be given up to run a Yamaha Add-On Effect package such as “Master Strip” or “OpenDeck.”...
PM5D / PM5D-RH Quick Start Guide Part 1 The matrix. The PM5D matrix has 8 outputs and is fed by the 24 MIX buses and the two STEREO master buses. You can pair matrixes just like mixes. To send a mix to the matrix;...
PM5D / PM5D-RH Quick Start Guide Part 1 Graphic equalizers, GEQ. PM5D has 12 internal graphic equalizers. These are 31 band, 1/3 octave GEQ with a choice of cut / boost depths and a spectrum analysis of what is passing through them. Control of the GEQ faders can be done using the screen, cursor and wheel but much more usefully the DCA / assignable faders can be used.
PM5D / PM5D-RH Quick Start Guide Part 1 USER DEFINED KEYS. There are 25 user defi ned keys; 24 in a block and one above the DCA fader section. The keys are all programmable to a variety of tasks; the most common are “Bookmarks” or short-cuts to screens, “Next or Last Scene” and tap tempo for delay type effects sends.
PM5D / PM5D-RH Quick Start Guide Part 1 Assignable / DCA faders. These eight faders are multi functioning; they are either DCA masters or assignable to any user defined fader function. There are 6 user assigned banks and the dedicated DCA bank.
PM5D / PM5D-RH Quick Start Guide Part 1 Cue system set up. Understanding the cue/monitor relationship; PM5D has a single stereo CUE bus that feeds into the console monitor system. In addition the monitor system is fed by copies of the mixes, matrixes and masters and the signals from the 2track inputs. This means that one of these sources can be listened to when no channel is cued;...
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PM5D / PM5D-RH Quick Start Guide Part 1 “THE EXAMPLES” engineer simply inserts the effect unit outs into the STEREO B insert return as well, so one fader can be used for a wedge, and the other for in- ears. Choose STEREO B for a single wedge as this can be made mono with the [MONO] key on the surface.
PM5D / PM5D-RH Quick Start Guide Part 1 It’s the equivalent of having patched up effect, insert and If you’ve followed through the work stage box racks and labeling up the desk. through you should now have; 1) Inputs named and patched...
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