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Philips PSC60417 Release Note

Philips PSC60417 Release Note

Philips psc60417 sound card: release note
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WHITE PAPER: New PC Sound Requirements
Attacking MP3 File Compression and PC Fidelity Input/Output for
HOLISTIC Listening Improvement
December 9, 2002
Traditionally, sound in personal computers has not really been
about listening quality. Beeps, chirps and other simple tones
used in personal computers were originally created to
augment various commands, not to support an alternative
listening experience. Used primarily as audio cues, personal
computer sounds were tied to games, productivity applications
or used as a single element in a brand, as in the Microsoft®
"chord" that plays upon the opening of the Windows®
operating system.
Today, however, PC sound is going through a renaissance.
Because of the proliferation and increasing sophistication of
personal computers – and the continued migration of digital
media into the home in general – consumers now want to
listen to their computers in much the same way they listen to
their stereos or TVs. Now, consumers want to improve the
quality of entertainment experiences that are uniquely and
conveniently provided by their computers.
Manufacturers are responding. New computer introductions
are emerging onto the market that position the PC as the
staging area for home entertainment. In addition to enhanced
music capability, these PCs have TV tuner cards, Personal
Video Recorders (PVR), online program guide, etc.
Philips White Paper: New PC Sound Requirements
Page 1 of 9

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Summary of Contents for Philips PSC60417

  • Page 1 PC as the staging area for home entertainment. In addition to enhanced music capability, these PCs have TV tuner cards, Personal Video Recorders (PVR), online program guide, etc. Philips White Paper: New PC Sound Requirements Page 1 of 9...
  • Page 2 Similarly, in the past the standalone sound card market was relegated to serving the needs of vertical segments like audiophiles and gamers (who were willing to pay quite a bit for additional sound capability). Today’s market is driven by mainstream consumers.
  • Page 3 Electronics has devoted one of its research and development facilities to this challenge. Located in Tempe, Arizona, the Philips Audio Lab is a centerpiece to the development of sound products for the personal computer and digital home marketplace. One of the latest innovations from those...
  • Page 4 PC entertainment applications. The new Philips technology is called Sound Agent 2. Sound Agent 2 uses sophisticated algorithms to analyze sound along two dimensions: the source of sound, which can be any source type, and the room or headphones where the sound is going to be played.
  • Page 5 Surround. Both cards include three governing feature sets for managing sound holistically: 1. Intelligent Media Processing (IMP): The Philips software foundation that constantly monitors the type of sound input and renders it according to output. 2. Compelling 3D virtualization: Technology developed by...
  • Page 6 The instantaneous degree and frequency weighting of the emphasis are controlled by the input signal itself. This use of content to control emphasis results in highly correlated, natural sounding Philips Electronics White Paper Page 6 of 9...
  • Page 7 QRumble restores warmth and punch to the low end of the spectrum. Usage Example. To illustrate the Holistic Sound Management capability of Philips Sound Agent 2 and its sound cards, consider this complex (but not unrealistic) example: Joe is playing Half Life, a game that supports 3D positional audio via Microsoft's DirectSound3D API.
  • Page 8 Sound Agent 2, and the underlying IMP technology, represents an important and highly extendable user interface platform for this increasing broad range of home entertainment products. Philips Electronics White Paper Page 8 of 9...
  • Page 9 100 years. Its core strengths in driving standards, innovation, consumer expertise, audio and video intellectual property and extensive display technology allows Philips to uniquely bridge the gap between the personal computer and digital homes and vehicles. The Company is one of the world’s biggest electronics companies and Europe’s largest, with sales of $28.8 billion...