Toshiba HX-10 Owner's Manual

Toshiba HX-10 Owner's Manual

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TOSHIBA
INMSX
OWNER'S
HOME COMPUTER
MANUAL
HX-10

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Summary of Contents for Toshiba HX-10

  • Page 1 TOSHIBA INMSX OWNER'S HOME COMPUTER MANUAL HX-10...
  • Page 3: Table Of Contents

    CONTENTS SAFETY PRECAUTIONS. INTRODUCTION CHAPTER SETTING — CONTENTS TOSHIBA PACKAGE HX-10 CONTROLS CONNECTIONS STARTED. CHAPTER 2 — GETTING RECEIVER. CONNECTING TO A CONNECTING TO A CASSETTE/DATA RECORDER COMPUTER. TUNING TO YOUR PROGRAM. LOADING THE SAMPLE ZESSRISZo SNOMsON= CONNECTING TO AN AUDIO SYSTEM.
  • Page 4: Safety Precautions

    SAFETY PRECAUTIONS Mains Supply The mains supply required Hz. A the computer volts is not supplied with plug because used the wide variety sockets domestic dwellings. of wall You will lead need therefore have a plug suited to particular sockets fitted to mains your home.
  • Page 5: Introduction

    HX-10, sequence, be checked out results final carefully. result loss financial which from responsible might the computer. registered trademark MICROSOFT CORPORATION. MSX is © 1984 by TOSHIBA CORPORATION...
  • Page 7: Chapter 1 - Setting

    CHAPTER SETTING UP CONTENTS … PACKAGE TOSHIBA HX—10 CONNECTIONS... CONTROLS...
  • Page 8: Toshiba Hx-10 Package Contents

    TOSHIBA HX-10 PACKAGE CONTENTS before connecting the set please After unpacking your HX—10 computer your accessories addition this manual the ensure with were supplied that following your computer: Reference Manual Keyboard transfers Cassette cable recorder interface Sample program local the above...
  • Page 9 Rear and Side Panels Left RF Output (to TV aerial socket) * Warming by TOSHIBA should be connected the expansion bus. Only equipment specified the computer and accessaries Damage may occur non specified equipment used. Accessory Cables Cassette cable Coaxial cable...
  • Page 10 — NOTES —...
  • Page 11: Tuning Tv. To Your Computer

    CHAPTER 2 GETTING STARTED RECEIVER... CONNECTING TO ireen CONNECTING AN AUDIO CASSETTE/DATA RECORDER COMPUTER... TUNING TO YOUR LOADING THE SAMPLE PROGRAM SYSTEM... CONNECTING TO AUDIO EXPANDING THE CAPABILITIES YOUR TAPE. PROGRAM LOADING FROM AUDIO CASSETTE PROGRAM LOADING FROM ROM CARTRIDGE...
  • Page 12 CONNECTING TO A RECEIVER Coaxial cable Home set and computer switched connection cable supplied should With off, output socket on the rear be plugged into computer panel RF (aerial) socket 2. CONNECTING TO AN AUDIO CASSETTE/DATA RECORDER interface Cassette cable Cassette recorder connector,...
  • Page 13 Toshiba remains Dealer. SPARE SELECT A CHANNEL AND TUNE TO CH36 AROUND set and the connected, With computer spare channel select...
  • Page 14: Loading The Sample Program

    *Contact Authorised Toshiba Agent. your —_...
  • Page 15: Connecting To An Audio System

    Where no mode MONO the sound be reproduced selector, will through only loudspeaker. EXPANDING THE CAPABILITIES OF YOUR HX-10 The Toshiba example disk drives HX-10 expandable, enabling you to totally data letter joysticks storage, a or program printouts printer...
  • Page 16: Program Loading From Rom Cartridge

    PROGRAM LOADING FROM AUDIO CASSETTE TAPE cassette suitable the procedure outlined After recorder following connecting and the ‘Cassette Connections’, the computer and be switched on appropriate cassette inserted recorder. into control the tape rewind to the recorder reasonably high level, volume the desired and then press...
  • Page 17 CHAPTER3 KEYBOARD OPERATIONS LAYOUT... KEYBOARD OPERATIONS. DATA CONTROL KEY OPERATIONS. OPERATIONS. FUNCTION KEY _15—_...
  • Page 19: Keyboard Layout

    KEYBOARD LAYOUT Function keys [er] Space bar Control keys Data keys (grey, blue, etc.) (white keys) indicator CAPS LOCK have a The above shows your keyboard. number illustration However, Keys advanced multi-function for purpose programming. these illustrations section this show achieve 2 of chapter...
  • Page 20 OPERATIONS DATA When no control key is operated. BEER Hems (EEC When key is pressed. [Es] BIJEN HUGJJEJIENNEN) Erle UEREEIEENEIEILNENL FEEENBNNEEEEEE...
  • Page 21 pressed. (3)When [GRAPH] izle glee LIEIETJE Len) EEF) GEERT dlie= are pressed. (4)When [GRAPH] keys [SHIFT] CeCe JOJOJeeIrFTE Es IJNTE|E||@]|2)! PUEE —19—...
  • Page 22 When pressed. EERE 2888086880000 stop IFTARFEFNFINE E7/8/B08880/88/8]|] When are pressed. keys JJL) ze]! [ese] SJAEFNJOOFNGENTOE) IOCOCOCOCFJJFIENE SNOORFEFFNEFNNE EJOCOENEFCN UEENE...
  • Page 23: Control Key Operations

    3. CONTROL KEY OPERATIONS Control keys are used to control cursor on the function shift or perform screen, the screen screen editing. The mark location into cursor square indicating character which entered next. symbol Termination this finished each when line. Operate entering have...
  • Page 24 key (control) with …lfthe í simultaneously the computer pressed (STA ‚keyand entry. command waits the next current execution command stops Used code. (Esc) Escape (escape) generate …… ä Used a Select code. generate …. [erat Used code. generate Control (control) …...
  • Page 25: Function Key Operations

    4. FUNCTION KEY OPERATIONS function When the switched on, assigned following computer each functions: Je Je JILe F2:auto F5:run Color F3: goto list 15,4, F10:ELS)* :cload” F8: cont Color list CR)* CR): (ER)* These symbols do not on the screen switched appear when...
  • Page 26 NOTES ———...
  • Page 27: Chapter 4 - Msx Basic

    CHAPTER 4 BASIC PROGRAMMING... BASIC PROGRAM PROCEDURE... BASIC DEVELOPMENT EXAMPLES... PROGRAMMING...
  • Page 28: Basic Programming

    BASIC PROGRAMMING list Your Toshiba computer instructions which called a program. performs BASIC language includes commands, functions. BASIC language statement, Commands Used to create, execute, edit or control BASIC programs. — Statements consists statements BASIC each, — principle, program number.
  • Page 29: Basic Program Development Procedure

    BASIC PROGRAM DEVELOPMENT PROCEDURE Programming sequence Program input cassette Enter the desired program the keyboard the computer. from tape into Verifying program program lines on contents. List printer verify its display Debug program. [::"" Execute pressing program Jkey. an error occurred during execution or result correct, determine the error is not...
  • Page 30 Program debugging Screen editor the screen and editor allows you cursor to any location on screen position delete, insert, correct, or renumber program lines. line list Using the command, the portion to be edited LIST which program contained display. Position location to be corrected.
  • Page 31 function Edit Edit Example operation missing. “I" [=}to Using the cursor control character Inserting keys, position the cursor listed line. into position the location where the character cursor to “N”. missed character is to Correcting “PRNT" inserted. Press [5] Press (2) into "PRINT".
  • Page 32 Program execution command an entered program, type execution start (press key). program and[_*= 2) To execution, simultaneously break press [==] key. CONT command (press while restart execution a break enter from point, © _="* holding down (==) restart program execution break point have that...
  • Page 33: Programming Examples

    3. PROGRAMMING EXAMPLES Music play first bars following program example Iets your computer four Schubert’s play Rose. Wild Specifies the tempo PLAY"O4TéBSBM1BBG8" "OaTéBSE" ‚"DATEBSG" tone. PLAY"L8BBBB" ‚"L8GGGG" ,"L8DDDD" PLAY"L1605DCCO4BA4" ‚"LI6&BAAGE4" ‚"LIéF+EEDC4" 2ndbar PLAY"L8AABOSC" ‚"L8F+F+GA" ‚"L8DDEF+" 3rd bar PLAY"OSD4GR8" ‚"F+4BRE" ‚"A4OSDR8S" 4th bar <o...
  • Page 34 Sound effects for video games Sound of gunfire GUNSHOT SOUND &4,15:S0UND 9,16 8,1é:S0UND SOUND 18,16 SOUND 12,16 11,6:S0UND SOUND 13,8 $ú SOUND Sound explosion EXPLOSION SCUND @,6:S0UND 3,13 2,8:S0UND SOUND 5,15 4,255:S0UND SOUND 4,360:SOUND SOUND <a SOUND &,16:SO0UND 9,16é 11,8 SOUND 18,14:SO0UND 13,0...
  • Page 35 Colouring following program example paints the screen different colours. aeroplane with stop program execution, simultaneously keys. stoe Places SCREEN screen Graphic mode. ,B(38) ,C(38) A(38) LINE(28,18)-(245,188) 15,BF Draws the frame FOR G=1 location size Specifies 1A(G)=Ax215+426 circles. A=RND( B=RND(1):B(G)=Bx158+2a <a C=RND(1):C(G)=Cx5+1 NEXT FOR G=1...
  • Page 36 racing with Use the Drive greatest skill. your your car. cursor control keys to drive your Accelerator therigr [==] Tothelet Brake Places DRIVE Graphic mode. REM CAR screen ,8:CLS:L=5:SPRITE SCREEN SPRITE GOSUB LINE(@,8)-(88,198),12,BF Draws the road. LINE(168,8)-(255,198),12,BF ‘e PATTERN Draws the cars. REM CAR Al$=CHR$(&B98a11998) A2$=CHR$(&B188118G1)
  • Page 37 Sounds NOISE exhaust note. REM CAR S=INT(12008/(V+1)):IF S>255 S=255 THEN 1,1:SOUND 8,S:SO0UND SOUND 3,2:S0UND 4,8:SOUND SOUND 7,54 4,15:S0UND SOUND 18,15 8,15:S0UND SOUND 9,15:SO0UND 1,(X,Y),8,8 cars. SPRITE Displays 2,(X1,Y1),1,8 SPRITE 3,(X2,Y2),i SPRITE xS:LINE(185,5)-(215,26),4,BF D=INT(V/S) PSET(184,18),12 USING" PRINTH#i HHHH" B=STICK(6):B=B+1 588,500,519,520,536,546,5560,546,570 GOTO V=V+2:GOTO Controls the according...
  • Page 38 — NOTES...
  • Page 39: Chapter 5 - In Case Of Difficulty

    CHAPTER 5 CASE OF DIFFICULTY SERVICE... BEFORE CALLING FOR...
  • Page 41: Before Calling For Service

    BEFORE CALLING FOR SERVICE Cassette Problems checked the or load operation results failure after have then save stil! following obtain our recommended data recorder. Check ‚Item Set the volume control your recorder to position. relatively high done proper load operation not be the volume control is will...
  • Page 42 Noise interference cable connectors are into their sockets. Check plugged firmly Joystick failure Symptom Action connected Joystick is Joystick is to a wrong socket. does Loose connection. inoperative or used has specifications incompatible trigger. with joystick HX-10.
  • Page 43: Display Failure

    Adjust SYNC. SYNC Severe colour colour controls on display. Adjust your Specify the colours: disalignment following COLOR15,4 COLOR 15,5 COLOR 14,4 Note checks does after carrying out above your computer operate properly, nearest contact your Authorised Toshiba Agent.
  • Page 44 NOTES ———...
  • Page 45: Chapter 6 Specifications

    CHAPTER6 SPECIFICATIONS SPECIFICATIONS...
  • Page 46: Specifications

    SPECIFICATIONS SPECIFICATIONS HX-10 Item Specifications z80A [Microprocessor Clock speed 358MHz Main Memory 64K RAM System Memory 32K ROM Video Memory Extended Microsoft BASIC Programming language video terminals Display output RFIComposite 9929A Screen Mode Modes mode 40 characters x24 lines/ Text...
  • Page 47: Appendix

    APPENDIX LIST... CODE CHARACTER ERROR CODELIST.. ALPHABETICAL...
  • Page 48 CHARACTER CODE LIST character codes range decimal). Each Available between hex 00 character code consists byte which high and order, four composed each representing bits numeric value. .hex Capital letter (41H) numbers are Hexadecimal suffixed this manual. with “H” hexadecimal Decimal vs.
  • Page 49 list entry code With graphic character header significant 4 bits Most o[1/2/|3|4ls B/c/|D]E s|o|e|P c|Éé Ä 1|a4lo ä é|e ï 2|8]|nr ë 3|c|s âl|ô álö 4lo]/T ö àlò ‚15 sleE/u 5|é& ° alû 6|F|vV Ú AIEE s/ù 7|G|w ü |es|z«| ®...
  • Page 50 2. ALPHABETICAL ERROR CODE LIST code Error Error Description message Can't continue Program execution cannot be continued execution was aborted by an error generation. After © the program was edited after execution was After © aborted. Device error error occurred during communication An I/O with device.
  • Page 51 Error code Error message Description operand Missing operand necessary missing. Operand value © error. instead Separators between © periods operands (.), commasí(,). clauses clauses. NEXT without The number exceeds that of NEXT of FOR One FOR...NEXT loop been mixed another with ©...
  • Page 52 Error Error code Description message String too long Character string too long. Transfer 256 characters was attempted excess into © character variable. exceeds the allowable range. Subscript out range Subscript array Subscript value is too large. © Undefined array of 10 a subscript or more.
  • Page 53 NOTES—...
  • Page 54 NOTES...
  • Page 56 TOSHIBA CORPORATION TOKYO JAPAN A0379-1...

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