Executing Effects
By means of the [RUN] button in the keyframe control block, you can play an
effect as a continuously varying image. This is referred to as effect execution.
See also "Effect Execution" in Chapter 1 (Volume 1).
It is also possible to execute an effect from the device control block (see
Chapter 2 (Volume 1)).
Execution With the RUN Button (Auto Mode)
146
Executing Effects
STOP
EFF
NEXT
LOOP
KF
NORM
REV
NORM
FF
/REV
RE
WIND
RUN
FF button
RUN button
REWIND button
Effect execution section
EDIT
ENBL
KF
DUR
DELAY
COPY
DEL
SHIFT
Keyframe control block
EFF
TURN
KF
PAUSE
DUR
OVER
LOOP
CONST
AUTO
GO TO
GO TO
DUR
INS
TC
KF
FROM
PASTE
ALL
TO
MOD
UNDO
PREV
NEXT
INS
KF
KF