Page 1
OWNERS AND SERVICE MANUAL INNOVATIVE CONCEPTS IN ENTERTAINMENT INC. 10123 MAIN STREET, CLARENCE, NY 14031 SERVICE: 1-716-759-0360 FAX: 1-716-759-0884 E-MAIL: service@icegame.com WEBSITE: www.icegame.com...
HOOP FEVER™ is a game similar to the traditional bas- HOOP FEVER™ PLAY. HOOP FEVER™ incorporates a ketball games already on the market. However, we have made this an even more exciting game. The net remains STATIONARY basket that is user friendly and realistic.
ASSEMBLY BEFORE YOU BEGIN WARNING: WHEN INSTALLING THIS GAME, A 3 PRONG GROUNDED A.C. RECEPTACLE MUST BE USED. FAILURE TO DO SO COULD RESULT IN INJURY TO YOURSELF OR OTHERS. FAILURE TO USE A GROUNDED RECEPTACLE COULD ALSO CAUSE IMPROPER GAME OPERATION, OR DAMAGE TO THE ELECTRONICS DO NOT DEFEAT OR REMOVE THE GROUNDING PRONG ON THE POWER CORD FOR THE SAME REA-...
Page 5
ASSEMBLY 7. Assemble the mesh framework using the two large NOTE: WHEN INSTALLING FOR A 9 FT. GAME, USE frame sides and the two connecting pipes supplied. THE BOTTOM SET OF HOLES ON THE FRONT OF Assemble using (4) 1/4-20 X 2” full thread bolts and THE MESH FRAME, THE MIDDLE SET OF HOLES FOR (4) flat washers.
(4) flat washers and (2) Nylock nuts. (See Fig. For linking hook-up instructions, see Option #19 under “Customizing”. THANK YOU FOR YOUR PURCHASE OF THE HOOP FEVER™ BASKETBALL GAME. Fig. 6 12. Put the basketballs into the game. BE SURE THAT THEY ARE NOT OVER INFLATED. THIS COULD CAUSE THE BALL GATE TO OSCILLATE EXCES- SIVELY.
CUSTOMIZING YOUR GAME PROGRAMMING CUSTOMIZING YOUR GAME This section will discuss subjects such as setting up cred- MODE #1 its, time per game, awards, etc. the section below will COUNTER show how to enter into the programming mode and how to adjust many of the game’s operating parameters.
Page 8
CUSTOMIZING YOUR GAME MODE #7 MODE #14 GAME POINTS PER AWARD ATTRACT MODE ON / OFF / TYPE This adjusts how many tickets are given away for the game. The number displayed set the points required to Use this setting to control the type of attract mode you win an award.
Page 9
CUSTOMIZING YOUR GAME When the linking option is used, each game must have 2. The face panel push buttons should light if they are it’s own unique “I.D. Number” so that the games can prop- working correctly. erly link and talk to each other. Enter Mode #19 on all 3.
QUICK TROUBLESHOOTING PROBLEM PROBABLE CAUSE SOLUTION NO SPOTLIGHT BAD FUSE AT POWER MODULE INSPECT MAIN FUSES GAME UNPLUGGED CHECK POWER CORD TRIPPED CIRCUIT BREAKER CHECK BREAKER BOX DAMAGED POWER CORD REPLACE CORD BURNED OUT BULB REPLACE BULB GAME WIRING BAD CHECK WITH VOLTMETER BALL GATE WILL NOT OPEN OR BAD OR LOOSE MICROSWITCH...
MAINTENANCE & TROUBLESHOOTING bly. (Hint: a long extension on a ratchet can be helpful OPERATIONAL BACKGROUND for this operation.) The following will outline the basic operating principles of Pull the ball gate from the end by the bearing towards the HOOPS FEVER™...
MAINTENANCE & TROUBLESHOOTING good understanding of the game’s basic operating pa- Disconnect the (3) (green, red and black wires) single rameters. mate lock connectors from the gray sensor cable be- hind the backboard. Remove the gray wire feeding WARNING: EXERCISE CAUTION WHENEVER WORK- through the backboard harness hole.
Page 13
MAINTENANCE & TROUBLESHOOTING There are 2 fuses located on the Main PC Board. These These numbers are also indicated on the transformer it- fuses protect the low voltage sides of the game, the 5 volt self. and 12 volt DC. Be sure game power is off when check- ing or replacing these fuses.
MAINTENANCE & TROUBLESHOOTING If you see reflected I.R. light, perform a continuity check to make sure the signal from the I.R. receiver is getting back to the Main PC Board. If you have no reflected light and it has been established that there is power, you have a defective TRANSMITTER.
OPTIONAL ACCESSORIES OVERVIEW DOLLAR BILL VALIDATOR IF YOU DO NOT FIND ANSWERS TO YOUR QUES- Refer to the supplied manual for all information other than TIONS IN THIS SECTION, REFER TO THE ACCOMPA- software settings. NYING MANUAL FOR YOUR PARTICULAR PRODUCT, OR CALL OUR SERVICE DEPARTMENT.
With LINKING it will be possible for your customers to enjoy exciting Head to Head competition when two or more HOOP FEVER™ games are connected together. In fact, you can link as many as fourteen HOOP FEVER™ games together. Game linking is accomplished through the “Link” button located in the upper right hand corner of the control panel.
PARTS LISTINGS MECHANICAL PARTS GRAPHICS & DECALS HF1005-P100 Coin door panel, frame Coin door assembly HF7001 Programming decal HF1006D-P802X HF1007-P802 Accessory door/ticket door HF7002 Backboard overlay HF1008-P802 Cash box door HF7005 Front cabinet decal BB1009 Cash box enclosure (galvanized) HF7008 Decal I.C.E.
Page 18
MAJOR PARTS LAYOUT HF1056-P100 NB1039-P100X HF1062-P100 + BT3013 Sold together as a assembly: HF3013X HF1060-P100 HF1062-P100 BT3013 BT3025 HF2006 HF2005 HF1058-P100 HF1006D-P802X HF1008-P802X HF1007...
Page 22
(including labor) that is performed by such a distributor. Innovative Concepts in Entertainment 10123 Main St. Clarence, NY 14031 Phone #: (716) - 759 – 0360 Fax #: (716) – 759 – 0884 www.icegame.com...
Need help?
Do you have a question about the Hoop Fever and is the answer not in the manual?
Questions and answers