Table of Contents 1 Introduction ............................. 3 Samples and libraries ........................3 Reference Materials .......................... 4 2 Using the Move.Me Server ......................5 System Configuration ........................5 Startup .............................. 6 Display Elements ..........................7 ...
Figure 1 PlayStation®Move Motion Controller Move.Me hooks up your PC to the PlayStation®Move platform: with the Move.Me server you can use the PlayStation®Move motion controller as an input device to supply sensor data to your PC application.
This documentation set includes the following Move.Me materials: Move.Me User's Guide — This document. Describes the user interface of the Move.Me server, used to configure the connection between the PlayStation®3 and the PC and to follow the status of the camera and motion controller.
Figure 2 Move.Me Client/Server Environment The Move.Me client application running on the development PC sends requests to the Move.Me server running on the PlayStation 3 system. The requests are sent via TCP over a local network or the Internet;...
SCE CONFIDENTIAL Startup When you first startup Move.Me and after dismissing the Intro screen you will see something like this on your display: Figure 3 Initial Setup Screen IP Address and Port Camera Status Motion Controller Status When no clients are connected, you can point the Move controller at the camera and calibrate the controller by pressing the Move button.
Connection List Server Log Display Elements The Move.Me Control application shows the following configuration status: IP Address and Port Information: Displays the IP address and port number on which the server listens for connections. Camera Status: Displays the status of the camera: Unplugged or Plugged.