Spotlighting Settings - Sony MVS-8000X User Manual

Multi format switcher system with icp-x7000 integrated control panel.
Hide thumbs Also See for MVS-8000X:
Table of Contents

Advertisement

No.
Parameter Adjustment
1
Luminance Luminance
2
Saturation
Saturation
3
Hue
Hue
Hue Rotate: Use a color matte whose hue varies slightly
with each frame for the trail of the afterimages. You
can set the following parameters.
No.
Parameter Adjustment
1
Luminance Luminance
2
Saturation
Saturation
3
Hue Speed Speed at which the hue changes
Mix Color: Insert a mix color signal (see page 238) in the
afterimage portion.
Ext Video: Insert an external video signal input to the Ext
IN connector in the afterimage portion.
Rainbow: Use a freeze image with the hue changing every
frame in the afterimage portion. The difference from
[Hue Rotate] is that many colors appear
simultaneously. You can set the following parameters.
No.
Parameter Adjustment
1
Luminance Luminance
2
Saturation
Saturation
3
Hue Speed Speed at which the hue changes
Modulating the afterimage portion
(Modulation)
1
In the DME >Light/Trail >Wind menu (4155), press
[Modulation], turning it on.
2
Set the following parameters.
No.
Parameter Adjustment
1
Amp H
Horizontal amplitude of the wave
2
Freq H
Frequency of wave in horizontal
direction
3
Amp V
Vertical amplitude of the wave
4
Freq V
Frequency of wave in vertical
direction
Other settings
You can also set <Priority> group, <Wind Freeze Timing>
group, <Combine Process> group, [Wind Eraser],
[Defocus], and [Dust] settings.
The operation is the same as <Priority> group, <Trail
Freeze Timing> group, <Combine Process> group, [Trail
Eraser], [Defocus], and [Dust] in the Trail menu (4152).
For details, see "Trail Settings" (page 261).

Spotlighting Settings

You can set up to three light sources (lights 1 to 3).
Notes
• The Spotlighting effect is not supported on the MVE-
8000A.
• The BZDM-9050 Texture Lighting Software (for MVE-
9000) is required to set lights 2 and 3.
• When the global effect combiner function is enabled, the
settings of the lowest-numbered channel selected for the
combiner are enabled.
Adjustments to the image surface
The following adjustments can be made to the image
surface struck by the light.
• Adjusting the brightness of the whole image
• Selecting the image surface effect
• Test sphere function
• Adjusting the roughness of the image surface
• Coordinate axis on surface of image
• Texture deformations
Selecting the image surface effect
Flat: The image surface is unchanged, causing the selected
light source to appear as the effect.
Texture: A texture appears on the surface of the image.
Textures can be selected from among 30 patterns (see
page 528)
.
Non Linear: Spotlighting effect is applied to an area to
which a DME nonlinear effect is applied.
Note
The BZDM-9050 is required to enable [Texture] and [Non
Linear] settings on the MVE-9000.
Test sphere function
A test sphere is a translucent sphere virtually embedded in
the center of the input picture to provide an intuitive way
for you to check the position and direction of the spotlight.
When you change the position or direction of a light
source, the side of the sphere closest to the light source
grows brighter.
For details, see "Relation between test spheres and
parallel light rays" (page 267).
Coordinate axis on surface of image
Specify where to apply the texture or test sphere on the
image surface.
Move: The texture moves together with the DME image.
265

Hide quick links:

Advertisement

Table of Contents
loading

Table of Contents