Timer Operation
When the rider enters the arena and breaks the beam,
the timer automatically begins timing from zero. The
timer does not need to be reset to zero before the
rider starts! Once broken, the beam is ignored for
about two seconds to allow dust to settle.
Useful Features
Manual Start/Stop
The START/STOP button starts and stops the timer
just as if the electric eye beam had been broken.
Accidental Beam Break
If the timer accidentally stops during the middle of a
run, the rider can still be accurately timed. Pressing
the RESTART button resumes timing as if the timer
had never been stopped. As long as RESTART is
pressed before the rider finishes, the time is not lost.
Locking Out The Electric Eyes
For events which require the rider to pass through the
beam multiple times during a run, you can manually
or automatically disable the eyes during the run, then
re-enable the eyes prior to the final pass.
To manually disable the electric eyes, press the EYES
OFF button. "Off" is flashed over the electric eye
alignment display while the eyes are off. To re-enable
the electric eyes, press the EYES ON button.
Penalties
Entering a Penalty
With the timer stopped, press the SCORE/PENALTY
button. Then, key in the penalty, followed by the
ENTER button. Pressing the decimal point button
moves the input cursor to the right of the decimal.
However, zeros to the right of the decimal do not
need to be entered.
After the penalty is entered, the Time display is up-
dated to include the penalty. The Status display shows
the original time and the penalty value. If a score-
board is connected, it shows the time including
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FarmTek, Inc.
BARREL RACING (2)
As the rider completes the run and breaks the beam
again, the timer stops and shows the final time. The
timer is now ready for the next rider! (As when start-
ing the timer, the beam is ignored for about two sec-
onds after stopping to allow dust to settle.)
To automatically ignore one or more passes in the
middle of a run, choose "Eye Off Setting" in the
setup menu, key in the number of passes to ignore
and then press ENTER. Setting the number of passes
back to zero, or turning the timer off and back on,
restores normal operation.
Previous Time Recall
Use the PREV and NEXT keys to scan back and forth
through previous times. The previous time display is
removed after about ten seconds, or by pressing any
other key. You may view a previous time even while
the timer is running.
Skipping a Rider / No Time
If using the optional printer, pressing the NO TIME
button prints "-- No Time --" on the printer. This en-
sures a line is present on the printer for each contest-
ant registered to ride.
penalty. If a printer is connected, an additional line is
printed showing the penalty and time with penalty.
Correcting Mistakes
To correct a mistake while entering a penalty, press
and hold down the CLEAR TIME button until the
timer beeps and the penalty value is cleared to zero.
If ENTER has already been pressed, simply start the
penalty entry process over – the new entry replaces
the previous penalty.
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